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* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-1/+0
| | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
* Bootmanager: changed `filename` to std::stringarchshift2014-08-151-1/+0
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* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-0/+5
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* Fixed indentsarchshift2014-05-011-7/+7
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* OpenGL 3+ on OSX with GLFWarchshift2014-05-011-1/+8
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* - removed deprecated version.hbunnei2014-04-092-17/+15
| | | | | - cleaned up window title - cleaned up emu_window_glfw/emu_window
* fixed license headers in citra projectbunnei2014-04-092-57/+7
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* fixed project includes to use new directory structurebunnei2014-04-092-4/+4
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* got rid of 'src' folders in each sub-projectbunnei2014-04-092-0/+151