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2016-11-20Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv1-1/+6
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-05Add default hotkey to swap primary screens.James Rowe1-0/+1
Also minor style changes
2016-09-22implement wait tree widgetwwylele1-0/+2
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-2/+1
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-2/+2
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-4/+4
2016-05-07citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'Jannik Vogel1-0/+1
2016-03-22Add more stuff to configure.LittleWhite1-1/+0
2016-03-21Whole config is handled by Config class.LittleWhite1-0/+3
This also means : we have only one config file, now
2016-03-21Add Configure widgetLittleWhite1-4/+0
2016-03-16Register ROM started through the gamelist in the list of ROM recently startedLittleWhite1-1/+1
2016-03-08Improve error report from Init() functionsLittleWhite1-0/+2
Add error popup when citra initialization failed
2016-02-04Add a configuration entry to enable/disable the checkLittleWhite1-0/+1
2016-02-04Add check before closure when emulation is runningLittleWhite1-0/+7
Implement confirmation in a specific function Fix typos and coding style Coding convention
2015-10-04Implement gdbstubpolaris-1-0/+1
2015-10-02Add menu item for selecting the game list folderarchshift1-0/+2
2015-10-02Initial implementation of a game listarchshift1-0/+4
2015-10-02Don't show render window until a game is startedarchshift1-0/+2
2015-09-20Implement gdbstubpolaris-1-0/+1
2015-08-25Integrate the MicroProfile profiling libraryYuri Kunde Schlesner1-0/+2
This brings goodies such as a configurable user interface and multi-threaded timeline view.
2015-08-19Improvements for MRULittleWhite1-0/+18
avoid duplicates always put the last file loaded to top of the list
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei1-0/+1
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-11Add menu and logic to save and load recently loaded files.LittleWhite1-0/+7
This menu is only for ROM and will not save symbols recently loaded. When the menu is empty, the menu is disabled (greyed out)
2015-07-29citra-qt: Pass string by const referenceLioncash1-1/+1
2015-05-23OpenGL renderertfarley1-0/+1
2015-05-02Qt: Use signals for emu_thread start/stop and fix disasm widget.bunnei1-4/+20
2015-05-02Qt: Fix loading a new game without stopping emulation.bunnei1-0/+1
2015-05-02Qt: Move EmuThread ownership from render window to main window.bunnei1-0/+6
2015-03-02Add profiling infrastructure and widgetYuri Kunde Schlesner1-0/+2
2015-01-20citra-qt: Add option to hide dock widget title barsKingcom1-0/+1
2015-01-06citra-qt: Renamed all .hxx headers to .hchrisvj1-0/+0
2015-01-04citra-qt: Added license headers to files.chrisvj1-0/+4
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-1/+1
This was automated using `clang-modernize`.
2014-08-15Bootmanager: changed `filename` to std::stringarchshift1-1/+1
2014-06-12citra-qt: Add command list view.Tony Wasserka1-0/+2
2014-06-12citra-qt: Add GX command history viewer.Tony Wasserka1-0/+2
2014-05-01added symbol map load function to Qt GUIbunnei1-4/+5
2014-04-22Re-enable toggling window mode.Mathieu Vaillancourt1-1/+1
2014-04-19UI/debugger changesMathieu Vaillancourt1-4/+7
2014-04-13Init window size from VideoCore. Start changing the default window behavior...Mathieu Vaillancourt1-1/+1
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-04More Qt changes for debuggerMathieu Vaillancourt1-0/+4
2014-04-01Basic QT windowMathieu Vaillancourt1-0/+47