| Commit message (Collapse) | Author | Files | Lines |
|
vcpkg data takes up a lot of space, and currently the scripts will
package all that data with the source archive which is unnecessary.
|
|
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.
Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.
mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
|
|
Prevents overwriting libwinpthreads.dll when one should already be
present from the first DLL search.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Uses the MinGWClangCross toolchain script to build yuzu. Disables our
bundled SDL2 to use the system ones that have been modified to not use
`-mwindows`. Also set's `-e` to stop the script on an error (as opposed
to packaging nothing).
Uses LLVM's linker for linking yuzu. Adds -femulated-tls due to a
libstdc++ incompatibility between GCC and Clang in vulkan_common.
|
|
Improves readability.
|
|
|
|
|
|
|
|
|
|
Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.
This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.
In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
|
|
Use XZ instead of gzip for packing. Should save about 10 MB.
|
|
After updating to 1.0.24, MinGW fails to build libusb as a result of
numerous errors. So we build libusb their way and let them update the
nontrivial stuff.
This only applies to MinGW: the old path is still in use for Linux
toolchains as well as MSVC.
This will dynamically link libusb, since I hit build errors with the old
way we used to resolve the conflict with SDL2.
|
|
Copies FFmpeg libraries that were downloaded during the CMake
configuration. Fixes dynamic linking issues with the MinGW builds.
|
|
Unicorn has been removed, yet CI still enables building with Unicorn.
This just cleans up a few leftovers by removing the variable from the
CMake parameters in CI.
|
|
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
|
|
* Remove git submodules that will be loaded through conan
* Move custom Find modules to their own folder
* Use conan for downloading missing external dependencies
* CI: Change the yuzu source folder user to the user that the containers run on
* Attempt to remove dirty mingw build hack
* Install conan on the msvc build
* Only set release build type when using not using multi config generator
* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries
* Add workaround for submodules that use legacy CMAKE variables
* Re-add USE_BUNDLED_QT on the msvc build bot
|
|
This is possible now with the updated Docker images and their updated packages.
Before, there were build errors due to old QT5 packages on Ubuntu, but now since
they have updated packages it is feasible to build with Vulkan enabled once more.
|
|
|
|
|
|
Fixes #3190
|
|
This should prevent path length issues when extracting the build from the installer
|
|
|
|
|
|
|
|
|
|
This reverts commit 5e553a6c267f4ab96a89833f1006ea27fd78b30a.
|
|
|
|
|
|
|
|
|
|
d
|