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2016-12-23core: Move emu_window and key_map into coreMerryMage2-2/+2
2016-11-05Support additional screen layouts.James Rowe1-4/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2-8/+1
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2-2/+3
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot2-12/+18
2016-08-30config: Add a setting for graphics V-Sync.bunnei1-0/+1
2016-05-15Refactor input subsystemwwylele1-3/+4
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot1-0/+7
2016-03-15SDL2: Explicitly use RGB8 color buffer.bunnei1-0/+4
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage4-222/+231
2015-08-30Increase required OpenGL version to 3.3Yuri Kunde Schlesner1-1/+1
2015-08-30Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner1-1/+1
2015-07-28Move input values into an arrayJames Rowe1-26/+3
2015-06-28Citra: Fix the includes a bit, thanks to include-what-you-use.Emmanuel Gil Peyrot2-0/+14
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-1/+1
2015-05-02EmuWindow: Clip mouse input coordinates to emulated screen dimensions.Zaneo1-1/+1
2015-03-11HID: Complete refactor of pad/touch input to fix threading issues.bunnei1-11/+6
2015-03-10EmuWindow: Made pad/touch functions non-static.bunnei1-13/+14
2015-03-10GLFW: Implemented EmuWindow touchpad support.bunnei2-0/+26
2015-03-07Set framebuffer layout from EmuWindow.bunnei1-9/+2
2015-02-22Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot1-0/+10
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift1-5/+5
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift1-17/+17
2014-12-21License changepurpasmart962-2/+2
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-8/+8
2014-12-03Change NULLs to nullptrs.Rohit Nirmal1-3/+3
2014-11-30GLFW: Add an error callback before calling glfwInit()Emmanuel Gil Peyrot1-2/+6
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot1-2/+2
2014-11-18citra GLFW: Ignore minimal window size hints.Tony Wasserka1-8/+2
2014-11-18EmuWindow: Remove window title getters/setters.Tony Wasserka1-3/+4
2014-11-18EmuWindow: Add support for specifying minimal client area sizes.Tony Wasserka2-0/+23
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka2-20/+44
2014-11-18Viewport scaling and display density independenceKevin Hartman2-1/+9
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-4/+4
2014-10-19emu_window_glfw.cpp: Fixed graceful quittingarchshift1-1/+1
2014-10-17Implemented graceful closing of the GLFW window, along with emulation.archshift2-0/+8
2014-10-12OpenGL renderer: Request a forward compatible context in citra-qtYuri Kunde Schlesner1-3/+0
2014-10-08Added configuration file system.archshift2-26/+27
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2-33/+37
2014-09-12Initial HID PAD work, with GLFW only.Kevin Hartman1-3/+36
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-1/+0
2014-08-20Removed unused citra.harchshift1-1/+0
2014-08-15Bootmanager: changed `filename` to std::stringarchshift1-1/+0
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+5
2014-05-01Fixed indentsarchshift1-7/+7
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-1/+8
2014-04-09- removed deprecated version.hbunnei2-17/+15
2014-04-09fixed license headers in citra projectbunnei2-57/+7
2014-04-09fixed project includes to use new directory structurebunnei2-4/+4
2014-04-09got rid of 'src' folders in each sub-projectbunnei2-0/+151