Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | 2014-09-01 | 1 | -1/+0 |
| | | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. | ||||
* | Bootmanager: changed `filename` to std::string | archshift | 2014-08-15 | 1 | -1/+0 |
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* | Preprocessor: #if's out OSX-specific GL changes on other platforms | archshift | 2014-06-12 | 1 | -0/+5 |
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* | Fixed indents | archshift | 2014-05-01 | 1 | -7/+7 |
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* | OpenGL 3+ on OSX with GLFW | archshift | 2014-05-01 | 1 | -1/+8 |
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* | - removed deprecated version.h | bunnei | 2014-04-09 | 2 | -17/+15 |
| | | | | | - cleaned up window title - cleaned up emu_window_glfw/emu_window | ||||
* | fixed license headers in citra project | bunnei | 2014-04-09 | 2 | -57/+7 |
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* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 2 | -4/+4 |
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* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 2 | -0/+151 |