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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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arm
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skyeye_common
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vfp
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Author
Files
Lines
2015-06-28
Core, VideoCore: Replace or fix exit() calls.
Emmanuel Gil Peyrot
2
-4
/
+6
2015-06-13
vfp: Handle accesses to the VFP media feature registers
Lioncash
2
-4
/
+6
2015-06-12
vfp: Implement VMOVBCR/VMOVBRC
Lioncash
2
-5
/
+8
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-2
/
+2
2015-05-23
dyncom: remove load_r15 from arm_inst
Lioncash
1
-128
/
+96
2015-05-23
VFP: Log as trace to get rid of spamming.
bunnei
1
-23
/
+23
2015-05-21
dyncom: Eliminate clang warnings
Lioncash
2
-5
/
+3
2015-05-14
vfp: Get rid of warnings
Lioncash
2
-6
/
+6
2015-05-14
dyncom: Remove unnecessary typedefs
Lioncash
1
-64
/
+64
2015-05-11
vfp: Handle flush-to-zero mode.
Lioncash
3
-84
/
+98
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-1
/
+0
2015-04-18
dyncom: Remove unused/unnecessary VFP cruft
Lioncash
2
-636
/
+7
2015-04-14
Core_ARM11: Replace debug prints with our own logging functions in vfpsingle.
Emmanuel Gil Peyrot
2
-39
/
+36
2015-04-06
vfp: Make the FPSID values match the MPCore
Lioncash
1
-7
/
+7
2015-04-06
vfp: Get rid of the VFP_OFFSET macro
Lioncash
3
-56
/
+56
2015-03-17
dyncom: Make Load/Store instructions support big endian
Lioncash
1
-29
/
+73
2015-03-04
vfp: Get rid of warnings
Lioncash
2
-4
/
+4
2015-02-18
vfpinstr: Fix trivial signed/unsigned mismatch warnings
Lioncash
1
-4
/
+4
2015-02-15
vfpdouble: Use %p for printing pointer addresses.
Lioncash
1
-2
/
+2
2015-02-13
core: Apply static to local functions
Lioncash
1
-32
/
+32
2015-02-13
arm: General cleanup
Lioncash
3
-9
/
+7
2015-02-13
dyncom: Clean up the constructor
Lioncash
1
-5
/
+0
2015-02-10
vfp: Normalize accumulator for multiply accumulate instructions
Lioncash
2
-0
/
+6
2015-02-09
vfpdouble: Fix the FTOUI NaN sign setting
Lioncash
1
-1
/
+1
2015-02-09
Throw more unused/unnecessary VFP code out
Lioncash
3
-215
/
+1
2015-02-09
vfp_helper: Convert some flags to enums. Throw out more duplicated FPSCR stuff
Lioncash
4
-192
/
+153
2015-02-09
vfp_helper: Normalize tabs to spaces
Lioncash
1
-172
/
+170
2015-02-06
vfp_helper: Remove unnecessary extern C blocks
Lioncash
1
-17
/
+1
2015-02-06
vfp: Move FPSID, FPEXC, and FPSCR values over to enums.
Lioncash
3
-150
/
+104
2015-02-04
vfp: Fix VCVT
Lioncash
1
-6
/
+6
2015-02-04
vfp: Throw out unused code
Lioncash
2
-1765
/
+0
2015-02-01
vfp: Get rid of some compile warnings
Lioncash
2
-6
/
+3
2015-02-01
arm: Adios armemu
Lioncash
1
-138
/
+92
2015-01-30
arm: Move headers over to pragma once
Lioncash
3
-8
/
+4
2015-01-27
Update vfp.cpp
bunnei
1
-1
/
+1
2015-01-23
vfp: Clean up vertical alignment for instructions
Lioncash
1
-131
/
+125
2015-01-20
dyncom: Clarify precedence for ternary statements
Lioncash
2
-2
/
+2
2015-01-19
Cleanup: Logging in Core
Chin
4
-432
/
+151
2015-01-12
vfp: Remove dead code
Lioncash
1
-50
/
+14
2015-01-03
VFP: Minor cleanup, functionally the same.
bunnei
1
-2587
/
+2476
2014-12-31
dyncom: Massive refactor
bunnei
1
-140
/
+30
2014-12-30
vfp: Get rid of a few warnings
Lioncash
2
-2
/
+2
2014-12-30
vfp: Implement VMOVBRRSS
Lioncash
3
-12
/
+44
2014-12-30
dyncom: Various cleanups to match coding style, no functional changes.
bunnei
1
-32
/
+0
2014-12-29
vfp: Actually make the code somewhat readable
Lioncash
3
-1650
/
+944
2014-12-16
armemu: Fix FTOUI NaN sign.
Normmatt
1
-1
/
+1
2014-12-16
armemu: Fix FSUBS bug where NaN shouldn't be negated
Normmatt
1
-1
/
+4
2014-12-15
ARM: Pull some SkyEye fixes from 3dmoo.
bunnei
1
-4
/
+3
2014-11-03
Fix compilation errors
Sean Maas
1
-2
/
+2
2014-11-02
ARM: Merge latest VFP fixes from 3dmoo team.
bunnei
4
-2096
/
+2388
2014-10-31
Fix VFP compilation errors with gcc
Yuri Kunde Schlesner
1
-12
/
+12
2014-10-26
vfp_helper: Get rid of integer type redefinitions
Lioncash
1
-7
/
+1
2014-10-25
ARM: Integrate SkyEye faster "dyncom" interpreter.
bunnei
1
-24
/
+24
2014-10-25
ARM: Reorganized file structure to move shared SkyEye code to a more common area.
bunnei
7
-0
/
+8757