Commit message (Collapse) | Author | Files | Lines | ||
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2018-11-18 | applet: Add operation completed callback | Zach Hilman | 1 | -1/+3 | |
2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | 1 | -3/+4 | |
a | |||||
2018-11-18 | am: Allow applets to push multiple and different channels of data | Zach Hilman | 1 | -6/+4 | |
2018-11-18 | am: Implement ILibraryAppletAccessor IsCompleted and GetResult | Zach Hilman | 1 | -0/+1 | |
2018-11-18 | am: Implement text check software keyboard mode | Zach Hilman | 1 | -0/+6 | |
Allows the game to verify and send a message to the frontend. | |||||
2018-11-18 | am: Deglobalize software keyboard applet | Zach Hilman | 1 | -5/+8 | |
2018-11-18 | qt/main: Register Qt Software Keyboard frontend with AM | Zach Hilman | 1 | -0/+1 | |
Allows using Qt provider over default. | |||||
2018-11-18 | frontend/applets: Add frontend software keyboard provider and default | Zach Hilman | 1 | -0/+17 | |
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality. |