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2016-04-02Dummy implementation dlp:SRVR Service.exhalatio1-0/+2
2016-03-14Reorganize the ndm service path for dummy implement functionJamePeng1-2/+4
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons The NDM file move to /core/hle/service/ndm/ now!
2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv1-0/+2
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-01-30Memory: Implement MMIOMerryMage1-0/+1
2015-10-04Implement gdbstubpolaris-1-0/+2
2015-09-20Implement gdbstubpolaris-1-0/+2
2015-08-16Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}Yuri Kunde Schlesner1-2/+2
2015-07-26dyncom: Use ARMul_State as an objectLioncash1-3/+1
Gets rid of C-like parameter passing.
2015-07-26dyncom: Rename armdefs.h to armstate.hLioncash1-1/+1
2015-07-26dyncom: Move helper functions to their own headerLioncash1-0/+1
2015-07-26dyncom: Move arminit.cpp and armsupp.cpp into skyeye_commonLioncash1-2/+2
2015-07-13CiTrace: Record default vertex attributes.Tony Wasserka1-1/+1
2015-07-13Add CiTrace recording support.Tony Wasserka1-0/+3
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-12HLE/APT: Initial HLE support for applets.Subv1-0/+4
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-06-22Y2R: Rework conversion process, enabling support for all formatsYuri Kunde Schlesner1-0/+2
2015-06-12Services: Continue separation of services into their own folderspurpasmart961-28/+52
2015-05-27Kernel: Add VMManager to manage process address spacesYuri Kunde Schlesner1-0/+2
This enables more dynamic management of the process address space, compared to just directly configuring the page table for major areas. This will serve as the foundation upon which the rest of the Kernel memory management functions will be built.
2015-05-24dyncom: Get rid of armemu.hLioncash1-1/+0
2015-05-15Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv1-0/+2
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-15Memory: Use a table based lookup scheme to read from memory regionsYuri Kunde Schlesner1-0/+1
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-1/+2
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner1-0/+2
2015-05-08Core: Fix sorting in CMakeFiles.txtYuri Kunde Schlesner1-21/+21
2015-05-08Remove unnecessary dyncom header filesLioncash1-2/+0
2015-05-07FileSys: De-inline Path membersYuri Kunde Schlesner1-0/+1
2015-04-18dyncom: Remove unused/unnecessary VFP cruftLioncash1-1/+0
2015-04-04IR: Move The IR services to their own folder and implement "GetHandles"purpasmart961-4/+8
2015-04-03Services: Stubs and minor changespurpasmart961-0/+2
2015-03-09Added LCD registers, and implementation for color filling in OGL code.archshift1-0/+2
2015-03-04Services: Moved the PTM and APT services to their own folderSubv1-12/+16
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner1-0/+1
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-01arm: Adios armemuLioncash1-5/+0
2015-01-30arm: Get rid of armcpu.h and skyeye_types.hLioncash1-2/+0
2015-01-24Services: Stubbed more services.Subv1-0/+14
Implemented FSUser::CreateExtSaveData
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift1-2/+6
2015-01-21Stubbed cam:u servicearchshift1-0/+2
2015-01-21Stubbed ptm:play servicearchshift1-0/+2
2015-01-16Add some support for the shared page (currently 3d slider is implemented)Zhuowei Zhang1-0/+2
2015-01-13Services: Added some missing services.Subv1-0/+6
cfg:s, ptm:sysm, apt:s. apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-09SVC: Implemented the Timer service calls.Subv1-0/+2
2015-01-03Stub the y2r:u servicearchshift1-0/+2
2015-01-03Archives: Reduced duplicate code in RomFS and SaveCheck.Subv1-4/+4
Fixed a few warnings and cleaned up the code
2014-12-30Archives: Implemented ExtSaveData and SharedExtSaveDataSubv1-0/+2
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-26More services & small clean upspurpasmart961-4/+12
2014-12-21CFG: Create a new subfolder cfg inside service to handle cfgSubv1-4/+6
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-18SaveData: Implemented the SystemSaveData archive.Subv1-0/+2
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv1-4/+4
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-16Service.FS: Rename FileSys::File to FileBackendYuri Kunde Schlesner1-1/+1
2014-12-16Service.FS: Rename FileSys::Directory to DirectoryBackendYuri Kunde Schlesner1-1/+1
2014-12-16Service.FS: Rename FileSys::Archive to ArchiveBackendYuri Kunde Schlesner1-1/+1
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner1-4/+4
2014-12-16Added stub for nim:aoc service...archshift1-0/+2
2014-12-16Added stub for cecd:u service...archshift1-0/+2
I couldn't find any information about this service...
2014-12-16Added stub for ldr:ro service...archshift1-0/+2
2014-12-16Added am:app service stub.archshift1-0/+2
Apparently nothing at all is known about this service...
2014-12-15Remove SyncRequest from K::Object and create a new K::Session typeYuri Kunde Schlesner1-0/+1
This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.)
