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2018-01-13Massive removal of unused modulesJames Rowe1-143/+0
2017-10-15core: Refactor MakeMagic usage and remove dead code.bunnei1-42/+0
2017-06-03Remove unused imports in game_list_p.hKloen1-2/+0
2017-05-10Frontend: Prevent FileSystemWatcher from blocking UI threadJames Rowe1-1/+7
Instead of tying the QFileSystemWatcher to the GameList and updating in the UI thread, this change moves it to the worker thread. Since it gets deleted and recreated as part of the worker thread, this prevents it from ever getting used from multiple threads (which is why it was originally done on the UI thread)
2017-02-27Doxygen: Amend minor issues (#2593)Mat M1-4/+4
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2016-12-15game_list: Implement context menu for items in listMerryMage1-1/+4
* Add a context menu with a "Open Save Data Location" action
2016-10-20Fix typosRicardo de Almeida Gonzaga1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-4/+0
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-12/+6
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-23/+26
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot1-42/+11
Also rewrite Qt wrappers to use those.
2016-05-21Common: Make recursive FileUtil functions take a maximum recursionEmmanuel Gil Peyrot1-1/+1
Fixes #1115. Also improves the performances of DiskArchive’s directory implementation a lot, simply by not going through the entire tree instead of just listing the first level files. Thanks to JayRoxFox for rebasing this on current master!
2016-05-04add icon & title to game listwwylele1-10/+96
2015-10-02Initial implementation of a game listarchshift1-0/+130