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* control_metadata: Add GetRawBytes function to NACPZach Hilman2018-10-291-0/+1
| | | | Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
* aoc: Read DLC base title ID from RegisteredCacheZach Hilman2018-10-151-0/+1
| | | Falls back to title ID + 0x1000, which is what HOS does.
* Merge pull request #1364 from lioncash/contentbunnei2018-09-211-0/+2
|\ | | | | file-sys: Default heavy-weight class destructors in the cpp file
| * file-sys: Default heavy-weight class destructors in the cpp fileLioncash2018-09-201-0/+2
| | | | | | | | | | | | | | | | | | | | Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
* | control_metadata: Move language name array definition to the cpp fileLioncash2018-09-201-6/+1
|/ | | | | | | This was used in two different translation units (deconstructed_rom_directory and patch_manager). This means we'd be pointlessly duplicating the whole array twice due to it being defined within the header.
* control_metadata: Use alternate language names if AmericanEnglish isn't availableZach Hilman2018-09-041-3/+6
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* file_sys: Replace includes with forward declarations where applicableLioncash2018-09-041-0/+1
| | | | | Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
* control_metadata: Remove unnecessary reference to base fileZach Hilman2018-08-121-1/+0
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* Use const where applicableZach Hilman2018-08-071-1/+1
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* Avoid parsing RomFS to directory in NCAZach Hilman2018-08-071-0/+7
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* NRO Assets and NACP file formatZach Hilman2018-07-231-0/+81
Cleanup Review fixes