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-rw-r--r--src/core/CMakeLists.txt3
-rw-r--r--src/core/core.cpp12
-rw-r--r--src/core/core.h10
-rw-r--r--src/core/hardware_interrupt_manager.cpp30
-rw-r--r--src/core/hardware_interrupt_manager.h31
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdevice.h13
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp11
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp15
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp152
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.h15
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp7
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp44
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.h41
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.h5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvmap.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvmap.h5
-rw-r--r--src/core/hle/service/nvdrv/interface.cpp48
-rw-r--r--src/core/hle/service/nvdrv/interface.h4
-rw-r--r--src/core/hle/service/nvdrv/nvdata.h48
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.cpp59
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h88
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp23
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp23
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h4
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp48
-rw-r--r--src/video_core/engines/maxwell_3d.cpp5
-rw-r--r--src/video_core/engines/maxwell_dma.cpp2
-rw-r--r--src/video_core/gpu.cpp68
-rw-r--r--src/video_core/gpu.h43
-rw-r--r--src/video_core/gpu_asynch.cpp9
-rw-r--r--src/video_core/gpu_asynch.h3
-rw-r--r--src/video_core/gpu_synch.cpp2
-rw-r--r--src/video_core/gpu_synch.h4
-rw-r--r--src/video_core/gpu_thread.cpp27
-rw-r--r--src/video_core/gpu_thread.h32
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp1
-rw-r--r--src/video_core/shader/control_flow.cpp47
-rw-r--r--src/video_core/shader/control_flow.h30
-rw-r--r--src/video_core/shader/decode.cpp4
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp13
-rw-r--r--src/video_core/shader/decode/arithmetic_half_immediate.cpp4
-rw-r--r--src/video_core/shader/decode/ffma.cpp10
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp2
-rw-r--r--src/video_core/shader/decode/hfma2.cpp4
-rw-r--r--src/video_core/shader/track.cpp4
-rw-r--r--src/video_core/texture_cache/surface_base.cpp5
-rw-r--r--src/yuzu/CMakeLists.txt55
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp2
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp2
-rw-r--r--src/yuzu/configuration/configure_web.cpp2
-rw-r--r--src/yuzu/debugger/console.cpp2
-rw-r--r--src/yuzu/game_list.cpp2
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/game_list_worker.cpp2
-rw-r--r--src/yuzu/hotkeys.cpp2
-rw-r--r--src/yuzu/main.cpp17
-rw-r--r--src/yuzu/uisettings.cpp (renamed from src/yuzu/ui_settings.cpp)2
-rw-r--r--src/yuzu/uisettings.h (renamed from src/yuzu/ui_settings.h)0
72 files changed, 870 insertions, 344 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index f4325f0f8..5462decee 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -111,6 +111,8 @@ add_library(core STATIC
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
+ hardware_interrupt_manager.cpp
+ hardware_interrupt_manager.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
@@ -372,6 +374,7 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
+ hle/service/nvdrv/nvdata.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 4aceee785..20d64f3b0 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -19,6 +19,7 @@
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -151,7 +152,7 @@ struct System::Impl {
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
-
+ interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(system);
is_powered_on = true;
@@ -298,6 +299,7 @@ struct System::Impl {
std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
+ std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
@@ -444,6 +446,14 @@ const Tegra::GPU& System::GPU() const {
return *impl->gpu_core;
}
+Core::Hardware::InterruptManager& System::InterruptManager() {
+ return *impl->interrupt_manager;
+}
+
+const Core::Hardware::InterruptManager& System::InterruptManager() const {
+ return *impl->interrupt_manager;
+}
+
VideoCore::RendererBase& System::Renderer() {
return *impl->renderer;
}
diff --git a/src/core/core.h b/src/core/core.h
index 8ebb385ac..0138d93b0 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -70,6 +70,10 @@ namespace Core::Timing {
class CoreTiming;
}
+namespace Core::Hardware {
+class InterruptManager;
+}
+
namespace Core {
class ARM_Interface;
@@ -234,6 +238,12 @@ public:
/// Provides a constant reference to the core timing instance.
const Timing::CoreTiming& CoreTiming() const;
+ /// Provides a reference to the interrupt manager instance.
