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2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei6-204/+0
2017-08-25SidebySide Layout (#2859)ThaMighty903-1/+49
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele2-39/+63
2017-08-24HID: use TouchDevice for touch padwwylele1-0/+6
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele5-252/+4
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele1-0/+20
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner3-13/+24
2017-05-28Move framebuffer_layout from Common to CoreYuri Kunde Schlesner3-1/+213
2017-03-01Input: remove unused stuff & clean upwwylele4-322/+1
2017-03-01InputCommon: add Keyboardwwylele1-2/+0
2017-03-01HID: use AnalogDevicewwylele1-0/+7
2017-03-01HID: use ButtonDevicewwylele1-0/+6
2017-03-01Input: add device and factory templatewwylele1-0/+97
2017-02-27Doxygen: Amend minor issues (#2593)Mat M1-2/+2
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-1/+1
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner1-3/+2
2017-02-23Add custom layout settings.SonofUgly1-11/+15
2017-02-11hid: remove the touch field from PadState (#2557)Weiyi Wang1-2/+0
2017-01-29core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCKloen1-6/+6
2017-01-11CAM: implement basic camera functions with a blank camerawwylele6-0/+204
2016-12-29Frontend: make motion sensor interfaced thread-safewwylele2-2/+8
2016-12-26Frontend: emulate motion sensorwwylele4-8/+204
2016-12-23core: Move emu_window and key_map into coreMerryMage4-0/+642