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2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2-238/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-6/+18
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2-3/+2
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
2014-08-31Core: Refactor core to use only one function for execution.bunnei1-1/+3
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+1
2014-08-20Removed unused citra.harchshift6-15/+3
2014-08-15Bootmanager: changed `filename` to std::stringarchshift1-1/+0
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-15/+8
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei1-1/+1
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+5
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
Changes for clarity of comments, removed redundant compiler flags.
2014-05-17updated how we call ARM core to make things much fasterbunnei1-7/+5
2014-05-05Fixed indentsarchshift1-7/+7
2014-05-02Check arg count before attempting to access it.archshift1-1/+8
2014-05-02Use runtime arguments to specify boot filename.archshift1-1/+1
2014-05-01Fixed indentsarchshift2-8/+8
2014-05-01Reverse debugging changesarchshift1-1/+1
2014-05-01Linux supportarchshift1-1/+6
2014-05-01TGA dumps work, courtesy of @bunneiarchshift1-1/+1
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-1/+8
2014-05-01A bit of Cmake lovearchshift1-6/+6
2014-04-30Some more experimentationarchshift1-1/+1
2014-04-29IT'S ALIVE!archshift1-1/+3
2014-04-26Need to add Xcursor to linker?Thomas Edvalson1-1/+1
2014-04-25Fixed CMake's import of GLFW.Thomas Edvalson1-1/+1
2014-04-23fixes to build on linuxbunnei1-1/+1
2014-04-11removed unused macros from citra.hbunnei1-9/+0
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-1/+1
2014-04-10updated CMakeListsbunnei1-2/+2
2014-04-09- removed deprecated version.hbunnei6-30/+22
- cleaned up window title - cleaned up emu_window_glfw/emu_window
2014-04-09fixed license headers in citra projectbunnei4-116/+16
2014-04-09fixed project includes to use new directory structurebunnei5-36/+30
2014-04-09got rid of 'src' folders in each sub-projectbunnei5-0/+0
2014-04-07removed unused comments, changed main processing loop to be infinitebunnei1-34/+2
2014-04-06set window size to correspond to framebuffer sizesbunnei2-5/+4
2014-04-06added project linker referencebunnei1-0/+3
2014-04-05Support vs express edition without having to get platform sdkMathieu Vaillancourt1-0/+0
2014-04-01added simple processing loop and ELF loading to main()... hackish, will cleanup laterbunnei1-4/+17
2013-10-03moved some core functions over to system moduleShizZy1-2/+2
2013-09-27upgraded proj files to vs 2013ShizZy2-2/+8
2013-09-26renamed from citrus to citraShizZy10-0/+534