+ Core::Hardware::InterruptManager& InterruptManager();
+
+ /// Provides a constant reference to the interrupt manager instance.
+ const Core::Hardware::InterruptManager& InterruptManager() const;
+
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
new file mode 100644
index 000000000..c2115db2d
--- /dev/null
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -0,0 +1,30 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hardware_interrupt_manager.h"
+#include "core/hle/service/nvdrv/interface.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Core::Hardware {
+
+InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
+ gpu_interrupt_event =
+ system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
+ auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
+ const u32 syncpt = static_cast<u32>(message >> 32);
+ const u32 value = static_cast<u32>(message);
+ nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
+ });
+}
+
+InterruptManager::~InterruptManager() = default;
+
+void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
+ const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
+ system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);
+}
+
+} // namespace Core::Hardware
diff --git a/src/core/hardware_interrupt_manager.h b/src/core/hardware_interrupt_manager.h
new file mode 100644
index 000000000..494db883a
--- /dev/null
+++ b/src/core/hardware_interrupt_manager.h
@@ -0,0 +1,31 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Timing {
+struct EventType;
+}
+
+namespace Core::Hardware {
+
+class InterruptManager {
+public:
+ explicit InterruptManager(Core::System& system);
+ ~InterruptManager();
+
+ void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
+
+private:
+ Core::System& system;
+ Core::Timing::EventType* gpu_interrupt_event{};
+};
+
+} // namespace Core::Hardware
diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h
index 4f6042b00..5b8248433 100644
--- a/src/core/hle/service/nvdrv/devices/nvdevice.h
+++ b/src/core/hle/service/nvdrv/devices/nvdevice.h
@@ -8,6 +8,11 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
+#include "core/hle/service/nvdrv/nvdata.h"
+
+namespace Core {
+class System;
+}
namespace Service::Nvidia::Devices {
@@ -15,7 +20,7 @@ namespace Service::Nvidia::Devices {
/// implement the ioctl interface.
class nvdevice {
public:
- nvdevice() = default;
+ explicit nvdevice(Core::System& system) : system{system} {};
virtual ~nvdevice() = default;
union Ioctl {
u32_le raw;
@@ -33,7 +38,11 @@ public:
* @param output A buffer where the output data will be written to.
* @returns The result code of the ioctl.
*/
- virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
+ virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) = 0;
+
+protected:
+ Core::System& system;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 20c7c39aa..76494f0b7 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -13,10 +13,12 @@
namespace Service::Nvidia::Devices {
-nvdisp_disp0::nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
+nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvdisp_disp0 ::~nvdisp_disp0() = default;
-u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
}
@@ -34,9 +36,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
transform, crop_rect};
- auto& instance = Core::System::GetInstance();
- instance.GetPerfStats().EndGameFrame();
- instance.GPU().SwapBuffers(framebuffer);
+ system.GetPerfStats().EndGameFrame();
+ system.GPU().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index 12f3ef825..e79e490ff 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -17,10 +17,11 @@ class nvmap;
class nvdisp_disp0 final : public nvdevice {
public:
- explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev);
+ explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvdisp_disp0() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index af62d33d2..24ab3f2e9 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -22,10 +22,12 @@ enum {
};
}
-nvhost_as_gpu::nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
+nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
-u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
@@ -65,7 +67,7 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages,
params.page_size, params.flags);
- auto& gpu = Core::System::GetInstance().GPU();
+ auto& gpu = system.GPU();
const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
if (params.flags & 1) {
params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1);
@@ -85,7 +87,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
std::vector<IoctlRemapEntry> entries(num_entries);
std::memcpy(entries.data(), input.data(), input.size());
- auto& gpu = Core::System::GetInstance().GPU();
+ auto& gpu = system.GPU();
for (const auto& entry : entries) {
LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
entry.offset, entry.nvmap_handle, entry.pages);
@@ -136,7 +138,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
// case to prevent unexpected behavior.
