Commit message (Collapse) | Author | Age | Files | Lines | |
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* | DSP: Create backing memory for entire DSP RAM | Yuri Kunde Schlesner | 2017-05-10 | 1 | -7/+6 |
| | | | | Also move address space mapping out of video_core. | ||||
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -1/+1 |
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* | audio_core: Add EnableStretching to interface so that one can toggle stretching on and off | MerryMage | 2016-08-31 | 1 | -0/+3 |
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* | Audio: Add sink selection to configuration files | MerryMage | 2016-04-30 | 1 | -0/+5 |
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* | AudioCore: Move samples_per_frame and num_sources into hle/common.h | MerryMage | 2016-04-28 | 1 | -2/+0 |
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* | AudioCore: Skeleton Implementation | MerryMage | 2016-02-21 | 1 | -0/+26 |
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. |