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* Rework ADSP into a wrapper for appsKelebek12023-09-041-3/+3
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* nvnflinger: allow locking framerate during video playbackLiam2023-06-081-14/+0
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* Merge pull request #8878 from Kelebek1/remove_pausebunnei2022-09-151-8/+0
|\ | | | | Remove pause callbacks from coretiming
| * Remove pause callbacks from coretimingKelebek12022-09-131-8/+0
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* | audio_core: Amend documentation tagsLioncash2022-09-151-1/+1
|/ | | | | Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot.
* Don't stall with nvdecKelebek12022-09-041-0/+14
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* Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.Kelebek12022-09-021-16/+0
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* Project AndioKelebek12022-07-221-0/+100
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* Massive removal of unused modulesJames Rowe2018-01-131-31/+0
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* DSP: Create backing memory for entire DSP RAMYuri Kunde Schlesner2017-05-101-7/+6
| | | | Also move address space mapping out of video_core.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-1/+1
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* audio_core: Add EnableStretching to interface so that one can toggle stretching on and offMerryMage2016-08-311-0/+3
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* Audio: Add sink selection to configuration filesMerryMage2016-04-301-0/+5
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* AudioCore: Move samples_per_frame and num_sources into hle/common.hMerryMage2016-04-281-2/+0
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* AudioCore: Skeleton ImplementationMerryMage2016-02-211-0/+26
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.