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2021-04-15applets: Remove the previous software keyboard applet implementationMorph2-53/+1
2021-04-15common: Move settings to common from core.bunnei3-3/+3
2021-02-08hid: Implement GC controllergerman1-0/+1
2021-02-06Make settings controller image change with controller inputgerman1-0/+11
2021-01-16input_interpreter: Mark two member functions as constLioncash1-4/+4
2021-01-16input_interpreter: Add method to check for a button press stateMorph2-0/+25
2021-01-15Always initialize keyboard inputgerman2-7/+7
2021-01-15Add mutitouch support for touch screensgerman2-23/+31
2021-01-15Allow to return up to 16 touch inputs per enginegerman2-6/+9
2020-12-18applets/web: Implement the online web browser appletMorph2-0/+17
2020-12-18main, applets/web: Re-add progress dialog for RomFS extractionMorph2-8/+8
2020-12-18frontend/input_interpreter: Add InputInterpreter APIMorph2-0/+165
2020-12-18applets/web: Implement the default web browser applet frontendMorph2-0/+20
2020-12-18applets: Remove the previous web browser applet implementationMorph4-136/+0
2020-12-08core: Remove unnecessary enum casts in log callsLioncash1-3/+4
2020-11-26Implement full mouse supportgerman1-2/+7
2020-11-24Fix warnings in core/frontend/input.h with [[maybe_unused]]bunnei1-1/+3
2020-11-23Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main threadcomex1-2/+2
2020-11-22input_common: Treat warnings as errorsLioncash1-1/+1
2020-11-16input_common: Add VibrationDevice and VibrationDeviceFactoryMorph1-0/+7
2020-11-16controllers/npad: Add heuristics to reduce rumble state changesMorph1-1/+1
2020-11-16hid: Reorder all HID commandsMorph1-2/+2
2020-11-16settings: Preparation for per-game input settingsMorph2-3/+3
2020-10-27controller: Pass ControllerParameters by reference in ReconfigureControllers()Lioncash2-3/+3
2020-10-21Revert "core: Fix clang build"bunnei2-3/+2
2020-10-18core: Fix clang buildLioncash2-2/+3
2020-10-13core/CMakeLists: Make some warnings errorsLioncash2-7/+9
2020-09-29First implementation of controller rumblegerman1-0/+3
2020-09-26frontend/controller: Eliminate dependency on the global system instanceLioncash2-4/+12
2020-09-05Remove RealMotionDevicegerman1-21/+8
2020-09-05Include HID and configuration changes related to motiongerman1-0/+27
2020-09-04applets/controller: Resolve several compiler warningsMorph1-1/+2
2020-09-04Address feedbackMorph1-0/+2
2020-09-04applets/controller: Modify heuristic to account for certain gamesMorph1-7/+12
2020-09-04applets/controller: Implement fallback applet for the SDL frontendMorph1-1/+34
2020-09-04applets/controller: Implement "Explain Text"Morph1-0/+3
2020-09-04Project Mjölnir: Part 2 - Controller AppletMorph2-0/+85
2020-08-30Address second batch of reviewsFearlessTobi1-0/+1
2020-08-14emu_window: Mark Scoped constructor and Acquire() as nodiscardLioncash1-2/+2
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-1/+1
2020-05-15frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)Morph2-1/+6
2020-04-16CMakeLists: Specify -Wextra on linux buildsLioncash1-1/+1
2020-04-07yuzu: Drop SDL2 and Qt frontend Vulkan requirementsReinUsesLisp1-5/+36
2020-03-26Address review and fix broken yuzu-tester buildJames Rowe1-1/+1
2020-03-25Frontend/GPU: Refactor context managementJames Rowe3-57/+28
2020-03-11framebuffer_layout.h: drop the use of enum for screen dimensions.Vitor Kiguchi2-10/+10
2020-02-27renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.bunnei1-41/+0
2020-02-26core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.bunnei3-23/+23
2020-02-26frontend: sdl2: emu_window: Implement separate presentation thread.bunnei1-3/+0
2020-02-26renderer_opengl: Add texture mailbox support for presenter thread.bunnei1-0/+1
2020-02-26core: frontend: emu_window: Add TextureMailbox class.bunnei1-0/+41
2020-02-14Add 4:3 aspect ratio and address feedbackMorph2-10/+13
2020-02-14Address feedbackMorph2-18/+26
2020-02-14Use enumeration instead of magic numbersMorph2-5/+11
2020-02-14Add following aspect ratios: 16:9, 21:9, Stretch to WindowMorph1-2/+15
2020-01-29yuzu: Implement Vulkan frontendReinUsesLisp1-0/+7
2020-01-15Moved analog direction logic to sdl_implCJBok1-0/+10
2019-06-25general_frontend: Add documentation for parental controls and ecommerce appletsZach Hilman2-4/+32
