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* Implement gdbstubpolaris-2015-10-041-0/+17
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* Core: Cleanup core includes.Emmanuel Gil Peyrot2015-06-281-3/+0
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* Memmap: Re-organize memory function in two filesYuri Kunde Schlesner2015-05-151-1/+0
| | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
* Thread: Remove the idle threadYuri Kunde Schlesner2015-05-121-2/+2
| | | | Instead just use nullptr to represent no thread is active.
* Core/Memory: Give every emulated thread it's own TLS area.Subv2015-05-111-4/+0
| | | | | The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
* Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner2015-05-091-1/+1
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* Common: Remove common.hYuri Kunde Schlesner2015-05-071-0/+1
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* core: Migrate 3DS-specific CP15 register setting into InitLioncash2015-04-061-0/+5
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* dyncom: Switch the app and system cores into the correct mode at initializationLioncash2015-02-131-5/+4
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* arm: Adios armemuLioncash2015-02-011-12/+2
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* Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner2015-01-091-1/+1
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* Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner2015-01-091-0/+1
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* Core: Fixed a crash and removed some unused variables.Subv2015-01-091-6/+0
| | | | ARM_Disasm only has static methods, so there's no need to have an instance of it.
* Threads: Use a dummy idle thread when no other are ready.Subv2015-01-081-1/+12
| | | | This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
* Core: Change default CPU to dyncom.bunnei2015-01-031-2/+2
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* License changepurpasmart962014-12-211-1/+1
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-2/+2
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* Add static to some variablesLioncash2014-11-191-7/+7
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* Use configuration files to enable or disable the new dyncom interpreter.archshift2014-10-281-3/+14
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* core: Prune redundant includesarchshift2014-09-091-6/+0
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* Core: Refactor core to use only one function for execution.bunnei2014-08-311-18/+8
| | | | | | Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
* GSP: Implements preliminary command synchronization via GPU interrupts.bunnei2014-08-061-8/+12
| | | | Core: Added a comment to explain the logic for the RunLoop iterations.
* Merge branch 'threading' of https://github.com/bunnei/citrabunnei2014-06-141-6/+17
|\ | | | | | | | | | | Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
| * HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei2014-06-131-4/+4
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| * Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cyclesbunnei2014-06-131-11/+12
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| * Core: Changed HW update/thread reschedule to occur more frequently (assume each instruction is ~3 cycles)bunnei2014-06-131-2/+2
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| * hle: added a hokey way to force a thread reschedule during CPU single step mode (as used by the debugger)bunnei2014-06-051-1/+2
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| * core: changed time delay before kernel reschedule to "approximate" a screen refreshbunnei2014-05-301-3/+12
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* core: added Kernel::Reschedule() call to check for thread changes, shortened delay time to 100 instructionsbunnei2014-05-231-1/+6
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* updated how we call ARM core to make things much fasterbunnei2014-05-171-3/+6
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* cleaned up some logging messagesbunnei2014-04-111-20/+2
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* added initial modules for setting up SysCall HLEbunnei2014-04-111-0/+18
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* fixed project includes to use new directory structurebunnei2014-04-091-6/+8
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* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+58