| Commit message (Collapse) | Author | Age | Files | Lines |
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Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
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- Various cleanups/refactorings to Loader, ELF, and NCCH modules.
- Added AppLoader interface to ELF and NCCH.
- Updated Qt/GLFW frontends to check AppLoader ResultStatus.
NCCH: Removed extra qualification typos.
Loader: Removed unnecessary #include's.
NCCH: Improved readability of memcmp statements.
NCCH: Added missing space.
Elf: Removed unnecessary usage of unique_ptr.
Loader: Removed unnecessary usage of unique_ptr.
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NCCH: Fixed typo in printing NCCH filename.
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Conflicts:
src/core/hle/function_wrappers.h
src/core/hle/service/gsp.cpp
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- SVC: Added ExitThread support
- SVC: Added SignalEvent support
- Thread: Added WAITTYPE_EVENT for waiting threads for event signals
- Thread: Added support for blocking on other threads to finish (e.g. Thread::Join)
- Thread: Added debug function for printing current threads ready for execution
- Thread: Removed hack/broken thread ready state code from Kernel::Reschedule
- Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization
- Event: Added support for blocking threads on event signalling
Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
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- force kernel reschedule after svcWaitSynchronization
- fixed some bugs with passing in pointer arguments
- cleaned up some comments and log messages
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- removed variable naming starting with "_"
- removed "Always break, even after a return" from case statements
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* Remove -fpermissive
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Added 'this' reference to num_instructions field so it's properly updated
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Add initial kernel HLE, includes thread creation and context switching
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- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
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- updated CreateHandle/DeleteHandle to use KernelObject's
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- various cleanups
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- added ResetType enum
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- changed some stubbed SVCs to return unique handle names for debugging purposes
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- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
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- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
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- added SVC structs MemoryInfo and PageInfo
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- cleaned up CreateThread svc
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- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
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- fixed some logging
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README: Update wiki links
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Fixes issues with building Citra on OSX
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Only Rect is in the namespace for now; the rest of common should be added in the future
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After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised.
Append flags on OSX, rather than overwrite them.
I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name.
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Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
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Changes for clarity of comments, removed redundant compiler flags.
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This reverts commit 7b1d8045eeff7efded31aa50548e96dcfaba4959.
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Somewhere along the line an OSX header had already taken the name Rect.
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Use runtime arguments to specify boot filename.
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ARM VFP support - integrated from SkyEye
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- removed HLE::CallMCR function (was pointless)
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- fixed some compiler issues with xscale_copro when porting code to Windows
- fixed some #include's
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- added initial VFP code from skyeye
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Various fixes/improvements to HLE of 3DS services, mostly cleans up GSP call decoding
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- added a helper function for getting command buffer for services
- fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
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- added stubbed HLE syscall functions for svc_GetResourceLimit and svc_GetResourceLimitCurrentValues
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- handle RD in STREX/STREXB
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- added stubs for GetResourceLimit and GetResourceLimitCurrentValues SVCs
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- moved instruction decoding to coprocessor HLE module
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- added stub for SVC CreateAddressArbiter
- added OutputDebugString SVC
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- updated load launcher.dat function to use ARM11 format hack
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Update FlipFramebuffer - makes converting the raw framebuffer slightly faster
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Less calculations + fix
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Travis CI script
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- added hooks to catch LCD IO read/writes
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- added shared memory region
- moarrrr cleanups to memory_map
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- added option to create/delete service handles
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Resolved undefined Common::g_scm_branch error.
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- fixed log message wording in hle.cpp
- added syscall stubs for CloseHandle and WaitSynchronization1
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- various cleanups/refactors to HLE services
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- added function tables for service calls
- lots of refactoring
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- added a manager for keeping track of services/ports
- added a memory mapped region for memory accessed by HLE
- added HLE for GetThreadCommandBuffer function
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- added service.h as an initial service interface
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- added hle.cpp and module registration
- removed unused code
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Doing this from work via GitHub - Sorry for not combining with previous commits
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Doing this from work via GitHub - Sorry for not combining with previous commits
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- cleaned up window title
- cleaned up emu_window_glfw/emu_window
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- updated code style/naming conventions
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Conflicts:
src/core/src/core.h
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- cleaned up core.cpp a bit
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-moved scratchpad memory out of MemArena
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