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* Move framebuffer_layout from Common to CoreYuri Kunde Schlesner2017-05-281-1/+1
| | | | | | This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
* Input: remove unused stuff & clean upwwylele2017-03-011-52/+0
| | | | | | | 1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include
* InputCommon: add Keyboardwwylele2017-03-011-2/+0
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* Frontend: make motion sensor interfaced thread-safewwylele2016-12-291-2/+5
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* Frontend: emulate motion sensorwwylele2016-12-261-8/+41
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* core: Move emu_window and key_map into coreMerryMage2016-12-231-0/+290
* Removes circular dependences (common should not depend on core)