Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2016-09-19 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 1 | -12/+6 | |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -325/+382 | |
2016-03-18 | vector_math: Add missing member in Vec4's SetZero function | Lioncash | 1 | -1/+4 | |
2015-11-12 | fix failure on gcc and clang | wwylele | 1 | -3/+3 | |
2015-11-12 | disable unary minus when the type is not signed | wwylele | 1 | -0/+4 | |
silent warning C4146 on msvc | |||||
2015-05-30 | Move video_core/math.h to common/vector_math.h | archshift | 1 | -0/+0 | |
The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core. | |||||
2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 1 | -1/+1 | |
2015-02-16 | VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead. | Emmanuel Gil Peyrot | 1 | -1/+1 | |
2015-02-05 | VideoCore: Added same-component swizzlers to math utility functions. | bunnei | 1 | -16/+35 | |
2014-12-21 | License change | purpasmart96 | 1 | -1/+1 | |
2014-08-25 | Math: Warning fixes. | Tony Wasserka | 1 | -14/+23 | |
2014-08-25 | Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly. | Tony Wasserka | 1 | -81/+115 | |
- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>). | |||||
2014-08-12 | Video core: Add utility class for vector operations. | Tony Wasserka | 1 | -0/+578 | |
I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors. |