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* Fix building on MinGWdarkf2015-01-121-0/+6
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* CMake: Consistently set _DEBUG and NDEBUG in all platformsYuri Kunde Schlesner2015-01-101-1/+5
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* Fix Windows buildbunnei2015-01-101-1/+1
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* Merge pull request #342 from uppfinnarn/masterbunnei2015-01-101-4/+11
|\ | | | | Build improvements
| * Looks like that might be needed on OSX after allJohannes Ekberg2015-01-091-6/+2
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| * Use -pthread where and only where neededJohannes Ekberg2015-01-091-1/+5
| | | | | | | | | | | | Passing -pthread to GCC as a flag makes it both link to libpthread, and make C standard library routines reentrant. This makes the additional explicit links unnecessary. Additionally, on OSX, this is the default behavior, and clang will print a message about it being unused if it's present there.
| * Link Cocoa, IOKit and CoreVideo on OSXJohannes Ekberg2015-01-091-3/+4
| | | | | | | | | | | | These are implicitly linked by Xcode, but with this, you can also build it with any other generator, which does not have this behavior. CoreFoundation is included as a part of Cocoa (which is an umbrella framework), and Cocoa is generally recommended to link against, rather than its individual components (CoreFoundation, Foundation, libobjc, ...).
| * Generic PLATFORM_LIBRARIES varJohannes Ekberg2015-01-091-0/+6
| | | | | | | | This both reduces redundancy in add_executable definitions, and makes it easier to link additional libraries. In particular, extra libraries are needed on OSX - see next commit.
* | Cleanup: Remove redundant /Oi flagchinhodado2015-01-091-2/+1
| | | | | | `/Oi` is included in `/Ox` already
* | CMake: Enable VS parallel builds for a good reduction in compile timesYuri Kunde Schlesner2015-01-091-1/+2
|/ | | | | | | | This enables the /MP compiler flag, which parallelizes builds of by distributing compilation of individual object files across workes processes, instead of being limited to per-project parallelism. Reduces the time for a full compile from 72 s to 45 s on my machine.
* CMake: Require Boost 1.57.0 (fixes Travis OS X)Yuri Kunde Schlesner2014-12-291-2/+2
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* Merge pull request #275 from yuriks/cmake-cleanbunnei2014-12-221-4/+1
|\ | | | | Clean up CMake library specification
| * Clean up CMake library specificationYuri Kunde Schlesner2014-12-151-4/+1
| | | | | | | | The X11 libraries don't need to be specified when doing dynamic linking
* | CMake: Silence PNG not found errorYuri Kunde Schlesner2014-12-221-2/+4
| | | | | | | | Hopefully this will make people stop thinking it's a hard dependency.
* | CMake: Use improved optimization flags on MSVCYuri Kunde Schlesner2014-12-221-0/+19
| | | | | | | | | | | | While not having a noticeable effect on CPU-bound applications, this change gives an about 30-50% increase in performance for games using the GPU.
* | Add nihstro (a 3DS shader tools suite) as a submodule.Tony Wasserka2014-12-201-0/+2
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* | Remove C++14/1y requirementYuri Kunde Schlesner2014-12-201-2/+1
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* | Switch to C++14 to use std::make_uniqueYuri Kunde Schlesner2014-12-161-1/+2
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* Integrate Boost into build system and perform a trivial cleanup in vertex_shader.cpp.Tony Wasserka2014-12-071-0/+8
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* CMake: Place all the built files in BUILD_DIR/bin/<Configuration> when compiling with MSVCSubv2014-12-021-0/+2
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* Added configuration file system.archshift2014-10-081-1/+5
| | | | Uses QSettings on citra-qt, and inih on citra-cli.
* Removed the need for X11 on OS Xarchshift2014-09-031-1/+4
| | | | It only causes issues when someone (who doesn't need it) doesn't have it.
* CMake cleanupYuri Kunde Schlesner2014-09-011-46/+99
| | | | | | | | Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-2/+0
| | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
* Pica: Add support for dumping textures.Tony Wasserka2014-08-251-0/+5
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* Add Qt5 option. Use Qt5 by default.Sacha2014-08-191-13/+26
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* CMake CleanupSacha2014-08-181-1/+1
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* * Remove -fpermissivePhillip Stephens2014-05-201-1/+1
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* CMakeLists: Fixed GLEW include var name, compile flag varsarchshift2014-05-201-5/+5
| | | | | | After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised. Append flags on OSX, rather than overwrite them. I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name.
* CMakeLists: rename HEADS, improved commentsarchshift2014-05-201-3/+2
| | | | Changes for clarity of comments, removed redundant compiler flags.
* Indent fixesarchshift2014-05-191-1/+1
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* Indent fixesarchshift2014-05-171-1/+1
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* Added FindGLEW to cmake-modulesarchshift2014-05-171-1/+1
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* Support for C++11 on OSXarchshift2014-05-011-3/+2
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* A bit of Cmake lovearchshift2014-05-011-4/+7
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* Some more experimentationarchshift2014-04-301-1/+5
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* IT'S ALIVE!archshift2014-04-291-2/+9
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* Fixed CMake's import of GLFW.Thomas Edvalson2014-04-251-0/+2
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* removed "COVERAGE_" from "GCC_COVERAGE_COMPILE_FLAGS"bunnei2014-04-241-2/+2
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* fixes to scm_rev generation to make it conistent with windows buildbunnei2014-04-241-0/+1
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* added scm rev generation on Linux/cmakebunnei2014-04-241-0/+6
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* fixes to build on linuxbunnei2014-04-231-0/+3
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* fixed a bunch of errors in CMakeListsbunnei2014-04-101-8/+1
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* updated CMakeListsbunnei2014-04-101-3/+1
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* renamed from citrus to citraShizZy2013-09-261-2/+2
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* renamed project to 'citrus'ShizZy2013-09-141-3/+2
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* adding initial project layoutShizZy2013-08-301-0/+49