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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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2023-06-08
core_timing: Use CNTPCT as the guest CPU tick
Morph
4
-14
/
+8
2023-06-04
audio_renderer: resolve adsp thread deadlock shutdown
Liam
2
-6
/
+6
2023-05-18
Smooth out the DSP callback by adding a 5ms wait time limit
Kelebek1
3
-14
/
+10
2023-05-01
Wait for the terminate event before destroying a system instance
Kelebek1
1
-4
/
+1
2023-03-27
Run clang-format
Billy Laws
1
-1
/
+1
2023-03-27
audio: Wait for samples on the emulated DSP side to avoid desyncs
Billy Laws
4
-24
/
+4
2023-03-26
audio: Interpolate system manager sample count using host sink sample info
Billy Laws
1
-1
/
+0
2023-03-24
memory: rename global memory references to application memory
Liam
3
-4
/
+3
2023-03-12
general: fix spelling mistakes
Liam
14
-25
/
+25
2023-03-08
core: Promote CPU/GPU threads to time critical
Morph
1
-1
/
+1
2023-03-07
hle: rename legacy errors to Results
Liam
5
-50
/
+50
2023-03-02
Fix a bug with the Reverb command in reading from the pre_delay line.
Kelebek1
3
-6
/
+8
2023-02-14
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
arades79
11
-33
/
+33
2023-02-14
add static lifetime to constexpr values to force compile time evaluation where possible
arades79
11
-33
/
+33
2023-02-14
general: rename CurrentProcess to ApplicationProcess
Liam
1
-1
/
+1
2023-02-13
Fix biquad filter command's state buffer offset
Kelebek1
1
-2
/
+2
2023-02-11
Add fallback for memory read/write in case the address goes over a 4K page
Kelebek1
1
-12
/
+64
2023-02-11
Fix depop prepare receiving bad mix infos and writing out of bounds, and update aux a bit, may help
Kelebek1
2
-40
/
+40
2023-02-10
biquad_filter: Clamp f64 in ApplyBiquadFilterFloat
Merry
1
-3
/
+3
2023-02-10
biquad_filter: Fix rounding in ApplyBiquadFilterInt
Merry
2
-24
/
+16
2023-01-14
upsample: Fix coefficient format
Merry
1
-26
/
+26
2023-01-14
audio_core: Fix off-by-one error in upsampler
Merry
1
-33
/
+12
2022-12-10
audio_core: remove explicitly defaulted and implicitly deleted constructors
Liam
2
-2
/
+0
2022-11-23
general: fix compile for Apple Clang
Liam
4
-0
/
+4
2022-11-22
Use the maximum input index for samples buffer span size, not just the input count
Kelebek1
1
-6
/
+8
2022-11-14
Add break for default cases
Kyle Kienapfel
1
-0
/
+1
2022-10-22
general: Resolve -Wclass-memaccess
Morph
3
-3
/
+3
2022-10-19
Update audio_core for firmware 15.0.0
Kelebek1
3
-33
/
+72
2022-10-13
kernel: remove KWritableEvent
Liam
1
-2
/
+2
2022-10-04
common: remove "yuzu:" prefix from thread names
Liam
2
-2
/
+2
2022-09-21
audio_renderer: Make GetCommandBuffer() take a u32
Lioncash
2
-2
/
+2
2022-09-16
audio_renderer: Pass command buffer by const reference
Lioncash
4
-4
/
+4
2022-09-16
node_states: Mark relevant member functions as const
Lioncash
1
-2
/
+2
2022-09-16
i3dl2/reverb: Mark relevant member functions as const
Lioncash
2
-4
/
+4
2022-09-16
behavior_info: Mark CopyErrorInfo as const
Lioncash
4
-6
/
+6
2022-09-16
audio_device: Mark GetDeviceVolume as const
Lioncash
2
-2
/
+2
2022-09-15
audio_core: Amend documentation tags
Lioncash
15
-90
/
+82
2022-09-15
audio_device: Mark member functions as const where applicable
Lioncash
2
-8
/
+8
2022-09-15
audio_device: Make AudioDeviceName constructor constexpr
Lioncash
2
-13
/
+27
2022-09-13
compressor: Simplify memset in InitializeCompressorEffect
Lioncash
1
-1
/
+1
2022-09-13
compressor: Mark params parameters as const
Lioncash
1
-3
/
+3
2022-09-13
compressor: Remove unneeded casts in ApplyCompressorEffect
Lioncash
1
-2
/
+1
2022-09-13
Remove pause callbacks from coretiming
Kelebek1
2
-19
/
+1
2022-09-02
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
Kelebek1
4
-45
/
+17
2022-07-30
audio_core: fix -Wuninitialized when compiling with ASan
Liam
1
-4
/
+4
2022-07-28
Avoid depop out of bounds
Kelebek1
2
-2
/
+2
2022-07-22
Project Andio
Kelebek1
156
-0
/
+24687