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-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/audio_core/sink_context.h6
-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/alignment.h29
-rw-r--r--src/common/atomic_ops.cpp75
-rw-r--r--src/common/atomic_ops.h71
-rw-r--r--src/common/bit_util.h76
-rw-r--r--src/common/color.h271
-rw-r--r--src/common/common_funcs.h8
-rw-r--r--src/common/intrusive_red_black_tree.h99
-rw-r--r--src/common/logging/backend.cpp16
-rw-r--r--src/common/timer.cpp159
-rw-r--r--src/common/timer.h41
-rw-r--r--src/common/tree.h1410
-rw-r--r--src/common/x64/native_clock.cpp110
-rw-r--r--src/common/x64/native_clock.h21
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/file_sys/content_archive.cpp24
-rw-r--r--src/core/frontend/input_interpreter.cpp4
-rw-r--r--src/core/frontend/input_interpreter.h21
-rw-r--r--src/core/hle/ipc.h4
-rw-r--r--src/core/hle/kernel/k_priority_queue.h4
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp8
-rw-r--r--src/core/hle/kernel/memory/page_heap.h4
-rw-r--r--src/core/hle/kernel/process_capability.cpp4
-rw-r--r--src/core/hle/service/am/applets/error.cpp10
-rw-r--r--src/tests/CMakeLists.txt1
-rw-r--r--src/tests/common/bit_utils.cpp23
-rw-r--r--src/video_core/CMakeLists.txt6
-rw-r--r--src/video_core/cdma_pusher.cpp4
-rw-r--r--src/video_core/cdma_pusher.h2
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp4
-rw-r--r--src/video_core/engines/fermi_2d.h30
-rw-r--r--src/video_core/engines/kepler_compute.h16
-rw-r--r--src/video_core/engines/kepler_memory.h4
-rw-r--r--src/video_core/engines/maxwell_3d.h150
-rw-r--r--src/video_core/engines/shader_header.h38
-rw-r--r--src/video_core/gpu.h8
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp10
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp22
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp44
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h22
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp32
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h15
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.cpp54
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.h15
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.cpp230
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.h132
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp17
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp126
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h62
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp22
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h22
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.cpp4
-rw-r--r--src/video_core/texture_cache/util.cpp10
-rw-r--r--src/video_core/textures/astc.cpp41
-rw-r--r--src/video_core/textures/decoders.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp11
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h35
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp268
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h118
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h284
-rw-r--r--src/yuzu/bootmanager.cpp4
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp22
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp22
-rw-r--r--src/yuzu/game_list.cpp2
-rw-r--r--src/yuzu_tester/CMakeLists.txt32
-rw-r--r--src/yuzu_tester/config.cpp194
-rw-r--r--src/yuzu_tester/config.h24
-rw-r--r--src/yuzu_tester/default_ini.h182
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp146
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h37
-rw-r--r--src/yuzu_tester/resource.h16
-rw-r--r--src/yuzu_tester/service/yuzutest.cpp115
-rw-r--r--src/yuzu_tester/service/yuzutest.h25
-rw-r--r--src/yuzu_tester/yuzu.cpp268
-rw-r--r--src/yuzu_tester/yuzu.rc17
80 files changed, 1904 insertions, 3601 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 61adbef28..478246b6f 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -67,8 +67,11 @@ else()
-Werror=implicit-fallthrough
-Werror=missing-declarations
-Werror=reorder
+ -Werror=switch
-Werror=uninitialized
+ -Werror=unused-function
-Werror=unused-result
+ -Werror=unused-variable
-Wextra
-Wmissing-declarations
-Wno-attributes
@@ -127,7 +130,6 @@ add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
- add_subdirectory(yuzu_tester)
endif()
if (ENABLE_QT)
diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h
index 05541becb..66ee4e8a0 100644
--- a/src/audio_core/sink_context.h
+++ b/src/audio_core/sink_context.h
@@ -40,17 +40,17 @@ public:
SinkSampleFormat sample_format;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
bool in_use;
- INSERT_UNION_PADDING_BYTES(5);
+ INSERT_PADDING_BYTES_NOINIT(5);
};
static_assert(sizeof(CircularBufferIn) == 0x28,
"SinkInfo::CircularBufferIn is in invalid size");
struct DeviceIn {
std::array<u8, 255> device_name;
- INSERT_UNION_PADDING_BYTES(1);
+ INSERT_PADDING_BYTES_NOINIT(1);
s32_le input_count;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
- INSERT_UNION_PADDING_BYTES(1);
+ INSERT_PADDING_BYTES_NOINIT(1);
bool down_matrix_enabled;
DownmixCoefficients down_matrix_coef;
};
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 5d781cd77..f77575a00 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -98,7 +98,6 @@ add_library(common STATIC
algorithm.h
alignment.h
assert.h
- atomic_ops.cpp
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
@@ -108,7 +107,6 @@ add_library(common STATIC
bit_util.h
cityhash.cpp
cityhash.h
- color.h
common_funcs.h
common_paths.h
common_types.h
@@ -167,8 +165,6 @@ add_library(common STATIC
threadsafe_queue.h
time_zone.cpp
time_zone.h
- timer.cpp
- timer.h
tree.h
uint128.cpp
uint128.h
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 5040043de..fb81f10d8 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,50 +9,45 @@
namespace Common {
template <typename T>
-[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
- return static_cast<T>(value - value % size);
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+ return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
- return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+ return static_cast<T>(value - value % size);
}
template <typename T>
-[[nodiscard]] constexpr bool Is4KBAligned(T value) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-[[nodiscard]] constexpr bool IsWordAligned(T value) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
- using U = typename std::make_unsigned<T>::type;
+requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+ using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
-template <typename T, std::size_t Align = 16>
+template <typename T, size_t Align = 16>
class AlignmentAllocator {
public:
using value_type = T;
- using size_type = std::size_t;
- using difference_type = std::ptrdiff_t;
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
diff --git a/src/common/atomic_ops.cpp b/src/common/atomic_ops.cpp
deleted file mode 100644
index 1612d0e67..000000000
--- a/src/common/atomic_ops.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <cstring>
-
-#include "common/atomic_ops.h"
-
-#if _MSC_VER
-#include <intrin.h>
-#endif
-
-namespace Common {
-
-#if _MSC_VER
-
-bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
- const u8 result =
- _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
- const u16 result =
- _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
- const u32 result =
- _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
- const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
- value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
- return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
- value[0],
- reinterpret_cast<__int64*>(expected.data())) != 0;
-}
-
-#else
-
-bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
- unsigned __int128 value_a;
- unsigned __int128 expected_a;
- std::memcpy(&value_a, value.data(), sizeof(u128));
- std::memcpy(&expected_a, expected.data(), sizeof(u128));
- return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
-}
-
-#endif
-
-} // namespace Common
diff --git a/src/common/atomic_ops.h b/src/common/atomic_ops.h
index b46888589..2b1f515e8 100644
--- a/src/common/atomic_ops.h
+++ b/src/common/atomic_ops.h
@@ -4,14 +4,75 @@
#pragma once
+#include <cstring>
+#include <memory>
+
#include "common/common_types.h"
+#if _MSC_VER
+#include <intrin.h>
+#endif
+
namespace Common {
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected);
+#if _MSC_VER
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
+ const u8 result =
+ _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
+ const u16 result =
+ _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
+ const u32 result =
+ _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
+ const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
+ value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
+ return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
+ value[0],
+ reinterpret_cast<__int64*>(expected.data())) != 0;
+}
+
+#else
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
+ unsigned __int128 value_a;
+ unsigned __int128 expected_a;
+ std::memcpy(&value_a, value.data(), sizeof(u128));
+ std::memcpy(&expected_a, expected.data(), sizeof(u128));
+ return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
+}
+
+#endif
} // namespace Common
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index 29f59a9a3..685e7fc9b 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -22,82 +22,6 @@ template <typename T>
}
#ifdef _MSC_VER
-[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
- unsigned long leading_zero = 0;
-
- if (_BitScanReverse(&leading_zero, value) != 0) {
- return 31 - leading_zero;
- }
-
- return 32;
-}
-
-[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
- unsigned long leading_zero = 0;
-
- if (_BitScanReverse64(&leading_zero, value) != 0) {
- return 63 - leading_zero;
- }
-
- return 64;
-}
-#else
-[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
- if (value == 0) {
- return 32;
- }
-
- return static_cast<u32>(__builtin_clz(value));
-}
-
-[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
- if (value == 0) {
- return 64;
- }
-
- return static_cast<u32>(__builtin_clzll(value));
-}
-#endif
-
-#ifdef _MSC_VER
-[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
- unsigned long trailing_zero = 0;
-
- if (_BitScanForward(&trailing_zero, value) != 0) {
- return trailing_zero;
- }
-
- return 32;
-}
-
-[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
- unsigned long trailing_zero = 0;
-
- if (_BitScanForward64(&trailing_zero, value) != 0) {
- return trailing_zero;
- }
-
- return 64;
-}
-#else
-[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
- if (value == 0) {
- return 32;
- }
-
- return static_cast<u32>(__builtin_ctz(value));
-}
-
-[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
- if (value == 0) {
- return 64;
- }
-
- return static_cast<u32>(__builtin_ctzll(value));
-}
-#endif
-
-#ifdef _MSC_VER
[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
unsigned long result;
diff --git a/src/common/color.h b/src/common/color.h
deleted file mode 100644
index bbcac858e..000000000
--- a/src/common/color.h
+++ /dev/null
@@ -1,271 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstring>
-
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "common/vector_math.h"
-
-namespace Common::Color {
-
-/// Convert a 1-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert1To8(u8 value) {
- return value * 255;
-}
-
-/// Convert a 4-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert4To8(u8 value) {
- return (value << 4) | value;
-}
-
-/// Convert a 5-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert5To8(u8 value) {
- return (value << 3) | (value >> 2);
-}
-
-/// Convert a 6-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert6To8(u8 value) {
- return (value << 2) | (value >> 4);
-}
-
-/// Convert a 8-bit color component to 1 bit
-[[nodiscard]] constexpr u8 Convert8To1(u8 value) {
- return value >> 7;
-}
-
-/// Convert a 8-bit color component to 4 bit
-[[nodiscard]] constexpr u8 Convert8To4(u8 value) {
- return value >> 4;
-}
-
-/// Convert a 8-bit color component to 5 bit
-[[nodiscard]] constexpr u8 Convert8To5(u8 value) {
- return value >> 3;
-}
-
-/// Convert a 8-bit color component to 6 bit
-[[nodiscard]] constexpr u8 Convert8To6(u8 value) {
- return value >> 2;
-}
-
-/**
- * Decode a color stored in RGBA8 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
- return {bytes[3], bytes[2], bytes[1], bytes[0]};
-}
-
-/**
- * Decode a color stored in RGB8 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
- return {bytes[2], bytes[1], bytes[0], 255};
-}
-
-/**
- * Decode a color stored in RG8 (aka HILO8) format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
- return {bytes[1], bytes[0], 0, 255};
-}
-
-/**
- * Decode a color stored in RGB565 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
- Convert5To8(pixel & 0x1F), 255};
-}
-
-/**
- * Decode a color stored in RGB5A1 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
- Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
-}
-
-/**
- * Decode a color stored in RGBA4 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
- Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
-}
-
-/**
- * Decode a depth value stored in D16 format
- * @param bytes Pointer to encoded source value
- * @return Depth value as an u32
- */
-[[nodiscard]] inline u32 DecodeD16(const u8* bytes) {
- u16_le data;
- std::memcpy(&data, bytes, sizeof(data));
- return data;
-}
-
-/**
- * Decode a depth value stored in D24 format
- * @param bytes Pointer to encoded source value
- * @return Depth value as an u32
- */
-[[nodiscard]] inline u32 DecodeD24(const u8* bytes) {
- return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0];
-}
-
-/**
- * Decode a depth value and a stencil value stored in D24S8 format
- * @param bytes Pointer to encoded source values
- * @return Resulting values stored as a Common::Vec2
- */
-[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
- return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
-}
-
-/**
- * Encode a color as RGBA8 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[3] = color.r();
- bytes[2] = color.g();
- bytes[1] = color.b();
- bytes[0] = color.a();
-}
-
-/**
- * Encode a color as RGB8 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[2] = color.r();
- bytes[1] = color.g();
- bytes[0] = color.b();
-}
-
-/**
- * Encode a color as RG8 (aka HILO8) format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[1] = color.r();
- bytes[0] = color.g();
-}
-/**
- * Encode a color as RGB565 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
- const u16_le data =
- (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a color as RGB5A1 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
- const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
- (Convert8To5(color.b()) << 1) | Convert8To1(color.a());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a color as RGBA4 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
- const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
- (Convert8To4(color.b()) << 4) | Convert8To4(color.a());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a 16 bit depth value as D16 format
- * @param value 16 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD16(u32 value, u8* bytes) {
- const u16_le data = static_cast<u16>(value);
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a 24 bit depth value as D24 format
- * @param value 24 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD24(u32 value, u8* bytes) {
- bytes[0] = value & 0xFF;
- bytes[1] = (value >> 8) & 0xFF;
- bytes[2] = (value >> 16) & 0xFF;
-}
-
-/**
- * Encode a 24 bit depth and 8 bit stencil values as D24S8 format
- * @param depth 24 bit source depth value to encode
- * @param stencil 8 bit source stencil value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD24S8(u32 depth, u8 stencil, u8* bytes) {
- bytes[0] = depth & 0xFF;
- bytes[1] = (depth >> 8) & 0xFF;
- bytes[2] = (depth >> 16) & 0xFF;
- bytes[3] = stencil;
-}
-
-/**
- * Encode a 24 bit depth value as D24X8 format (32 bits per pixel with 8 bits unused)
- * @param depth 24 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- * @note unused bits will not be modified
- */
-inline void EncodeD24X8(u32 depth, u8* bytes) {
- bytes[0] = depth & 0xFF;
- bytes[1] = (depth >> 8) & 0xFF;
- bytes[2] = (depth >> 16) & 0xFF;
-}
-
-/**
- * Encode an 8 bit stencil value as X24S8 format (32 bits per pixel with 24 bits unused)
- * @param stencil 8 bit source stencil value to encode
- * @param bytes Pointer where to store the encoded value
- * @note unused bits will not be modified
- */
-inline void EncodeX24S8(u8 stencil, u8* bytes) {
- bytes[3] = stencil;
-}
-
-} // namespace Common::Color
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index c90978f9c..75f3027fb 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -24,10 +24,10 @@
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
-/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
-/// because unions can only be initialized by one member.
-#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
-#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
+/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
+/// This keeps the structure trivial to construct.
+#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
+#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index fb55de94e..c0bbcd457 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -16,17 +16,30 @@ class IntrusiveRedBlackTreeImpl;
}
struct IntrusiveRedBlackTreeNode {
+public:
+ using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
+
+ constexpr IntrusiveRedBlackTreeNode() = default;
+
+ void SetEntry(const EntryType& new_entry) {
+ entry = new_entry;
+ }
+
+ [[nodiscard]] EntryType& GetEntry() {
+ return entry;
+ }
+
+ [[nodiscard]] const EntryType& GetEntry() const {
+ return entry;
+ }
private:
- RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
+ EntryType entry{};
friend class impl::IntrusiveRedBlackTreeImpl;
template <class, class, class>
friend class IntrusiveRedBlackTree;
-
-public:
- constexpr IntrusiveRedBlackTreeNode() = default;
};
template <class T, class Traits, class Comparator>
@@ -35,17 +48,12 @@ class IntrusiveRedBlackTree;
namespace impl {
class IntrusiveRedBlackTreeImpl {
-
private:
template <class, class, class>
friend class ::Common::IntrusiveRedBlackTree;
-private:
- RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode);
- using RootType = IntrusiveRedBlackTreeRoot;
-
-private:
- IntrusiveRedBlackTreeRoot root;
+ using RootType = RBHead<IntrusiveRedBlackTreeNode>;
+ RootType root;
public:
template <bool Const>
@@ -121,57 +129,45 @@ public:
}
};
-protected:
- // Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
- RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
-
private:
// Define accessors using RB_* functions.
- constexpr void InitializeImpl() {
- RB_INIT(&this->root);
- }
-
bool EmptyImpl() const {
- return RB_EMPTY(&this->root);
+ return root.IsEmpty();
}
IntrusiveRedBlackTreeNode* GetMinImpl() const {
- return RB_MIN(IntrusiveRedBlackTreeRoot,
- const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
+ return RB_MIN(const_cast<RootType*>(&root));
}
IntrusiveRedBlackTreeNode* GetMaxImpl() const {
- return RB_MAX(IntrusiveRedBlackTreeRoot,
- const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
+ return RB_MAX(const_cast<RootType*>(&root));
}
IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
- return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node);
+ return RB_REMOVE(&root, node);
}
public:
static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
- return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node);
+ return RB_NEXT(node);
}
static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
- return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
+ return RB_PREV(node);
}
- static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
+ static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
- static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
+ static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
public:
- constexpr IntrusiveRedBlackTreeImpl() : root() {
- this->InitializeImpl();
- }
+ constexpr IntrusiveRedBlackTreeImpl() {}
// Iterator accessors.
iterator begin() {
@@ -269,8 +265,6 @@ private:
ImplType impl{};
public:
- struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
-
template <bool Const>
class Iterator;
@@ -363,11 +357,6 @@ public:
};
private:
- // Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
- RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
- entry, CompareImpl, LightCompareImpl);
-
-private:
static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
@@ -379,41 +368,27 @@ private:
// Define accessors using RB_* functions.
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
- return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
- static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
- node);
+ return RB_INSERT(&impl.root, node, CompareImpl);
}
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
- return RB_FIND(
- IntrusiveRedBlackTreeRootWithCompare,
- const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
- static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
- const_cast<IntrusiveRedBlackTreeNode*>(node));
+ return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
+ const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
- return RB_NFIND(
- IntrusiveRedBlackTreeRootWithCompare,
- const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
- static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
- const_cast<IntrusiveRedBlackTreeNode*>(node));
+ return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
+ const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
}
IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
- return RB_FIND_LIGHT(
- IntrusiveRedBlackTreeRootWithCompare,
- const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
- static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
- static_cast<const void*>(lelm));
+ return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+ static_cast<const void*>(lelm), LightCompareImpl);
}
IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
- return RB_NFIND_LIGHT(
- IntrusiveRedBlackTreeRootWithCompare,
- const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
- static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
- static_cast<const void*>(lelm));
+ return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+ static_cast<const void*>(lelm), LightCompareImpl);
}
public:
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 631f64d05..2d4d2e9e7 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -145,10 +145,18 @@ void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
-// _SH_DENYWR allows read only access to the file for other programs.
-// It is #defined to 0 on other platforms
-FileBackend::FileBackend(const std::string& filename)
- : file(filename, "w", _SH_DENYWR), bytes_written(0) {}
+FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
+ if (Common::FS::Exists(filename + ".old.txt")) {
+ Common::FS::Delete(filename + ".old.txt");
+ }
+ if (Common::FS::Exists(filename)) {
+ Common::FS::Rename(filename, filename + ".old.txt");
+ }
+
+ // _SH_DENYWR allows read only access to the file for other programs.
+ // It is #defined to 0 on other platforms
+ file = Common::FS::IOFile(filename, "w", _SH_DENYWR);
+}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
diff --git a/src/common/timer.cpp b/src/common/timer.cpp
deleted file mode 100644
index d17dc2a50..000000000
--- a/src/common/timer.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <ctime>
-#include <fmt/format.h>
-#include "common/common_types.h"
-#include "common/string_util.h"
-#include "common/timer.h"
-
-namespace Common {
-
-std::chrono::milliseconds Timer::GetTimeMs() {
- return std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::system_clock::now().time_since_epoch());
-}
-
-// --------------------------------------------
-// Initiate, Start, Stop, and Update the time
-// --------------------------------------------
-
-// Set initial values for the class
-Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
- Update();
-}
-
-// Write the starting time
-void Timer::Start() {
- m_StartTime = GetTimeMs();
- m_Running = true;
-}
-
-// Stop the timer
-void Timer::Stop() {
- // Write the final time
- m_LastTime = GetTimeMs();
- m_Running = false;
-}
-
-// Update the last time variable
-void Timer::Update() {
- m_LastTime = GetTimeMs();
- // TODO(ector) - QPF
-}
-
-// -------------------------------------
-// Get time difference and elapsed time
-// -------------------------------------
-
-// Get the number of milliseconds since the last Update()
-std::chrono::milliseconds Timer::GetTimeDifference() {
- return GetTimeMs() - m_LastTime;
-}
-
-// Add the time difference since the last Update() to the starting time.
-// This is used to compensate for a paused game.
-void Timer::AddTimeDifference() {
- m_StartTime += GetTimeDifference();
-}
-
-// Get the time elapsed since the Start()
-std::chrono::milliseconds Timer::GetTimeElapsed() {
- // If we have not started yet, return 1 (because then I don't
- // have to change the FPS calculation in CoreRerecording.cpp .
- if (m_StartTime.count() == 0)
- return std::chrono::milliseconds(1);
-
- // Return the final timer time if the timer is stopped
- if (!m_Running)
- return (m_LastTime - m_StartTime);
-
- return (GetTimeMs() - m_StartTime);
-}
-
-// Get the formatted time elapsed since the Start()
-std::string Timer::GetTimeElapsedFormatted() const {
- // If we have not started yet, return zero
- if (m_StartTime.count() == 0)
- return "00:00:00:000";
-
- // The number of milliseconds since the start.
- // Use a different value if the timer is stopped.
- std::chrono::milliseconds Milliseconds;
- if (m_Running)
- Milliseconds = GetTimeMs() - m_StartTime;
- else
- Milliseconds = m_LastTime - m_StartTime;
- // Seconds
- std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
- // Minutes
- std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
- // Hours
- std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
-
- std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
- Seconds.count() % 60, Milliseconds.count() % 1000);
- return TmpStr;
-}
-
-// Get the number of seconds since January 1 1970
-std::chrono::seconds Timer::GetTimeSinceJan1970() {
- return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
-}
-
-std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
- time_t sysTime, tzDiff, tzDST;
- struct tm* gmTime;
-
- time(&sysTime);
-
- // Account for DST where needed
- gmTime = localtime(&sysTime);
- if (gmTime->tm_isdst == 1)
- tzDST = 3600;
- else
- tzDST = 0;
-
- // Lazy way to get local time in sec
- gmTime = gmtime(&sysTime);
- tzDiff = sysTime - mktime(gmTime);
-
- return std::chrono::seconds(sysTime + tzDiff + tzDST);
-}
-
-// Return the current time formatted as Minutes:Seconds:Milliseconds
-// in the form 00:00:000.
-std::string Timer::GetTimeFormatted() {
- time_t sysTime;
- struct tm* gmTime;
- char tmp[13];
-
- time(&sysTime);
- gmTime = localtime(&sysTime);
-
- strftime(tmp, 6, "%M:%S", gmTime);
-
- u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
- return fmt::format("{}:{:03}", tmp, milliseconds);
-}
-
-// Returns a timestamp with decimals for precise time comparisons
-// ----------------
-double Timer::GetDoubleTime() {
- // Get continuous timestamp
- auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
- const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
-
- // Remove a few years. We only really want enough seconds to make
- // sure that we are detecting actual actions, perhaps 60 seconds is
- // enough really, but I leave a year of seconds anyway, in case the
- // user's clock is incorrect or something like that.
- tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
-
- // Make a smaller integer that fits in the double
- const auto seconds = static_cast<u32>(tmp_seconds);
- return seconds + ms;
-}
-
-} // Namespace Common
diff --git a/src/common/timer.h b/src/common/timer.h
deleted file mode 100644
index 8894a143d..000000000
--- a/src/common/timer.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <chrono>
-#include <string>
-#include "common/common_types.h"
-
-namespace Common {
-class Timer {
-public:
- Timer();
-
- void Start();
- void Stop();
- void Update();
-
- // The time difference is always returned in milliseconds, regardless of alternative internal
- // representation
- [[nodiscard]] std::chrono::milliseconds GetTimeDifference();
- void AddTimeDifference();
-
- [[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970();
- [[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970();
- [[nodiscard]] static double GetDoubleTime();
-
- [[nodiscard]] static std::string GetTimeFormatted();
- [[nodiscard]] std::string GetTimeElapsedFormatted() const;
- [[nodiscard]] std::chrono::milliseconds GetTimeElapsed();
-
- [[nodiscard]] static std::chrono::milliseconds GetTimeMs();
-
-private:
- std::chrono::milliseconds m_LastTime;
- std::chrono::milliseconds m_StartTime;
- bool m_Running;
-};
-
-} // Namespace Common
diff --git a/src/common/tree.h b/src/common/tree.h
index a6b636646..3da49e422 100644
--- a/src/common/tree.h
+++ b/src/common/tree.h
@@ -27,33 +27,10 @@
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef _SYS_TREE_H_
-#define _SYS_TREE_H_
-
-/* FreeBSD <sys/cdefs.h> has a lot of defines we don't really want. */
-/* tree.h only actually uses __inline and __unused, so we'll just define those. */
-
-/* #include <sys/cdefs.h> */
-
-#ifndef __inline
-#define __inline inline
-#endif
+#pragma once
/*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure. Every operation
- * on the tree causes a splay to happen. The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree. On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n). The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ * This file defines data structures for red-black trees.
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
@@ -66,757 +43,632 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
-#define SPLAY_HEAD(name, type) \
- struct name { \
- struct type* sph_root; /* root of the tree */ \
- }
-
-#define SPLAY_INITIALIZER(root) \
- { NULL }
-
-#define SPLAY_INIT(root) \
- do { \
- (root)->sph_root = NULL; \
- } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type) \
- struct { \
- struct type* spe_left; /* left element */ \
- struct type* spe_right; /* right element */ \
- }
-
-#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
-#define SPLAY_ROOT(head) (head)->sph_root
-#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) \
- do { \
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
- } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field) \
- do { \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
- } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) \
- do { \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
- } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) \
- do { \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
- } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) \
- do { \
- SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
- SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
- } while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp) \
- void name##_SPLAY(struct name*, struct type*); \
- void name##_SPLAY_MINMAX(struct name*, int); \
- struct type* name##_SPLAY_INSERT(struct name*, struct type*); \
- struct type* name##_SPLAY_REMOVE(struct name*, struct type*); \
- \
- /* Finds the node with the same key as elm */ \
- static __inline struct type* name##_SPLAY_FIND(struct name* head, struct type* elm) { \
- if (SPLAY_EMPTY(head)) \
- return (NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) \
- return (head->sph_root); \
- return (NULL); \
- } \
- \
- static __inline struct type* name##_SPLAY_NEXT(struct name* head, struct type* elm) { \
- name##_SPLAY(head, elm); \
- if (SPLAY_RIGHT(elm, field) != NULL) { \
- elm = SPLAY_RIGHT(elm, field); \
- while (SPLAY_LEFT(elm, field) != NULL) { \
- elm = SPLAY_LEFT(elm, field); \
- } \
- } else \
- elm = NULL; \
- return (elm); \
- } \
- \
- static __inline struct type* name##_SPLAY_MIN_MAX(struct name* head, int val) { \
- name##_SPLAY_MINMAX(head, val); \
- return (SPLAY_ROOT(head)); \
- }
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp) \
- struct type* name##_SPLAY_INSERT(struct name* head, struct type* elm) { \
- if (SPLAY_EMPTY(head)) { \
- SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
- } else { \
- int __comp; \
- name##_SPLAY(head, elm); \
- __comp = (cmp)(elm, (head)->sph_root); \
- if (__comp < 0) { \
- SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
- SPLAY_RIGHT(elm, field) = (head)->sph_root; \
- SPLAY_LEFT((head)->sph_root, field) = NULL; \
- } else if (__comp > 0) { \
- SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
- SPLAY_LEFT(elm, field) = (head)->sph_root; \
- SPLAY_RIGHT((head)->sph_root, field) = NULL; \
- } else \
- return ((head)->sph_root); \
- } \
- (head)->sph_root = (elm); \
- return (NULL); \
- } \
- \
- struct type* name##_SPLAY_REMOVE(struct name* head, struct type* elm) { \
- struct type* __tmp; \
- if (SPLAY_EMPTY(head)) \
- return (NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) { \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
- } else { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
- name##_SPLAY(head, elm); \
- SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
- } \
- return (elm); \
- } \
- return (NULL); \
- } \
- \
- void name##_SPLAY(struct name* head, struct type* elm) { \
- struct type __node, *__left, *__right, *__tmp; \
- int __comp; \
- \
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
- __left = __right = &__node; \
- \
- while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) < 0) { \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) > 0) { \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
- } \
- \
- /* Splay with either the minimum or the maximum element \
- * Used to find minimum or maximum element in tree. \
- */ \
- void name##_SPLAY_MINMAX(struct name* head, int __comp) { \
- struct type __node, *__left, *__right, *__tmp; \
- \
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
- __left = __right = &__node; \
- \
- while (1) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp < 0) { \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp > 0) { \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
- }
-
-#define SPLAY_NEGINF -1
-#define SPLAY_INF 1
-
-#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head) \
- for ((x) = SPLAY_MIN(name, head); (x) != NULL; (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type) \
- struct name { \
- struct type* rbh_root; /* root of the tree */ \
- }
-
-#define RB_INITIALIZER(root) \
- { NULL }
-
-#define RB_INIT(root) \
- do { \
- (root)->rbh_root = NULL; \
- } while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK 0
-#define RB_RED 1
-#define RB_ENTRY(type) \
- struct { \
- struct type* rbe_left; /* left element */ \
- struct type* rbe_right; /* right element */ \
- struct type* rbe_parent; /* parent element */ \
- int rbe_color; /* node color */ \
- }
-
-#define RB_LEFT(elm, field) (elm)->field.rbe_left
-#define RB_RIGHT(elm, field) (elm)->field.rbe_right
-#define RB_PARENT(elm, field) (elm)->field.rbe_parent
-#define RB_COLOR(elm, field) (elm)->field.rbe_color
-#define RB_ROOT(head) (head)->rbh_root
-#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) \
- do { \
- RB_PARENT(elm, field) = parent; \
- RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
- RB_COLOR(elm, field) = RB_RED; \
- } while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field) \
- do { \
- RB_COLOR(black, field) = RB_BLACK; \
- RB_COLOR(red, field) = RB_RED; \
- } while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x) \
- do { \
- } while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) \
- do { \
- (tmp) = RB_RIGHT(elm, field); \
- if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
- RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_LEFT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
- } while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) \
- do { \
- (tmp) = RB_LEFT(elm, field); \
- if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
- RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_RIGHT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
- } while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, )
-#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp, static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
- RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
- RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
- RB_PROTOTYPE_INSERT(name, type, attr); \
- RB_PROTOTYPE_REMOVE(name, type, attr); \
- RB_PROTOTYPE_FIND(name, type, attr); \
- RB_PROTOTYPE_NFIND(name, type, attr); \
- RB_PROTOTYPE_FIND_LIGHT(name, type, attr); \
- RB_PROTOTYPE_NFIND_LIGHT(name, type, attr); \
- RB_PROTOTYPE_NEXT(name, type, attr); \
- RB_PROTOTYPE_PREV(name, type, attr); \
- RB_PROTOTYPE_MINMAX(name, type, attr);
-#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
- attr void name##_RB_INSERT_COLOR(struct name*, struct type*)
-#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
- attr void name##_RB_REMOVE_COLOR(struct name*, struct type*, struct type*)
-#define RB_PROTOTYPE_REMOVE(name, type, attr) \
- attr struct type* name##_RB_REMOVE(struct name*, struct type*)
-#define RB_PROTOTYPE_INSERT(name, type, attr) \
- attr struct type* name##_RB_INSERT(struct name*, struct type*)
-#define RB_PROTOTYPE_FIND(name, type, attr) \
- attr struct type* name##_RB_FIND(struct name*, struct type*)
-#define RB_PROTOTYPE_NFIND(name, type, attr) \
- attr struct type* name##_RB_NFIND(struct name*, struct type*)
-#define RB_PROTOTYPE_FIND_LIGHT(name, type, attr) \
- attr struct type* name##_RB_FIND_LIGHT(struct name*, const void*)
-#define RB_PROTOTYPE_NFIND_LIGHT(name, type, attr) \
- attr struct type* name##_RB_NFIND_LIGHT(struct name*, const void*)
-#define RB_PROTOTYPE_NEXT(name, type, attr) attr struct type* name##_RB_NEXT(struct type*)
-#define RB_PROTOTYPE_PREV(name, type, attr) attr struct type* name##_RB_PREV(struct type*)
-#define RB_PROTOTYPE_MINMAX(name, type, attr) attr struct type* name##_RB_MINMAX(struct name*, int)
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE_WITHOUT_COMPARE(name, type, field) \
- RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, )
-#define RB_GENERATE_WITHOUT_COMPARE_STATIC(name, type, field) \
- RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, static)
-#define RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
- RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
- RB_GENERATE_REMOVE(name, type, field, attr) \
- RB_GENERATE_NEXT(name, type, field, attr) \
- RB_GENERATE_PREV(name, type, field, attr) \
- RB_GENERATE_MINMAX(name, type, field, attr)
-
-#define RB_GENERATE_WITH_COMPARE(name, type, field, cmp, lcmp) \
- RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, )
-#define RB_GENERATE_WITH_COMPARE_STATIC(name, type, field, cmp, lcmp) \
- RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, static)
-#define RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, attr) \
- RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
- RB_GENERATE_INSERT(name, type, field, cmp, attr) \
- RB_GENERATE_FIND(name, type, field, cmp, attr) \
- RB_GENERATE_NFIND(name, type, field, cmp, attr) \
- RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
- RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr)
-
-#define RB_GENERATE_ALL(name, type, field, cmp) RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, )
-#define RB_GENERATE_ALL_STATIC(name, type, field, cmp) \
- RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, static)
-#define RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, attr) \
- RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
- RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, attr)
-
-#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
- attr void name##_RB_INSERT_COLOR(struct name* head, struct type* elm) { \
- struct type *parent, *gparent, *tmp; \
- while ((parent = RB_PARENT(elm, field)) != NULL && RB_COLOR(parent, field) == RB_RED) { \
- gparent = RB_PARENT(parent, field); \
- if (parent == RB_LEFT(gparent, field)) { \
- tmp = RB_RIGHT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field); \
- elm = gparent; \
- continue; \
- } \
- if (RB_RIGHT(parent, field) == elm) { \
- RB_ROTATE_LEFT(head, parent, tmp, field); \
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_RIGHT(head, gparent, tmp, field); \
- } else { \
- tmp = RB_LEFT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field); \
- elm = gparent; \
- continue; \
- } \
- if (RB_LEFT(parent, field) == elm) { \
- RB_ROTATE_RIGHT(head, parent, tmp, field); \
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_LEFT(head, gparent, tmp, field); \
- } \
- } \
- RB_COLOR(head->rbh_root, field) = RB_BLACK; \
- }
-
-#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
- attr void name##_RB_REMOVE_COLOR(struct name* head, struct type* parent, struct type* elm) { \
- struct type* tmp; \
- while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && elm != RB_ROOT(head)) { \
- if (RB_LEFT(parent, field) == elm) { \
- tmp = RB_RIGHT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_LEFT(head, parent, tmp, field); \
- tmp = RB_RIGHT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \
- struct type* oleft; \
- if ((oleft = RB_LEFT(tmp, field)) != NULL) \
- RB_COLOR(oleft, field) = RB_BLACK; \
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_RIGHT(head, tmp, oleft, field); \
- tmp = RB_RIGHT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_RIGHT(tmp, field)) \
- RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
- RB_ROTATE_LEFT(head, parent, tmp, field); \
- elm = RB_ROOT(head); \
- break; \
- } \
- } else { \
- tmp = RB_LEFT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_RIGHT(head, parent, tmp, field); \
- tmp = RB_LEFT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \
- struct type* oright; \
- if ((oright = RB_RIGHT(tmp, field)) != NULL) \
- RB_COLOR(oright, field) = RB_BLACK; \
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_LEFT(head, tmp, oright, field); \
- tmp = RB_LEFT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_LEFT(tmp, field)) \
- RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
- RB_ROTATE_RIGHT(head, parent, tmp, field); \
- elm = RB_ROOT(head); \
- break; \
- } \
- } \
- } \
- if (elm) \
- RB_COLOR(elm, field) = RB_BLACK; \
- }
-
-#define RB_GENERATE_REMOVE(name, type, field, attr) \
- attr struct type* name##_RB_REMOVE(struct name* head, struct type* elm) { \
- struct type *child, *parent, *old = elm; \
- int color; \
- if (RB_LEFT(elm, field) == NULL) \
- child = RB_RIGHT(elm, field); \
- else if (RB_RIGHT(elm, field) == NULL) \
- child = RB_LEFT(elm, field); \
- else { \
- struct type* left; \
- elm = RB_RIGHT(elm, field); \
- while ((left = RB_LEFT(elm, field)) != NULL) \
- elm = left; \
- child = RB_RIGHT(elm, field); \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
- if (RB_PARENT(elm, field) == old) \
- parent = elm; \
- (elm)->field = (old)->field; \
- if (RB_PARENT(old, field)) { \
- if (RB_LEFT(RB_PARENT(old, field), field) == old) \
- RB_LEFT(RB_PARENT(old, field), field) = elm; \
- else \
- RB_RIGHT(RB_PARENT(old, field), field) = elm; \
- RB_AUGMENT(RB_PARENT(old, field)); \
- } else \
- RB_ROOT(head) = elm; \
- RB_PARENT(RB_LEFT(old, field), field) = elm; \
- if (RB_RIGHT(old, field)) \
- RB_PARENT(RB_RIGHT(old, field), field) = elm; \
- if (parent) { \
- left = parent; \
- do { \
- RB_AUGMENT(left); \
- } while ((left = RB_PARENT(left, field)) != NULL); \
- } \
- goto color; \
- } \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
- color: \
- if (color == RB_BLACK) \
- name##_RB_REMOVE_COLOR(head, parent, child); \
- return (old); \
- }
-
-#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
- /* Inserts a node into the RB tree */ \
- attr struct type* name##_RB_INSERT(struct name* head, struct type* elm) { \
- struct type* tmp; \
- struct type* parent = NULL; \
- int comp = 0; \
- tmp = RB_ROOT(head); \
- while (tmp) { \
- parent = tmp; \
- comp = (cmp)(elm, parent); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- RB_SET(elm, parent, field); \
- if (parent != NULL) { \
- if (comp < 0) \
- RB_LEFT(parent, field) = elm; \
- else \
- RB_RIGHT(parent, field) = elm; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = elm; \
- name##_RB_INSERT_COLOR(head, elm); \
- return (NULL); \
- }
-
-#define RB_GENERATE_FIND(name, type, field, cmp, attr) \
- /* Finds the node with the same key as elm */ \
- attr struct type* name##_RB_FIND(struct name* head, struct type* elm) { \
- struct type* tmp = RB_ROOT(head); \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (NULL); \
- }
-
-#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
- /* Finds the first node greater than or equal to the search key */ \
- attr struct type* name##_RB_NFIND(struct name* head, struct type* elm) { \
- struct type* tmp = RB_ROOT(head); \
- struct type* res = NULL; \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) { \
- res = tmp; \
- tmp = RB_LEFT(tmp, field); \
- } else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (res); \
- }
-
-#define RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
- /* Finds the node with the same key as elm */ \
- attr struct type* name##_RB_FIND_LIGHT(struct name* head, const void* lelm) { \
- struct type* tmp = RB_ROOT(head); \
- int comp; \
- while (tmp) { \
- comp = lcmp(lelm, tmp); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (NULL); \
- }
-
-#define RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr) \
- /* Finds the first node greater than or equal to the search key */ \
- attr struct type* name##_RB_NFIND_LIGHT(struct name* head, const void* lelm) { \
- struct type* tmp = RB_ROOT(head); \
- struct type* res = NULL; \
- int comp; \
- while (tmp) { \
- comp = lcmp(lelm, tmp); \
- if (comp < 0) { \
- res = tmp; \
- tmp = RB_LEFT(tmp, field); \
- } else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (res); \
- }
-
-#define RB_GENERATE_NEXT(name, type, field, attr) \
- /* ARGSUSED */ \
- attr struct type* name##_RB_NEXT(struct type* elm) { \
- if (RB_RIGHT(elm, field)) { \
- elm = RB_RIGHT(elm, field); \
- while (RB_LEFT(elm, field)) \
- elm = RB_LEFT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
- }
-
-#define RB_GENERATE_PREV(name, type, field, attr) \
- /* ARGSUSED */ \
- attr struct type* name##_RB_PREV(struct type* elm) { \
- if (RB_LEFT(elm, field)) { \
- elm = RB_LEFT(elm, field); \
- while (RB_RIGHT(elm, field)) \
- elm = RB_RIGHT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
- }
-
-#define RB_GENERATE_MINMAX(name, type, field, attr) \
- attr struct type* name##_RB_MINMAX(struct name* head, int val) { \
- struct type* tmp = RB_ROOT(head); \
- struct type* parent = NULL; \
- while (tmp) { \
- parent = tmp; \
- if (val < 0) \
- tmp = RB_LEFT(tmp, field); \
- else \
- tmp = RB_RIGHT(tmp, field); \
- } \
- return (parent); \
- }
-
-#define RB_NEGINF -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
-#define RB_FIND_LIGHT(name, x, y) name##_RB_FIND_LIGHT(x, y)
-#define RB_NFIND_LIGHT(name, x, y) name##_RB_NFIND_LIGHT(x, y)
-#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
-#define RB_PREV(name, x, y) name##_RB_PREV(y)
-#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head) \
- for ((x) = RB_MIN(name, head); (x) != NULL; (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_FROM(x, name, y) \
- for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); (x) = (y))
-
-#define RB_FOREACH_SAFE(x, name, head, y) \
- for ((x) = RB_MIN(name, head); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head) \
- for ((x) = RB_MAX(name, head); (x) != NULL; (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_FROM(x, name, y) \
- for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); (x) = (y))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
- for ((x) = RB_MAX(name, head); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
- (x) = (y))
-
-#endif /* _SYS_TREE_H_ */
+namespace Common {
+template <typename T>
+class RBHead {
+public:
+ [[nodiscard]] T* Root() {
+ return rbh_root;
+ }
+
+ [[nodiscard]] const T* Root() const {
+ return rbh_root;
+ }
+
+ void SetRoot(T* root) {
+ rbh_root = root;
+ }
+
+ [[nodiscard]] bool IsEmpty() const {
+ return Root() == nullptr;
+ }
+
+private:
+ T* rbh_root = nullptr;
+};
+
+enum class EntryColor {
+ Black,
+ Red,
+};
+
+template <typename T>
+class RBEntry {
+public:
+ [[nodiscard]] T* Left() {
+ return rbe_left;
+ }
+
