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2024-02-04VideoCore: Move Slot Vector to CommonFernando Sahmkow1-4/+4
2023-11-12renderer_vulkan: Introduce separate cmd buffer for uploadsGPUCode1-0/+4
2023-01-30Move to Clang Format 15Levi Behunin1-1/+1
Depends on https://github.com/yuzu-emu/build-environments/pull/69 clang-15 primary run
2022-11-23general: fix compile for Apple ClangLiam1-0/+1
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-19video_core: Reduce unused includesameerj1-2/+0
2021-09-24general: Update style to clang-format-12ameerj1-2/+2
2021-09-11slot_vector: Add missing <algorithm> includeMorph1-0/+1
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow1-1/+1
2021-06-16Initial Reaper SetupReinUsesLisp1-1/+69
WIP
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-0/+156
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.