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2021-06-22Implement audout GetAudioOutPlayedSampleCountKelebek11-2/+5
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-02-02Prevent over scheduling audio events and terminate properly the motion update eventgerman1-1/+8
2021-01-24audout: FlushAudioOutBuffersChloe Marcec1-0/+8
2020-12-29audio_core: stream: Ensure buffer is valid before release.bunnei1-2/+10
2020-12-03audio_core: Make shadowing and unused parameters errorsLioncash1-5/+5
2020-11-17Addressed changesChloe Marcec1-0/+1
2020-11-17audren: Make use of nodiscard, rework downmixing, release all buffersChloe Marcec1-0/+9
2020-09-25audio_core: Remove unnecessary inclusionsLioncash1-1/+0
2020-07-28core_timing: Make use of uintptr_t to represent user_dataLioncash1-3/+4
2020-07-25Disable time stretcher for time beingDavid Marcec1-5/+1
2020-07-16core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash1-6/+7
2020-07-16core_timing: Make use of std::chrono with ScheduleEventLioncash1-8/+6
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-3/+4
2020-07-01Don't handle cycles late if stretcher is activeDavid Marcec1-1/+3
2020-07-01audio: Improving audio timing for multicore/single coreDavid Marcec1-18/+5
2020-06-27Audio: Correct buffer release for host timing.Fernando Sahmkow1-1/+14
2020-06-27AudioCore: Use nanoseconds instead of cycles for buffer time.Fernando Sahmkow1-5/+5
2020-06-26Add a "Mute Audio" hotkeyKewlan1-1/+1
2019-11-27core_timing: Use better reference tracking for EventType. (#3159)bunnei1-1/+1
2019-06-16Core_Timing: Make core_timing threadsafe by default.Fernando Sahmkow1-1/+1
2019-06-16Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEventDavid Marcec1-3/+7
2019-06-05core/core_timing_util: Use std::chrono types for specifying time unitsLioncash1-1/+3
2019-03-24core/core_timing: Make callback parameters consistentLioncash1-1/+1
2019-02-16audio_core/buffer: Make const and non-const getter for samples consistentLioncash1-1/+1
2019-02-16core_timing: Convert core timing into a classLioncash1-6/+5
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-3/+4
2019-01-26dsp_interface: fix sound being played while volume is 0fearlessTobi1-1/+1
2018-12-28audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSGLioncash1-4/+3
2018-11-06microprofile: Drop ReleaseActiveBuffer scope.Markus Wick1-4/+0
2018-09-24stream: Preserve enum class type in GetState()Lioncash1-2/+2
2018-09-23Added audren:u#GetAudioRendererStateDavid Marcec1-0/+5
2018-09-17stream: Replace includes with forward declarations where applicableLioncash1-0/+1
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-4/+4
2018-09-12audio_core: Flush stream when not playing anythingMerryMage1-0/+2
2018-09-08Add audio stretching supportfearlessTobi1-0/+1
2018-09-04Update microprofile scopes.Markus Wick1-0/+4
2018-08-05audio_core: Use s16 where possible for audio samples.bunnei1-14/+5
2018-08-04audio_core: Streams need unique names for CoreTiming.bunnei1-3/+4
2018-08-01audio_core: Add configuration settings.bunnei1-7/+28
2018-07-31audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei1-0/+11
2018-07-31audio_core: Misc. improvements to stream/buffer/audio_out.bunnei1-12/+12
2018-07-28audio_core: Add initial code for keeping track of audout state.bunnei1-0/+103