+ [[nodiscard]] const T* Left() const {
+ return rbe_left;
+ }
+
+ void SetLeft(T* left) {
+ rbe_left = left;
+ }
+
+ [[nodiscard]] T* Right() {
+ return rbe_right;
+ }
+
+ [[nodiscard]] const T* Right() const {
+ return rbe_right;
+ }
+
+ void SetRight(T* right) {
+ rbe_right = right;
+ }
+
+ [[nodiscard]] T* Parent() {
+ return rbe_parent;
+ }
+
+ [[nodiscard]] const T* Parent() const {
+ return rbe_parent;
+ }
+
+ void SetParent(T* parent) {
+ rbe_parent = parent;
+ }
+
+ [[nodiscard]] bool IsBlack() const {
+ return rbe_color == EntryColor::Black;
+ }
+
+ [[nodiscard]] bool IsRed() const {
+ return rbe_color == EntryColor::Red;
+ }
+
+ [[nodiscard]] EntryColor Color() const {
+ return rbe_color;
+ }
+
+ void SetColor(EntryColor color) {
+ rbe_color = color;
+ }
+
+private:
+ T* rbe_left = nullptr;
+ T* rbe_right = nullptr;
+ T* rbe_parent = nullptr;
+ EntryColor rbe_color{};
+};
+
+template <typename Node>
+[[nodiscard]] RBEntry<Node>& RB_ENTRY(Node* node) {
+ return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] const RBEntry<Node>& RB_ENTRY(const Node* node) {
+ return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_PARENT(Node* node) {
+ return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_PARENT(const Node* node) {
+ return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+void RB_SET_PARENT(Node* node, Node* parent) {
+ return RB_ENTRY(node).SetParent(parent);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_LEFT(Node* node) {
+ return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_LEFT(const Node* node) {
+ return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+void RB_SET_LEFT(Node* node, Node* left) {
+ return RB_ENTRY(node).SetLeft(left);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_RIGHT(Node* node) {
+ return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_RIGHT(const Node* node) {
+ return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+void RB_SET_RIGHT(Node* node, Node* right) {
+ return RB_ENTRY(node).SetRight(right);
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_BLACK(const Node* node) {
+ return RB_ENTRY(node).IsBlack();
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_RED(const Node* node) {
+ return RB_ENTRY(node).IsRed();
+}
+
+template <typename Node>
+[[nodiscard]] EntryColor RB_COLOR(const Node* node) {
+ return RB_ENTRY(node).Color();
+}
+
+template <typename Node>
+void RB_SET_COLOR(Node* node, EntryColor color) {
+ return RB_ENTRY(node).SetColor(color);
+}
+
+template <typename Node>
+void RB_SET(Node* node, Node* parent) {
+ auto& entry = RB_ENTRY(node);
+ entry.SetParent(parent);
+ entry.SetLeft(nullptr);
+ entry.SetRight(nullptr);
+ entry.SetColor(EntryColor::Red);
+}
+
+template <typename Node>
+void RB_SET_BLACKRED(Node* black, Node* red) {
+ RB_SET_COLOR(black, EntryColor::Black);
+ RB_SET_COLOR(red, EntryColor::Red);
+}
+
+template <typename Node>
+void RB_ROTATE_LEFT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+ tmp = RB_RIGHT(elm);
+ RB_SET_RIGHT(elm, RB_LEFT(tmp));
+ if (RB_RIGHT(elm) != nullptr) {
+ RB_SET_PARENT(RB_LEFT(tmp), elm);
+ }
+
+ RB_SET_PARENT(tmp, RB_PARENT(elm));
+ if (RB_PARENT(tmp) != nullptr) {
+ if (elm == RB_LEFT(RB_PARENT(elm))) {
+ RB_SET_LEFT(RB_PARENT(elm), tmp);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(elm), tmp);
+ }
+ } else {
+ head->SetRoot(tmp);
+ }
+
+ RB_SET_LEFT(tmp, elm);
+ RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_ROTATE_RIGHT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+ tmp = RB_LEFT(elm);
+ RB_SET_LEFT(elm, RB_RIGHT(tmp));
+ if (RB_LEFT(elm) != nullptr) {
+ RB_SET_PARENT(RB_RIGHT(tmp), elm);
+ }
+
+ RB_SET_PARENT(tmp, RB_PARENT(elm));
+ if (RB_PARENT(tmp) != nullptr) {
+ if (elm == RB_LEFT(RB_PARENT(elm))) {
+ RB_SET_LEFT(RB_PARENT(elm), tmp);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(elm), tmp);
+ }
+ } else {
+ head->SetRoot(tmp);
+ }
+
+ RB_SET_RIGHT(tmp, elm);
+ RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
+ Node* parent = nullptr;
+ Node* tmp = nullptr;
+
+ while ((parent = RB_PARENT(elm)) != nullptr && RB_IS_RED(parent)) {
+ Node* gparent = RB_PARENT(parent);
+ if (parent == RB_LEFT(gparent)) {
+ tmp = RB_RIGHT(gparent);
+ if (tmp && RB_IS_RED(tmp)) {
+ RB_SET_COLOR(tmp, EntryColor::Black);
+ RB_SET_BLACKRED(parent, gparent);
+ elm = gparent;
+ continue;
+ }
+
+ if (RB_RIGHT(parent) == elm) {
+ RB_ROTATE_LEFT(head, parent, tmp);
+ tmp = parent;
+ parent = elm;
+ elm = tmp;
+ }
+
+ RB_SET_BLACKRED(parent, gparent);
+ RB_ROTATE_RIGHT(head, gparent, tmp);
+ } else {
+ tmp = RB_LEFT(gparent);
+ if (tmp && RB_IS_RED(tmp)) {
+ RB_SET_COLOR(tmp, EntryColor::Black);
+ RB_SET_BLACKRED(parent, gparent);
+ elm = gparent;
+ continue;
+ }
+
+ if (RB_LEFT(parent) == elm) {
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ tmp = parent;
+ parent = elm;
+ elm = tmp;
+ }
+
+ RB_SET_BLACKRED(parent, gparent);
+ RB_ROTATE_LEFT(head, gparent, tmp);
+ }
+ }
+
+ RB_SET_COLOR(head->Root(), EntryColor::Black);
+}
+
+template <typename Node>
+void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
+ Node* tmp;
+ while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root()) {
+ if (RB_LEFT(parent) == elm) {
+ tmp = RB_RIGHT(parent);
+ if (RB_IS_RED(tmp)) {
+ RB_SET_BLACKRED(tmp, parent);
+ RB_ROTATE_LEFT(head, parent, tmp);
+ tmp = RB_RIGHT(parent);
+ }
+
+ if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+ (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ elm = parent;
+ parent = RB_PARENT(elm);
+ } else {
+ if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
+ Node* oleft;
+ if ((oleft = RB_LEFT(tmp)) != nullptr) {
+ RB_SET_COLOR(oleft, EntryColor::Black);
+ }
+
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ RB_ROTATE_RIGHT(head, tmp, oleft);
+ tmp = RB_RIGHT(parent);
+ }
+
+ RB_SET_COLOR(tmp, RB_COLOR(parent));
+ RB_SET_COLOR(parent, EntryColor::Black);
+ if (RB_RIGHT(tmp)) {
+ RB_SET_COLOR(RB_RIGHT(tmp), EntryColor::Black);
+ }
+
+ RB_ROTATE_LEFT(head, parent, tmp);
+ elm = head->Root();
+ break;
+ }
+ } else {
+ tmp = RB_LEFT(parent);
+ if (RB_IS_RED(tmp)) {
+ RB_SET_BLACKRED(tmp, parent);
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ tmp = RB_LEFT(parent);
+ }
+
+ if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+ (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ elm = parent;
+ parent = RB_PARENT(elm);
+ } else {
+ if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
+ Node* oright;
+ if ((oright = RB_RIGHT(tmp)) != nullptr) {
+ RB_SET_COLOR(oright, EntryColor::Black);
+ }
+
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ RB_ROTATE_LEFT(head, tmp, oright);
+ tmp = RB_LEFT(parent);
+ }
+
+ RB_SET_COLOR(tmp, RB_COLOR(parent));
+ RB_SET_COLOR(parent, EntryColor::Black);
+
+ if (RB_LEFT(tmp)) {
+ RB_SET_COLOR(RB_LEFT(tmp), EntryColor::Black);
+ }
+
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ elm = head->Root();
+ break;
+ }
+ }
+ }
+
+ if (elm) {
+ RB_SET_COLOR(elm, EntryColor::Black);
+ }
+}
+
+template <typename Node>
+Node* RB_REMOVE(RBHead<Node>* head, Node* elm) {
+ Node* child = nullptr;
+ Node* parent = nullptr;
+ Node* old = elm;
+ EntryColor color{};
+
+ const auto finalize = [&] {
+ if (color == EntryColor::Black) {
+ RB_REMOVE_COLOR(head, parent, child);
+ }
+
+ return old;
+ };
+
+ if (RB_LEFT(elm) == nullptr) {
+ child = RB_RIGHT(elm);
+ } else if (RB_RIGHT(elm) == nullptr) {
+ child = RB_LEFT(elm);
+ } else {
+ Node* left;
+ elm = RB_RIGHT(elm);
+ while ((left = RB_LEFT(elm)) != nullptr) {
+ elm = left;
+ }
+
+ child = RB_RIGHT(elm);
+ parent = RB_PARENT(elm);
+ color = RB_COLOR(elm);
+
+ if (child) {
+ RB_SET_PARENT(child, parent);
+ }
+ if (parent) {
+ if (RB_LEFT(parent) == elm) {
+ RB_SET_LEFT(parent, child);
+ } else {
+ RB_SET_RIGHT(parent, child);
+ }
+ } else {
+ head->SetRoot(child);
+ }
+
+ if (RB_PARENT(elm) == old) {
+ parent = elm;
+ }
+
+ elm->SetEntry(old->GetEntry());
+
+ if (RB_PARENT(old)) {
+ if (RB_LEFT(RB_PARENT(old)) == old) {
+ RB_SET_LEFT(RB_PARENT(old), elm);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(old), elm);
+ }
+ } else {
+ head->SetRoot(elm);
+ }
+ RB_SET_PARENT(RB_LEFT(old), elm);
+ if (RB_RIGHT(old)) {
+ RB_SET_PARENT(RB_RIGHT(old), elm);
+ }
+ if (parent) {
+ left = parent;
+ }
+
+ return finalize();
+ }
+
+ parent = RB_PARENT(elm);
+ color = RB_COLOR(elm);
+
+ if (child) {
+ RB_SET_PARENT(child, parent);
+ }
+ if (parent) {
+ if (RB_LEFT(parent) == elm) {
+ RB_SET_LEFT(parent, child);
+ } else {
+ RB_SET_RIGHT(parent, child);
+ }
+ } else {
+ head->SetRoot(child);
+ }
+
+ return finalize();
+}
+
+// Inserts a node into the RB tree
+template <typename Node, typename CompareFunction>
+Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* parent = nullptr;
+ Node* tmp = head->Root();
+ int comp = 0;
+
+ while (tmp) {
+ parent = tmp;
+ comp = cmp(elm, parent);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ RB_SET(elm, parent);
+
+ if (parent != nullptr) {
+ if (comp < 0) {
+ RB_SET_LEFT(parent, elm);
+ } else {
+ RB_SET_RIGHT(parent, elm);
+ }
+ } else {
+ head->SetRoot(elm);
+ }
+
+ RB_INSERT_COLOR(head, elm);
+ return nullptr;
+}
+
+// Finds the node with the same key as elm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* tmp = head->Root();
+
+ while (tmp) {
+ const int comp = cmp(elm, tmp);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* tmp = head->Root();
+ Node* res = nullptr;
+
+ while (tmp) {
+ const int comp = cmp(elm, tmp);
+ if (comp < 0) {
+ res = tmp;
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return res;
+}
+
+// Finds the node with the same key as lelm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+ Node* tmp = head->Root();
+
+ while (tmp) {
+ const int comp = lcmp(lelm, tmp);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+ Node* tmp = head->Root();
+ Node* res = nullptr;
+
+ while (tmp) {
+ const int comp = lcmp(lelm, tmp);
+ if (comp < 0) {
+ res = tmp;
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return res;
+}
+
+template <typename Node>
+Node* RB_NEXT(Node* elm) {
+ if (RB_RIGHT(elm)) {
+ elm = RB_RIGHT(elm);
+ while (RB_LEFT(elm)) {
+ elm = RB_LEFT(elm);
+ }
+ } else {
+ if (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ } else {
+ while (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ }
+ elm = RB_PARENT(elm);
+ }
+ }
+ return elm;
+}
+
+template <typename Node>
+Node* RB_PREV(Node* elm) {
+ if (RB_LEFT(elm)) {
+ elm = RB_LEFT(elm);
+ while (RB_RIGHT(elm)) {
+ elm = RB_RIGHT(elm);
+ }
+ } else {
+ if (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ } else {
+ while (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ }
+ elm = RB_PARENT(elm);
+ }
+ }
+ return elm;
+}
+
+template <typename Node>
+Node* RB_MINMAX(RBHead<Node>* head, bool is_min) {
+ Node* tmp = head->Root();
+ Node* parent = nullptr;
+
+ while (tmp) {
+ parent = tmp;
+ if (is_min) {
+ tmp = RB_LEFT(tmp);
+ } else {
+ tmp = RB_RIGHT(tmp);
+ }
+ }
+
+ return parent;
+}
+
+template <typename Node>
+Node* RB_MIN(RBHead<Node>* head) {
+ return RB_MINMAX(head, true);
+}
+
+template <typename Node>
+Node* RB_MAX(RBHead<Node>* head) {
+ return RB_MINMAX(head, false);
+}
+} // namespace Common
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index eb8a7782f..a65f6b832 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -2,19 +2,74 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <chrono>
+#include <limits>
#include <mutex>
#include <thread>
#ifdef _MSC_VER
#include <intrin.h>
+
+#pragma intrinsic(__umulh)
+#pragma intrinsic(_udiv128)
#else
#include <x86intrin.h>
#endif
+#include "common/atomic_ops.h"
#include "common/uint128.h"
#include "common/x64/native_clock.h"
+namespace {
+
+[[nodiscard]] u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
+#ifdef __SIZEOF_INT128__
+ const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
+ return static_cast<u64>(base / divisor);
+#elif defined(_M_X64) || defined(_M_ARM64)
+ std::array<u64, 2> r = {0, numerator};
+ u64 remainder;
+#if _MSC_VER < 1923
+ return udiv128(r[1], r[0], divisor, &remainder);
+#else
+ return _udiv128(r[1], r[0], divisor, &remainder);
+#endif
+#else
+ // This one is bit more inaccurate.
+ return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
+#endif
+}
+
+[[nodiscard]] u64 MultiplyHigh(u64 a, u64 b) {
+#ifdef __SIZEOF_INT128__
+ return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
+#elif defined(_M_X64) || defined(_M_ARM64)
+ return __umulh(a, b); // MSVC
+#else
+ // Generic fallback
+ const u64 a_lo = u32(a);
+ const u64 a_hi = a >> 32;
+ const u64 b_lo = u32(b);
+ const u64 b_hi = b >> 32;
+
+ const u64 a_x_b_hi = a_hi * b_hi;
+ const u64 a_x_b_mid = a_hi * b_lo;
+ const u64 b_x_a_mid = b_hi * a_lo;
+ const u64 a_x_b_lo = a_lo * b_lo;
+
+ const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
+ static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
+ 32;
+
+ const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
+
+ return multhi;
+#endif
+}
+
+} // namespace
+
namespace Common {
u64 EstimateRDTSCFrequency() {
@@ -48,54 +103,71 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
_mm_mfence();
- last_measure = __rdtsc();
- accumulated_ticks = 0U;
+ time_point.inner.last_measure = __rdtsc();
+ time_point.inner.accumulated_ticks = 0U;
+ ns_rtsc_factor = GetFixedPoint64Factor(1000000000, rtsc_frequency);
+ us_rtsc_factor = GetFixedPoint64Factor(1000000, rtsc_frequency);
+ ms_rtsc_factor = GetFixedPoint64Factor(1000, rtsc_frequency);
+ clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
+ cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
}
u64 NativeClock::GetRTSC() {
- std::scoped_lock scope{rtsc_serialize};
- _mm_mfence();
- const u64 current_measure = __rdtsc();
- u64 diff = current_measure - last_measure;
- diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
- if (current_measure > last_measure) {
- last_measure = current_measure;
- }
- accumulated_ticks += diff;
+ TimePoint new_time_point{};
+ TimePoint current_time_point{};
+ do {
+ current_time_point.pack = time_point.pack;
+ _mm_mfence();
+ const u64 current_measure = __rdtsc();
+ u64 diff = current_measure - current_time_point.inner.last_measure;
+ diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
+ new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
+ ? current_measure
+ : current_time_point.inner.last_measure;
+ new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
+ } while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
+ current_time_point.pack));
/// The clock cannot be more precise than the guest timer, remove the lower bits
- return accumulated_ticks & inaccuracy_mask;
+ return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
}
void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
- _mm_mfence();
- last_measure = __rdtsc();
+ TimePoint current_time_point{};
+ TimePoint new_time_point{};
+ do {
+ current_time_point.pack = time_point.pack;
+ new_time_point.pack = current_time_point.pack;
+ _mm_mfence();
+ new_time_point.inner.last_measure = __rdtsc();
+ } while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
+ current_time_point.pack));
}
}
std::chrono::nanoseconds NativeClock::GetTimeNS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::nanoseconds{MultiplyAndDivide64(rtsc_value, 1000000000, rtsc_frequency)};
+ return std::chrono::nanoseconds{MultiplyHigh(rtsc_value, ns_rtsc_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::microseconds{MultiplyAndDivide64(rtsc_value, 1000000, rtsc_frequency)};
+ return std::chrono::microseconds{MultiplyHigh(rtsc_value, us_rtsc_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::milliseconds{MultiplyAndDivide64(rtsc_value, 1000, rtsc_frequency)};
+ return std::chrono::milliseconds{MultiplyHigh(rtsc_value, ms_rtsc_factor)};
}
u64 NativeClock::GetClockCycles() {
const u64 rtsc_value = GetRTSC();
- return MultiplyAndDivide64(rtsc_value, emulated_clock_frequency, rtsc_frequency);
+ return MultiplyHigh(rtsc_value, clock_rtsc_factor);
}
u64 NativeClock::GetCPUCycles() {
const u64 rtsc_value = GetRTSC();
- return MultiplyAndDivide64(rtsc_value, emulated_cpu_frequency, rtsc_frequency);
+ return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
}
} // namespace X64
diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h
index 6d1e32ac8..7cbd400d2 100644
--- a/src/common/x64/native_clock.h
+++ b/src/common/x64/native_clock.h
@@ -6,7 +6,6 @@
#include <optional>
-#include "common/spin_lock.h"
#include "common/wall_clock.h"
namespace Common {
@@ -32,14 +31,28 @@ public:
private:
u64 GetRTSC();
+ union alignas(16) TimePoint {
+ TimePoint() : pack{} {}
+ u128 pack{};
+ struct Inner {
+ u64 last_measure{};
+ u64 accumulated_ticks{};
+ } inner;
+ };
+
/// value used to reduce the native clocks accuracy as some apss rely on
/// undefined behavior where the level of accuracy in the clock shouldn't
/// be higher.
static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
- SpinLock rtsc_serialize{};
- u64 last_measure{};
- u64 accumulated_ticks{};
+ TimePoint time_point;
+ // factors
+ u64 clock_rtsc_factor{};
+ u64 cpu_rtsc_factor{};
+ u64 ns_rtsc_factor{};
+ u64 us_rtsc_factor{};
+ u64 ms_rtsc_factor{};
+
u64 rtsc_frequency;
};
} // namespace X64
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 1b8ad476e..99310dc50 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -643,9 +643,7 @@ else()
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
- -Werror=reorder
-Werror=sign-compare
- -Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index a6c0337fa..d12218fc2 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -43,17 +43,17 @@ static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
- INSERT_UNION_PADDING_BYTES(8);
+ INSERT_PADDING_BYTES_NOINIT(8);
std::array<IVFCLevel, 6> levels;
- INSERT_UNION_PADDING_BYTES(64);
+ INSERT_PADDING_BYTES_NOINIT(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
struct NCASectionHeaderBlock {
- INSERT_UNION_PADDING_BYTES(3);
+ INSERT_PADDING_BYTES_NOINIT(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
- INSERT_UNION_PADDING_BYTES(3);
+ INSERT_PADDING_BYTES_NOINIT(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
@@ -61,7 +61,7 @@ struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
- INSERT_UNION_PADDING_BYTES(0xB8);
+ INSERT_PADDING_BYTES_NOINIT(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
@@ -69,19 +69,19 @@ struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
- INSERT_UNION_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
- INSERT_UNION_PADDING_BYTES(0x1B0);
+ INSERT_PADDING_BYTES_NOINIT(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
- INSERT_UNION_PADDING_BYTES(0x118);
+ INSERT_PADDING_BYTES_NOINIT(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
@@ -89,19 +89,19 @@ struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
- INSERT_UNION_PADDING_BYTES(0x4);
+ INSERT_PADDING_BYTES_NOINIT(0x4);
u32_le number_entries;
- INSERT_UNION_PADDING_BYTES(0x4);
+ INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
- INSERT_UNION_PADDING_BYTES(0x18);
+ INSERT_PADDING_BYTES_NOINIT(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
- INSERT_UNION_PADDING_BYTES(0xC0);
+ INSERT_PADDING_BYTES_NOINIT(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
diff --git a/src/core/frontend/input_interpreter.cpp b/src/core/frontend/input_interpreter.cpp
index 66ae506cd..ec5fe660e 100644
--- a/src/core/frontend/input_interpreter.cpp
+++ b/src/core/frontend/input_interpreter.cpp
@@ -25,6 +25,10 @@ void InputInterpreter::PollInput() {
button_states[current_index] = button_state;
}
+bool InputInterpreter::IsButtonPressed(HIDButton button) const {
+ return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
+}
+
bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
const bool current_press =
(button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
diff --git a/src/core/frontend/input_interpreter.h b/src/core/frontend/input_interpreter.h
index fea9aebe6..36a92a6b6 100644
--- a/src/core/frontend/input_interpreter.h
+++ b/src/core/frontend/input_interpreter.h
@@ -67,6 +67,27 @@ public:
void PollInput();
/**
+ * Checks whether the button is pressed.
+ *
+ * @param button The button to check.
+ *
+ * @returns True when the button is pressed.
+ */
+ [[nodiscard]] bool IsButtonPressed(HIDButton button) const;
+
+ /**
+ * Checks whether any of the buttons in the parameter list is pressed.
+ *
+ * @tparam HIDButton The buttons to check.
+ *
+ * @returns True when at least one of the buttons is pressed.
+ */
+ template <HIDButton... T>
+ [[nodiscard]] bool IsAnyButtonPressed() {
+ return (IsButtonPressed(T) || ...);
+ }
+
+ /**
* The specified button is considered to be pressed once
* if it is currently pressed and not pressed previously.
*
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index 7ce313190..79bcf5762 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -160,7 +160,7 @@ struct DomainMessageHeader {
// Used when responding to an IPC request, Server -> Client.
struct {
u32_le num_objects;
- INSERT_UNION_PADDING_WORDS(3);
+ INSERT_PADDING_WORDS_NOINIT(3);
};
// Used when performing an IPC request, Client -> Server.