2014-12-13SVC: Implemented svcCreateSemaphoreSubv1-0/+2
ToDo: Implement svcReleaseSemaphore * Some testing against hardware needed
2014-12-09Remove unused NDMA moduleYuri Kunde Schlesner1-2/+0
2014-12-08Loader: Add 3DSX supportichfly1-0/+2
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner1-0/+1
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
2014-11-21Add more services and some fixes, along with more "override"purpasmart961-0/+12
in the service's headers
2014-11-17Add missing boss:U service, needed according to Nintendo Zone logs.archshift1-0/+2
2014-11-11Add FRD:U service and functionsarchshift1-0/+2
2014-11-02Added stub err:f service.archshift1-0/+2
2014-11-01Added a bunch of servicespurpasmart961-0/+16
2014-10-29Renamed souce files of services to match port namesGareth Poole1-10/+10
2014-10-25ARM: Removed unnecessary and unused SkyEye MMU code.bunnei1-15/+0
Added license header back in. I originally removed this because I mostly rewrote the file, but meh
2014-10-25ARM: Removed unused armos code from SkyEye.bunnei1-1/+0
2014-10-25ARM: Integrate SkyEye faster "dyncom" interpreter.bunnei1-5/+14
Fixed typo (make protected member public) Added license header back in. I originally removed this because I mostly rewrote the file, but meh ARM: Fixed a type error in dyncom interpreter. ARM: Updated dyncom to use unique_ptr for internal ARM state.
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei1-15/+15
Removed s_ prefix
2014-10-08Added configuration file system.archshift1-0/+2
Uses QSettings on citra-qt, and inih on citra-cli.
2014-09-17Core: Add a Directory object, with both a stub and a passthrough implementations.Emmanuel Gil Peyrot1-0/+5
2014-09-17Core: Add a passthrough backend for the filesystem, exposed as SDMC.Emmanuel Gil Peyrot1-0/+4
2014-09-17Core: Add a new File class, obtainable from an Archive, and a stub implementation.Emmanuel Gil Peyrot1-0/+3
2014-09-01CMake cleanupYuri Kunde Schlesner1-47/+56
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-07-09Kernel: Added preliminary support for address arbiters.bunnei1-0/+2
AddressArbiter: Added documentation comment, fixed whitespace issue. AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear. SVC: Removed trailing whitespace.
2014-07-05Kernel: Added support for shared memory objects.bunnei1-0/+2
SharedMemory: Added optional name field for tracking known objects.
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei1-1/+3
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-06-27FS: Added stubbed code to intercept and decode file system service functions.bunnei1-0/+2
FS: Added to CMakeLists.txt
2014-06-27Kernel: Added stubbed code to support creation of kernel Archive objects.bunnei1-0/+2
2014-06-27Core: Removed unused directory_file_system and meta_file_system modules.bunnei1-4/+0
Core: Updated CMakeLists.txt to remove directory_file_system and meta_file_system modules.
2014-06-17Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> spaces.bunnei1-3/+2
2014-06-17Loader: Added support for booting NCCH executables.bunnei1-0/+2
NCCH: Fixed typo in printing NCCH filename.
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei1-5/+5
2014-06-12Rename LCD to GPU.Tony Wasserka1-2/+2
2014-05-30hle: added stubbed service for ndm_ubunnei1-0/+1
2014-05-28event: fixed typos and updated CMakeListsbunnei1-0/+1
2014-05-23core: fixed headers in CMakeListsbunnei1-1/+4
2014-05-21mutex: initial commit of HLE modulebunnei1-0/+1
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei1-1/+1
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
Changes for clarity of comments, removed redundant compiler flags.
2014-05-17Updated cmakelistsarchshift1-6/+12
2014-05-17fixed typo in CMakeLists.txtbunnei1-1/+1
2014-05-16added maverick.cpp to ARM core from skyeyebunnei1-1/+2
2014-05-16added missing armcopro from skyeyebunnei1-0/+1
2014-05-16added missing skyeye mmu codebunnei1-0/+6
2014-05-16- moved mmu to arm/interpreter folderbunnei1-1/+5
- added initial VFP code from skyeye
2014-05-10added initial kernel/thread modulesbunnei1-0/+2
2014-05-07added config_mem module for HLE of firmware configuration memory settingsbunnei1-0/+1
2014-05-02renamed hle "mrc" module to "coprocessor"bunnei1-1/+1
2014-05-01added a module to load symbol map files for debuggingbunnei1-0/+1
2014-05-01Fixed indentsarchshift1-2/+2
2014-05-01A bit of Cmake lovearchshift1-1/+38
2014-04-25moved HLE::MRC to its own module, added support for catching data synchronization barrier commandbunnei1-0/+1
2014-04-23updated CMakeLists for missing filesShizZy1-1/+9
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-1/+1
2014-04-10updated CMakeListsbunnei1-8/+21
2013-08-30adding initial project layoutShizZy1-0/+10