Commit message (Collapse) | Author | Files | Lines | ||
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2023-06-30 | sink_stream: Resolve heap buffer corruption due to out of bounds write | Morph | 1 | -14/+20 | |
Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data. | |||||
2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | 1 | -7/+8 | |
2023-06-08 | core_timing: Use CNTPCT as the guest CPU tick | Morph | 1 | -1/+0 | |
Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available. | |||||
2023-06-06 | android: audio_core: sink_stream: Remove unnecessary check. | bunnei | 1 | -3/+0 | |
2023-06-04 | audio_renderer: resolve adsp thread deadlock shutdown | Liam | 1 | -2/+3 | |
2023-06-03 | android: audio_core: Avoid shutdown hang. | bunnei | 1 | -0/+3 | |
2023-05-27 | Audren wait as suggested by ByLaws | Kelebek1 | 1 | -0/+3 | |
2023-05-18 | Smooth out the DSP callback by adding a 5ms wait time limit | Kelebek1 | 1 | -2/+2 | |
2023-04-08 | Use GetGlobalTimeNs as opposed to clock ticks | Billy Laws | 1 | -3/+2 | |
2023-04-04 | Add some explicit latency to sample count reporting | Billy Laws | 1 | -1/+2 | |
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway. | |||||
2023-03-27 | audio_core: No longer stall when sink queue is full | Billy Laws | 1 | -43/+0 | |
Now the audout and audren update rates are tied to the sink status stalling is no longer necessary. | |||||
2023-03-27 | Run clang-format | Billy Laws | 1 | -5/+5 | |
2023-03-27 | audio: Wait for samples on the emulated DSP side to avoid desyncs | Billy Laws | 1 | -0/+15 | |
Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||||
2023-03-26 | audio: Interpolate system manager sample count using host sink sample info | Billy Laws | 1 | -0/+21 | |
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||||
2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency | arades79 | 1 | -6/+6 | |
Signed-off-by: arades79 <scravers@protonmail.com> | |||||
2023-02-14 | add static lifetime to constexpr values to force compile time evaluation where possible | arades79 | 1 | -6/+6 | |
Signed-off-by: arades79 <scravers@protonmail.com> | |||||
2023-02-14 | general: rename CurrentProcess to ApplicationProcess | Liam | 1 | -2/+2 | |
2022-11-30 | audio_core: sink_stream: Hold the suspend lock when process is stalled. | bunnei | 1 | -5/+6 | |
- Prevents us from clashing with other callers trying to un/stall. | |||||
2022-11-23 | general: fix compile for Apple Clang | Liam | 1 | -4/+4 | |
2022-09-22 | Do not try to pause core timing from the audio thread when using single-core | Kelebek1 | 1 | -2/+7 | |
2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 | 1 | -0/+16 | |
2022-09-12 | Remove a pragma once from a cpp file | Kelebek1 | 1 | -2/+0 | |
2022-09-04 | Don't stall with nvdec | Kelebek1 | 1 | -1/+7 | |
2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. | Kelebek1 | 1 | -0/+259 | |