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2022-09-18cmake: fix git detectionAlexandre Bouvier1-8/+2
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-0/+3
2021-12-21Allow overriding SCM version infoAndrew Udvare1-3/+9
2021-07-23cmake: Remove unused code in GenerateSCMRev.cmakeReinUsesLisp1-11/+2
2021-07-23shader: Remove old shader managementReinUsesLisp1-55/+1
2020-06-12gl_arb_decompiler: Implement an assembly shader decompilerReinUsesLisp1-0/+2
2020-04-07Removed leftover test codeSilverBeamx1-2/+0
2020-04-07Addressed feedback: removed CMake hack in favor of building the necessary strings via the supplied title formatSilverBeamx1-19/+2
2020-04-07Hack BUILD_FULLNAME into GenerateSCMRev.cmakeSilverBeamx1-0/+19
2020-03-13shader/transform_feedback: Add host API friendly TFB builderReinUsesLisp1-0/+2
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp1-2/+2
2020-03-09gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp1-2/+0
2020-01-16Fix git version in scm_rev.cppJames Rowe1-0/+4
2019-10-25VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.Fernando Sahmkow1-2/+4
2019-10-05Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.Fernando Sahmkow1-0/+2
2019-10-05shader_ir: Corrections to outward movements and misc stuffsFernando Sahmkow1-0/+4
2019-08-21shader_ir: Implement VOTEReinUsesLisp1-0/+1
2019-07-09shader_ir: Implement a new shader scannerFernando Sahmkow1-0/+2
2019-06-21shader: Decode SUST and implement backing image functionalityReinUsesLisp1-0/+1
2019-06-07cmake: Add missing shader hash file entriesReinUsesLisp1-0/+3
2019-04-16GenerateSCMRev: fix Travis compilation on repo forksfearlessTobi1-1/+1
2019-02-26shader/decode: Split memory and texture instructions decodingReinUsesLisp1-0/+1
2019-02-07cmake: Fix title bar issueReinUsesLisp1-8/+1
2019-02-07cmake: Fixup application stringMichael1-2/+2
2019-02-07gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp1-0/+101