ASSERT(object->id == params.nvmap_handle);
- auto& gpu = Core::System::GetInstance().GPU();
+ auto& gpu = system.GPU();
if (params.flags & 1) {
params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size);
@@ -173,8 +175,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
return 0;
}
- params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset,
- itr->second.size);
+ params.offset = system.GPU().MemoryManager().UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);
std::memcpy(output.data(), &params, output.size());
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
index eb14b1da8..30ca5f4c3 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
@@ -17,10 +17,11 @@ class nvmap;
class nvhost_as_gpu final : public nvdevice {
public:
- explicit nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev);
+ explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_as_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index b39fb9ef9..9a66a5f88 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -7,14 +7,20 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
+#include "video_core/gpu.h"
namespace Service::Nvidia::Devices {
-nvhost_ctrl::nvhost_ctrl() = default;
+nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
+ : nvdevice(system), events_interface{events_interface} {}
nvhost_ctrl::~nvhost_ctrl() = default;
-u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
@@ -22,11 +28,15 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
case IoctlCommand::IocGetConfigCommand:
return NvOsGetConfigU32(input, output);
case IoctlCommand::IocCtrlEventWaitCommand:
- return IocCtrlEventWait(input, output, false);
+ return IocCtrlEventWait(input, output, false, ctrl);
case IoctlCommand::IocCtrlEventWaitAsyncCommand:
- return IocCtrlEventWait(input, output, true);
+ return IocCtrlEventWait(input, output, true, ctrl);
case IoctlCommand::IocCtrlEventRegisterCommand:
return IocCtrlEventRegister(input, output);
+ case IoctlCommand::IocCtrlEventUnregisterCommand:
+ return IocCtrlEventUnregister(input, output);
+ case IoctlCommand::IocCtrlEventSignalCommand:
+ return IocCtrlEventSignal(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
@@ -41,23 +51,137 @@ u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>&
}
u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
- bool is_async) {
+ bool is_async, IoctlCtrl& ctrl) {
IocCtrlEventWaitParams params{};
std::memcpy(&params, input.data(), sizeof(params));
- LOG_WARNING(Service_NVDRV,
- "(STUBBED) called, syncpt_id={}, threshold={}, timeout={}, is_async={}",
- params.syncpt_id, params.threshold, params.timeout, is_async);
+ LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}",
+ params.syncpt_id, params.threshold, params.timeout, is_async);
- // TODO(Subv): Implement actual syncpt waiting.
- params.value = 0;
+ if (params.syncpt_id >= MaxSyncPoints) {
+ return NvResult::BadParameter;
+ }
+
+ auto& gpu = system.GPU();
+ // This is mostly to take into account unimplemented features. As synced
+ // gpu is always synced.
+ if (!gpu.IsAsync()) {
+ return NvResult::Success;
+ }
+ auto lock = gpu.LockSync();
+ const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
+ const s32 diff = current_syncpoint_value - params.threshold;
+ if (diff >= 0) {
+ params.value = current_syncpoint_value;
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::Success;
+ }
+ const u32 target_value = current_syncpoint_value - diff;
+
+ if (!is_async) {
+ params.value = 0;
+ }
+
+ if (params.timeout == 0) {
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::Timeout;
+ }
+
+ u32 event_id;
+ if (is_async) {
+ event_id = params.value & 0x00FF;
+ if (event_id >= MaxNvEvents) {
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::BadParameter;
+ }
+ } else {
+ if (ctrl.fresh_call) {
+ const auto result = events_interface.GetFreeEvent();
+ if (result) {
+ event_id = *result;
+ } else {
+ LOG_CRITICAL(Service_NVDRV, "No Free Events available!");
+ event_id = params.value & 0x00FF;
+ }
+ } else {
+ event_id = ctrl.event_id;
+ }
+ }
+
+ EventState status = events_interface.status[event_id];
+ if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) {
+ events_interface.SetEventStatus(event_id, EventState::Waiting);
+ events_interface.assigned_syncpt[event_id] = params.syncpt_id;
+ events_interface.assigned_value[event_id] = target_value;
+ if (is_async) {
+ params.value = params.syncpt_id << 4;
+ } else {
+ params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
+ }
+ params.value |= event_id;
+ events_interface.events[event_id].writable->Clear();
+ gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
+ if (!is_async && ctrl.fresh_call) {
+ ctrl.must_delay = true;
+ ctrl.timeout = params.timeout;
+ ctrl.event_id = event_id;
+ return NvResult::Timeout;
+ }
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::Timeout;
+ }
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::BadParameter;
}
u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
- LOG_WARNING(Service_NVDRV, "(STUBBED) called");
- // TODO(bunnei): Implement this.
