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* ci/linux: EA AppImage adjustmentslat9nq2022-07-311-1/+8
| | | | | | Prevent AppImageLauncher from trying to integrate our AppImage on end user systems. Don't include the basic yuzu executable with EA or Mainline.
* ci,linux: Support Patreon releaseslat9nq2022-07-311-5/+11
| | | | | | | | | | | | | | | | The Early Access AppImage needs to be accessible through liftinstall, so a couple modifications need to made: The DIR_NAME needs to not include the revision info. The EA AppImage name cannot contain revision info. The EA AppImage has to be packaged with the rest of the yuzu package, which means both binaries and the source are bundled with it now in an archive. In addition, fix the source archive so yuzu can actually be built from it. upload: Copy AppImage to both mainline and EA release package
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* CI: workaround appimage generation if FUSE is not availableliushuyu2022-07-051-0/+5
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* CI: upload artifacts for pull request verificationliushuyu2022-07-051-0/+0
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* ci: linux: Freeze AppImage binarieslat9nq2021-05-161-1/+1
| | | | | | | | | | | | | | A regression was introduced on May 13 by linuxdeploy that causes file open dialogs to crash yuzu in the AppImage (likely this commit 1e28ee38fa174279defe70cdaadf2a552c80258c from linuxdeploy/linuxdeploy-desktopfile). Instead of downloading the latest version from each of the repos we use to build the AppImage, just download the ones hosted at yuzu-emu/ext-linux-bin, which are the same binaries we have been using, but verified to be working and won't update on us beyond our control. This can eventually be moved into the container itself to remove the need to download them at build time.
* ci/linux: Make Mainline AppImages updateablelat9nq2021-01-061-4/+20
| | | | | | | | | | | Moves the final step for building the AppImage to the upload script. Instructs appimagetool to embed update information into the AppImage if the release target is Mainline. Also tells it to create a zsync file to enable partial-downloads when updating the AppImage. Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to `yuzu-{version info}.AppImage` to avoid a bug in the downloads page at yuzu-emu.org/downloads.
* ci: Build an AppImagelat9nq2020-12-301-0/+5
| | | | | | This builds yuzu in an AppImage alongside the other archives during release. Required to allow distributing yuzu in the future with upgraded dependencies, such as Qt.
* ci: Rename build folder only on non-mainline buildsbunnei2019-11-071-3/+9
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* Revert "ci: Rename build folder only on non-mainline builds"bunnei2019-11-071-9/+3
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* ci: Rename build folder only on non-mainline buildsZach Hilman2019-11-061-3/+9
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* Finalize Azure Pipelines DefinitionsZach Hilman2019-07-141-0/+14
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