Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-26 | shader/arithmetic_integer: Implement CC for IADD | ReinUsesLisp | 1 | -0/+0 | |
2020-01-19 | vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V | ReinUsesLisp | 1 | -0/+0 | |
Also updates sirit to include atomic instructions. | |||||
2019-12-19 | vk_shader_decompiler: Update sirit and implement Texture AOFFI | ReinUsesLisp | 1 | -0/+0 | |
2019-12-10 | shader: Implement MEMBAR.GL | ReinUsesLisp | 1 | -0/+0 | |
Implement using memoryBarrier in GLSL and OpMemoryBarrier on SPIR-V. | |||||
2019-12-10 | vk_shader_decompiler: Misc changes | ReinUsesLisp | 1 | -0/+0 | |
Update Sirit and its usage in vk_shader_decompiler. Highlights: - Implement tessellation shaders - Implement geometry shaders - Implement some missing features - Use native half float instructions when available. | |||||
2019-04-10 | video_core: Add sirit as optional dependency with Vulkan | ReinUsesLisp | 1 | -0/+0 | |
sirit is a runtime assembler for SPIR-V |