- return 0;
+ IocCtrlEventRegisterParams params{};
+ std::memcpy(&params, input.data(), sizeof(params));
+ const u32 event_id = params.user_event_id & 0x00FF;
+ LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
+ if (event_id >= MaxNvEvents) {
+ return NvResult::BadParameter;
+ }
+ if (events_interface.registered[event_id]) {
+ return NvResult::BadParameter;
+ }
+ events_interface.RegisterEvent(event_id);
+ return NvResult::Success;
+}
+
+u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output) {
+ IocCtrlEventUnregisterParams params{};
+ std::memcpy(&params, input.data(), sizeof(params));
+ const u32 event_id = params.user_event_id & 0x00FF;
+ LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
+ if (event_id >= MaxNvEvents) {
+ return NvResult::BadParameter;
+ }
+ if (!events_interface.registered[event_id]) {
+ return NvResult::BadParameter;
+ }
+ events_interface.UnregisterEvent(event_id);
+ return NvResult::Success;
+}
+
+u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) {
+ IocCtrlEventSignalParams params{};
+ std::memcpy(&params, input.data(), sizeof(params));
+ // TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization
+ // It is believed from RE to cancel the GPU Event. However, better research is required
+ u32 event_id = params.user_event_id & 0x00FF;
+ LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id);
+ if (event_id >= MaxNvEvents) {
+ return NvResult::BadParameter;
+ }
+ if (events_interface.status[event_id] == EventState::Waiting) {
+ auto& gpu = system.GPU();
+ if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
+ events_interface.assigned_value[event_id])) {
+ events_interface.LiberateEvent(event_id);
+ events_interface.events[event_id].writable->Signal();
+ }
+ }
+ return NvResult::Success;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
index 6d0de2212..14e6e7e57 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
@@ -8,15 +8,17 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include "core/hle/service/nvdrv/nvdrv.h"
namespace Service::Nvidia::Devices {
class nvhost_ctrl final : public nvdevice {
public:
- nvhost_ctrl();
+ explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
~nvhost_ctrl() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
@@ -132,9 +134,16 @@ private:
u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
+ u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async,
+ IoctlCtrl& ctrl);
u32 IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
+
+ u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
+
+ u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output);
+
+ EventInterface& events_interface;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index 0e28755bd..988effd90 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -12,10 +12,11 @@
namespace Service::Nvidia::Devices {
-nvhost_ctrl_gpu::nvhost_ctrl_gpu() = default;
+nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
-u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
@@ -185,7 +186,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
- const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
+ const auto ns = Core::Timing::CyclesToNs(system.CoreTiming().GetTicks());
params.gpu_time = static_cast<u64_le>(ns.count());
std::memcpy(output.data(), &params, output.size());
return 0;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
index 240435eea..2b035ae3f 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
@@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices {
class nvhost_ctrl_gpu final : public nvdevice {
public:
- nvhost_ctrl_gpu();
+ explicit nvhost_ctrl_gpu(Core::System& system);
~nvhost_ctrl_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index 8ce7bc7a5..241dac881 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -13,10 +13,12 @@
namespace Service::Nvidia::Devices {
-nvhost_gpu::nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
+nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_gpu::~nvhost_gpu() = default;
-u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
@@ -119,8 +121,10 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
params.unk3);
- params.fence_out.id = 0;
- params.fence_out.value = 0;
+ auto& gpu = system.GPU();
+ params.fence_out.id = assigned_syncpoints;
+ params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints);
+ assigned_syncpoints++;
std::memcpy(output.data(), &params, output.size());
return 0;
}
@@ -143,7 +147,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
- params.address, params.num_entries, params.flags);
+ params.address, params.num_entries, params.flags.raw);
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
params.num_entries * sizeof(Tegra::CommandListHeader),
@@ -153,10 +157,18 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(Tegra::CommandListHeader));
- Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
+ UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
+ UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
+
