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path: root/src/core/file_sys/patch_manager.h (follow)
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* patch_manager: Add LayeredFS mods supportZach Hilman2018-09-221-0/+2
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* file-sys: Default heavy-weight class destructors in the cpp fileLioncash2018-09-201-0/+1
| | | | | | | | | | Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
* file_sys/patch_manager: Add missing includesLioncash2018-09-061-0/+1
| | | | These includes were previously being satisfied indirectly.
* bktr: Fix bucket overlap errorZach Hilman2018-09-041-1/+0
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* patch_manager: Centralize Control-type NCA parsingZach Hilman2018-09-041-2/+11
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* game_list: Fix version display on non-NAND titlesZach Hilman2018-09-041-1/+1
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* bktr: Add logging on successful patchZach Hilman2018-09-041-1/+6
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* bktr: Fix missing includes and optimize styleZach Hilman2018-09-041-1/+8
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* file_sys: Add class to manage game patchesZach Hilman2018-09-041-0/+42
Right now only includes Updates, but should eventually contain all of the other patches we need.