2019-06-25frontend: Add base class and default impl for ECommerce applet frontendZach Hilman2-0/+102
2019-06-25web_browser: Rename OpenPage to OpenPageLocalZach Hilman2-7/+7
2019-06-25frontend: Add base class and default impl of parent controls applet frontendZach Hilman2-1/+52
2019-06-03yuzu/bootmanager: Treat the resolution factor as a u32Lioncash2-13/+21
2019-05-26emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyReinUsesLisp1-2/+1
2019-05-04core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash2-0/+4
2019-04-25profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman2-7/+6
2019-04-17web_browser: Make OpenPage non-constZach Hilman2-3/+3
2019-04-17main: Add GMainWindow hooks for Error displayZach Hilman1-1/+1
2019-04-17general_frontend: Add frontend scaffold for PhotoViewer appletZach Hilman2-0/+55
2019-04-17frontend: Add frontend receiver for Error appletZach Hilman2-0/+71
2019-04-17web_browser: Make OpenPage constZach Hilman2-3/+3
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-3/+3
2019-02-27core/frontend/emu_window: Make ClipToTouchScreen a const member functionLioncash2-2/+2
2019-02-27common/math_util: Move contents into the Common namespaceLioncash2-7/+7
2019-02-27common/vector_math: Move Vec[x] types into the Common namespaceLioncash1-1/+1
2019-01-24frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.bunnei2-0/+41
2019-01-22QT Frontend: Migrate to QOpenGLWindowJames Rowe1-9/+30
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash2-3/+3
2018-12-28frontend: Add frontend responder for web browserZach Hilman2-0/+52
2018-12-18yuzu, video_core: Screenshot functionalityzhupengfei2-0/+22
2018-12-03frontend: Add frontend applet for ProfileSelectZach Hilman2-0/+46
2018-11-19settings: Add Native type for mouse buttonsZach Hilman1-0/+7
2018-11-18applet: Add operation completed callbackZach Hilman2-3/+7
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman2-5/+9
2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman2-8/+7
2018-11-18am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman1-0/+1
2018-11-18am: Implement text check software keyboard modeZach Hilman2-0/+8
2018-11-18am: Deglobalize software keyboard appletZach Hilman2-31/+36
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman1-0/+1
2018-11-18frontend/applets: Add frontend software keyboard provider and defaultZach Hilman2-0/+61
2018-08-15emu_window: Ensure WindowConfig members are always initializedLioncash1-3/+3
2018-08-12core: Namespace EmuWindowLioncash2-0/+8
2018-07-03Rename logging macro back to LOG_*James Rowe1-3/+3
2018-04-26core: Replace remaining old non-generic logger usages with fmt-capable equivalentsLioncash1-3/+3
2018-01-13yuzu: Update license text to be consistent across project.bunnei2-2/+2
2018-01-12core: Fix recent GCC build breaks.bunnei1-0/+2
2018-01-11frontend: Update for undocked Switch screen layout.bunnei4-251/+39
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei6-204/+0
2017-08-25SidebySide Layout (#2859)ThaMighty903-1/+49
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele2-39/+63
2017-08-24HID: use TouchDevice for touch padwwylele1-0/+6
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele5-252/+4
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele1-0/+20
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner3-13/+24
2017-05-28Move framebuffer_layout from Common to CoreYuri Kunde Schlesner3-1/+213
2017-03-01Input: remove unused stuff & clean upwwylele4-322/+1
2017-03-01InputCommon: add Keyboardwwylele1-2/+0
2017-03-01HID: use AnalogDevicewwylele1-0/+7
2017-03-01HID: use ButtonDevicewwylele1-0/+6
2017-03-01Input: add device and factory templatewwylele1-0/+97
2017-02-27Doxygen: Amend minor issues (#2593)Mat M1-2/+2
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-1/+1
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner1-3/+2
2017-02-23Add custom layout settings.SonofUgly1-11/+15
2017-02-11hid: remove the touch field from PadState (#2557)Weiyi Wang1-2/+0
2017-01-29core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCKloen1-6/+6
2017-01-11CAM: implement basic camera functions with a blank camerawwylele6-0/+204
2016-12-29Frontend: make motion sensor interfaced thread-safewwylele2-2/+8
2016-12-26Frontend: emulate motion sensorwwylele4-8/+204
2016-12-23core: Move emu_window and key_map into coreMerryMage4-0/+642