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2015-05-11fixup! Set the TLS address in the schedulerSubv1-2/+1
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv1-1/+2
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-1/+0
2015-04-06arm_interface: Support retrieval/storage to CP15 registersLioncash1-0/+15
2015-03-16arm_interface: Get rid of GetTicks.Lioncash1-6/+0
2015-02-10Scheduler refactor Pt. 1Kevin Hartman1-0/+9
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-3/+5
2015-01-07CoreTiming: Ported the CoreTiming namespace from PPSSPPSubv1-0/+2
2014-12-26ARM: Add a mechanism for faking CPU time elapsed during HLE.bunnei1-0/+6
2014-12-21License changepurpasmart961-1/+1
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot1-3/+3
2014-11-14ARM_Interface: Make destructor virtualLioncash1-1/+1
2014-06-02arm: added option to prepare CPU core (while mid-instruction) for thread reschedulebunnei1-0/+3
2014-06-01Added 'this' reference to num_instructions field so it's properly updated,as before the method was affecting the local method parameter rather than the class fieldDisruption1-1/+1
2014-05-21ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guidebunnei1-5/+5
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei1-1/+15
2014-05-17updated how we call ARM core to make things much fasterbunnei1-5/+16
2014-05-12added option to set CPSR register to arm_interfacebunnei1-0/+6
2014-04-28removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei1-2/+1
2014-04-11missed this file with commit 95e5436fbunnei1-1/+10
2014-04-09fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei1-9/+11
2014-04-09fixed project includes to use new directory structurebunnei1-2/+2
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed some license headers that I missedbunnei1-23/+3
2014-04-05changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei1-5/+38
2014-04-05added a tick counterbunnei1-4/+12
2014-04-05- added an interface layer for ARM coresbunnei1-13/+25
2013-09-26renamed from citrus to citraShizZy1-7/+7
2013-09-14renamed project to 'citrus'ShizZy1-8/+8
2013-09-06added core and mem_map files to the projectShizZy1-12/+12
2013-08-30adding initial project layoutShizZy1-0/+35