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2018-01-13yuzu: Update license text to be consistent across project.bunnei1-1/+1
2018-01-11frontend: Update for undocked Switch screen layout.bunnei1-52/+14
2017-08-25SidebySide Layout (#2859)ThaMighty901-0/+11
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner1-1/+10
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
2017-05-28Move framebuffer_layout from Common to CoreYuri Kunde Schlesner1-0/+0
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
2017-02-23Add custom layout settings.SonofUgly1-0/+8
2016-11-12Round the rectangle size to prevent float to int casting issuesJames Rowe1-2/+5
And other minor style changes
2016-11-05Add default hotkey to swap primary screens.James Rowe1-1/+2
Also minor style changes
2016-11-05Support additional screen layouts.James Rowe1-0/+43
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.