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2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda4-0/+20
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi15-0/+15
2022-06-02ui: Status bars dock button becomes dock/undock buttonKyle Kienapfel3-0/+39
For people not used to the Yuzu UI it's not always clear if the emulated console is docked or not. The other items update their text when clicked, this PR brings the DOCK button in line with this. DOCK -> DOCKED or HANDHELD
2022-05-16about dialog: Fix the logo in a multiplatform wayKyle K1-0/+0
The Icon was renamed in #8283 for Linux builds, and the fix proposed in #8312 would in turn break the icon for Windows users. I've decided to fix the aboutdialog.ui file via qtcreator. I'm not sure its important to have the yuzu icon inside the About dialog grabbed from the local Qt theme, but I've reword how the code works for that, and we can just delete those lines. I've also thrown the yuzu.png through pngcrush to remove this warning libpng warning: iCCP: known incorrect sRGB profile Credit to abouvier for bringing bug up.
2021-08-04settings_ui: Use better colors for the light themegerman771-2/+2
2021-07-09Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy Toggle.Fernando Sahmkow3-0/+62
2021-04-24applets/swkbd: Fix software keyboard button hint scalingIts-Rei3-69/+39
Fixes the scaling of the button hints using background images. Now they scale like the rest of the elements.
2021-04-15qt_themes: Add styles for the On-Screen Keyboard and OverlayDialogIts-Rei3-22/+1193
2021-04-15game_list: Mark games as favorite to make them appear at the top.Kewlan8-0/+4
Icons are from Icons8.
2021-02-14yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.bunnei3-6/+2
2020-11-16configure_input: Add per-player vibrationMorph2-2/+21
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-16ui/themes: Cleanup UIMorph3-103/+63
2020-09-04Resolve spacing inconsistencies in style.qrc/qss filesMorph5-99/+99
2020-09-04Project Mjölnir: Part 2 - Controller AppletMorph3-84/+682
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-29yuzu: Add motion and touch configurationFearlessTobi1-0/+5
2020-08-26qt_themes: Fix Midnight Blue themeMorph1-59/+57
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26Project Mjölnir: Part 1Morph18-17/+295
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-07-25qt_themes: Set background color to transparent for Dark and Midnight Blue themeslat9nq2-4/+7
Fixes the override highlights in per-game settings from looking weird when viewed on the Dark or Midnight Blue themes by setting QLabels to have transparent backgrounds by default. Also apparently adds a newline to the end of the Dark theme's qss file.
2020-07-20qt-themes: Add Midnight Blue qdarkstyle theme (2.8.1)James Rowe244-0/+2884
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2020-07-20frontend: Match indeterminate checkbox state with light themeDavid Marcec6-0/+0
Keeps consistency between the two themes
2020-05-22qt_themes: remove unknown qss property from dark themeNeodyblue1-4/+0
Qdarkstyle's qss file uses an overflow property. According to `https://doc.qt.io/qt-5/stylesheet-reference.html`, the property `overflow` doesn't exist, which leads to a warning message in the console.
2020-03-27Replace non-commercial icons with free icons from icons8 (#5093)Guo Yunhe2-0/+0
2020-01-28GUI: Togglable graphics settings buttons in status barCJBok5-15/+77
2020-01-26dark themes refinements and cleanupBartosz Kaszubowski1-110/+112
2020-01-22fix qss stylesheet whitespacesBartosz Kaszubowski1-3/+3
2020-01-22GUI: fix minor issues with dark themesBartosz Kaszubowski1-16/+17
GUI: rename and reorder themes
2019-10-09Updated yuzu icon to thicker versionSchplee1-0/+0
2019-09-04Add assets and licensesfearlessTobi31-3/+128
2018-07-30Port #3769 from Citra: "Update Dark theme to latest version"Tobias2-320/+470
2018-03-30Add Dark theme, Icon themingN00byKing48-0/+1349
configure_general.ui: Add UI Option for Themes config.cpp: Save Theme Settings
2018-01-13Massive removal of unused modulesJames Rowe42-1314/+0
2017-06-24citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheetKloen42-0/+1314