@@ -171,7 +171,7 @@ struct DomainMessageHeader {
BitField<16, 16, u32> size;
};
u32_le object_id;
- INSERT_UNION_PADDING_WORDS(2);
+ INSERT_PADDING_WORDS_NOINIT(2);
};
std::array<u32, 4> raw{};
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 99fb8fe93..0dc929040 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -8,11 +8,11 @@
#pragma once
#include <array>
+#include <bit>
#include <concepts>
#include "common/assert.h"
#include "common/bit_set.h"
-#include "common/bit_util.h"
#include "common/common_types.h"
#include "common/concepts.h"
@@ -268,7 +268,7 @@ private:
}
constexpr s32 GetNextCore(u64& affinity) {
- const s32 core = Common::CountTrailingZeroes64(affinity);
+ const s32 core = std::countr_zero(affinity);
ClearAffinityBit(affinity, core);
return core;
}
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index 42f0ea483..12b5619fb 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -5,6 +5,8 @@
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+#include <bit>
+
#include "common/assert.h"
#include "common/bit_util.h"
#include "common/fiber.h"
@@ -31,12 +33,12 @@ static void IncrementScheduledCount(Kernel::Thread* thread) {
void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
Core::EmuThreadHandle global_thread) {
- u32 current_core = global_thread.host_handle;
+ const u32 current_core = global_thread.host_handle;
bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
(current_core < Core::Hardware::NUM_CPU_CORES);
while (cores_pending_reschedule != 0) {
- u32 core = Common::CountTrailingZeroes64(cores_pending_reschedule);
+ const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
if (!must_context_switch || core != current_core) {
auto& phys_core = kernel.PhysicalCore(core);
@@ -109,7 +111,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
- u32 core_id = Common::CountTrailingZeroes64(idle_cores);
+ const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
diff --git a/src/core/hle/kernel/memory/page_heap.h b/src/core/hle/kernel/memory/page_heap.h
index 22b0de860..131093284 100644
--- a/src/core/hle/kernel/memory/page_heap.h
+++ b/src/core/hle/kernel/memory/page_heap.h
@@ -8,11 +8,11 @@
#pragma once
#include <array>
+#include <bit>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
-#include "common/bit_util.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
@@ -105,7 +105,7 @@ private:
ASSERT(depth == 0);
return -1;
}
- offset = offset * 64 + Common::CountTrailingZeroes64(v);
+ offset = offset * 64 + static_cast<u32>(std::countr_zero(v));
++depth;
} while (depth < static_cast<s32>(used_depths));
diff --git a/src/core/hle/kernel/process_capability.cpp b/src/core/hle/kernel/process_capability.cpp
index 0f128c586..0566311b6 100644
--- a/src/core/hle/kernel/process_capability.cpp
+++ b/src/core/hle/kernel/process_capability.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <bit>
+
#include "common/bit_util.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
@@ -60,7 +62,7 @@ constexpr CapabilityType GetCapabilityType(u32 value) {
u32 GetFlagBitOffset(CapabilityType type) {
const auto value = static_cast<u32>(type);
- return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
+ return static_cast<u32>(Common::BitSize<u32>() - static_cast<u32>(std::countl_zero(value)));
}
} // Anonymous namespace
diff --git a/src/core/hle/service/am/applets/error.cpp b/src/core/hle/service/am/applets/error.cpp
index d85505082..0c8b632e8 100644
--- a/src/core/hle/service/am/applets/error.cpp
+++ b/src/core/hle/service/am/applets/error.cpp
@@ -20,9 +20,9 @@ namespace Service::AM::Applets {
struct ShowError {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
bool use_64bit_error_code;
- INSERT_UNION_PADDING_BYTES(1);
+ INSERT_PADDING_BYTES_NOINIT(1);
u64 error_code_64;
u32 error_code_32;
};
@@ -32,7 +32,7 @@ static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
struct ShowErrorRecord {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u64 error_code_64;
u64 posix_time;
};
@@ -41,7 +41,7 @@ static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect si
struct SystemErrorArg {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u64 error_code_64;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
@@ -52,7 +52,7 @@ static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect si
struct ApplicationErrorArg {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u32 error_code;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index 5b637f3c5..6a5c18945 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,6 +1,5 @@
add_executable(tests
common/bit_field.cpp
- common/bit_utils.cpp
common/fibers.cpp
common/param_package.cpp
common/ring_buffer.cpp
diff --git a/src/tests/common/bit_utils.cpp b/src/tests/common/bit_utils.cpp
deleted file mode 100644
index 479b5995a..000000000
--- a/src/tests/common/bit_utils.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <catch2/catch.hpp>
-#include <math.h>
-#include "common/bit_util.h"
-
-namespace Common {
-
-TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
- REQUIRE(Common::CountTrailingZeroes32(0) == 32);
- REQUIRE(Common::CountTrailingZeroes64(0) == 64);
- REQUIRE(Common::CountTrailingZeroes32(9) == 0);
- REQUIRE(Common::CountTrailingZeroes32(8) == 3);
- REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
- REQUIRE(Common::CountTrailingZeroes64(9) == 0);
- REQUIRE(Common::CountTrailingZeroes64(8) == 3);
- REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
- REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
-}
-
-} // namespace Common
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index c3d0f4c31..e01ea55ab 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -136,8 +136,6 @@ add_library(video_core STATIC
renderer_vulkan/vk_graphics_pipeline.h
renderer_vulkan/vk_master_semaphore.cpp
renderer_vulkan/vk_master_semaphore.h
- renderer_vulkan/vk_memory_manager.cpp
- renderer_vulkan/vk_memory_manager.h
renderer_vulkan/vk_pipeline_cache.cpp
renderer_vulkan/vk_pipeline_cache.h
renderer_vulkan/vk_query_cache.cpp
@@ -260,6 +258,8 @@ add_library(video_core STATIC
vulkan_common/vulkan_instance.h
vulkan_common/vulkan_library.cpp
vulkan_common/vulkan_library.h
+ vulkan_common/vulkan_memory_allocator.cpp
+ vulkan_common/vulkan_memory_allocator.h
vulkan_common/vulkan_surface.cpp
vulkan_common/vulkan_surface.h
vulkan_common/vulkan_wrapper.cpp
@@ -313,9 +313,7 @@ else()
-Werror=pessimizing-move
-Werror=redundant-move
-Werror=shadow
- -Werror=switch
-Werror=type-limits
- -Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index 94679d5d1..33b3c060b 100644
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -18,10 +18,10 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
+#include <bit>
#include "command_classes/host1x.h"
#include "command_classes/nvdec.h"
#include "command_classes/vic.h"
-#include "common/bit_util.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
#include "video_core/engines/maxwell_3d.h"
@@ -56,7 +56,7 @@ void CDmaPusher::Step() {
for (const u32 value : values) {
if (mask != 0) {
- const u32 lbs = Common::CountTrailingZeroes32(mask);
+ const auto lbs = static_cast<u32>(std::countr_zero(mask));
mask &= ~(1U << lbs);
ExecuteCommand(static_cast<u32>(offset + lbs), value);
continue;
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
index 8ca70b6dd..e5f212c1a 100644
--- a/src/video_core/cdma_pusher.h
+++ b/src/video_core/cdma_pusher.h
@@ -126,7 +126,7 @@ private:
s32 count{};
s32 offset{};
- s32 mask{};
+ u32 mask{};
bool incrementing{};
// Queue of command lists to be processed
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
index 65bbeac78..fea6aed98 100644
--- a/src/video_core/command_classes/codecs/h264.cpp
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -19,7 +19,7 @@
//
#include <array>
-#include "common/bit_util.h"
+#include <bit>
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -266,7 +266,7 @@ void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
}
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
- const s32 size = 32 - Common::CountLeadingZeroes32(static_cast<s32>(value + 1));
+ const s32 size = 32 - std::countl_zero(value + 1);
WriteBits(1, size);
value -= (1U << (size - 1)) - 1;
diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 81522988e..0de3280a2 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -171,30 +171,30 @@ public:
static constexpr std::size_t NUM_REGS = 0x258;
struct {
u32 object;
- INSERT_UNION_PADDING_WORDS(0x3F);
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
u32 no_operation;
NotifyType notify;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 wait_for_idle;
- INSERT_UNION_PADDING_WORDS(0xB);
+ INSERT_PADDING_WORDS_NOINIT(0xB);
u32 pm_trigger;
- INSERT_UNION_PADDING_WORDS(0xF);
+ INSERT_PADDING_WORDS_NOINIT(0xF);
u32 context_dma_notify;
u32 dst_context_dma;
u32 src_context_dma;
u32 semaphore_context_dma;
- INSERT_UNION_PADDING_WORDS(0x1C);
+ INSERT_PADDING_WORDS_NOINIT(0x1C);
Surface dst;
CpuIndexWrap pixels_from_cpu_index_wrap;
u32 kind2d_check_enable;
Surface src;
SectorPromotion pixels_from_memory_sector_promotion;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
NumTpcs num_tpcs;
u32 render_enable_addr_upper;
u32 render_enable_addr_lower;
RenderEnableMode render_enable_mode;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 clip_x0;
u32 clip_y0;
u32 clip_width;
@@ -212,7 +212,7 @@ public:
BitField<8, 6, u32> y;
} pattern_offset;
BitField<0, 2, PatternSelect> pattern_select;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0xC);
struct {
BitField<0, 3, MonochromePatternColorFormat> color_format;
BitField<0, 1, MonochromePatternFormat> format;
@@ -227,15 +227,15 @@ public:
std::array<u32, 0x20> X1R5G5B5;
std::array<u32, 0x10> Y8;
} color_pattern;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
struct {
u32 prim_mode;
u32 prim_color_format;
u32 prim_color;
u32 line_tie_break_bits;
- INSERT_UNION_PADDING_WORDS(0x14);
+ INSERT_PADDING_WORDS_NOINIT(0x14);
u32 prim_point_xy;
- INSERT_UNION_PADDING_WORDS(0x7);
+ INSERT_PADDING_WORDS_NOINIT(0x7);
std::array<Point, 0x40> prim_point;
} render_solid;
struct {
@@ -247,7 +247,7 @@ public:
u32 color0;
u32 color1;
u32 mono_opacity;
- INSERT_UNION_PADDING_WORDS(0x6);
+ INSERT_PADDING_WORDS_NOINIT(0x6);
u32 src_width;
u32 src_height;
u32 dx_du_frac;
@@ -260,9 +260,9 @@ public:
u32 dst_y0_int;
u32 data;
} pixels_from_cpu;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
u32 big_endian_control;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
struct {
BitField<0, 3, u32> block_shape;
BitField<0, 5, u32> corral_size;
@@ -271,7 +271,7 @@ public:
BitField<0, 1, Origin> origin;
BitField<4, 1, Filter> filter;
} sample_mode;
- INSERT_UNION_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS_NOINIT(0x8);
s32 dst_x0;
s32 dst_y0;
s32 dst_width;
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h
index 51a041202..9f0a7b76d 100644
--- a/src/video_core/engines/kepler_compute.h
+++ b/src/video_core/engines/kepler_compute.h
@@ -55,7 +55,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
Upload::Registers upload;
@@ -67,7 +67,7 @@ public:
u32 data_upload;
- INSERT_UNION_PADDING_WORDS(0x3F);
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
struct {
u32 address;
@@ -76,11 +76,11 @@ public:
}
} launch_desc_loc;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 launch;
- INSERT_UNION_PADDING_WORDS(0x4A7);
+ INSERT_PADDING_WORDS_NOINIT(0x4A7);
struct {
u32 address_high;
@@ -92,7 +92,7 @@ public:
}
} tsc;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
struct {
u32 address_high;
@@ -104,7 +104,7 @@ public:
}
} tic;
- INSERT_UNION_PADDING_WORDS(0x22);
+ INSERT_PADDING_WORDS_NOINIT(0x22);
struct {
u32 address_high;
@@ -115,11 +115,11 @@ public:
}
} code_loc;
- INSERT_UNION_PADDING_WORDS(0x3FE);
+ INSERT_PADDING_WORDS_NOINIT(0x3FE);
u32 tex_cb_index;
- INSERT_UNION_PADDING_WORDS(0x374);
+ INSERT_PADDING_WORDS_NOINIT(0x374);
};
std::array<u32, NUM_REGS> reg_array;
};
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index 62483589e..19808a5c6 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -50,7 +50,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
Upload::Registers upload;
@@ -62,7 +62,7 @@ public:
u32 data;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_PADDING_WORDS_NOINIT(0x11);
};
std::array<u32, NUM_REGS> reg_array;
};
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index bf9e07c9b..326b32228 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -536,7 +536,7 @@ public:
Equation equation_a;
Factor factor_source_a;
Factor factor_dest_a;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
};
enum class TessellationPrimitive : u32 {
@@ -608,7 +608,7 @@ public:
};
u32 layer_stride;
u32 base_layer;
- INSERT_UNION_PADDING_WORDS(7);
+ INSERT_PADDING_WORDS_NOINIT(7);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -640,7 +640,7 @@ public:
BitField<8, 3, ViewportSwizzle> z;
BitField<12, 3, ViewportSwizzle> w;
} swizzle;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
Common::Rectangle<f32> GetRect() const {
return {
@@ -700,7 +700,7 @@ public:
u32 address_low;
s32 buffer_size;
s32 buffer_offset;
- INSERT_UNION_PADDING_WORDS(3);
+ INSERT_PADDING_WORDS_NOINIT(3);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -713,7 +713,7 @@ public:
u32 stream;
u32 varying_count;
u32 stride;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
};
static_assert(sizeof(TransformFeedbackLayout) == 16);
@@ -731,7 +731,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x44);
+ INSERT_PADDING_WORDS_NOINIT(0x44);
u32 wait_for_idle;
@@ -744,7 +744,7 @@ public:
ShadowRamControl shadow_ram_control;
- INSERT_UNION_PADDING_WORDS(0x16);
+ INSERT_PADDING_WORDS_NOINIT(0x16);
Upload::Registers upload;
struct {
@@ -755,11 +755,11 @@ public:
u32 data_upload;
- INSERT_UNION_PADDING_WORDS(0x16);
+ INSERT_PADDING_WORDS_NOINIT(0x16);
u32 force_early_fragment_tests;
- INSERT_UNION_PADDING_WORDS(0x2D);
+ INSERT_PADDING_WORDS_NOINIT(0x2D);
struct {
union {
@@ -769,7 +769,7 @@ public:
};
} sync_info;
- INSERT_UNION_PADDING_WORDS(0x15);
+ INSERT_PADDING_WORDS_NOINIT(0x15);
union {
BitField<0, 2, TessellationPrimitive> prim;
@@ -781,21 +781,21 @@ public:
std::array<f32, 4> tess_level_outer;
std::array<f32, 2> tess_level_inner;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
u32 rasterize_enable;
std::array<TransformFeedbackBinding, NumTransformFeedbackBuffers> tfb_bindings;
- INSERT_UNION_PADDING_WORDS(0xC0);
+ INSERT_PADDING_WORDS_NOINIT(0xC0);
std::array<TransformFeedbackLayout, NumTransformFeedbackBuffers> tfb_layouts;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 tfb_enabled;
- INSERT_UNION_PADDING_WORDS(0x2E);
+ INSERT_PADDING_WORDS_NOINIT(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
@@ -803,7 +803,7 @@ public:
std::array<ViewPort, NumViewports> viewports;
- INSERT_UNION_PADDING_WORDS(0x1D);
+ INSERT_PADDING_WORDS_NOINIT(0x1D);
struct {
u32 first;
@@ -815,16 +815,16 @@ public:
float clear_color[4];
float clear_depth;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
s32 clear_stencil;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
PolygonMode polygon_mode_front;
PolygonMode polygon_mode_back;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
u32 polygon_offset_point_enable;
u32 polygon_offset_line_enable;
@@ -832,47 +832,47 @@ public:
u32 patch_vertices;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 fragment_barrier;
- INSERT_UNION_PADDING_WORDS(0x7);
+ INSERT_PADDING_WORDS_NOINIT(0x7);
std::array<ScissorTest, NumViewports> scissor_test;
- INSERT_UNION_PADDING_WORDS(0x15);
+ INSERT_PADDING_WORDS_NOINIT(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_mask;
u32 stencil_back_func_mask;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 invalidate_texture_data_cache;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 tiled_cache_barrier;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 color_mask_common;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
f32 depth_bounds[2];
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 rt_separate_frag_data;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 multisample_raster_enable;
u32 multisample_raster_samples;
std::array<u32, 4> multisample_sample_mask;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
struct {
u32 address_high;
@@ -898,7 +898,7 @@ public:
};
} render_area;
- INSERT_UNION_PADDING_WORDS(0x3F);
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
union {
BitField<0, 4, u32> stencil;
@@ -907,24 +907,24 @@ public:
BitField<12, 4, u32> viewport;
} clear_flags;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
u32 fill_rectangle;
- INSERT_UNION_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS_NOINIT(0x8);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
std::array<MsaaSampleLocation, 4> multisample_sample_locations;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
union {
BitField<0, 1, u32> enable;
BitField<4, 3, u32> target;
} multisample_coverage_to_color;
- INSERT_UNION_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS_NOINIT(0x8);
struct {
union {
@@ -947,7 +947,7 @@ public:
}
} rt_control;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 zeta_width;
u32 zeta_height;
@@ -958,11 +958,11 @@ public:
SamplerIndex sampler_index;
- INSERT_UNION_PADDING_WORDS(0x25);
+ INSERT_PADDING_WORDS_NOINIT(0x25);
u32 depth_test_enable;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 independent_blend_enable;
@@ -970,7 +970,7 @@ public:
u32 alpha_test_enabled;
- INSERT_UNION_PADDING_WORDS(0x6);
+ INSERT_PADDING_WORDS_NOINIT(0x6);
u32 d3d_cull_mode;
@@ -985,7 +985,7 @@ public:
float a;
} blend_color;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 separate_alpha;
@@ -994,7 +994,7 @@ public:
Blend::Factor factor_dest_rgb;
Blend::Equation equation_a;
Blend::Factor factor_source_a;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
Blend::Factor factor_dest_a;
u32 enable_common;
@@ -1010,7 +1010,7 @@ public:
u32 stencil_front_func_mask;
u32 stencil_front_mask;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 frag_color_clamp;
@@ -1022,17 +1022,17 @@ public:
float line_width_smooth;
float line_width_aliased;
- INSERT_UNION_PADDING_WORDS(0x1B);
+ INSERT_PADDING_WORDS_NOINIT(0x1B);
u32 invalidate_sampler_cache_no_wfi;
u32 invalidate_texture_header_cache_no_wfi;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 vb_element_base;
u32 vb_base_instance;
- INSERT_UNION_PADDING_WORDS(0x35);
+ INSERT_PADDING_WORDS_NOINIT(0x35);
u32 clip_distance_enabled;
@@ -1040,11 +1040,11 @@ public:
float point_size;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 point_sprite_enable;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
CounterReset counter_reset;
@@ -1057,7 +1057,7 @@ public:
BitField<4, 1, u32> alpha_to_one;
} multisample_control;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 address_high;
@@ -1081,7 +1081,7 @@ public:
}
} tsc;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
float polygon_offset_factor;
@@ -1098,7 +1098,7 @@ public:
}
} tic;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 stencil_two_side_enable;
StencilOp stencil_back_op_fail;
@@ -1106,17 +1106,17 @@ public:
StencilOp stencil_back_op_zpass;
ComparisonOp stencil_back_func_func;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 framebuffer_srgb;
float polygon_offset_units;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
Tegra::Texture::MsaaMode multisample_mode;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0xC);
union {
BitField<2, 1, u32> coord_origin;
@@ -1132,7 +1132,7 @@ public:
(static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
}
} code_address;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
struct {
u32 vertex_end_gl;
@@ -1144,14 +1144,14 @@ public:
};
} draw;
- INSERT_UNION_PADDING_WORDS(0xA);
+ INSERT_PADDING_WORDS_NOINIT(0xA);
struct {
u32 enabled;
u32 index;
} primitive_restart;
- INSERT_UNION_PADDING_WORDS(0x5F);
+ INSERT_PADDING_WORDS_NOINIT(0x5F);
struct {
u32 start_addr_high;
@@ -1192,9 +1192,9 @@ public:
}
} index_array;
- INSERT_UNION_PADDING_WORDS(0x7);
+ INSERT_PADDING_WORDS_NOINIT(0x7);
- INSERT_UNION_PADDING_WORDS(0x1F);
+ INSERT_PADDING_WORDS_NOINIT(0x1F);
float polygon_offset_clamp;
@@ -1208,14 +1208,14 @@ public:
}
} instanced_arrays;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
union {
BitField<0, 1, u32> enable;
BitField<4, 8, u32> unk4;
} vp_point_size;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
u32 cull_test_enabled;
FrontFace front_face;
@@ -1223,11 +1223,11 @@ public:
u32 pixel_center_integer;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 viewport_transform_enabled;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
union {
BitField<0, 1, u32> depth_range_0_1;
@@ -1236,18 +1236,18 @@ public:
BitField<11, 1, u32> depth_clamp_disabled;
} view_volume_clip_control;
- INSERT_UNION_PADDING_WORDS(0x1F);
+ INSERT_PADDING_WORDS_NOINIT(0x1F);
u32 depth_bounds_enable;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
struct {
u32 enable;
LogicOperation operation;
} logic_op;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
union {
u32 raw;
@@ -1260,9 +1260,9 @@ public:
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
- INSERT_UNION_PADDING_WORDS(0xB);
+ INSERT_PADDING_WORDS_NOINIT(0xB);
std::array<ColorMask, NumRenderTargets> color_mask;
- INSERT_UNION_PADDING_WORDS(0x38);
+ INSERT_PADDING_WORDS_NOINIT(0x38);
struct {
u32 query_address_high;
@@ -1284,7 +1284,7 @@ public:
}
} query;
- INSERT_UNION_PADDING_WORDS(0x3C);
+ INSERT_PADDING_WORDS_NOINIT(0x3C);
struct {
union {
@@ -1325,10 +1325,10 @@ public:
BitField<4, 4, ShaderProgram> program;
};
u32 offset;
- INSERT_UNION_PADDING_WORDS(14);
+ INSERT_PADDING_WORDS_NOINIT(14);
} shader_config[MaxShaderProgram];
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
u32 firmware[0x20];
@@ -1345,7 +1345,7 @@ public:
}
} const_buffer;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
struct {
union {
@@ -1353,18 +1353,18 @@ public:
BitField<0, 1, u32> valid;
BitField<4, 5, u32> index;
};
- INSERT_UNION_PADDING_WORDS(7);
+ INSERT_PADDING_WORDS_NOINIT(7);
} cb_bind[MaxShaderStage];
- INSERT_UNION_PADDING_WORDS(0x56);
+ INSERT_PADDING_WORDS_NOINIT(0x56);
u32 tex_cb_index;
- INSERT_UNION_PADDING_WORDS(0x7D);
+ INSERT_PADDING_WORDS_NOINIT(0x7D);
std::array<std::array<u8, 128>, NumTransformFeedbackBuffers> tfb_varying_locs;
- INSERT_UNION_PADDING_WORDS(0x298);
+ INSERT_PADDING_WORDS_NOINIT(0x298);
struct {
/// Compressed address of a buffer that holds information about bound SSBOs.