+ auto& gpu = system.GPU();
+ u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
+ if (params.flags.increment.Value()) {
+ params.fence_out.value += current_syncpoint_value;
+ } else {
+ params.fence_out.value = current_syncpoint_value;
+ }
+ gpu.PushGPUEntries(std::move(entries));
- params.fence_out.id = 0;
- params.fence_out.value = 0;
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
return 0;
}
@@ -168,16 +180,24 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
- params.address, params.num_entries, params.flags);
+ params.address, params.num_entries, params.flags.raw);
Tegra::CommandList entries(params.num_entries);
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
- Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
+ UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
+ UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
+
+ auto& gpu = system.GPU();
+ u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
+ if (params.flags.increment.Value()) {
+ params.fence_out.value += current_syncpoint_value;
+ } else {
+ params.fence_out.value = current_syncpoint_value;
+ }
+ gpu.PushGPUEntries(std::move(entries));
- params.fence_out.id = 0;
- params.fence_out.value = 0;
std::memcpy(output.data(), &params, output.size());
return 0;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
index 62beb5c0c..d2e8fbae9 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
@@ -10,6 +10,7 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include "core/hle/service/nvdrv/nvdata.h"
namespace Service::Nvidia::Devices {
@@ -20,10 +21,11 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
class nvhost_gpu final : public nvdevice {
public:
- explicit nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev);
+ explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
@@ -113,11 +115,7 @@ private:
static_assert(sizeof(IoctlGetErrorNotification) == 16,
"IoctlGetErrorNotification is incorrect size");
- struct IoctlFence {
- u32_le id;
- u32_le value;
- };
- static_assert(sizeof(IoctlFence) == 8, "IoctlFence is incorrect size");
+ static_assert(sizeof(Fence) == 8, "Fence is incorrect size");
struct IoctlAllocGpfifoEx {
u32_le num_entries;
@@ -132,13 +130,13 @@ private:
static_assert(sizeof(IoctlAllocGpfifoEx) == 32, "IoctlAllocGpfifoEx is incorrect size");
struct IoctlAllocGpfifoEx2 {
- u32_le num_entries; // in
- u32_le flags; // in
- u32_le unk0; // in (1 works)
- IoctlFence fence_out; // out
- u32_le unk1; // in
- u32_le unk2; // in
- u32_le unk3; // in
+ u32_le num_entries; // in
+ u32_le flags; // in
+ u32_le unk0; // in (1 works)
+ Fence fence_out; // out
+ u32_le unk1; // in
+ u32_le unk2; // in
+ u32_le unk3; // in
};
static_assert(sizeof(IoctlAllocGpfifoEx2) == 32, "IoctlAllocGpfifoEx2 is incorrect size");
@@ -153,10 +151,16 @@ private:
struct IoctlSubmitGpfifo {
u64_le address; // pointer to gpfifo entry structs
u32_le num_entries; // number of fence objects being submitted
- u32_le flags;
- IoctlFence fence_out; // returned new fence object for others to wait on
- };
- static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(IoctlFence),
+ union {
+ u32_le raw;
+ BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list
+ BitField<1, 1, u32_le> add_increment; // append an increment to the list
+ BitField<2, 1, u32_le> new_hw_format; // Mostly ignored
+ BitField<8, 1, u32_le> increment; // increment the returned fence
+ } flags;
+ Fence fence_out; // returned new fence object for others to wait on
+ };
+ static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence),
"IoctlSubmitGpfifo is incorrect size");
struct IoctlGetWaitbase {
@@ -184,6 +188,7 @@ private:
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::shared_ptr<nvmap> nvmap_dev;
+ u32 assigned_syncpoints{};
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index f5e8ea7c3..f572ad30f 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -10,10 +10,11 @@
namespace Service::Nvidia::Devices {
-nvhost_nvdec::nvhost_nvdec() = default;
+nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
nvhost_nvdec::~nvhost_nvdec() = default;
-u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
index 0e7b284f8..2710f0511 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
@@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices {
class nvhost_nvdec final : public nvdevice {
public:
- nvhost_nvdec();
+ explicit nvhost_nvdec(Core::System& system);
~nvhost_nvdec() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
index 3e0951ab0..38282956f 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
@@ -10,10 +10,11 @@
namespace Service::Nvidia::Devices {
-nvhost_nvjpg::nvhost_nvjpg() = default;
+nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
nvhost_nvjpg::~nvhost_nvjpg() = default;
-u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
index 89fd5e95e..379766693 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
@@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices {
class nvhost_nvjpg final : public nvdevice {
