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2019-06-25core: Keep track of ARPManager and register current application on bootZach Hilman1-0/+8
2019-05-29core/loader: Remove LoadKernelSystemModeLioncash1-1/+0
This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-26loader: Move NSO module tracking to AppLoaderZach Hilman1-4/+0
Also cleanup of general stuff
2019-05-25core: Add Reporter class to take/save reportsZach Hilman1-0/+3
2019-05-25core: Track load offsets of NSO modulesZach Hilman1-0/+5
Needed for backtrace decomposition
2019-04-17core: Remove specific applets in favor of AppletManagerZach Hilman1-14/+15
2019-03-27core: Store system-wide ContentProvider for the emulatorZach Hilman1-0/+14
2019-03-05vm_manager: Remove cheat-specific ranges from VMManagerZach Hilman1-2/+2
2019-03-05core: Add support for registering and controlling ownership of CheatEngineZach Hilman1-0/+4
2019-03-04core/core: Remove the global telemetry accessor functionLioncash1-4/+0
With all usages converted off of it, this function can be removed.
2019-02-16core_timing: Convert core timing into a classLioncash1-0/+10
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash1-6/+7
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
2018-12-28core: Add getter and setter for WebBrowserApplet frontendZach Hilman1-1/+6
2018-12-03core: Add getter/setter for ProfileSelector in SystemZach Hilman1-0/+5
2018-12-03core: Make GetGameFileFromPath function externally accessibleZach Hilman1-0/+4
2018-11-18am: Deglobalize software keyboard appletZach Hilman1-0/+5
2018-10-28core: Add missing const variants of getters for the System classLioncash1-8/+23
Many of the Current<Thing> getters (as well as a few others) were missing const qualified variants, which makes it a pain to retrieve certain things from const qualified references to System.
2018-10-15core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash1-1/+7
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash1-5/+5
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-4/+4
2018-09-07core: Migrate current_process pointer to the kernelLioncash1-1/+4
Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick1-1/+1
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash1-21/+35
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-100/+38
core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
2018-08-29kernel: Eliminate kernel global stateLioncash1-0/+8
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-25core: Namespace all code in the arm subdirectory under the Core namespaceLioncash1-2/+2
Gets all of these types and interfaces out of the global namespace.
2018-08-25debug_utils: Remove unused includesLioncash1-0/+1
Quite a bit of these aren't necessary directly within the debug_utils header and can be removed or included where actually necessary.
2018-08-23qt: Add filename and title id to window title while runningZach Hilman1-0/+7
2018-08-16core: Delete System copy/move constructors and assignment operatorsLioncash1-0/+6
Prevents potentially making copies or doing silly things by accident with the System instance, particularly given our current core is designed (unfortunately) around one instantiable instance. This will prevent the accidental case of: auto instance = System::Instance(); being compiled without warning when it's supposed to be: auto& instance = System::Instance();
2018-08-12core: Namespace EmuWindowLioncash1-3/+6
Gets the class out of the global namespace.
2018-08-10loader: Add more descriptive errorsZach Hilman1-15/+9
Full list of new errors and descriptions in core/loader/loader.h
2018-08-09core: Port core to VfsFilesystem for file accessZach Hilman1-0/+12
2018-08-07GDBStub works with both Unicorn and Dynarmic now (#941)Hedges1-0/+11
* GDBStub works with both Unicorn and Dynarmic now * Tidy up
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-1/+21
We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
2018-08-03core/memory: Get rid of 3DS leftoversLioncash1-2/+1
Removes leftover code from citra that isn't needed.
2018-08-02kernel: Move object class to its own source filesLioncash1-1/+1
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-08-02video_core: Make global EmuWindow instance part of the base renderer classLioncash1-4/+6
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
2018-08-01Use more descriptive error codes and messagesZach Hilman1-6/+8
2018-07-31audio_core: Move to audout_u impl.bunnei1-7/+0
- This is necessary so streams are created on the same thread.
2018-07-28core: Add AudioCore to global state.bunnei1-0/+7
2018-07-22Implement exclusive monitorMerryMage1-0/+12
2018-07-19core: Make System's default constructor privateLioncash1-0/+2
This makes it a compilation error to construct additional instances of the System class directly, preventing accidental wasteful constructions over and over.