@@ -1376,14 +1376,14 @@ public:
}
} ssbo_info;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_PADDING_WORDS_NOINIT(0x11);
struct {
u32 address[MaxShaderStage];
u32 size[MaxShaderStage];
} tex_info_buffers;
- INSERT_UNION_PADDING_WORDS(0xCC);
+ INSERT_PADDING_WORDS_NOINIT(0xCC);
};
std::array<u32, NUM_REGS> reg_array;
};
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
index ceec05459..e0d7b89c5 100644
--- a/src/video_core/engines/shader_header.h
+++ b/src/video_core/engines/shader_header.h
@@ -68,10 +68,10 @@ struct Header {
union {
struct {
- INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
- INSERT_UNION_PADDING_BYTES(16); // ImapGenericVector[32]
- INSERT_UNION_PADDING_BYTES(2); // ImapColor
+ INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
union {
BitField<0, 8, u16> clip_distances;
BitField<8, 1, u16> point_sprite_s;
@@ -82,20 +82,20 @@ struct Header {
BitField<14, 1, u16> instance_id;
BitField<15, 1, u16> vertex_id;
};
- INSERT_UNION_PADDING_BYTES(5); // ImapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(1); // ImapReserved
- INSERT_UNION_PADDING_BYTES(3); // OmapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // OmapSystemValuesB
- INSERT_UNION_PADDING_BYTES(16); // OmapGenericVector[32]
- INSERT_UNION_PADDING_BYTES(2); // OmapColor
- INSERT_UNION_PADDING_BYTES(2); // OmapSystemValuesC
- INSERT_UNION_PADDING_BYTES(5); // OmapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(1); // OmapReserved
+ INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
+ INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
+ INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
+ INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
+ INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
} vtg;
struct {
- INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
union {
BitField<0, 2, PixelImap> x;
@@ -105,10 +105,10 @@ struct Header {
u8 raw;
} imap_generic_vector[32];
- INSERT_UNION_PADDING_BYTES(2); // ImapColor
- INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
- INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(2); // ImapReserved
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
+ INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
struct {
u32 target;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index d81e38680..b4ce6b154 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -270,7 +270,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 address_high;
u32 address_low;
@@ -283,18 +283,18 @@ public:
u32 semaphore_sequence;
u32 semaphore_trigger;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0xC);
// The pusher and the puller share the reference counter, the pusher only has read
// access
u32 reference_count;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 semaphore_acquire;
u32 semaphore_release;
u32 fence_value;
FenceAction fence_action;
- INSERT_UNION_PADDING_WORDS(0xE2);
+ INSERT_PADDING_WORDS_NOINIT(0xE2);
// Puller state
u32 acquire_mode;
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index d7437e185..61796e33a 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -23,7 +23,6 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@@ -32,6 +31,7 @@
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -137,7 +137,7 @@ bool RendererVulkan::Init() try {
InitializeDevice();
Report();
- memory_manager = std::make_unique<VKMemoryManager>(*device);
+ memory_allocator = std::make_unique<MemoryAllocator>(*device);
state_tracker = std::make_unique<StateTracker>(gpu);
@@ -149,11 +149,11 @@ bool RendererVulkan::Init() try {
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
cpu_memory, screen_info, *device,
- *memory_manager, *state_tracker, *scheduler);
+ *memory_allocator, *state_tracker, *scheduler);
blit_screen =
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
- *memory_manager, *swapchain, *scheduler, screen_info);
+ *memory_allocator, *swapchain, *scheduler, screen_info);
return true;
} catch (const vk::Exception& exception) {
@@ -172,7 +172,7 @@ void RendererVulkan::ShutDown() {
blit_screen.reset();
scheduler.reset();
swapchain.reset();
- memory_manager.reset();
+ memory_allocator.reset();
device.reset();
}
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 5575ffc54..daf55b9b4 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -29,8 +29,8 @@ namespace Vulkan {
class Device;
class StateTracker;
+class MemoryAllocator;
class VKBlitScreen;
-class VKMemoryManager;
class VKSwapchain;
class VKScheduler;
@@ -75,7 +75,7 @@ private:
vk::DebugUtilsMessenger debug_callback;
std::unique_ptr<Device> device;
- std::unique_ptr<VKMemoryManager> memory_manager;
+ std::unique_ptr<MemoryAllocator> memory_allocator;
std::unique_ptr<StateTracker> state_tracker;
std::unique_ptr<VKScheduler> scheduler;
std::unique_ptr<VKSwapchain> swapchain;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 5e184eb42..3e3b895e0 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -22,13 +22,13 @@
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -115,10 +115,10 @@ struct VKBlitScreen::BufferData {
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
Core::Frontend::EmuWindow& render_window_,
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
- VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
+ MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
- device{device_}, memory_manager{memory_manager_}, swapchain{swapchain_},
+ device{device_}, memory_allocator{memory_allocator_}, swapchain{swapchain_},
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
resource_ticks.resize(image_count);
@@ -150,8 +150,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
SetUniformData(data, framebuffer);
SetVertexData(data, framebuffer);
- auto map = buffer_commit->Map();
- std::memcpy(map.Address(), &data, sizeof(data));
+ const std::span<u8> map = buffer_commit.Map();
+ std::memcpy(map.data(), &data, sizeof(data));
if (!use_accelerated) {
const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
@@ -165,8 +165,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
constexpr u32 block_height_log2 = 4;
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
Tegra::Texture::UnswizzleTexture(
- std::span(map.Address() + image_offset, size_bytes), std::span(host_ptr, size_bytes),
- bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
+ map.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes), bytes_per_pixel,
+ framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
const VkBufferImageCopy copy{
.bufferOffset = image_offset,
@@ -224,8 +224,6 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
});
}
- map.Release();
-
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
size = swapchain.GetSize(), pipeline = *pipeline,
@@ -642,7 +640,7 @@ void VKBlitScreen::ReleaseRawImages() {
raw_images.clear();
raw_buffer_commits.clear();
buffer.reset();
- buffer_commit.reset();
+ buffer_commit = MemoryCommit{};
}
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
@@ -659,7 +657,7 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
};
buffer = device.GetLogical().CreateBuffer(ci);
- buffer_commit = memory_manager.Commit(buffer, true);
+ buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
}
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
@@ -690,7 +688,7 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
.pQueueFamilyIndices = nullptr,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
});
- raw_buffer_commits[i] = memory_manager.Commit(raw_images[i], false);
+ raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 69ed61770..b52576957 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -6,7 +6,7 @@
#include <memory>
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
@@ -43,7 +43,7 @@ public:
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
Core::Frontend::EmuWindow& render_window,
VideoCore::RasterizerInterface& rasterizer, const Device& device,
- VKMemoryManager& memory_manager, VKSwapchain& swapchain,
+ MemoryAllocator& memory_allocator, VKSwapchain& swapchain,
VKScheduler& scheduler, const VKScreenInfo& screen_info);
~VKBlitScreen();
@@ -86,7 +86,7 @@ private:
Core::Frontend::EmuWindow& render_window;
VideoCore::RasterizerInterface& rasterizer;
const Device& device;
- VKMemoryManager& memory_manager;
+ MemoryAllocator& memory_allocator;
VKSwapchain& swapchain;
VKScheduler& scheduler;
const std::size_t image_count;
@@ -104,14 +104,14 @@ private:
vk::Sampler sampler;
vk::Buffer buffer;
- VKMemoryCommit buffer_commit;
+ MemoryCommit buffer_commit;
std::vector<u64> resource_ticks;
std::vector<vk::Semaphore> semaphores;
std::vector<vk::Image> raw_images;
std::vector<vk::ImageView> raw_image_views;
- std::vector<VKMemoryCommit> raw_buffer_commits;
+ std::vector<MemoryCommit> raw_buffer_commits;
u32 raw_width = 0;
u32 raw_height = 0;
};
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 4d517c547..d8ad40a0f 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -34,17 +34,13 @@ constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT;
-std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const Device& device, VKScheduler& scheduler) {
- return std::make_unique<VKStreamBuffer>(device, scheduler);
-}
-
} // Anonymous namespace
-Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
- VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
+Buffer::Buffer(const Device& device_, MemoryAllocator& memory_allocator, VKScheduler& scheduler_,
+ StagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
staging_pool_} {
- const VkBufferCreateInfo ci{
+ buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -53,22 +49,20 @@ Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKSchedul
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
- };
-
- buffer.handle = device.GetLogical().CreateBuffer(ci);
- buffer.commit = memory_manager.Commit(buffer.handle, false);
+ });
+ commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
Buffer::~Buffer() = default;
void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
- const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
- std::memcpy(staging.commit->Map(data_size), data, data_size);
+ const auto& staging = staging_pool.Request(data_size, MemoryUsage::Upload);
+ std::memcpy(staging.mapped_span.data(), data, data_size);
scheduler.RequestOutsideRenderPassOperationContext();
const VkBuffer handle = Handle();
- scheduler.Record([staging = *staging.handle, handle, offset, data_size,
+ scheduler.Record([staging = staging.buffer, handle, offset, data_size,
&device = device](vk::CommandBuffer cmdbuf) {
const VkBufferMemoryBarrier read_barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
@@ -104,12 +98,12 @@ void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
}
void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
- const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
+ auto staging = staging_pool.Request(data_size, MemoryUsage::Download);
scheduler.RequestOutsideRenderPassOperationContext();
const VkBuffer handle = Handle();
scheduler.Record(
- [staging = *staging.handle, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
+ [staging = staging.buffer, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
const VkBufferMemoryBarrier barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
@@ -130,7 +124,7 @@ void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
});
scheduler.Finish();
- std::memcpy(data, staging.commit->Map(data_size), data_size);
+ std::memcpy(data, staging.mapped_span.data(), data_size);
}
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
@@ -168,29 +162,29 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
- const Device& device_, VKMemoryManager& memory_manager_,
+ const Device& device_, MemoryAllocator& memory_allocator_,
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
- VKStagingBufferPool& staging_pool_)
+ StagingBufferPool& staging_pool_)
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
cpu_memory_, stream_buffer_},
- device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
- staging_pool_} {}
+ device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
+ staging_pool{staging_pool_} {}
VKBufferCache::~VKBufferCache() = default;
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
- return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
+ return std::make_shared<Buffer>(device, memory_allocator, scheduler, staging_pool, cpu_addr,
size);
}
VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
size = std::max(size, std::size_t(4));
- const auto& empty = staging_pool.GetUnusedBuffer(size, false);
+ const auto& empty = staging_pool.Request(size, MemoryUsage::DeviceLocal);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([size, buffer = empty.buffer](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, size, 0);
});
- return {*empty.handle, 0, 0};
+ return {empty.buffer, 0, 0};
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 1c39aed34..41d577510 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -8,21 +8,20 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
-class VKMemoryManager;
class VKScheduler;
class Buffer final : public VideoCommon::BufferBlock {
public:
- explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
- VKStagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
+ explicit Buffer(const Device& device, MemoryAllocator& memory_allocator, VKScheduler& scheduler,
+ StagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
~Buffer();
void Upload(std::size_t offset, std::size_t data_size, const u8* data);
@@ -33,7 +32,7 @@ public:
std::size_t copy_size);
VkBuffer Handle() const {
- return *buffer.handle;
+ return *buffer;
}
u64 Address() const {
@@ -43,18 +42,19 @@ public:
private:
const Device& device;
VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ StagingBufferPool& staging_pool;
- VKBuffer buffer;
+ vk::Buffer buffer;
+ MemoryCommit commit;
};
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
- const Device& device, VKMemoryManager& memory_manager,
+ const Device& device, MemoryAllocator& memory_allocator,
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
- VKStagingBufferPool& staging_pool);
+ StagingBufferPool& staging_pool);
~VKBufferCache();
BufferInfo GetEmptyBuffer(std::size_t size) override;
@@ -64,9 +64,9 @@ protected:
private:
const Device& device;
- VKMemoryManager& memory_manager;
+ MemoryAllocator& memory_allocator;
VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ StagingBufferPool& staging_pool;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 02a6d54b7..5eb6a54be 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -164,7 +164,7 @@ VkDescriptorSet VKComputePass::CommitDescriptorSet(
QuadArrayPass::QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
- VKStagingBufferPool& staging_buffer_pool_,
+ StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device_, descriptor_pool_, BuildQuadArrayPassDescriptorSetLayoutBinding(),
BuildQuadArrayPassDescriptorUpdateTemplateEntry(),
@@ -177,18 +177,18 @@ QuadArrayPass::~QuadArrayPass() = default;
std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
const u32 num_triangle_vertices = (num_vertices / 4) * 6;
const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+ const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
update_descriptor_queue.Acquire();
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
+ update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
ASSERT(num_vertices % 4 == 0);
const u32 num_quads = num_vertices / 4;
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads,
- first, set](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer,
+ num_quads, first, set](vk::CommandBuffer cmdbuf) {
constexpr u32 dispatch_size = 1024;
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
@@ -208,11 +208,11 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, {barrier}, {});
});
- return {*buffer.handle, 0};
+ return {staging_ref.buffer, 0};
}
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_,
- VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_,
+ VKDescriptorPool& descriptor_pool, StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
BuildInputOutputDescriptorUpdateTemplate(), {}, VULKAN_UINT8_COMP_SPV),
@@ -224,15 +224,15 @@ Uint8Pass::~Uint8Pass() = default;
std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
u64 src_offset) {
const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+ const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
+ update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set,
num_vertices](vk::CommandBuffer cmdbuf) {
constexpr u32 dispatch_size = 1024;
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
@@ -252,12 +252,12 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
});
- return {*buffer.handle, 0};
+ return {staging_ref.buffer, 0};
}
QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
- VKStagingBufferPool& staging_buffer_pool_,
+ StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(),
BuildInputOutputDescriptorUpdateTemplate(),
@@ -286,15 +286,15 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
const u32 num_tri_vertices = (num_vertices / 4) * 6;
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+ const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
+ update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging_ref.buffer, set,
num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
static constexpr u32 dispatch_size = 1024;
const std::array push_constants = {base_vertex, index_shift};
@@ -317,7 +317,7 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
});
- return {*buffer.handle, 0};
+ return {staging_ref.buffer, 0};
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 7ddb09afb..f5c6f5f17 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -16,8 +16,8 @@
namespace Vulkan {
class Device;
+class StagingBufferPool;
class VKScheduler;
-class VKStagingBufferPool;
class VKUpdateDescriptorQueue;
class VKComputePass {
@@ -45,7 +45,7 @@ class QuadArrayPass final : public VKComputePass {
public:
explicit QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
- VKStagingBufferPool& staging_buffer_pool_,
+ StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
~QuadArrayPass();
@@ -53,15 +53,14 @@ public:
private:
VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
+ StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
};
class Uint8Pass final : public VKComputePass {
public:
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
- VKDescriptorPool& descriptor_pool_,
- VKStagingBufferPool& staging_buffer_pool_,
+ VKDescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
~Uint8Pass();
@@ -69,7 +68,7 @@ public:
private:
VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
+ StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
};
@@ -77,7 +76,7 @@ class QuadIndexedPass final : public VKComputePass {
public:
explicit QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
- VKStagingBufferPool& staging_buffer_pool_,
+ StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
~QuadIndexedPass();
@@ -87,7 +86,7 @@ public:
private:
VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
+ StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
};
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
index 4c5bc0aa1..6cd00884d 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <memory>
-#include <thread>
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
@@ -14,13 +13,11 @@
namespace Vulkan {
-InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
- bool is_stubbed_)
- : FenceBase{payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_)
+ : FenceBase{payload_, is_stubbed_}, scheduler{scheduler_} {}
-InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
- u32 payload_, bool is_stubbed_)
- : FenceBase{address_, payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_)
+ : FenceBase{address_, payload_, is_stubbed_}, scheduler{scheduler_} {}
InnerFence::~InnerFence() = default;
@@ -28,63 +25,38 @@ void InnerFence::Queue() {
if (is_stubbed) {
return;
}
- ASSERT(!event);
-
- event = device.GetLogical().CreateEvent();
- ticks = scheduler.CurrentTick();
-
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([event = *event](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetEvent(event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
- });
+ // Get the current tick so we can wait for it
+ wait_tick = scheduler.CurrentTick();
+ scheduler.Flush();
}
bool InnerFence::IsSignaled() const {
if (is_stubbed) {
return true;
}
- ASSERT(event);
- return IsEventSignalled();
+ return scheduler.IsFree(wait_tick);
}
void InnerFence::Wait() {
if (is_stubbed) {
return;
}
- ASSERT(event);
-
- if (ticks >= scheduler.CurrentTick()) {
- scheduler.Flush();
- }
- while (!IsEventSignalled()) {
- std::this_thread::yield();
- }
-}
-
-bool InnerFence::IsEventSignalled() const {
- switch (const VkResult result = event.GetStatus()) {
- case VK_EVENT_SET:
- return true;
- case VK_EVENT_RESET:
- return false;
- default:
- throw vk::Exception(result);
- }
+ scheduler.Wait(wait_tick);
}
VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
- const Device& device_, VKScheduler& scheduler_)
+ VKScheduler& scheduler_)
: GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_},
- device{device_}, scheduler{scheduler_} {}
+ scheduler{scheduler_} {}
Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, value, is_stubbed);
}
Fence VKFenceManager::CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, addr, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, addr, value, is_stubbed);
}
void VKFenceManager::QueueFence(Fence& fence) {
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h
index 6b51e4587..9c5e5aa8f 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.h
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.h
@@ -28,10 +28,8 @@ class VKScheduler;
class InnerFence : public VideoCommon::FenceBase {
public:
- explicit InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
- bool is_stubbed_);
- explicit InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
- u32 payload_, bool is_stubbed_);
+ explicit InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_);
+ explicit InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_);
~InnerFence();
void Queue();
@@ -41,12 +39,8 @@ public:
void Wait();
private:
- bool IsEventSignalled() const;
-
- const Device& device;
VKScheduler& scheduler;
- vk::Event event;
- u64 ticks = 0;
+ u64 wait_tick = 0;
};
using Fence = std::shared_ptr<InnerFence>;
@@ -58,7 +52,7 @@ public:
explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
- const Device& device_, VKScheduler& scheduler_);
+ VKScheduler& scheduler_);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
@@ -68,7 +62,6 @@ protected:
void WaitFence(Fence& fence) override;
private:
- const Device& device;
VKScheduler& scheduler;
};
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
deleted file mode 100644
index a6abd0eee..000000000
--- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <optional>
-#include <tuple>
-#include <vector>
-
-#include "common/alignment.h"
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/vulkan_common/vulkan_device.h"
-#include "video_core/vulkan_common/vulkan_wrapper.h"
-
-namespace Vulkan {
-
-namespace {
-
-u64 GetAllocationChunkSize(u64 required_size) {
- static constexpr u64 sizes[] = {16ULL << 20, 32ULL << 20, 64ULL << 20, 128ULL << 20};
- auto it = std::lower_bound(std::begin(sizes), std::end(sizes), required_size);
- return it != std::end(sizes) ? *it : Common::AlignUp(required_size, 256ULL << 20);
-}
-
-} // Anonymous namespace
-
-class VKMemoryAllocation final {
-public:
- explicit VKMemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
- VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
- : device{device_}, memory{std::move(memory_)}, properties{properties_},
- allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
-
- VKMemoryCommit Commit(VkDeviceSize commit_size, VkDeviceSize alignment) {
- auto found = TryFindFreeSection(free_iterator, allocation_size,
- static_cast<u64>(commit_size), static_cast<u64>(alignment));
- if (!found) {
- found = TryFindFreeSection(0, free_iterator, static_cast<u64>(commit_size),
- static_cast<u64>(alignment));
- if (!found) {
- // Signal out of memory, it'll try to do more allocations.
- return nullptr;
- }
- }
- auto commit = std::make_unique<VKMemoryCommitImpl>(device, this, memory, *found,
- *found + commit_size);
- commits.push_back(commit.get());
-
- // Last commit's address is highly probable to be free.
- free_iterator = *found + commit_size;
-
- return commit;
- }
-
- void Free(const VKMemoryCommitImpl* commit) {
- ASSERT(commit);
-
- const auto it = std::find(std::begin(commits), std::end(commits), commit);
- if (it == commits.end()) {
- UNREACHABLE_MSG("Freeing unallocated commit!");
- return;
- }
- commits.erase(it);
- }
-
- /// Returns whether this allocation is compatible with the arguments.
- bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
- return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
- }
-
-private:
- static constexpr u32 ShiftType(u32 type) {
- return 1U << type;
- }
-
- /// A memory allocator, it may return a free region between "start" and "end" with the solicited
- /// requirements.
- std::optional<u64> TryFindFreeSection(u64 start, u64 end, u64 size, u64 alignment) const {
- u64 iterator = Common::AlignUp(start, alignment);
- while (iterator + size <= end) {
- const u64 try_left = iterator;
- const u64 try_right = try_left + size;
-
- bool overlap = false;
- for (const auto& commit : commits) {
- const auto [commit_left, commit_right] = commit->interval;
- if (try_left < commit_right && commit_left < try_right) {
- // There's an overlap, continue the search where the overlapping commit ends.
- iterator = Common::AlignUp(commit_right, alignment);
- overlap = true;
- break;
- }
- }
- if (!overlap) {
- // A free address has been found.
- return try_left;
- }
- }
-
- // No free regions where found, return an empty optional.
- return std::nullopt;
- }
-
- const Device& device; ///< Vulkan device.
- const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
- const VkMemoryPropertyFlags properties; ///< Vulkan properties.
- const u64 allocation_size; ///< Size of this allocation.
- const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
-
- /// Hints where the next free region is likely going to be.
- u64 free_iterator{};
-
- /// Stores all commits done from this allocation.
- std::vector<const VKMemoryCommitImpl*> commits;
-};
-
-VKMemoryManager::VKMemoryManager(const Device& device_)
- : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
-
-VKMemoryManager::~VKMemoryManager() = default;
-
-VKMemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements,
- bool host_visible) {
- const u64 chunk_size = GetAllocationChunkSize(requirements.size);
-
- // When a host visible commit is asked, search for host visible and coherent, otherwise search
- // for a fast device local type.
- const VkMemoryPropertyFlags wanted_properties =
- host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
- : VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-
- if (auto commit = TryAllocCommit(requirements, wanted_properties)) {
- return commit;
- }
-
- // Commit has failed, allocate more memory.
- if (!AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size)) {
- // TODO(Rodrigo): Handle these situations in some way like flushing to guest memory.
- // Allocation has failed, panic.
- UNREACHABLE_MSG("Ran out of VRAM!");
- return {};
- }
-
- // Commit again, this time it won't fail since there's a fresh allocation above. If it does,
- // there's a bug.
- auto commit = TryAllocCommit(requirements, wanted_properties);
- ASSERT(commit);
- return commit;
-}
-
-VKMemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
- auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
- buffer.BindMemory(commit->GetMemory(), commit->GetOffset());
- return commit;
-}
-
-VKMemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
- auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
- image.BindMemory(commit->GetMemory(), commit->GetOffset());
- return commit;
-}
-
-bool VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
- u64 size) {
- const u32 type = [&] {
- for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
- const auto flags = properties.memoryTypes[type_index].propertyFlags;
- if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
- // The type matches in type and in the wanted properties.
- return type_index;
- }
- }
- UNREACHABLE_MSG("Couldn't find a compatible memory type!");
- return 0U;
- }();
-
- // Try to allocate found type.
- vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
- .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
- .pNext = nullptr,
- .allocationSize = size,
- .memoryTypeIndex = type,
- });
- if (!memory) {
- LOG_CRITICAL(Render_Vulkan, "Device allocation failed!");
- return false;
- }
-
- allocations.push_back(std::make_unique<VKMemoryAllocation>(device, std::move(memory),
- wanted_properties, size, type));
- return true;
-}
-
-VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requirements,
- VkMemoryPropertyFlags wanted_properties) {
- for (auto& allocation : allocations) {
- if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
- continue;
- }
- if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
- return commit;
- }
- }
- return {};
-}
-
-VKMemoryCommitImpl::VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
- const vk::DeviceMemory& memory_, u64 begin_, u64 end_)
- : device{device_}, memory{memory_}, interval{begin_, end_}, allocation{allocation_} {}
-
-VKMemoryCommitImpl::~VKMemoryCommitImpl() {
- allocation->Free(this);
-}
-
-MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const {
- return MemoryMap(this, std::span<u8>(memory.Map(interval.first + offset_, size), size));
-}
-
-void VKMemoryCommitImpl::Unmap() const {
- memory.Unmap();
-}
-
-MemoryMap VKMemoryCommitImpl::Map() const {
- return Map(interval.second - interval.first);
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h
deleted file mode 100644
index 2452bca4e..000000000
--- a/src/video_core/renderer_vulkan/vk_memory_manager.h
+++ /dev/null
@@ -1,132 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <span>
-#include <utility>
-#include <vector>
-#include "common/common_types.h"
-#include "video_core/vulkan_common/vulkan_wrapper.h"
-
-namespace Vulkan {
-
-class Device;
-class MemoryMap;
-class VKMemoryAllocation;
-class VKMemoryCommitImpl;
-
-using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
-
-class VKMemoryManager final {
-public:
- explicit VKMemoryManager(const Device& device_);
- VKMemoryManager(const VKMemoryManager&) = delete;
- ~VKMemoryManager();
-
- /**
- * Commits a memory with the specified requeriments.
- * @param requirements Requirements returned from a Vulkan call.
- * @param host_visible Signals the allocator that it *must* use host visible and coherent
- * memory. When passing false, it will try to allocate device local memory.
- * @returns A memory commit.
- */
- VKMemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible);
-
- /// Commits memory required by the buffer and binds it.
- VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
-
- /// Commits memory required by the image and binds it.
- VKMemoryCommit Commit(const vk::Image& image, bool host_visible);
-
-private:
- /// Allocates a chunk of memory.
- bool AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
-
- /// Tries to allocate a memory commit.
- VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
- VkMemoryPropertyFlags wanted_properties);
-
- const Device& device; ///< Device handler.
- const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
- std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
-};
-
-class VKMemoryCommitImpl final {
- friend VKMemoryAllocation;
- friend MemoryMap;
-
-public:
- explicit VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
- const vk::DeviceMemory& memory_, u64 begin_, u64 end_);
- ~VKMemoryCommitImpl();
-
- /// Maps a memory region and returns a pointer to it.
- /// It's illegal to have more than one memory map at the same time.
- MemoryMap Map(u64 size, u64 offset = 0) const;
-
- /// Maps the whole commit and returns a pointer to it.
- /// It's illegal to have more than one memory map at the same time.
- MemoryMap Map() const;
-
- /// Returns the Vulkan memory handler.
- VkDeviceMemory GetMemory() const {
- return *memory;
- }
-
- /// Returns the start position of the commit relative to the allocation.
- VkDeviceSize GetOffset() const {
- return static_cast<VkDeviceSize>(interval.first);
- }
-
-private:
- /// Unmaps memory.
- void Unmap() const;
-
- const Device& device; ///< Vulkan device.
