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2019-03-08travis: Bump macOS version to 10.14Lioncash1-1/+1
For whatever bizarre reason, Apple only made a few of std::optional's member functions available on newer SDK versions. Given we can't even run yuzu on macOS, and we keep the builder around to ensure that it always at least compiles on macOS, we can bump this up a version.
2018-12-28cmake: Add USE_QT_WEB_ENGINE flag and update build systemZach Hilman1-1/+1
2018-10-28Revert "Update MACOSX_DEPLOYMENT_TARGET to 10.14"Tobias1-1/+1
2018-10-25Update MACOSX_DEPLOYMENT_TARGET to 10.14Frederic L1-1/+1
2018-10-02Port web_service from CitrafearlessTobi1-1/+1
2018-09-30OSX: Set MACOSX_DEPLOYMENT_TARGET to 10.13B3n301-1/+1
2018-09-19travis: running mingw build on travis citech4me1-1/+3
This commit also fixed a broken cmake dependency with unicorn
2018-08-31travis: use Citras ccachefearlessTobi1-4/+1
2018-08-29Show game compatibility within yuzufearlessTobi1-1/+1
2018-06-07Add ccache support for macOS on TravisMichał Janiszewski1-0/+4
2018-02-09dynarmic: Update to 41ae12263MerryMage1-1/+1
Changes: Primarily implementing more A64 instructions
2018-01-27travis: Remove CMAKE_OSX_ARCHITECTURES argumentMerryMage1-1/+1
Unicorn only builds a x86_64 library, without a x86_64h slice. We can't link against x86_64-only in this manner for static libraries.
2018-01-16Build: Add unicorn as a submodule and build it if neededJames Rowe1-1/+1
Adds a cmake custom target that will build unicorn on first compile and uses this in the build scripts as well. Updates Appveyor and Travis build scripts to work with the new unicorn build, and updates the paths to all of the different artifacts.
2018-01-13Update build scriptsMerryMage1-0/+2
2017-10-07travis: Split build scripts for different platformsMerryMage1-0/+12
This commit also separates clang-format from the linux build, closing #2702.