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2019-06-25general_frontend: Add documentation for parental controls and ecommerce appletsZach Hilman2-4/+32
2019-06-25frontend: Add base class and default impl for ECommerce applet frontendZach Hilman2-0/+102
2019-06-25web_browser: Rename OpenPage to OpenPageLocalZach Hilman2-7/+7
This is more representative of what actually occurs, as web does support remote URLs which wouldn't need a romfs callback. This paves for easy future support of this with a call like 'OpenPageRemote' or similar.
2019-06-25frontend: Add base class and default impl of parent controls applet frontendZach Hilman2-1/+52
2019-06-03yuzu/bootmanager: Treat the resolution factor as a u32Lioncash2-13/+21
Treating it as a u16 can result in a sign-conversion warning when performing arithmetic with it, as u16 promotes to an int when aritmetic is performed on it, not unsigned int. This also makes the interface more uniform, as the layout interface now operates on u32 across the board.
2019-05-26emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyReinUsesLisp1-2/+1
There's no performance improvement in passing an unsigned pair by reference.
2019-05-04core/frontend/emu_window: Make GraphicsContext's destructor virtualLioncash2-0/+4
This class is used in a polymorphic context, so destruction of the context will lead to undefined behavior if the destructor isn't virtual.
2019-04-25profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman2-7/+6
2019-04-17web_browser: Make OpenPage non-constZach Hilman2-3/+3
2019-04-17main: Add GMainWindow hooks for Error displayZach Hilman1-1/+1
2019-04-17general_frontend: Add frontend scaffold for PhotoViewer appletZach Hilman2-0/+55
2019-04-17frontend: Add frontend receiver for Error appletZach Hilman2-0/+71
2019-04-17web_browser: Make OpenPage constZach Hilman2-3/+3
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-3/+3
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
2019-02-27core/frontend/emu_window: Make ClipToTouchScreen a const member functionLioncash2-2/+2
This member function doesn't modify instance state, so it can have the const specifier applied to it.
2019-02-27common/math_util: Move contents into the Common namespaceLioncash2-7/+7
These types are within the common library, so they should be within the Common namespace.
2019-02-27common/vector_math: Move Vec[x] types into the Common namespaceLioncash1-1/+1
These types are within the common library, so they should be using the Common namespace.
2019-01-24frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.bunnei2-0/+41
2019-01-22QT Frontend: Migrate to QOpenGLWindowJames Rowe1-9/+30
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash2-3/+3
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
2018-12-28frontend: Add frontend responder for web browserZach Hilman2-0/+52
2018-12-18yuzu, video_core: Screenshot functionalityzhupengfei2-0/+22
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-03frontend: Add frontend applet for ProfileSelectZach Hilman2-0/+46
Responsible for selecting a profile and firing callback upon completion.
2018-11-19settings: Add Native type for mouse buttonsZach Hilman1-0/+7
2018-11-18applet: Add operation completed callbackZach Hilman2-3/+7
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman2-5/+9
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2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman2-8/+7
2018-11-18am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman1-0/+1
2018-11-18am: Implement text check software keyboard modeZach Hilman2-0/+8
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman2-31/+36
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman1-0/+1
Allows using Qt provider over default.
2018-11-18frontend/applets: Add frontend software keyboard provider and defaultZach Hilman2-0/+61
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-08-15emu_window: Ensure WindowConfig members are always initializedLioncash1-3/+3
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring.
2018-08-12core: Namespace EmuWindowLioncash2-0/+8
Gets the class out of the global namespace.
2018-07-03Rename logging macro back to LOG_*James Rowe1-3/+3
2018-04-26core: Replace remaining old non-generic logger usages with fmt-capable equivalentsLioncash1-3/+3
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class.
2018-01-13yuzu: Update license text to be consistent across project.bunnei2-2/+2
2018-01-12core: Fix recent GCC build breaks.bunnei1-0/+2
2018-01-11frontend: Update for undocked Switch screen layout.bunnei4-251/+39
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei6-204/+0
2017-08-25SidebySide Layout (#2859)ThaMighty903-1/+49
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele2-39/+63
2017-08-24HID: use TouchDevice for touch padwwylele1-0/+6
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele5-252/+4
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele1-0/+20
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner3-13/+24
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
2017-05-28Move framebuffer_layout from Common to CoreYuri Kunde Schlesner3-1/+213
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
2017-03-01Input: remove unused stuff & clean upwwylele4-322/+1
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include
2017-03-01InputCommon: add Keyboardwwylele1-2/+0
2017-03-01HID: use AnalogDevicewwylele1-0/+7
2017-03-01HID: use ButtonDevicewwylele1-0/+6
2017-03-01Input: add device and factory templatewwylele1-0/+97
2017-02-27Doxygen: Amend minor issues (#2593)Mat M1-2/+2
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-1/+1
More ergonomic to use and will be required for upcoming changes.
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner1-3/+2
2017-02-23Add custom layout settings.SonofUgly1-11/+15
2017-02-11hid: remove the touch field from PadState (#2557)Weiyi Wang1-2/+0
2017-01-29core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCKloen1-6/+6
2017-01-11CAM: implement basic camera functions with a blank camerawwylele6-0/+204
2016-12-29Frontend: make motion sensor interfaced thread-safewwylele2-2/+8
2016-12-26Frontend: emulate motion sensorwwylele4-8/+204
2016-12-23core: Move emu_window and key_map into coreMerryMage4-0/+642
* Removes circular dependences (common should not depend on core)