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* yuzu/bootmanager: Treat the resolution factor as a u32Lioncash2019-06-031-7/+14
| | | | | | | | | Treating it as a u16 can result in a sign-conversion warning when performing arithmetic with it, as u16 promotes to an int when aritmetic is performed on it, not unsigned int. This also makes the interface more uniform, as the layout interface now operates on u32 across the board.
* common/math_util: Move contents into the Common namespaceLioncash2019-02-271-1/+1
| | | | | These types are within the common library, so they should be within the Common namespace.
* yuzu, video_core: Screenshot functionalityzhupengfei2018-12-181-0/+7
| | | | Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
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* frontend: Update for undocked Switch screen layout.bunnei2018-01-111-52/+14
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* SidebySide Layout (#2859)ThaMighty902017-08-251-0/+11
| | | | | | | | | | | | | | | | | | | | | | * added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
* Move screen size constants from video_core to coreYuri Kunde Schlesner2017-05-281-1/+10
| | | | | video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
* Move framebuffer_layout from Common to CoreYuri Kunde Schlesner2017-05-281-0/+55
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.