Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2018-07-19 | Virtual Filesystem 2: Electric Boogaloo (#676) | Zach Hilman | 1 | -21/+13 |
2018-07-17 | General Filesystem and Save Data Fixes (#670) | Zach Hilman | 1 | -22/+73 |
2018-07-08 | savedata_factory: Always create a save directory for games. | bunnei | 1 | -0/+9 |
2018-07-08 | Revert "Virtual Filesystem (#597)" | bunnei | 1 | -0/+54 |
2018-07-06 | Virtual Filesystem (#597) | Zach Hilman | 1 | -54/+0 |
2018-07-03 | Rename logging macro back to LOG_* | James Rowe | 1 | -2/+2 |
2018-04-25 | file-sys: convert a StringFromFormat call into fmt::format in GetFullPath() | Lioncash | 1 | -4/+1 |
2018-04-25 | file-sys: Move logging macros over to the new fmt-capable ones | Lioncash | 1 | -2/+2 |
2018-03-14 | core: Move process creation out of global state. | bunnei | 1 | -1/+2 |
2018-03-04 | FS: Make EnsureSaveData create the savedata folder when called for the first time. | Subv | 1 | -10/+24 |
2018-03-02 | SaveData: Use the current titleid when opening the savedata archive. | Subv | 1 | -2/+3 |
2018-03-02 | Filesystem: Added a SaveData Factory and associated Disk_FileSystem. | Subv | 1 | -0/+41 |