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2022-01-17input_common: Reintroduce motion from mouse and use button namesgerman771-0/+7
2021-12-14common/input: Avoid numerous large copies of CallbackStatusLioncash1-2/+2
CallbackStatus instances aren't the cheapest things to copy around (relative to everything else), given that they're currently 520 bytes in size and are currently copied numerous times when callbacks are invoked. Instead, we can pass the status by const reference to avoid all the copying.
2021-12-14common/input: Remove unnecessary returnsLioncash1-6/+2
Given these return void, these can be omitted.
2021-12-13input_engine: Pass LedStatus by const referenceLioncash1-1/+1
Avoids copies where reasonably applicable
2021-12-13input_engine: Pass VibrationStatus by const reference in SetRumble()Lioncash1-4/+2
Avoids creating copies of the struct where not necessary.
2021-11-26input_common: Fully implement UDP controllersNarr the Reg1-0/+14
2021-11-25input_common: Move button names to the frontendgerman771-0/+22
2021-11-25config: Cleanup and documentationgerman771-3/+31
2021-11-25core/hid: Prevent Emulated controller from flapping with multiple inputs devicesgerman771-0/+4
2021-11-25core/hid: Fully emulate motion from buttongerman771-0/+5
2021-11-25second commit lion reviewgerman771-1/+1
2021-11-25settings: Fix Debug controller type optionsgerman771-2/+2
2021-11-25kraken: Address comments from reviewgerman771-2/+2
start lion review
2021-11-25input_common: Add manual update options to input devicesgerman771-0/+10
2021-11-25core/hid: Fix rumble too strong at 1%german771-0/+7
2021-11-25core/hid: Only signal when neededgerman771-0/+1
2021-11-25core/hid: Add output devicesgerman771-0/+39
2021-11-25common: Rewrite and move core/frontend/input.h to commongerman771-0/+242