Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix typos | Ricardo de Almeida Gonzaga | 2016-10-20 | 2 | -4/+4 |
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* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 9 | -9/+9 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 23 | -48/+10 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 13 | -76/+110 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 24 | -249/+323 |
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* | audio_core: Tweak audio latency | MerryMage | 2016-09-07 | 2 | -2/+2 |
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* | codec: Fix ADPCM distortion caused by incorrect nibble order | fincs | 2016-09-03 | 1 | -2/+2 |
| | | | | | | Closes #2049. Signed-off-by: MerryMage <MerryMage@users.noreply.github.com> | ||||
* | audio_core: Add EnableStretching to interface so that one can toggle stretching on and off | MerryMage | 2016-08-31 | 4 | -9/+52 |
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* | sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector | MerryMage | 2016-08-31 | 5 | -9/+9 |
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* | DSP/HLE: Audio output | MerryMage | 2016-05-19 | 1 | -0/+7 |
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* | DSP/HLE: Implement mixer processing | MerryMage | 2016-05-19 | 5 | -11/+311 |
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* | AudioCore: Implement time stretcher (#1737) | Maribel | 2016-05-15 | 4 | -0/+219 |
| | | | | | | | | | | | | | | * AudioCore: Implement time stretcher * fixup! AudioCore: Implement time stretcher * fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher | ||||
* | source: Fix missing logging arguments | Lioncash | 2016-05-09 | 1 | -2/+2 |
| | | | | Silences two warnings on OSX. | ||||
* | fixup simple type conversions where possible | Alexander Laties | 2016-05-07 | 2 | -6/+15 |
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* | Merge pull request #1736 from MerryMage/sdl2-sink | bunnei | 2016-05-07 | 5 | -1/+175 |
|\ | | | | | AudioCore: SDL2 Sink | ||||
| * | AudioCore: SDL2 Sink | MerryMage | 2016-05-07 | 5 | -1/+175 |
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* | | HLE: Fix recent DSP change for Visual Studio. | bunnei | 2016-05-07 | 1 | -4/+2 |
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* | | DSP/HLE: Implement Source processing | MerryMage | 2016-05-03 | 7 | -5/+496 |
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* | Audio: Add sink selection to configuration files | MerryMage | 2016-04-30 | 5 | -4/+55 |
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* | AudioCore: List of sink types | MerryMage | 2016-04-30 | 3 | -0/+46 |
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* | AudioCore: Implement NullSink | MerryMage | 2016-04-30 | 2 | -0/+30 |
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* | Merge pull request #1726 from MerryMage/read-write-region | bunnei | 2016-04-29 | 3 | -26/+31 |
|\ | | | | | AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() | ||||
| * | AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() | MerryMage | 2016-04-29 | 3 | -26/+31 |
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* | | Merge pull request #1723 from MerryMage/audio-interp | bunnei | 2016-04-29 | 3 | -0/+128 |
|\ \ | | | | | | | AudioCore: Implement interpolation | ||||
| * | | AudioCore: Implement interpolation | MerryMage | 2016-04-29 | 3 | -0/+128 |
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* | | | Merge pull request #1727 from MerryMage/minor-commit | bunnei | 2016-04-28 | 3 | -12/+11 |
|\ \ \ | | | | | | | | | AudioCore: Move samples_per_frame and num_sources into hle/common.h | ||||
| * | | | AudioCore: Move samples_per_frame and num_sources into hle/common.h | MerryMage | 2016-04-28 | 3 | -12/+11 |
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* | | | Merge pull request #1722 from MerryMage/soundtouch | bunnei | 2016-04-28 | 1 | -1/+4 |
|\ \ \ | |/ / |/| | | Externals: Add soundtouch | ||||
| * | | Externals: Add soundtouch | MerryMage | 2016-04-28 | 1 | -1/+4 |
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* | | AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame | MerryMage | 2016-04-27 | 1 | -0/+2 |
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* | | DSP_DSP: Updated interrupt implementation | MerryMage | 2016-04-27 | 2 | -4/+7 |
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* | | DSP/Pipe: There are 8 pipes | MerryMage | 2016-04-25 | 2 | -13/+19 |
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* | DSP: Implement audio filters (simple, biquad) | MerryMage | 2016-03-28 | 5 | -7/+275 |
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* | DSP: Implement audio codecs (PCM8, PCM16, ADPCM) | MerryMage | 2016-03-24 | 3 | -0/+174 |
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* | DSP: Implement Pipe 2 | MerryMage | 2016-03-06 | 3 | -34/+194 |
| | | | | | | Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region). | ||||
* | AudioCore: Skeleton Implementation | MerryMage | 2016-02-21 | 8 | -0/+766 |
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. |