public:
- nvhost_nvjpg();
+ explicit nvhost_nvjpg(Core::System& system);
~nvhost_nvjpg() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
index d544f0f31..70e8091db 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -10,10 +10,11 @@
namespace Service::Nvidia::Devices {
-nvhost_vic::nvhost_vic() = default;
+nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
nvhost_vic::~nvhost_vic() = default;
-u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
command.raw, input.size(), output.size());
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
index fc24c3f9c..7d111977e 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
@@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices {
class nvhost_vic final : public nvdevice {
public:
- nvhost_vic();
+ explicit nvhost_vic(Core::System& system);
~nvhost_vic() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
private:
enum class IoctlCommand : u32_le {
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp
index 1ec796fc6..223b496b7 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp
@@ -18,7 +18,7 @@ enum {
};
}
-nvmap::nvmap() = default;
+nvmap::nvmap(Core::System& system) : nvdevice(system) {}
nvmap::~nvmap() = default;
VAddr nvmap::GetObjectAddress(u32 handle) const {
@@ -28,7 +28,8 @@ VAddr nvmap::GetObjectAddress(u32 handle) const {
return object->addr;
}
-u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::Create:
return IocCreate(input, output);
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h
index 396230c19..bf4a101c2 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.h
+++ b/src/core/hle/service/nvdrv/devices/nvmap.h
@@ -16,13 +16,14 @@ namespace Service::Nvidia::Devices {
class nvmap final : public nvdevice {
public:
- nvmap();
+ explicit nvmap(Core::System& system);
~nvmap() override;
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) override;
/// Represents an nvmap object.
struct Object {
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp
index b60fc748b..d5be64ed2 100644
--- a/src/core/hle/service/nvdrv/interface.cpp
+++ b/src/core/hle/service/nvdrv/interface.cpp
@@ -8,12 +8,18 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
namespace Service::Nvidia {
+void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
+ nvdrv->SignalSyncpt(syncpoint_id, value);
+}
+
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
@@ -36,11 +42,31 @@ void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
std::vector<u8> output(ctx.GetWriteBufferSize());
+ IoctlCtrl ctrl{};
+
+ u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output, ctrl);
+
+ if (ctrl.must_delay) {
+ ctrl.fresh_call = false;
+ ctx.SleepClientThread(
+ "NVServices::DelayedResponse", ctrl.timeout,
+ [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
+ Kernel::ThreadWakeupReason reason) {
+ IoctlCtrl ctrl2{ctrl};
+ std::vector<u8> output2 = output;
+ u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output2, ctrl2);
+ ctx.WriteBuffer(output2);
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(result);
+ },
+ nvdrv->GetEventWriteable(ctrl.event_id));
+ } else {
+ ctx.WriteBuffer(output);
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output));
-
- ctx.WriteBuffer(output);
+ rb.Push(result);
}
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
@@ -66,13 +92,19 @@ void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
- u32 event_id = rp.Pop<u32>();
+ // TODO(Blinkhawk): Figure the meaning of the flag at bit 16
+ u32 event_id = rp.Pop<u32>() & 0x000000FF;
LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}, event_id={:X}", fd, event_id);
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(query_event.readable);
- rb.Push<u32>(0);
+ if (event_id < MaxNvEvents) {
+ rb.PushCopyObjects(nvdrv->GetEvent(event_id));
+ rb.Push<u32>(NvResult::Success);
+ } else {
+ rb.Push<u32>(0);
+ rb.Push<u32>(NvResult::BadParameter);
+ }
}
void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
@@ -127,10 +159,6 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
};
RegisterHandlers(functions);
-
- auto& kernel = Core::System::GetInstance().Kernel();
- query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
- "NVDRV::query_event");
}
NVDRV::~NVDRV() = default;
diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h
index 5b4889910..10a0ecd52 100644
--- a/src/core/hle/service/nvdrv/interface.h
+++ b/src/core/hle/service/nvdrv/interface.h
@@ -19,6 +19,8 @@ public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV() override;
+ void SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
+
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
@@ -33,8 +35,6 @@ private:
std::shared_ptr<Module> nvdrv;
u64 pid{};
-
- Kernel::EventPair query_event;
};
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdata.h b/src/core/hle/service/nvdrv/nvdata.h
new file mode 100644
index 000000000..ac03cbc23
--- /dev/null
+++ b/src/core/hle/service/nvdrv/nvdata.h
@@ -0,0 +1,48 @@
+#pragma once
+
+#include <array>