- const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
- std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
- VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
-};
-
-/// Holds ownership of a memory map.
-class MemoryMap final {
-public:
- explicit MemoryMap(const VKMemoryCommitImpl* commit_, std::span<u8> span_)
- : commit{commit_}, span{span_} {}
-
- ~MemoryMap() {
- if (commit) {
- commit->Unmap();
- }
- }
-
- /// Prematurely releases the memory map.
- void Release() {
- commit->Unmap();
- commit = nullptr;
- }
-
- /// Returns a span to the memory map.
- [[nodiscard]] std::span<u8> Span() const noexcept {
- return span;
- }
-
- /// Returns the address of the memory map.
- [[nodiscard]] u8* Address() const noexcept {
- return span.data();
- }
-
- /// Returns the address of the memory map;
- [[nodiscard]] operator u8*() const noexcept {
- return span.data();
- }
-
-private:
- const VKMemoryCommitImpl* commit{}; ///< Mapped memory commit.
- std::span<u8> span; ///< Address to the mapped memory.
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 93fbea510..f0a111829 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -409,27 +409,26 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_,
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
- const Device& device_, VKMemoryManager& memory_manager_,
+ const Device& device_, MemoryAllocator& memory_allocator_,
StateTracker& state_tracker_, VKScheduler& scheduler_)
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
- screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_},
+ screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler),
- staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler),
+ staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
update_descriptor_queue(device, scheduler),
blit_image(device, scheduler, state_tracker, descriptor_pool),
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
- texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image},
+ texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
descriptor_pool, update_descriptor_queue),
- buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer,
- staging_pool),
+ buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_allocator, scheduler,
+ stream_buffer, staging_pool),
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
- fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device,
- scheduler),
+ fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
scheduler.SetQueryCache(query_cache);
if (device.UseAsynchronousShaders()) {
@@ -1446,7 +1445,7 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
- default_buffer_commit = memory_manager.Commit(default_buffer, false);
+ default_buffer_commit = memory_allocator.Commit(default_buffer, MemoryUsage::DeviceLocal);
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 4695718e9..8e261b9bd 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -21,7 +21,6 @@
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -30,6 +29,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader/async_shaders.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
@@ -56,7 +56,7 @@ public:
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
VKScreenInfo& screen_info_, const Device& device_,
- VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
+ MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
VKScheduler& scheduler_);
~RasterizerVulkan() override;
@@ -213,12 +213,12 @@ private:
VKScreenInfo& screen_info;
const Device& device;
- VKMemoryManager& memory_manager;
+ MemoryAllocator& memory_allocator;
StateTracker& state_tracker;
VKScheduler& scheduler;
VKStreamBuffer stream_buffer;
- VKStagingBufferPool staging_pool;
+ StagingBufferPool staging_pool;
VKDescriptorPool descriptor_pool;
VKUpdateDescriptorQueue update_descriptor_queue;
BlitImageHelper blit_image;
@@ -234,7 +234,7 @@ private:
VKFenceManager fence_manager;
vk::Buffer default_buffer;
- VKMemoryCommit default_buffer_commit;
+ MemoryCommit default_buffer_commit;
vk::Event wfi_event;
VideoCommon::Shader::AsyncShaders async_shaders;
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 1e0b8b922..97fd41cc1 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -3,10 +3,12 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <unordered_map>
#include <utility>
#include <vector>
+#include <fmt/format.h>
+
+#include "common/assert.h"
#include "common/bit_util.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -16,45 +18,51 @@
namespace Vulkan {
-VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer_)
- : buffer{std::move(buffer_)} {}
-
-VKStagingBufferPool::VKStagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
- VKScheduler& scheduler_)
- : device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}
+StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
+ VKScheduler& scheduler_)
+ : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {}
-VKStagingBufferPool::~VKStagingBufferPool() = default;
+StagingBufferPool::~StagingBufferPool() = default;
-VKBuffer& VKStagingBufferPool::GetUnusedBuffer(std::size_t size, bool host_visible) {
- if (const auto buffer = TryGetReservedBuffer(size, host_visible)) {
- return *buffer;
+StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) {
+ if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) {
+ return *ref;
}
- return CreateStagingBuffer(size, host_visible);
+ return CreateStagingBuffer(size, usage);
}
-void VKStagingBufferPool::TickFrame() {
- current_delete_level = (current_delete_level + 1) % NumLevels;
+void StagingBufferPool::TickFrame() {
+ current_delete_level = (current_delete_level + 1) % NUM_LEVELS;
- ReleaseCache(true);
- ReleaseCache(false);
+ ReleaseCache(MemoryUsage::DeviceLocal);
+ ReleaseCache(MemoryUsage::Upload);
+ ReleaseCache(MemoryUsage::Download);
}
-VKBuffer* VKStagingBufferPool::TryGetReservedBuffer(std::size_t size, bool host_visible) {
- for (StagingBuffer& entry : GetCache(host_visible)[Common::Log2Ceil64(size)].entries) {
- if (!scheduler.IsFree(entry.tick)) {
- continue;
+std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
+ MemoryUsage usage) {
+ StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
+
+ const auto is_free = [this](const StagingBuffer& entry) {
+ return scheduler.IsFree(entry.tick);
+ };
+ auto& entries = cache_level.entries;
+ const auto hint_it = entries.begin() + cache_level.iterate_index;
+ auto it = std::find_if(entries.begin() + cache_level.iterate_index, entries.end(), is_free);
+ if (it == entries.end()) {
+ it = std::find_if(entries.begin(), hint_it, is_free);
+ if (it == hint_it) {
+ return std::nullopt;
}
- entry.tick = scheduler.CurrentTick();
- return &*entry.buffer;
}
- return nullptr;
+ cache_level.iterate_index = std::distance(entries.begin(), it) + 1;
+ it->tick = scheduler.CurrentTick();
+ return it->Ref();
}
-VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_visible) {
+StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) {
const u32 log2 = Common::Log2Ceil64(size);
-
- auto buffer = std::make_unique<VKBuffer>();
- buffer->handle = device.GetLogical().CreateBuffer({
+ vk::Buffer buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -66,49 +74,63 @@ VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_v
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
- buffer->commit = memory_manager.Commit(buffer->handle, host_visible);
-
- std::vector<StagingBuffer>& entries = GetCache(host_visible)[log2].entries;
- StagingBuffer& entry = entries.emplace_back(std::move(buffer));
- entry.tick = scheduler.CurrentTick();
- return *entry.buffer;
-}
-
-VKStagingBufferPool::StagingBuffersCache& VKStagingBufferPool::GetCache(bool host_visible) {
- return host_visible ? host_staging_buffers : device_staging_buffers;
+ if (device.HasDebuggingToolAttached()) {
+ ++buffer_index;
+ buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
+ }
+ MemoryCommit commit = memory_allocator.Commit(buffer, usage);
+ const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
+
+ StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
+ .buffer = std::move(buffer),
+ .commit = std::move(commit),
+ .mapped_span = mapped_span,
+ .tick = scheduler.CurrentTick(),
+ });
+ return entry.Ref();
}
-void VKStagingBufferPool::ReleaseCache(bool host_visible) {
- auto& cache = GetCache(host_visible);
- const u64 size = ReleaseLevel(cache, current_delete_level);
- if (size == 0) {
- return;
+StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return device_local_cache;
+ case MemoryUsage::Upload:
+ return upload_cache;
+ case MemoryUsage::Download:
+ return download_cache;
+ default:
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return upload_cache;
}
}
-u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t log2) {
- static constexpr std::size_t deletions_per_tick = 16;
+void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
+ ReleaseLevel(GetCache(usage), current_delete_level);
+}
+void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
+ constexpr size_t deletions_per_tick = 16;
auto& staging = cache[log2];
auto& entries = staging.entries;
- const std::size_t old_size = entries.size();
+ const size_t old_size = entries.size();
const auto is_deleteable = [this](const StagingBuffer& entry) {
return scheduler.IsFree(entry.tick);
};
- const std::size_t begin_offset = staging.delete_index;
- const std::size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
- const auto begin = std::begin(entries) + begin_offset;
- const auto end = std::begin(entries) + end_offset;
+ const size_t begin_offset = staging.delete_index;
+ const size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
+ const auto begin = entries.begin() + begin_offset;
+ const auto end = entries.begin() + end_offset;
entries.erase(std::remove_if(begin, end, is_deleteable), end);
- const std::size_t new_size = entries.size();
+ const size_t new_size = entries.size();
staging.delete_index += deletions_per_tick;
if (staging.delete_index >= new_size) {
staging.delete_index = 0;
}
-
- return (1ULL << log2) * (old_size - new_size);
+ if (staging.iterate_index > new_size) {
+ staging.iterate_index = 0;
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 90dadcbbe..d42918a47 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -9,7 +9,7 @@
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -17,55 +17,65 @@ namespace Vulkan {
class Device;
class VKScheduler;
-struct VKBuffer final {
- vk::Buffer handle;
- VKMemoryCommit commit;
+struct StagingBufferRef {
+ VkBuffer buffer;
+ std::span<u8> mapped_span;
};
-class VKStagingBufferPool final {
+class StagingBufferPool {
public:
- explicit VKStagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler);
- ~VKStagingBufferPool();
+ explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
+ VKScheduler& scheduler);
+ ~StagingBufferPool();
- VKBuffer& GetUnusedBuffer(std::size_t size, bool host_visible);
+ StagingBufferRef Request(size_t size, MemoryUsage usage);
void TickFrame();
private:
- struct StagingBuffer final {
- explicit StagingBuffer(std::unique_ptr<VKBuffer> buffer);
-
- std::unique_ptr<VKBuffer> buffer;
+ struct StagingBuffer {
+ vk::Buffer buffer;
+ MemoryCommit commit;
+ std::span<u8> mapped_span;
u64 tick = 0;
+
+ StagingBufferRef Ref() const noexcept {
+ return {
+ .buffer = *buffer,
+ .mapped_span = mapped_span,
+ };
+ }
};
- struct StagingBuffers final {
+ struct StagingBuffers {
std::vector<StagingBuffer> entries;
- std::size_t delete_index = 0;
+ size_t delete_index = 0;
+ size_t iterate_index = 0;
};
- static constexpr std::size_t NumLevels = sizeof(std::size_t) * CHAR_BIT;
- using StagingBuffersCache = std::array<StagingBuffers, NumLevels>;
+ static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
+ using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
- VKBuffer* TryGetReservedBuffer(std::size_t size, bool host_visible);
+ std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage);
- VKBuffer& CreateStagingBuffer(std::size_t size, bool host_visible);
+ StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage);
- StagingBuffersCache& GetCache(bool host_visible);
+ StagingBuffersCache& GetCache(MemoryUsage usage);
- void ReleaseCache(bool host_visible);
+ void ReleaseCache(MemoryUsage usage);
- u64 ReleaseLevel(StagingBuffersCache& cache, std::size_t log2);
+ void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
const Device& device;
- VKMemoryManager& memory_manager;
+ MemoryAllocator& memory_allocator;
VKScheduler& scheduler;
- StagingBuffersCache host_staging_buffers;
- StagingBuffersCache device_staging_buffers;
+ StagingBuffersCache device_local_cache;
+ StagingBuffersCache upload_cache;
+ StagingBuffersCache download_cache;
- std::size_t current_delete_level = 0;
+ size_t current_delete_level = 0;
+ u64 buffer_index = 0;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index bd11de012..ab14922d7 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -10,12 +10,12 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -554,10 +554,18 @@ void TextureCacheRuntime::Finish() {
}
ImageBufferMap TextureCacheRuntime::MapUploadBuffer(size_t size) {
- const auto& buffer = staging_buffer_pool.GetUnusedBuffer(size, true);
- return ImageBufferMap{
- .handle = *buffer.handle,
- .map = buffer.commit->Map(size),
+ const auto staging_ref = staging_buffer_pool.Request(size, MemoryUsage::Upload);
+ return {
+ .handle = staging_ref.buffer,
+ .span = staging_ref.mapped_span,
+ };
+}
+
+ImageBufferMap TextureCacheRuntime::MapDownloadBuffer(size_t size) {
+ const auto staging_ref = staging_buffer_pool.Request(size, MemoryUsage::Download);
+ return {
+ .handle = staging_ref.buffer,
+ .span = staging_ref.mapped_span,
};
}
@@ -788,9 +796,9 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
aspect_mask(ImageAspectMask(info.format)) {
if (image) {
- commit = runtime.memory_manager.Commit(image, false);
+ commit = runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
} else {
- commit = runtime.memory_manager.Commit(buffer, false);
+ commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
flags |= VideoCommon::ImageFlagBits::Converted;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 92a7aad8b..a55d405d1 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -7,8 +7,8 @@
#include <compare>
#include <span>
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -19,14 +19,13 @@ using VideoCommon::Offset2D;
using VideoCommon::RenderTargets;
using VideoCore::Surface::PixelFormat;
-class VKScheduler;
-class VKStagingBufferPool;
-
class BlitImageHelper;
class Device;
class Image;
class ImageView;
class Framebuffer;
+class StagingBufferPool;
+class VKScheduler;
struct RenderPassKey {
constexpr auto operator<=>(const RenderPassKey&) const noexcept = default;
@@ -60,18 +59,18 @@ struct ImageBufferMap {
}
[[nodiscard]] std::span<u8> Span() const noexcept {
- return map.Span();
+ return span;
}
VkBuffer handle;
- MemoryMap map;
+ std::span<u8> span;
};
struct TextureCacheRuntime {
const Device& device;
VKScheduler& scheduler;
- VKMemoryManager& memory_manager;
- VKStagingBufferPool& staging_buffer_pool;
+ MemoryAllocator& memory_allocator;
+ StagingBufferPool& staging_buffer_pool;
BlitImageHelper& blit_image_helper;
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache;
@@ -79,10 +78,7 @@ struct TextureCacheRuntime {
[[nodiscard]] ImageBufferMap MapUploadBuffer(size_t size);
- [[nodiscard]] ImageBufferMap MapDownloadBuffer(size_t size) {
- // TODO: Have a special function for this
- return MapUploadBuffer(size);
- }
+ [[nodiscard]] ImageBufferMap MapDownloadBuffer(size_t size);
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
const std::array<Offset2D, 2>& dst_region,
@@ -141,7 +137,7 @@ private:
VKScheduler* scheduler;
vk::Image image;
vk::Buffer buffer;
- VKMemoryCommit commit;
+ MemoryCommit commit;
VkImageAspectFlags aspect_mask = 0;
bool initialized = false;
};
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
index a4fc1184b..15585caeb 100644
--- a/src/video_core/texture_cache/accelerated_swizzle.cpp
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -27,7 +27,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter
const Extent3D num_tiles = swizzle.num_tiles;
const u32 bytes_per_block = BytesPerBlock(info.format);
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
- const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
return BlockLinearSwizzle2DParams{
.origin{0, 0, 0},
@@ -47,7 +47,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
const Extent3D num_tiles = swizzle.num_tiles;
const u32 bytes_per_block = BytesPerBlock(info.format);
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
- const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 279932778..ce8fcfe0a 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -279,7 +279,7 @@ template <u32 GOB_EXTENT>
const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
const u32 alignment = is_small ? 0 : info.tile_width_spacing;
return Extent2D{
- .width = Common::AlignBits(gobs.width, alignment),
+ .width = Common::AlignUpLog2(gobs.width, alignment),
.height = gobs.height,
};
}
@@ -352,7 +352,7 @@ template <u32 GOB_EXTENT>
// https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
if (tile_width_spacing > 0) {
const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
- return Common::AlignBits(size_bytes, alignment_log2);
+ return Common::AlignUpLog2(size_bytes, alignment_log2);
}
const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
@@ -528,9 +528,9 @@ template <u32 GOB_EXTENT>
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
return Extent3D{
- .width = Common::AlignBits(num_tiles.width, alignment),
- .height = Common::AlignBits(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
- .depth = Common::AlignBits(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
+ .width = Common::AlignUpLog2(num_tiles.width, alignment),
+ .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
+ .depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
};
}
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index acd5bdd78..3625b666c 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -42,21 +42,24 @@ constexpr u32 Popcnt(u32 n) {
class InputBitStream {
public:
- constexpr explicit InputBitStream(const u8* ptr, std::size_t start_offset = 0)
- : cur_byte{ptr}, next_bit{start_offset % 8} {}
+ constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0)
+ : cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {}
- constexpr std::size_t GetBitsRead() const {
+ constexpr size_t GetBitsRead() const {
return bits_read;
}
constexpr bool ReadBit() {
- const bool bit = (*cur_byte >> next_bit++) & 1;
+ if (bits_read >= total_bits * 8) {
+ return 0;
+ }
+ const bool bit = ((*cur_byte >> next_bit) & 1) != 0;
+ ++next_bit;
while (next_bit >= 8) {
next_bit -= 8;
- cur_byte++;
+ ++cur_byte;
}
-
- bits_read++;
+ ++bits_read;
return bit;
}
@@ -79,8 +82,9 @@ public:
private:
const u8* cur_byte;
- std::size_t next_bit = 0;
- std::size_t bits_read = 0;
+ size_t total_bits = 0;
+ size_t next_bit = 0;
+ size_t bits_read = 0;
};
class OutputBitStream {
@@ -193,15 +197,15 @@ struct IntegerEncodedValue {
};
};
using IntegerEncodedVector = boost::container::static_vector<
- IntegerEncodedValue, 64,
+ IntegerEncodedValue, 256,
boost::container::static_vector_options<
boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
boost::container::throw_on_overflow<false>>::type>;
static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) {
// Implement the algorithm in section C.2.12
- u32 m[5];
- u32 t[5];
+ std::array<u32, 5> m;
+ std::array<u32, 5> t;
u32 T;
// Read the trit encoded block according to
@@ -866,7 +870,7 @@ public:
}
};
-static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nPartitions,
+static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions,
const u32 nBitsForColorData) {
// First figure out how many color values we have
u32 nValues = 0;
@@ -898,7 +902,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
// We now have enough to decode our integer sequence.
IntegerEncodedVector decodedColorValues;
- InputBitStream colorStream(data);
+ InputBitStream colorStream(data, 0);
DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
// Once we have the decoded values, we need to dequantize them to the 0-255 range
@@ -1441,7 +1445,7 @@ static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
- InputBitStream strm(inBuf.data());
+ InputBitStream strm(inBuf);
TexelWeightParams weightParams = DecodeBlockInfo(strm);
// Was there an error?
@@ -1619,15 +1623,16 @@ static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
// Make sure that higher non-texel bits are set to zero
const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
- if (clearByteStart > 0) {
+ if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) {
texelWeightData[clearByteStart - 1] &=
static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
+ std::memset(texelWeightData.data() + clearByteStart, 0,
+ std::min(16U - clearByteStart, 16U));
}
- std::memset(texelWeightData.data() + clearByteStart, 0, std::min(16U - clearByteStart, 16U));
IntegerEncodedVector texelWeightValues;
- InputBitStream weightStream(texelWeightData.data());
+ InputBitStream weightStream(texelWeightData);
DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,
weightParams.GetNumWeightValues());
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 9f5181318..62685a183 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -49,7 +49,7 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
// We can configure here a custom pitch
// As it's not exposed 'width * bpp' will be the expected pitch.
const u32 pitch = width * bytes_per_pixel;
- const u32 stride = Common::AlignBits(width, stride_alignment) * bytes_per_pixel;
+ const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -217,9 +217,9 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
- const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
- const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
- const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
+ const u32 aligned_width = Common::AlignUpLog2(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
+ const u32 aligned_height = Common::AlignUpLog2(height, GOB_SIZE_Y_SHIFT + block_height);
+ const u32 aligned_depth = Common::AlignUpLog2(depth, GOB_SIZE_Z_SHIFT + block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 75173324e..37d7b45a3 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -99,8 +99,7 @@ VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType
});
}
-std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
- vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
+std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::PhysicalDevice physical) {
static constexpr std::array formats{
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
VK_FORMAT_A8B8G8R8_UINT_PACK32,
@@ -210,7 +209,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
: instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
- format_properties{GetFormatProperties(physical, dld)} {
+ format_properties{GetFormatProperties(physical)} {
CheckSuitability();
SetupFamilies(surface);
SetupFeatures();
@@ -221,6 +220,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VkPhysicalDeviceFeatures2 features2{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
.pNext = nullptr,
+ .features{},
};
const void* first_next = &features2;
void** next = &features2.pNext;
@@ -256,7 +256,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.shaderTessellationAndGeometryPointSize = false,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = false,
- .shaderStorageImageMultisample = true,
+ .shaderStorageImageMultisample = is_shader_storage_image_multisample,
.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
.shaderStorageImageWriteWithoutFormat = true,
.shaderUniformBufferArrayDynamicIndexing = false,
@@ -310,6 +310,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
+ .pNext = nullptr,
.hostQueryReset = true,
};
SetNext(next, host_query_reset);
@@ -604,7 +605,6 @@ void Device::CheckSuitability() const {
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
- std::make_pair(features.shaderStorageImageMultisample, "shaderStorageImageMultisample"),
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
"shaderStorageImageWriteWithoutFormat"),
};
@@ -804,6 +804,7 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
void Device::SetupFeatures() {
const auto supported_features{physical.GetFeatures()};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
+ is_shader_storage_image_multisample = supported_features.shaderStorageImageMultisample;
is_blit_depth_stencil_supported = TestDepthStencilBlits();
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
}
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index a973c3ce4..4b66dba7a 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -272,23 +272,24 @@ private:
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
- bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
- bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
- bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
- bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool ext_robustness2{}; ///< Support for VK_EXT_robustness2.
- bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
+ bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
+ bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
+ bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
+ bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
+ bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
+ bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
+ bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
+ bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
+ bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
+ bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
+ bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
+ bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
+ bool ext_robustness2{}; ///< Support for VK_EXT_robustness2.
+ bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
+ bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
// Asynchronous Graphics Pipeline setting
bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
new file mode 100644
index 000000000..d6eb3af31
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -0,0 +1,268 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <bit>
+#include <optional>
+#include <vector>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+namespace {
+struct Range {
+ u64 begin;
+ u64 end;
+
+ [[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
+ return iterator < end && begin < iterator + size;
+ }
+};
+
+[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
+ static constexpr std::array sizes{
+ 0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
+ 0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
+ 0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
+ };
+ static_assert(std::is_sorted(sizes.begin(), sizes.end()));
+
+ const auto it = std::ranges::lower_bound(sizes, required_size);
+ return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
+}
+
+[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+ case MemoryUsage::Upload:
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+ case MemoryUsage::Download:
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
+ }
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+}
+} // Anonymous namespace
+
+class MemoryAllocation {
+public:
+ explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
+ VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
+ : device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
+ property_flags{properties}, shifted_memory_type{1U << type} {}
+
+ [[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
+ const std::optional<u64> alloc = FindFreeRegion(size, alignment);
+ if (!alloc) {
+ // Signal out of memory, it'll try to do more allocations.
+ return std::nullopt;
+ }
+ const Range range{
+ .begin = *alloc,
+ .end = *alloc + size,
+ };
+ commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
+ return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
+ }
+
+ void Free(u64 begin) {
+ const auto it = std::ranges::find(commits, begin, &Range::begin);
+ ASSERT_MSG(it != commits.end(), "Invalid commit");
+ commits.erase(it);
+ }
+
+ [[nodiscard]] std::span<u8> Map() {
+ if (memory_mapped_span.empty()) {
+ u8* const raw_pointer = memory.Map(0, allocation_size);
+ memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
+ }
+ return memory_mapped_span;
+ }
+
+ /// Returns whether this allocation is compatible with the arguments.
