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2018-09-12audio_core/sink_details: Change std::string parameter into std::string_viewLioncash1-1/+1
The given string is only ever used for lookup and comparison, so we can just utilize a non-owning view to string data here
2018-07-31audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei1-0/+6
2018-07-31audio_core: Add interfaces for Sink and SinkStream.bunnei1-0/+38
2018-01-13Massive removal of unused modulesJames Rowe1-42/+0
2017-01-26SDL: Select audio device (#2403)Kloen Lansfiel1-0/+19
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-2/+2
2016-05-07AudioCore: SDL2 SinkMerryMage1-0/+7
2016-04-30Audio: Add sink selection to configuration filesMerryMage1-0/+1
2016-04-30AudioCore: List of sink typesMerryMage1-0/+17