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2023-06-30sink_stream: Resolve heap buffer corruption due to out of bounds writeMorph1-3/+0
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data.
2023-06-22Remove memory allocations in some hot pathsKelebek11-1/+4
2023-06-04audio_renderer: resolve adsp thread deadlock shutdownLiam1-2/+3
2023-04-08Use GetGlobalTimeNs as opposed to clock ticksBilly Laws1-1/+1
2023-03-27audio_core: No longer stall when sink queue is fullBilly Laws1-15/+1
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary.
2023-03-27Run clang-formatBilly Laws1-1/+0
2023-03-27audio: Wait for samples on the emulated DSP side to avoid desyncsBilly Laws1-0/+9
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided.
2023-03-26audio: Interpolate system manager sample count using host sink sample infoBilly Laws1-0/+17
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2022-11-30audio_core: sink_stream: Hold the suspend lock when process is stalled.bunnei1-2/+3
- Prevents us from clashing with other callers trying to un/stall.
2022-09-16sink_stream: Mark GetQueueSize as constLioncash1-1/+1
2022-09-15audio_core: Amend documentation tagsLioncash1-1/+1
Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot.
2022-09-13Remove pause callbacks from coretimingKelebek11-2/+0
2022-09-02Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.Kelebek11-72/+99
2022-07-22Project AndioKelebek11-0/+224