+ [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
+ return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
+ }
+
+private:
+ [[nodiscard]] static constexpr u32 ShiftType(u32 type) {
+ return 1U << type;
+ }
+
+ [[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
+ ASSERT(std::has_single_bit(alignment));
+ const u64 alignment_log2 = std::countr_zero(alignment);
+ std::optional<u64> candidate;
+ u64 iterator = 0;
+ auto commit = commits.begin();
+ while (iterator + size <= allocation_size) {
+ candidate = candidate.value_or(iterator);
+ if (commit == commits.end()) {
+ break;
+ }
+ if (commit->Contains(*candidate, size)) {
+ candidate = std::nullopt;
+ }
+ iterator = Common::AlignUpLog2(commit->end, alignment_log2);
+ ++commit;
+ }
+ return candidate;
+ }
+
+ const Device& device; ///< Vulkan device.
+ const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
+ const u64 allocation_size; ///< Size of this allocation.
+ const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
+ const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
+ std::vector<Range> commits; ///< All commit ranges done from this allocation.
+ std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
+};
+
+MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
+ u64 end_) noexcept
+ : allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
+
+MemoryCommit::~MemoryCommit() {
+ Release();
+}
+
+MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
+ Release();
+ allocation = std::exchange(rhs.allocation, nullptr);
+ memory = rhs.memory;
+ begin = rhs.begin;
+ end = rhs.end;
+ span = std::exchange(rhs.span, std::span<u8>{});
+ return *this;
+}
+
+MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
+ : allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
+ end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
+
+std::span<u8> MemoryCommit::Map() {
+ if (span.empty()) {
+ span = allocation->Map().subspan(begin, end - begin);
+ }
+ return span;
+}
+
+void MemoryCommit::Release() {
+ if (allocation) {
+ allocation->Free(begin);
+ }
+}
+
+MemoryAllocator::MemoryAllocator(const Device& device_)
+ : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
+
+MemoryAllocator::~MemoryAllocator() = default;
+
+MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
+ // Find the fastest memory flags we can afford with the current requirements
+ const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage);
+ if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
+ return std::move(*commit);
+ }
+ // Commit has failed, allocate more memory.
+ // TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
+ AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size));
+
+ // Commit again, this time it won't fail since there's a fresh allocation above.
+ // If it does, there's a bug.
+ return TryCommit(requirements, flags).value();
+}
+
+MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
+ auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
+ buffer.BindMemory(commit.Memory(), commit.Offset());
+ return commit;
+}
+
+MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
+ auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
+ image.BindMemory(commit.Memory(), commit.Offset());
+ return commit;
+}
+
+void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
+ const u32 type = FindType(flags, type_mask).value();
+ vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .allocationSize = size,
+ .memoryTypeIndex = type,
+ });
+ allocations.push_back(
+ std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
+}
+
+std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags flags) {
+ for (auto& allocation : allocations) {
+ if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
+ continue;
+ }
+ if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
+ return commit;
+ }
+ }
+ return std::nullopt;
+}
+
+VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const {
+ return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage));
+}
+
+VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
+ VkMemoryPropertyFlags flags) const {
+ if (FindType(flags, type_mask)) {
+ // Found a memory type with those requirements
+ return flags;
+ }
+ if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
+ // Remove host cached bit in case it's not supported
+ return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
+ }
+ if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
+ // Remove device local, if it's not supported by the requested resource
+ return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
+ }
+ UNREACHABLE_MSG("No compatible memory types found");
+ return 0;
+}
+
+std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
+ for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
+ const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
+ if ((type_mask & (1U << type_index)) && (type_flags & flags)) {
+ // The type matches in type and in the wanted properties.
+ return type_index;
+ }
+ }
+ // Failed to find index
+ return std::nullopt;
+}
+
+bool IsHostVisible(MemoryUsage usage) noexcept {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return false;
+ case MemoryUsage::Upload:
+ case MemoryUsage::Download:
+ return true;
+ }
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return false;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
new file mode 100644
index 000000000..53b3b275a
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -0,0 +1,118 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <span>
+#include <utility>
+#include <vector>
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+class MemoryMap;
+class MemoryAllocation;
+
+/// Hints and requirements for the backing memory type of a commit
+enum class MemoryUsage {
+ DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
+ Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
+ Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
+};
+
+/// Ownership handle of a memory commitment.
+/// Points to a subregion of a memory allocation.
+class MemoryCommit {
+public:
+ explicit MemoryCommit() noexcept = default;
+ explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
+ u64 end_) noexcept;
+ ~MemoryCommit();
+
+ MemoryCommit& operator=(MemoryCommit&&) noexcept;
+ MemoryCommit(MemoryCommit&&) noexcept;
+
+ MemoryCommit& operator=(const MemoryCommit&) = delete;
+ MemoryCommit(const MemoryCommit&) = delete;
+
+ /// Returns a host visible memory map.
+ /// It will map the backing allocation if it hasn't been mapped before.
+ std::span<u8> Map();
+
+ /// Returns the Vulkan memory handler.
+ VkDeviceMemory Memory() const {
+ return memory;
+ }
+
+ /// Returns the start position of the commit relative to the allocation.
+ VkDeviceSize Offset() const {
+ return static_cast<VkDeviceSize>(begin);
+ }
+
+private:
+ void Release();
+
+ MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
+ VkDeviceMemory memory{}; ///< Vulkan device memory handler.
+ u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
+ u64 end{}; ///< Offset in bytes where the commit ends.
+ std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
+};
+
+/// Memory allocator container.
+/// Allocates and releases memory allocations on demand.
+class MemoryAllocator {
+public:
+ explicit MemoryAllocator(const Device& device_);
+ ~MemoryAllocator();
+
+ MemoryAllocator& operator=(const MemoryAllocator&) = delete;
+ MemoryAllocator(const MemoryAllocator&) = delete;
+
+ /**
+ * Commits a memory with the specified requeriments.
+ *
+ * @param requirements Requirements returned from a Vulkan call.
+ * @param host_visible Signals the allocator that it *must* use host visible and coherent
+ * memory. When passing false, it will try to allocate device local memory.
+ *
+ * @returns A memory commit.
+ */
+ MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
+
+ /// Commits memory required by the buffer and binds it.
+ MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
+
+ /// Commits memory required by the image and binds it.
+ MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
+
+private:
+ /// Allocates a chunk of memory.
+ void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
+
+ /// Tries to allocate a memory commit.
+ std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags flags);
+
+ /// Returns the fastest compatible memory property flags from a wanted usage.
+ VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const;
+
+ /// Returns the fastest compatible memory property flags from the wanted flags.
+ VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
+
+ /// Returns index to the fastest memory type compatible with the passed requirements.
+ std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
+
+ const Device& device; ///< Device handle.
+ const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
+};
+
+/// Returns true when a memory usage is guaranteed to be host visible.
+bool IsHostVisible(MemoryUsage usage) noexcept;
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 912cab46c..9689de0cb 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -144,152 +144,152 @@ inline VkResult Filter(VkResult result) {
/// Table holding Vulkan instance function pointers.
struct InstanceDispatch {
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
-
- PFN_vkCreateInstance vkCreateInstance;
- PFN_vkDestroyInstance vkDestroyInstance;
- PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
- PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
-
- PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
- PFN_vkCreateDevice vkCreateDevice;
- PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
- PFN_vkDestroyDevice vkDestroyDevice;
- PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
- PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
- PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
- PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
- PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
- PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
- PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
- PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
- PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
- PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
- PFN_vkQueuePresentKHR vkQueuePresentKHR;
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
+
+ PFN_vkCreateInstance vkCreateInstance{};
+ PFN_vkDestroyInstance vkDestroyInstance{};
+ PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties{};
+ PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties{};
+
+ PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT{};
+ PFN_vkCreateDevice vkCreateDevice{};
+ PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT{};
+ PFN_vkDestroyDevice vkDestroyDevice{};
+ PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR{};
+ PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties{};
+ PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices{};
+ PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr{};
+ PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{};
+ PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
+ PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{};
+ PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{};
+ PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{};
+ PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{};
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR{};
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR{};
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR{};
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR{};
+ PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR{};
+ PFN_vkQueuePresentKHR vkQueuePresentKHR{};
};
/// Table holding Vulkan device function pointers.
struct DeviceDispatch : public InstanceDispatch {
- PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
- PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
- PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
- PFN_vkAllocateMemory vkAllocateMemory;
- PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
- PFN_vkBindBufferMemory vkBindBufferMemory;
- PFN_vkBindImageMemory vkBindImageMemory;
- PFN_vkCmdBeginQuery vkCmdBeginQuery;
- PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
- PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
- PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT;
- PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
- PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
- PFN_vkCmdBindPipeline vkCmdBindPipeline;
- PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
- PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
- PFN_vkCmdBlitImage vkCmdBlitImage;
- PFN_vkCmdClearAttachments vkCmdClearAttachments;
- PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
- PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
- PFN_vkCmdCopyImage vkCmdCopyImage;
- PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
- PFN_vkCmdDispatch vkCmdDispatch;
- PFN_vkCmdDraw vkCmdDraw;
- PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
- PFN_vkCmdEndQuery vkCmdEndQuery;
- PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
- PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
- PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT;
- PFN_vkCmdFillBuffer vkCmdFillBuffer;
- PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
- PFN_vkCmdPushConstants vkCmdPushConstants;
- PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
- PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
- PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
- PFN_vkCmdSetEvent vkCmdSetEvent;
- PFN_vkCmdSetScissor vkCmdSetScissor;
- PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
- PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
- PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
- PFN_vkCmdSetViewport vkCmdSetViewport;
- PFN_vkCmdWaitEvents vkCmdWaitEvents;
- PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
- PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
- PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
- PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
- PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
- PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
- PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
- PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
- PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
- PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
- PFN_vkCmdResolveImage vkCmdResolveImage;
- PFN_vkCreateBuffer vkCreateBuffer;
- PFN_vkCreateBufferView vkCreateBufferView;
- PFN_vkCreateCommandPool vkCreateCommandPool;
- PFN_vkCreateComputePipelines vkCreateComputePipelines;
- PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
- PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
- PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
- PFN_vkCreateEvent vkCreateEvent;
- PFN_vkCreateFence vkCreateFence;
- PFN_vkCreateFramebuffer vkCreateFramebuffer;
- PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
- PFN_vkCreateImage vkCreateImage;
- PFN_vkCreateImageView vkCreateImageView;
- PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
- PFN_vkCreateQueryPool vkCreateQueryPool;
- PFN_vkCreateRenderPass vkCreateRenderPass;
- PFN_vkCreateSampler vkCreateSampler;
- PFN_vkCreateSemaphore vkCreateSemaphore;
- PFN_vkCreateShaderModule vkCreateShaderModule;
- PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
- PFN_vkDestroyBuffer vkDestroyBuffer;
- PFN_vkDestroyBufferView vkDestroyBufferView;
- PFN_vkDestroyCommandPool vkDestroyCommandPool;
- PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
- PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
- PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
- PFN_vkDestroyEvent vkDestroyEvent;
- PFN_vkDestroyFence vkDestroyFence;
- PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
- PFN_vkDestroyImage vkDestroyImage;
- PFN_vkDestroyImageView vkDestroyImageView;
- PFN_vkDestroyPipeline vkDestroyPipeline;
- PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
- PFN_vkDestroyQueryPool vkDestroyQueryPool;
- PFN_vkDestroyRenderPass vkDestroyRenderPass;
- PFN_vkDestroySampler vkDestroySampler;
- PFN_vkDestroySemaphore vkDestroySemaphore;
- PFN_vkDestroyShaderModule vkDestroyShaderModule;
- PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
- PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
- PFN_vkEndCommandBuffer vkEndCommandBuffer;
- PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
- PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
- PFN_vkFreeMemory vkFreeMemory;
- PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
- PFN_vkGetDeviceQueue vkGetDeviceQueue;
- PFN_vkGetEventStatus vkGetEventStatus;
- PFN_vkGetFenceStatus vkGetFenceStatus;
- PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
- PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
- PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
- PFN_vkMapMemory vkMapMemory;
- PFN_vkQueueSubmit vkQueueSubmit;
- PFN_vkResetFences vkResetFences;
- PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
- PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
- PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
- PFN_vkUnmapMemory vkUnmapMemory;
- PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
- PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
- PFN_vkWaitForFences vkWaitForFences;
- PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
+ PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR{};
+ PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers{};
+ PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets{};
+ PFN_vkAllocateMemory vkAllocateMemory{};
+ PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
+ PFN_vkBindBufferMemory vkBindBufferMemory{};
+ PFN_vkBindImageMemory vkBindImageMemory{};
+ PFN_vkCmdBeginQuery vkCmdBeginQuery{};
+ PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
+ PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT{};
+ PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
+ PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets{};
+ PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer{};
+ PFN_vkCmdBindPipeline vkCmdBindPipeline{};
+ PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT{};
+ PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers{};
+ PFN_vkCmdBlitImage vkCmdBlitImage{};
+ PFN_vkCmdClearAttachments vkCmdClearAttachments{};
+ PFN_vkCmdCopyBuffer vkCmdCopyBuffer{};
+ PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
+ PFN_vkCmdCopyImage vkCmdCopyImage{};
+ PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
+ PFN_vkCmdDispatch vkCmdDispatch{};
+ PFN_vkCmdDraw vkCmdDraw{};
+ PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
+ PFN_vkCmdEndQuery vkCmdEndQuery{};
+ PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
+ PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT{};
+ PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
+ PFN_vkCmdFillBuffer vkCmdFillBuffer{};
+ PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier{};
+ PFN_vkCmdPushConstants vkCmdPushConstants{};
+ PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
+ PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
+ PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
+ PFN_vkCmdSetEvent vkCmdSetEvent{};
+ PFN_vkCmdSetScissor vkCmdSetScissor{};
+ PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
+ PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
+ PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
+ PFN_vkCmdSetViewport vkCmdSetViewport{};
+ PFN_vkCmdWaitEvents vkCmdWaitEvents{};
+ PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{};
+ PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
+ PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
+ PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
+ PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
+ PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
+ PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
+ PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
+ PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT{};
+ PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{};
+ PFN_vkCmdResolveImage vkCmdResolveImage{};
+ PFN_vkCreateBuffer vkCreateBuffer{};
+ PFN_vkCreateBufferView vkCreateBufferView{};
+ PFN_vkCreateCommandPool vkCreateCommandPool{};
+ PFN_vkCreateComputePipelines vkCreateComputePipelines{};
+ PFN_vkCreateDescriptorPool vkCreateDescriptorPool{};
+ PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout{};
+ PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR{};
+ PFN_vkCreateEvent vkCreateEvent{};
+ PFN_vkCreateFence vkCreateFence{};
+ PFN_vkCreateFramebuffer vkCreateFramebuffer{};
+ PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
+ PFN_vkCreateImage vkCreateImage{};
+ PFN_vkCreateImageView vkCreateImageView{};
+ PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
+ PFN_vkCreateQueryPool vkCreateQueryPool{};
+ PFN_vkCreateRenderPass vkCreateRenderPass{};
+ PFN_vkCreateSampler vkCreateSampler{};
+ PFN_vkCreateSemaphore vkCreateSemaphore{};
+ PFN_vkCreateShaderModule vkCreateShaderModule{};
+ PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR{};
+ PFN_vkDestroyBuffer vkDestroyBuffer{};
+ PFN_vkDestroyBufferView vkDestroyBufferView{};
+ PFN_vkDestroyCommandPool vkDestroyCommandPool{};
+ PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool{};
+ PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout{};
+ PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR{};
+ PFN_vkDestroyEvent vkDestroyEvent{};
+ PFN_vkDestroyFence vkDestroyFence{};
+ PFN_vkDestroyFramebuffer vkDestroyFramebuffer{};
+ PFN_vkDestroyImage vkDestroyImage{};
+ PFN_vkDestroyImageView vkDestroyImageView{};
+ PFN_vkDestroyPipeline vkDestroyPipeline{};
+ PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
+ PFN_vkDestroyQueryPool vkDestroyQueryPool{};
+ PFN_vkDestroyRenderPass vkDestroyRenderPass{};
+ PFN_vkDestroySampler vkDestroySampler{};
+ PFN_vkDestroySemaphore vkDestroySemaphore{};
+ PFN_vkDestroyShaderModule vkDestroyShaderModule{};
+ PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR{};
+ PFN_vkDeviceWaitIdle vkDeviceWaitIdle{};
+ PFN_vkEndCommandBuffer vkEndCommandBuffer{};
+ PFN_vkFreeCommandBuffers vkFreeCommandBuffers{};
+ PFN_vkFreeDescriptorSets vkFreeDescriptorSets{};
+ PFN_vkFreeMemory vkFreeMemory{};
+ PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements{};
+ PFN_vkGetDeviceQueue vkGetDeviceQueue{};
+ PFN_vkGetEventStatus vkGetEventStatus{};
+ PFN_vkGetFenceStatus vkGetFenceStatus{};
+ PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
+ PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
+ PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
+ PFN_vkMapMemory vkMapMemory{};
+ PFN_vkQueueSubmit vkQueueSubmit{};
+ PFN_vkResetFences vkResetFences{};
+ PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT{};
+ PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{};
+ PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{};
+ PFN_vkUnmapMemory vkUnmapMemory{};
+ PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR{};
+ PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{};
+ PFN_vkWaitForFences vkWaitForFences{};
+ PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR{};
};
/// Loads instance agnostic function pointers.
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 85ee2577d..e6c8f18af 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -290,8 +290,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
- auto layout = new QHBoxLayout(this);
- layout->setMargin(0);
+ auto* layout = new QHBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
setLayout(layout);
input_subsystem->Initialize();
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index b33f8437a..d6b17a28d 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -117,31 +117,13 @@ void ConfigureDialog::UpdateVisibleTabs() {
return;
}
- const std::map<QWidget*, QString> widgets = {
- {ui->generalTab, tr("General")},
- {ui->systemTab, tr("System")},
- {ui->profileManagerTab, tr("Profiles")},
- {ui->inputTab, tr("Controls")},
- {ui->hotkeysTab, tr("Hotkeys")},
- {ui->cpuTab, tr("CPU")},
- {ui->cpuDebugTab, tr("Debug")},
- {ui->graphicsTab, tr("Graphics")},
- {ui->graphicsAdvancedTab, tr("Advanced")},
- {ui->audioTab, tr("Audio")},
- {ui->debugTab, tr("Debug")},
- {ui->webTab, tr("Web")},
- {ui->uiTab, tr("UI")},
- {ui->filesystemTab, tr("Filesystem")},
- {ui->serviceTab, tr("Services")},
- };
-
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
ui->tabWidget->clear();
- const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
+ const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
- for (const auto tab : tabs) {
+ for (auto* const tab : tabs) {
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index eb8eacbf9..caaa85930 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -4,12 +4,15 @@
#include <array>
#include <sstream>
+
#include <QCloseEvent>
#include <QLabel>
#include <QMessageBox>
#include <QPushButton>
+#include <QRegularExpression>
#include <QStringListModel>
#include <QVBoxLayout>
+
#include "common/logging/log.h"
#include "core/settings.h"
#include "input_common/main.h"
@@ -109,7 +112,6 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
void ConfigureMotionTouch::SetConfiguration() {
const Common::ParamPackage motion_param(Settings::values.motion_device);
const Common::ParamPackage touch_param(Settings::values.touch_device);
- const std::string motion_engine = motion_param.Get("engine", "motion_emu");
const std::string touch_engine = touch_param.Get("engine", "emu_window");
ui->touch_provider->setCurrentIndex(
@@ -185,14 +187,15 @@ void ConfigureMotionTouch::ConnectEvents() {
}
void ConfigureMotionTouch::OnUDPAddServer() {
- QRegExp re(tr(R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4]"
- "[0-9]|[01]?[0-9][0-9]?)$)re")); // a valid ip address
+ // Validator for IP address
+ const QRegularExpression re(QStringLiteral(
+ R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
bool ok;
- QString port_text = ui->udp_port->text();
- QString server_text = ui->udp_server->text();
+ const QString port_text = ui->udp_port->text();
+ const QString server_text = ui->udp_server->text();
const QString server_string = tr("%1:%2").arg(server_text, port_text);
- int port_number = port_text.toInt(&ok, 10);
- int row = udp_server_list_model->rowCount();
+ const int port_number = port_text.toInt(&ok, 10);
+ const int row = udp_server_list_model->rowCount();
if (!ok) {
QMessageBox::warning(this, tr("yuzu"), tr("Port number has invalid characters"));
@@ -202,7 +205,7 @@ void ConfigureMotionTouch::OnUDPAddServer() {
QMessageBox::warning(this, tr("yuzu"), tr("Port has to be in range 0 and 65353"));
return;
}
- if (!re.exactMatch(server_text)) {
+ if (!re.match(server_text).hasMatch()) {
QMessageBox::warning(this, tr("yuzu"), tr("IP address is not valid"));
return;
}
@@ -327,14 +330,13 @@ void ConfigureMotionTouch::ApplyConfiguration() {
std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
Common::ParamPackage touch_param{};
- touch_param.Set("engine", std::move(touch_engine));
-
if (touch_engine == "cemuhookudp") {
touch_param.Set("min_x", min_x);
touch_param.Set("min_y", min_y);
touch_param.Set("max_x", max_x);
touch_param.Set("max_y", max_y);
}
+ touch_param.Set("engine", std::move(touch_engine));
Settings::values.touch_device = touch_param.Serialize();
Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 70d865112..37b0d1a0e 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -119,7 +119,7 @@ void GameListSearchField::setFocus() {
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
- layout_filter->setMargin(8);
+ layout_filter->setContentsMargins(8, 8, 8, 8);
label_filter = new QLabel;
label_filter->setText(tr("Filter:"));
edit_filter = new QLineEdit;
diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt
deleted file mode 100644
index d8a2a1511..000000000
--- a/src/yuzu_tester/CMakeLists.txt
+++ /dev/null
@@ -1,32 +0,0 @@
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
-
-add_executable(yuzu-tester
- config.cpp
- config.h
- default_ini.h
- emu_window/emu_window_sdl2_hide.cpp
- emu_window/emu_window_sdl2_hide.h
- resource.h
- service/yuzutest.cpp
- service/yuzutest.h
- yuzu.cpp
- yuzu.rc
-)
-
-create_target_directory_groups(yuzu-tester)
-
-target_link_libraries(yuzu-tester PRIVATE common core input_common)
-target_link_libraries(yuzu-tester PRIVATE inih glad)
-if (MSVC)
- target_link_libraries(yuzu-tester PRIVATE getopt)
-endif()
-target_link_libraries(yuzu-tester PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
-
-if(UNIX AND NOT APPLE)
- install(TARGETS yuzu-tester RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
-endif()
-
-if (MSVC)
- include(CopyYuzuSDLDeps)
- copy_yuzu_SDL_deps(yuzu-tester)
-endif()
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
deleted file mode 100644
index 0aa143e1f..000000000
--- a/src/yuzu_tester/config.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include <sstream>
-#include <SDL.h>
-#include <inih/cpp/INIReader.h>
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/param_package.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "core/settings.h"
-#include "input_common/main.h"
-#include "yuzu_tester/config.h"
-#include "yuzu_tester/default_ini.h"
-
-namespace FS = Common::FS;
-
-Config::Config() {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini";
- sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
-
- Reload();
-}
-
-Config::~Config() = default;
-
-bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const char* location = this->sdl2_config_loc.c_str();
- if (sdl2_config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
- FS::CreateFullPath(location);
- FS::WriteStringToFile(true, default_contents, location);
- sdl2_config = std::make_unique<INIReader>(location); // Reopen file
-
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", location);
- return true;
-}
-
-void Config::ReadValues() {
- // Controls
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.players.GetValue()[p].buttons[i] = "";
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.players.GetValue()[p].analogs[i] = "";
- }
- }
-
- Settings::values.mouse_enabled = false;
- for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
- Settings::values.mouse_buttons[i] = "";
- }
-
- Settings::values.motion_device = "";
-
- Settings::values.keyboard_enabled = false;
-
- Settings::values.debug_pad_enabled = false;
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.debug_pad_buttons[i] = "";
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.debug_pad_analogs[i] = "";
- }
-
- Settings::values.vibration_enabled.SetValue(true);
- Settings::values.enable_accurate_vibrations.SetValue(false);
- Settings::values.motion_enabled.SetValue(true);
- Settings::values.touchscreen.enabled = "";
- Settings::values.touchscreen.device = "";
- Settings::values.touchscreen.finger = 0;
- Settings::values.touchscreen.rotation_angle = 0;
- Settings::values.touchscreen.diameter_x = 15;
- Settings::values.touchscreen.diameter_y = 15;
-
- Settings::values.use_docked_mode.SetValue(
- sdl2_config->GetBoolean("Controls", "use_docked_mode", true));
-
- // Data Storage
- Settings::values.use_virtual_sd =
- sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FS::GetUserPath(Common::FS::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
- FS::GetUserPath(Common::FS::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
-
- // System
- Settings::values.current_user = std::clamp<int>(
- sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
-
- const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
- if (rng_seed_enabled) {
- Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0));
- } else {
- Settings::values.rng_seed.SetValue(std::nullopt);
- }
-
- const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
- if (custom_rtc_enabled) {
- Settings::values.custom_rtc.SetValue(
- std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)));
- } else {
- Settings::values.custom_rtc.SetValue(std::nullopt);
- }
-
- // Core
- Settings::values.use_multi_core.SetValue(
- sdl2_config->GetBoolean("Core", "use_multi_core", false));
-
- // Renderer
- Settings::values.aspect_ratio.SetValue(
- static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)));
- Settings::values.max_anisotropy.SetValue(
- static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)));
- Settings::values.use_frame_limit.SetValue(false);
- Settings::values.frame_limit.SetValue(100);
- Settings::values.use_disk_shader_cache.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false));
- const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
- Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level));
- Settings::values.use_asynchronous_gpu_emulation.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false));
- Settings::values.use_fast_gpu_time.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
-
- Settings::values.bg_red.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)));
- Settings::values.bg_green.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)));
- Settings::values.bg_blue.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)));
-
- // Audio
- Settings::values.sink_id = "null";
- Settings::values.enable_audio_stretching.SetValue(false);
- Settings::values.audio_device_id = "auto";
- Settings::values.volume.SetValue(0);
-
- Settings::values.language_index.SetValue(
- sdl2_config->GetInteger("System", "language_index", 1));
-
- // Miscellaneous
- Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
- Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
-
- // Debugging
- Settings::values.program_args = "";
- Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
- Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
-
- const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
- std::stringstream ss(title_list);
- std::string line;
- while (std::getline(ss, line, '|')) {
- const auto title_id = std::stoul(line, nullptr, 16);
- const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
-
- std::stringstream inner_ss(disabled_list);
- std::string inner_line;
- std::vector<std::string> out;
- while (std::getline(inner_ss, inner_line, '|')) {
- out.push_back(inner_line);
- }
-
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-
- // Web Service
- Settings::values.enable_telemetry =
- sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
- Settings::values.web_api_url =
- sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
- Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
- Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
-}
-
-void Config::Reload() {
- LoadINI(DefaultINI::sdl2_config_file);
- ReadValues();
-}
diff --git a/src/yuzu_tester/config.h b/src/yuzu_tester/config.h
deleted file mode 100644
index 3b68e5bc9..000000000
--- a/src/yuzu_tester/config.h
+++ /dev/null
@@ -1,24 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <string>
-
-class INIReader;
-
-class Config {
- std::unique_ptr<INIReader> sdl2_config;
- std::string sdl2_config_loc;
-
- bool LoadINI(const std::string& default_contents = "", bool retry = true);
- void ReadValues();
-
-public:
- Config();
- ~Config();
-
- void Reload();
-};
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
deleted file mode 100644
index 779c3791b..000000000
--- a/src/yuzu_tester/default_ini.h
+++ /dev/null
@@ -1,182 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-namespace DefaultINI {
-
-const char* sdl2_config_file = R"(
-[Core]
-# Whether to use multi-core for CPU emulation
-# 0 (default): Disabled, 1: Enabled
-use_multi_core=
-
-[Cpu]
-# Enable inline page tables optimization (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_page_tables =
-
-# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_block_linking =
-
-# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_return_stack_buffer =
-
-# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fast_dispatcher =
-
-# Enable context elimination CPU Optimization (reduce host memory use for guest context)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_context_elimination =
-
-# Enable constant propagation CPU optimization (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_const_prop =
-
-# Enable miscellaneous CPU optimizations (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_misc_ir =
-
-# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_reduce_misalign_checks =
-
-[Renderer]
-# Whether to use software or hardware rendering.