+#include "common/common_types.h"
+
+namespace Service::Nvidia {
+
+constexpr u32 MaxSyncPoints = 192;
+constexpr u32 MaxNvEvents = 64;
+
+struct Fence {
+ s32 id;
+ u32 value;
+};
+
+static_assert(sizeof(Fence) == 8, "Fence has wrong size");
+
+struct MultiFence {
+ u32 num_fences;
+ std::array<Fence, 4> fences;
+};
+
+enum NvResult : u32 {
+ Success = 0,
+ BadParameter = 4,
+ Timeout = 5,
+ ResourceError = 15,
+};
+
+enum class EventState {
+ Free = 0,
+ Registered = 1,
+ Waiting = 2,
+ Busy = 3,
+};
+
+struct IoctlCtrl {
+ // First call done to the servioce for services that call itself again after a call.
+ bool fresh_call{true};
+ // Tells the Ioctl Wrapper that it must delay the IPC response and send the thread to sleep
+ bool must_delay{};
+ // Timeout for the delay
+ s64 timeout{};
+ // NV Event Id
+ s32 event_id{-1};
+};
+
+} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index 6e4b8f2c6..2011a226a 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -4,7 +4,10 @@
#include <utility>
+#include <fmt/format.h>
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
@@ -22,8 +25,9 @@
namespace Service::Nvidia {
-void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {
- auto module_ = std::make_shared<Module>();
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
+ Core::System& system) {
+ auto module_ = std::make_shared<Module>(system);
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
@@ -32,17 +36,25 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
nvflinger.SetNVDrvInstance(module_);
}
-Module::Module() {
- auto nvmap_dev = std::make_shared<Devices::nvmap>();
- devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev);
- devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev);
- devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>();
+Module::Module(Core::System& system) {
+ auto& kernel = system.Kernel();
+ for (u32 i = 0; i < MaxNvEvents; i++) {
+ std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
+ events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::Automatic, event_label);
+ events_interface.status[i] = EventState::Free;
+ events_interface.registered[i] = false;
+ }
+ auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
+ devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev);
+ devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev);
+ devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system);
devices["/dev/nvmap"] = nvmap_dev;
- devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
- devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>();
- devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>();
- devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>();
- devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>();
+ devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
+ devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
+ devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
+ devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
+ devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
}
Module::~Module() = default;
@@ -59,12 +71,13 @@ u32 Module::Open(const std::string& device_name) {
return fd;
}
-u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
+u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto& device = itr->second;
- return device->ioctl({command}, input, output);
+ return device->ioctl({command}, input, output, ctrl);
}
ResultCode Module::Close(u32 fd) {
@@ -77,4 +90,22 @@ ResultCode Module::Close(u32 fd) {
return RESULT_SUCCESS;
}
+void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
+ for (u32 i = 0; i < MaxNvEvents; i++) {
+ if (events_interface.assigned_syncpt[i] == syncpoint_id &&
+ events_interface.assigned_value[i] == value) {
+ events_interface.LiberateEvent(i);
+ events_interface.events[i].writable->Signal();
+ }
+ }
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
+ return events_interface.events[event_id].readable;
+}
+
+Kernel::SharedPtr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
+ return events_interface.events[event_id].writable;
+}
+
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index 53564f696..a339ab672 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -8,8 +8,14 @@
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
+#include "core/hle/kernel/writable_event.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::NVFlinger {
class NVFlinger;
}
@@ -20,16 +26,72 @@ namespace Devices {
class nvdevice;
}
-struct IoctlFence {
- u32 id;
- u32 value;
+struct EventInterface {
+ // Mask representing currently busy events
+ u64 events_mask{};
+ // Each kernel event associated to an NV event
+ std::array<Kernel::EventPair, MaxNvEvents> events;
+ // The status of the current NVEvent
+ std::array<EventState, MaxNvEvents> status{};
+ // Tells if an NVEvent is registered or not
+ std::array<bool, MaxNvEvents> registered{};
+ // When an NVEvent is waiting on GPU interrupt, this is the sync_point
+ // associated with it.
