Commit message (Collapse) | Author | Files | Lines | ||
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2022-12-19 | externals: update Vulkan-Headers to v1.3.238 | Jan Beich | 1 | -0/+0 | |
2022-12-04 | vulkan_common: clean up extension usage | Liam | 1 | -0/+0 | |
2022-05-17 | video_core: Support new VkResult | Alexandre Bouvier | 1 | -0/+0 | |
2021-12-18 | Vulkan: Implement VK_EXT_primitive_topology_list_restart | Fernando Sahmkow | 1 | -0/+0 | |
2021-07-23 | shader: Remove old shader management | ReinUsesLisp | 1 | -0/+0 | |
2020-06-27 | vk_device: Enable VK_EXT_extended_dynamic_state when available | ReinUsesLisp | 1 | -0/+0 | |
2020-05-04 | externals: Update Vulkan-Headers | ReinUsesLisp | 1 | -0/+0 | |
2020-04-11 | renderer_vulkan: Drop Vulkan-Hpp | ReinUsesLisp | 1 | -0/+0 | |
2019-12-09 | externals: Update Vulkan-Headers | ReinUsesLisp | 1 | -0/+0 | |
2019-09-13 | externals: Update Vulkan headers | ReinUsesLisp | 1 | -0/+0 | |
2019-05-26 | vk_shader_decompiler: Misc fixes | ReinUsesLisp | 1 | -0/+0 | |
Fix missing OpSelectionMerge instruction. This caused devices loses on most hardware, Intel didn't care. Fix [-1;1] -> [0;1] depth conversions. Conditionally use VK_EXT_scalar_block_layout. This allows us to use non-std140 layouts on UBOs. Update external Vulkan headers. | |||||
2019-02-19 | vk_memory_manager: Implement memory manager | ReinUsesLisp | 1 | -0/+0 | |
A memory manager object handles the memory allocations for a device. It allocates chunks of Vulkan memory objects and then suballocates. | |||||
2019-02-12 | gitmodules: Add Vulkan headers dependency | ReinUsesLisp | 1 | -0/+0 | |