-# 0: Software, 1 (default): Hardware
-use_hw_renderer =
-
-# Whether to use the Just-In-Time (JIT) compiler for shader emulation
-# 0: Interpreter (slow), 1 (default): JIT (fast)
-use_shader_jit =
-
-# Aspect ratio
-# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
-aspect_ratio =
-
-# Anisotropic filtering
-# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
-max_anisotropy =
-
-# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
-# 0 (default): Off, 1: On
-use_vsync =
-
-# Whether to use disk based shader cache
-# 0 (default): Off, 1 : On
-use_disk_shader_cache =
-
-# Whether to use accurate GPU emulation
-# 0 (default): Off (fast), 1 : On (slow)
-use_accurate_gpu_emulation =
-
-# Whether to use asynchronous GPU emulation
-# 0 : Off (slow), 1 (default): On (fast)
-use_asynchronous_gpu_emulation =
-
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
-[Layout]
-# Layout for the screen inside the render window.
-# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
-layout_option =
-
-# Toggle custom layout (using the settings below) on or off.
-# 0 (default): Off, 1: On
-custom_layout =
-
-# Screen placement when using Custom layout option
-# 0x, 0y is the top left corner of the render window.
-custom_top_left =
-custom_top_top =
-custom_top_right =
-custom_top_bottom =
-custom_bottom_left =
-custom_bottom_top =
-custom_bottom_right =
-custom_bottom_bottom =
-
-# Swaps the prominent screen with the other screen.
-# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
-# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
-swap_screen =
-
-[Data Storage]
-# Whether to create a virtual SD card.
-# 1 (default): Yes, 0: No
-use_virtual_sd =
-
-[System]
-# Whether the system is docked
-# 1 (default): Yes, 0: No
-use_docked_mode =
-
-# Allow the use of NFC in games
-# 1 (default): Yes, 0 : No
-enable_nfc =
-
-# Sets the seed for the RNG generator built into the switch
-# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
-rng_seed_enabled =
-rng_seed =
-
-# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
-# This will auto-increment, with the time set being the time the game is started
-# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
-custom_rtc_enabled =
-custom_rtc =
-
-# Sets the account username, max length is 32 characters
-# yuzu (default)
-username = yuzu
-
-# Sets the systems language index
-# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
-# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
-language_index =
-
-# The system region that yuzu will use during emulation
-# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
-region_value =
-
-[Miscellaneous]
-# A filter which removes logs below a certain logging level.
-# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
-log_filter = *:Trace
-
-[Debugging]
-# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
-program_args=
-# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
-dump_exefs=false
-# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
-dump_nso=false
-
-[WebService]
-# Whether or not to enable telemetry
-# 0: No, 1 (default): Yes
-enable_telemetry =
-# URL for Web API
-web_api_url = https://api.yuzu-emu.org
-# Username and token for yuzu Web Service
-# See https://profile.yuzu-emu.org/ for more info
-yuzu_username =
-yuzu_token =
-
-[AddOns]
-# Used to disable add-ons
-# List of title IDs of games that will have add-ons disabled (separated by '|'):
-title_ids =
-# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
-# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
-)";
-}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
deleted file mode 100644
index 358e03870..000000000
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cstdlib>
-#include <string>
-
-#include <fmt/format.h>
-
-#define SDL_MAIN_HANDLED
-#include <SDL.h>
-
-#include <glad/glad.h>
-
-#include "common/logging/log.h"
-#include "common/scm_rev.h"
-#include "core/settings.h"
-#include "input_common/main.h"
-#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
-
-bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() {
- std::vector<std::string> unsupported_ext;
-
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.push_back("ARB_direct_state_access");
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.push_back("ARB_multi_bind");
-
- // Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
- unsupported_ext.push_back("EXT_texture_compression_s3tc");
- if (!GLAD_GL_ARB_texture_compression_rgtc)
- unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.push_back("ARB_depth_buffer_float");
-
- for (const std::string& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
-
- return unsupported_ext.empty();
-}
-
-EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
- // Initialize the window
- if (SDL_Init(SDL_INIT_VIDEO) < 0) {
- LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
- exit(1);
- }
-
- input_subsystem->Initialize();
-
- SDL_SetMainReady();
-
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
-
- std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- render_window = SDL_CreateWindow(window_title.c_str(),
- SDL_WINDOWPOS_UNDEFINED, // x position
- SDL_WINDOWPOS_UNDEFINED, // y position
- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
- SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
- SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN);
-
- if (render_window == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
- exit(1);
- }
-
- gl_context = SDL_GL_CreateContext(render_window);
-
- if (gl_context == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
- exit(1);
- }
-
- if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
- LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
- exit(1);
- }
-
- if (!SupportsRequiredGLExtensions()) {
- LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
- exit(1);
- }
-
- SDL_PumpEvents();
- SDL_GL_SetSwapInterval(false);
- LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- Settings::LogSettings();
-}
-
-EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
- input_subsystem->Shutdown();
- SDL_GL_DeleteContext(gl_context);
- SDL_Quit();
-}
-
-bool EmuWindow_SDL2_Hide::IsShown() const {
- return false;
-}
-
-class SDLGLContext : public Core::Frontend::GraphicsContext {
-public:
- explicit SDLGLContext() {
- // create a hidden window to make the shared context against
- window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
- SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
- context = SDL_GL_CreateContext(window);
- }
-
- ~SDLGLContext() {
- DoneCurrent();
- SDL_GL_DeleteContext(context);
- SDL_DestroyWindow(window);
- }
-
- void MakeCurrent() override {
- SDL_GL_MakeCurrent(window, context);
- }
-
- void DoneCurrent() override {
- SDL_GL_MakeCurrent(window, nullptr);
- }
-
-private:
- SDL_Window* window;
- SDL_GLContext context;
-};
-
-std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
- return std::make_unique<SDLGLContext>();
-}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
deleted file mode 100644
index adccdf35e..000000000
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ /dev/null
@@ -1,37 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/frontend/emu_window.h"
-
-struct SDL_Window;
-
-namespace InputCommon {
-class InputSubsystem;
-}
-
-class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
-public:
- explicit EmuWindow_SDL2_Hide();
- ~EmuWindow_SDL2_Hide();
-
- /// Whether the screen is being shown or not.
- bool IsShown() const override;
-
- std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
-
-private:
- /// Whether the GPU and driver supports the OpenGL extension required
- bool SupportsRequiredGLExtensions();
-
- std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
-
- /// Internal SDL2 render window
- SDL_Window* render_window;
-
- using SDL_GLContext = void*;
- /// The OpenGL context associated with the window
- SDL_GLContext gl_context;
-};
diff --git a/src/yuzu_tester/resource.h b/src/yuzu_tester/resource.h
deleted file mode 100644
index df8e459e4..000000000
--- a/src/yuzu_tester/resource.h
+++ /dev/null
@@ -1,16 +0,0 @@
-//{{NO_DEPENDENCIES}}
-// Microsoft Visual C++ generated include file.
-// Used by pcafe.rc
-//
-#define IDI_ICON3 103
-
-// Next default values for new objects
-//
-#ifdef APSTUDIO_INVOKED
-#ifndef APSTUDIO_READONLY_SYMBOLS
-#define _APS_NEXT_RESOURCE_VALUE 105
-#define _APS_NEXT_COMMAND_VALUE 40001
-#define _APS_NEXT_CONTROL_VALUE 1001
-#define _APS_NEXT_SYMED_VALUE 101
-#endif
-#endif
diff --git a/src/yuzu_tester/service/yuzutest.cpp b/src/yuzu_tester/service/yuzutest.cpp
deleted file mode 100644
index e257fae25..000000000
--- a/src/yuzu_tester/service/yuzutest.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include "common/string_util.h"
-#include "core/core.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/service.h"
-#include "core/hle/service/sm/sm.h"
-#include "yuzu_tester/service/yuzutest.h"
-
-namespace Service::Yuzu {
-
-constexpr u64 SERVICE_VERSION = 0x00000002;
-
-class YuzuTest final : public ServiceFramework<YuzuTest> {
-public:
- explicit YuzuTest(Core::System& system_, std::string data_,
- std::function<void(std::vector<TestResult>)> finish_callback_)
- : ServiceFramework{system_, "yuzutest"}, data{std::move(data_)}, finish_callback{std::move(
- finish_callback_)} {
- static const FunctionInfo functions[] = {
- {0, &YuzuTest::Initialize, "Initialize"},
- {1, &YuzuTest::GetServiceVersion, "GetServiceVersion"},
- {2, &YuzuTest::GetData, "GetData"},
- {10, &YuzuTest::StartIndividual, "StartIndividual"},
- {20, &YuzuTest::FinishIndividual, "FinishIndividual"},
- {100, &YuzuTest::ExitProgram, "ExitProgram"},
- };
-
- RegisterHandlers(functions);
- }
-
-private:
- void Initialize(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void GetServiceVersion(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push(SERVICE_VERSION);
- }
-
- void GetData(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- const auto size = ctx.GetWriteBufferSize();
- const auto write_size = std::min(size, data.size());
- ctx.WriteBuffer(data.data(), write_size);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(static_cast<u32>(write_size));
- }
-
- void StartIndividual(Kernel::HLERequestContext& ctx) {
- const auto name_raw = ctx.ReadBuffer();
-
- const auto name = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(name_raw.data()), name_raw.size());
-
- LOG_DEBUG(Frontend, "called, name={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void FinishIndividual(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const auto code = rp.PopRaw<u32>();
-
- const auto result_data_raw = ctx.ReadBuffer();
- const auto test_name_raw = ctx.ReadBuffer(1);
-
- const auto data = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(result_data_raw.data()), result_data_raw.size());
- const auto test_name = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(test_name_raw.data()), test_name_raw.size());
-
- LOG_INFO(Frontend, "called, result_code={:08X}, data={}, name={}", code, data, test_name);
-
- results.push_back({code, data, test_name});
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void ExitProgram(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-
- finish_callback(std::move(results));
- }
-
- std::string data;
-
- std::vector<TestResult> results;
- std::function<void(std::vector<TestResult>)> finish_callback;
-};
-
-void InstallInterfaces(Core::System& system, std::string data,
- std::function<void(std::vector<TestResult>)> finish_callback) {
- auto& sm = system.ServiceManager();
- std::make_shared<YuzuTest>(system, std::move(data), std::move(finish_callback))
- ->InstallAsService(sm);
-}
-
-} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/service/yuzutest.h b/src/yuzu_tester/service/yuzutest.h
deleted file mode 100644
index 7794814fa..000000000
--- a/src/yuzu_tester/service/yuzutest.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <string>
-
-namespace Core {
-class System;
-}
-
-namespace Service::Yuzu {
-
-struct TestResult {
- u32 code;
- std::string data;
- std::string name;
-};
-
-void InstallInterfaces(Core::System& system, std::string data,
- std::function<void(std::vector<TestResult>)> finish_callback);
-
-} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
deleted file mode 100644
index 09cf2ad77..000000000
--- a/src/yuzu_tester/yuzu.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <chrono>
-#include <iostream>
-#include <memory>
-#include <string>
-#include <thread>
-
-#include <fmt/ostream.h>
-
-#include "common/common_paths.h"
-#include "common/detached_tasks.h"
-#include "common/file_util.h"
-#include "common/logging/backend.h"
-#include "common/logging/filter.h"
-#include "common/logging/log.h"
-#include "common/microprofile.h"
-#include "common/scm_rev.h"
-#include "common/scope_exit.h"
-#include "common/string_util.h"
-#include "common/telemetry.h"
-#include "core/core.h"
-#include "core/crypto/key_manager.h"
-#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/vfs_real.h"
-#include "core/hle/service/filesystem/filesystem.h"
-#include "core/loader/loader.h"
-#include "core/settings.h"
-#include "core/telemetry_session.h"
-#include "video_core/renderer_base.h"
-#include "yuzu_tester/config.h"
-#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
-#include "yuzu_tester/service/yuzutest.h"
-
-#ifdef _WIN32
-// windows.h needs to be included before shellapi.h
-#include <windows.h>
-
-#include <shellapi.h>
-#endif
-
-#undef _UNICODE
-#include <getopt.h>
-#ifndef _MSC_VER
-#include <unistd.h>
-#endif
-
-#ifdef _WIN32
-extern "C" {
-// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
-// graphics
-__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
-__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
-}
-#endif
-
-static void PrintHelp(const char* argv0) {
- std::cout << "Usage: " << argv0
- << " [options] <filename>\n"
- "-h, --help Display this help and exit\n"
- "-v, --version Output version information and exit\n"
- "-d, --datastring Pass following string as data to test service command #2\n"
- "-l, --log Log to console in addition to file (will log to file only "
- "by default)\n";
-}
-
-static void PrintVersion() {
- std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
- << std::endl;
-}
-
-static void InitializeLogging(bool console) {
- Log::Filter log_filter(Log::Level::Debug);
- log_filter.ParseFilterString(Settings::values.log_filter);
- Log::SetGlobalFilter(log_filter);
-
- if (console)
- Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
-
- const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
- Common::FS::CreateFullPath(log_dir);
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
-/// Application entry point
-int main(int argc, char** argv) {
- Common::DetachedTasks detached_tasks;
- Config config;
-
- int option_index = 0;
-
-#ifdef _WIN32
- int argc_w;
- auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
-
- if (argv_w == nullptr) {
- std::cout << "Failed to get command line arguments" << std::endl;
- return -1;
- }
-#endif
- std::string filepath;
-
- static struct option long_options[] = {
- {"help", no_argument, 0, 'h'},
- {"version", no_argument, 0, 'v'},
- {"datastring", optional_argument, 0, 'd'},
- {"log", no_argument, 0, 'l'},
- {0, 0, 0, 0},
- };
-
- bool console_log = false;
- std::string datastring;
-
- while (optind < argc) {
- int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
- if (arg != -1) {
- switch (static_cast<char>(arg)) {
- case 'h':
- PrintHelp(argv[0]);
- return 0;
- case 'v':
- PrintVersion();
- return 0;
- case 'd':
- datastring = argv[optind];
- ++optind;
- break;
- case 'l':
- console_log = true;
- break;
- }
- } else {
-#ifdef _WIN32
- filepath = Common::UTF16ToUTF8(argv_w[optind]);
-#else
- filepath = argv[optind];
-#endif
- optind++;
- }
- }
-
- InitializeLogging(console_log);
-
-#ifdef _WIN32
- LocalFree(argv_w);
-#endif
-
- MicroProfileOnThreadCreate("EmuThread");
- SCOPE_EXIT({ MicroProfileShutdown(); });
-
- if (filepath.empty()) {
- LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
- std::cout << "Failed to load application: No application specified" << std::endl;
- PrintHelp(argv[0]);
- return -1;
- }
-
- Core::System& system{Core::System::GetInstance()};
-
- Settings::Apply(system);
-
- const auto emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
-
- bool finished = false;
- int return_value = 0;
- const auto callback = [&finished,
- &return_value](std::vector<Service::Yuzu::TestResult> results) {
- finished = true;
- return_value = 0;
-
- // Find the minimum length needed to fully enclose all test names (and the header field) in
- // the fmt::format column by first finding the maximum size of any test name and comparing
- // that to 9, the string length of 'Test Name'
- const auto needed_length_name =
- std::max<u64>(std::max_element(results.begin(), results.end(),
- [](const auto& lhs, const auto& rhs) {
- return lhs.name.size() < rhs.name.size();
- })
- ->name.size(),
- 9ull);
-
- std::size_t passed = 0;
- std::size_t failed = 0;
-
- std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name",
- needed_length_name)
- << std::endl;
-
- for (const auto& res : results) {
- const auto main_res = res.code == 0 ? "PASSED" : "FAILED";
- if (res.code == 0)
- ++passed;
- else
- ++failed;
- std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name,
- needed_length_name, res.data)
- << std::endl;
- }
-
- std::cout << std::endl
- << fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio",
- passed, failed, passed + failed,
- static_cast<float>(passed) / (passed + failed))
- << std::endl
- << (failed == 0 ? "PASSED" : "FAILED") << std::endl;
-
- if (failed > 0)
- return_value = -1;
- };
-
- system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
- system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
-
- SCOPE_EXIT({ system.Shutdown(); });
-
- const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
-
- switch (load_result) {
- case Core::System::ResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
- return -1;
- case Core::System::ResultStatus::ErrorLoader:
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
- return -1;
- case Core::System::ResultStatus::ErrorNotInitialized:
- LOG_CRITICAL(Frontend, "CPUCore not initialized");
- return -1;
- case Core::System::ResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
- return -1;
- case Core::System::ResultStatus::Success:
- break; // Expected case
- default:
- if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
- const u16 error_id = static_cast<u16>(load_result) - loader_id;
- LOG_CRITICAL(Frontend,
- "While attempting to load the ROM requested, an error occurred. Please "
- "refer to the yuzu wiki for more information or the yuzu discord for "
- "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
- loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
- }
- break;
- }
-
- Service::Yuzu::InstallInterfaces(system, datastring, callback);
-
- system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
- "SDLHideTester");
-
- system.GPU().Start();
-
- void(system.Run());
- while (!finished) {
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
- }
- void(system.Pause());
-
- detached_tasks.WaitForAllTasks();
- return return_value;
-}
diff --git a/src/yuzu_tester/yuzu.rc b/src/yuzu_tester/yuzu.rc
deleted file mode 100644
index 0cde75e2f..000000000
--- a/src/yuzu_tester/yuzu.rc
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "winresrc.h"
-/////////////////////////////////////////////////////////////////////////////
-//
-// Icon
-//
-
-// Icon with lowest ID value placed first to ensure application icon
-// remains consistent on all systems.
-YUZU_ICON ICON "../../dist/yuzu.ico"
-
-
-/////////////////////////////////////////////////////////////////////////////
-//
-// RT_MANIFEST
-//
-
-0 RT_MANIFEST "../../dist/yuzu.manifest"