summaryrefslogtreecommitdiffstats
path: root/src/common/scm_rev.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-3/+2
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2019-10-05common: Add additional SCM revision fieldsZach Hilman1-0/+3
2019-02-07gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp1-0/+1
2018-09-07Better Title Bar DisplayCaptV0rt3x1-0/+2
2018-01-21Format: Run the new clang format on everythingJames Rowe1-1/+1
2017-08-04common: Add build timestamp to scm_rev.bunnei1-0/+1
2017-02-23Gui: Change title bar to include build nameJames Rowe1-0/+1
Nightly builds now have "Citra Nightly" in the titlebar Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2014-12-21License changepurpasmart961-1/+1
2014-04-24updated windows scm_rev code to use new styleShizZy1-2/+1
2014-04-24added scm rev generation on Linux/cmakebunnei1-0/+14
2014-04-11removed scm_rev.h from version controlbunnei1-4/+0
2014-04-09- removed deprecated version.hbunnei1-4/+4
- cleaned up window title - cleaned up emu_window_glfw/emu_window
2014-04-09fixed scm_rev_genbunnei1-4/+4
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2013-09-26renamed from citrus to citraShizZy1-2/+2
2013-09-13added scm_rev_gen project to automatically create a header with the git revision on buildShizZy1-2/+2
2013-09-05replaced common code with dolphin commonShizZy1-0/+4