Commit message (Collapse) | Author | Files | Lines | ||
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2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | 1 | -14/+0 | |
2022-09-15 | audio_core: Amend documentation tags | Lioncash | 1 | -1/+1 | |
Resolves a wackload of -Wdocumentation warnings due to mismatching tags and whatnot. | |||||
2022-09-13 | Remove pause callbacks from coretiming | Kelebek1 | 1 | -8/+0 | |
2022-09-04 | Don't stall with nvdec | Kelebek1 | 1 | -0/+14 | |
2022-09-02 | Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. | Kelebek1 | 1 | -16/+0 | |
2022-07-22 | Project Andio | Kelebek1 | 1 | -0/+100 | |
2018-01-13 | Massive removal of unused modules | James Rowe | 1 | -31/+0 | |
2017-05-10 | DSP: Create backing memory for entire DSP RAM | Yuri Kunde Schlesner | 1 | -7/+6 | |
Also move address space mapping out of video_core. | |||||
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -1/+1 | |
2016-08-31 | audio_core: Add EnableStretching to interface so that one can toggle stretching on and off | MerryMage | 1 | -0/+3 | |
2016-04-30 | Audio: Add sink selection to configuration files | MerryMage | 1 | -0/+5 | |
2016-04-28 | AudioCore: Move samples_per_frame and num_sources into hle/common.h | MerryMage | 1 | -2/+0 | |
2016-02-21 | AudioCore: Skeleton Implementation | MerryMage | 1 | -0/+26 | |
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. |