2018-05-11core: Add several missing docstrings.bunnei1-0/+8
2018-05-11core: Run all CPU cores separately, even in single-thread mode.bunnei1-7/+3
2018-05-11threading: Reschedule only on cores that are necessary.bunnei1-0/+2
2018-05-11core: Add a configuration setting for use_multi_core.bunnei1-8/+2
2018-05-11core: Support session close with multicore.bunnei1-1/+1
2018-05-11core: Implement multicore support.bunnei1-10/+16
2018-05-11core: Create a thread for each CPU core, keep in lock-step with a barrier.bunnei1-7/+17
2018-05-11core: Move common CPU core things to its own class.bunnei1-10/+6
2018-04-21core: Relocate g_service_manager to the System classLioncash1-0/+12
Converts the service manager from a global into an instance-based variable.
2018-04-06core, main.h: Abort on 32Bit ROMs (#309)N00byKing1-0/+1
* core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
2018-03-25GPU: Make the debug_context variable a member of the frontend instead of a global.Subv1-0/+11
2018-03-14core: Move process creation out of global state.bunnei1-0/+11
2018-02-25Implements citra-emu/citra#3184N00byKing1-2/+2
2018-02-18kernel: Use Scheduler class for threading.bunnei1-0/+6
2018-02-18core: Use shared_ptr for cpu_core.bunnei1-3/+1
2018-02-12Make a GPU class in VideoCore to contain the GPU state.Subv1-0/+7
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-01-23Correct SpellingN00byKing1-2/+2
2018-01-04core: Increase tight_loop 100x for speed.bunnei1-1/+1
2017-08-04core: Expose AppLoader as a public interface.bunnei1-4/+5
2017-06-03Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom1-9/+7
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-03Created a whitelist of system archives to prevent false positives creating dialogs.TheKoopaKingdom1-9/+3
2017-06-03Optimized messages that were repetitive and added ability for core errors to specify more details optionally.TheKoopaKingdom1-2/+15
2017-06-03Made some changes from review comments:TheKoopaKingdom1-1/+0
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff.
2017-06-03Added system for handling core errors in citra-qt.TheKoopaKingdom1-0/+13
2017-05-25core: Keep track of telemetry for the current emulation session.bunnei1-0/+16
2017-02-27Core: Re-write frame limiterYuri Kunde Schlesner1-0/+1
Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-2/+1
More ergonomic to use and will be required for upcoming changes.
2017-02-27Add performance statistics to status barYuri Kunde Schlesner1-1/+6
2017-01-30core: inline CPU, 132 warnings fixed on GCCKloen1-1/+1
2016-12-22ThreadContext: Move from "core" to "arm_interface".bunnei1-11/+0
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei1-9/+9
2016-12-22Address clang-format issues.bunnei1-12/+13
2016-12-22core: Remove HLE module, consolidate code & various cleanups.bunnei1-11/+17
2016-12-22core: Consolidate core and system state, remove system module & cleanups.bunnei1-33/+99
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-2/+2
2016-03-08Improve error report from Init() functionsLittleWhite1-1/+1
Add error popup when citra initialization failed
2015-12-30core: Use unique_ptr for holding the interpreter instancesLioncash1-2/+3
2015-11-29Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.Subv1-1/+1
The VFP registers are 64 bits each, and there are 32 of them.
2015-05-11fixup! Set the TLS address in the schedulerSubv1-2/+0
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv1-0/+2
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-04-20dyncom: Remove more unused/unnecessary codeLioncash1-3/+0
Gets rid of a sizeable amount of stuff in armdefs.
2015-02-01arm: Clean up ARMul_StateLioncash1-1/+0
Remove unnecessary/unused struct variables.
2015-02-01arm: Adios armemuLioncash1-5/+0
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-2/+18
2015-01-03Core: Change default CPU to dyncom.bunnei1-1/+1
2014-12-21License changepurpasmart961-1/+1
2014-11-12Core: Changed RunLoop iterations to 1000 (slightly better performance).bunnei1-6/+6
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift1-0/+5
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei1-1/+1
Removed s_ prefix
2014-08-31Core: Refactor core to use only one function for execution.bunnei1-2/+9
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
2014-04-09fixed project includes to use new directory structurebunnei1-2/+2
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed all license file headers in corebunnei1-29/+4
2014-04-05added initial support for hw.cpp modulebunnei1-0/+3
2014-04-05Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt1-2/+0
2014-04-05- added an interface layer for ARM coresbunnei1-1/+7
- cleaned up core.cpp a bit
2014-04-04Add Core::GetState() for debuggerMathieu Vaillancourt1-0/+4
2013-10-03moved some core functions over to system moduleShizZy1-7/+1
2013-10-02added a message option to Core::Halt functionShizZy1-1/+1
2013-09-27added system.h to projectShizZy1-19/+9
2013-09-14renamed project to 'citrus'ShizZy1-1/+1
2013-09-06added core and mem_map files to the projectShizZy1-0/+70