| Commit message (Collapse) | Author | Age | Files | Lines |
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Gets rid of a sizeable amount of stuff in armdefs.
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Removes a TODO.
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Some function calls aren't necessary and would be handled by regular initialization routines.
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This was only used for armemu, which has since been removed. Removed components related to this as well.
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Initially, we were starting the emulator in USER26MODE, which is incorrect, this should be USER32MODE.
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* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid
for a thread at any given point in the system.
* Removes dead code from thread.cpp.
* Moves the implementation of resetting a ThreadContext to the corresponding core's implementation.
Other changes:
* Fixed comments in arm interfaces.
* Updated comments in thread.cpp
* Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp.
* Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
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Remove unnecessary/unused struct variables.
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This will keep track of idle ticks for us, and fixes some tickcount-related issues
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Implemented the required calls to make it work.
CoreTiming: Added a new logging class Core_Timing.
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- Also a few cleanups.
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- Fixes single stepping in debugger.
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- Fixed NZCVT flags to properly save state when function returns.
- Fixed counter to keep track of the actual number of instructions executed.
- Fixed single-step mode to only execute one instruction at a time.
- DefaultIni: Removed comment that no longer applied to dyncom.
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Added license header back in. I originally removed this because I mostly rewrote the file, but meh
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Fixed typo (make protected member public)
Added license header back in. I originally removed this because I mostly rewrote the file, but meh
ARM: Fixed a type error in dyncom interpreter.
ARM: Updated dyncom to use unique_ptr for internal ARM state.
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