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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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arm
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dyncom
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arm_dyncom.cpp
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Author
Files
Lines
2015-05-11
fixup! Set the TLS address in the scheduler
Subv
1
-4
/
+1
2015-05-11
Core/Memory: Give every emulated thread it's own TLS area.
Subv
1
-1
/
+4
2015-05-08
Remove unnecessary dyncom header files
Lioncash
1
-5
/
+0
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-0
/
+2
2015-05-02
Dyncom: Move cream cache to ARMul_State.
bunnei
1
-1
/
+3
2015-04-20
dyncom: Remove more unused/unnecessary code
Lioncash
1
-6
/
+0
2015-04-06
arm_interface: Support retrieval/storage to CP15 registers
Lioncash
1
-0
/
+8
2015-03-16
arm_interface: Get rid of GetTicks.
Lioncash
1
-5
/
+0
2015-02-13
dyncom: Switch the app and system cores into the correct mode at initialization
Lioncash
1
-1
/
+5
2015-02-13
dyncom: Clean up the constructor
Lioncash
1
-7
/
+4
2015-02-12
arm: Remove ARMul_EmulateInit
Lioncash
1
-6
/
+1
2015-02-11
arm: Get rid of some magic constants. Specify proper ARM mode.
Lioncash
1
-2
/
+2
2015-02-10
Scheduler refactor Pt. 1
Kevin Hartman
1
-0
/
+10
2015-02-01
arm: Clean up ARMul_State
Lioncash
1
-6
/
+3
2015-01-30
arm: Get rid of armcpu.h and skyeye_types.h
Lioncash
1
-1
/
+0
2015-01-09
Move ThreadContext to core/core.h and deal with the fallout
Yuri Kunde Schlesner
1
-2
/
+3
2015-01-09
DynCom: Add a comment to GetTicks.
Subv
1
-0
/
+1
2015-01-09
Timing: Use CoreTiming::GetTicks to keep track of ticks.
Subv
1
-3
/
+2
2015-01-07
CoreTiming: Ported the CoreTiming namespace from PPSSPP
Subv
1
-1
/
+7
2014-12-26
ARM: Add a mechanism for faking CPU time elapsed during HLE.
bunnei
1
-45
/
+4
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-11-19
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
Emmanuel Gil Peyrot
1
-2
/
+2
2014-11-12
ARM: Fixed dyncom to use reg15 for PC (this core doesn't use pc variable).
bunnei
1
-2
/
+2
2014-11-12
ARM: Fixed several dyncom bugs.
bunnei
1
-2
/
+5
2014-10-25
ARM: Removed unnecessary and unused SkyEye MMU code.
bunnei
1
-1
/
+0
2014-10-25
ARM: Integrate SkyEye faster "dyncom" interpreter.
bunnei
1
-26
/
+36
2014-10-25
ARM: Reorganized file structure to move shared SkyEye code to a more common area.
bunnei
1
-2
/
+2
2014-08-31
Threading: Fix thread starting to execute first instruction correctly.
bunnei
1
-1
/
+1
2014-08-28
Threading: Fix thread starting to execute first instruction correctly.
bunnei
1
-1
/
+1
2014-07-24
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
bunnei
1
-1
/
+5
2014-06-05
arm: fixed a bug where ARM_Interpreter::ExecuteInstructions was actually executing one more instruction than expected
bunnei
1
-1
/
+1
2014-06-05
arm: fixed bug in how thread context switch occurs with SkyEye
bunnei
1
-2
/
+5
2014-06-02
arm: added option to prepare CPU core (while mid-instruction) for thread reschedule
bunnei
1
-0
/
+5
2014-05-23
arm_interpreter: fixed load context to currently resume a thread
bunnei
1
-1
/
+4
2014-05-21
ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guide
bunnei
1
-39
/
+39
2014-05-21
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
bunnei
1
-0
/
+36
2014-05-17
updated how we call ARM core to make things much faster
bunnei
1
-12
/
+7
2014-05-16
fixed include path
bunnei
1
-1
/
+1
2014-05-12
added option to set CPSR register to arm_interface
bunnei
1
-0
/
+8
2014-04-11
cleaned up arm_interface, added a setter to set registers for use with HLE return values
bunnei
1
-4
/
+35
2014-04-09
fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend module
bunnei
1
-55
/
+38
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-05
added initial support for hw.cpp module
bunnei
1
-22
/
+22
2014-04-05
- added an interface layer for ARM cores
bunnei
1
-0
/
+86