+ std::array<u32, MaxNvEvents> assigned_syncpt{};
+ // This is the value of the GPU interrupt for which the NVEvent is waiting
+ // for.
+ std::array<u32, MaxNvEvents> assigned_value{};
+ // Constant to denote an unasigned syncpoint.
+ static constexpr u32 unassigned_syncpt = 0xFFFFFFFF;
+ std::optional<u32> GetFreeEvent() const {
+ u64 mask = events_mask;
+ for (u32 i = 0; i < MaxNvEvents; i++) {
+ const bool is_free = (mask & 0x1) == 0;
+ if (is_free) {
+ if (status[i] == EventState::Registered || status[i] == EventState::Free) {
+ return {i};
+ }
+ }
+ mask = mask >> 1;
+ }
+ return {};
+ }
+ void SetEventStatus(const u32 event_id, EventState new_status) {
+ EventState old_status = status[event_id];
+ if (old_status == new_status) {
+ return;
+ }
+ status[event_id] = new_status;
+ if (new_status == EventState::Registered) {
+ registered[event_id] = true;
+ }
+ if (new_status == EventState::Waiting || new_status == EventState::Busy) {
+ events_mask |= (1ULL << event_id);
+ }
+ }
+ void RegisterEvent(const u32 event_id) {
+ registered[event_id] = true;
+ if (status[event_id] == EventState::Free) {
+ status[event_id] = EventState::Registered;
+ }
+ }
+ void UnregisterEvent(const u32 event_id) {
+ registered[event_id] = false;
+ if (status[event_id] == EventState::Registered) {
+ status[event_id] = EventState::Free;
+ }
+ }
+ void LiberateEvent(const u32 event_id) {
+ status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
+ events_mask &= ~(1ULL << event_id);
+ assigned_syncpt[event_id] = unassigned_syncpt;
+ assigned_value[event_id] = 0;
+ }
};
-static_assert(sizeof(IoctlFence) == 8, "IoctlFence has wrong size");
-
class Module final {
public:
- Module();
+ Module(Core::System& system);
~Module();
/// Returns a pointer to one of the available devices, identified by its name.
@@ -44,10 +106,17 @@ public:
/// Opens a device node and returns a file descriptor to it.
u32 Open(const std::string& device_name);
/// Sends an ioctl command to the specified file descriptor.
- u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
+ u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl);
/// Closes a device file descriptor and returns operation success.
ResultCode Close(u32 fd);
+ void SignalSyncpt(const u32 syncpoint_id, const u32 value);
+
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(u32 event_id) const;
+
+ Kernel::SharedPtr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
+
private:
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
@@ -57,9 +126,12 @@ private:
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
+
+ EventInterface events_interface;
};
/// Registers all NVDRV services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
+ Core::System& system);
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 5731e815f..e1a07d3ee 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -34,7 +34,8 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer_wait_event.writable->Signal();
}
-std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
+std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
+ u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
@@ -51,7 +52,7 @@ std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
}
itr->status = Buffer::Status::Dequeued;
- return itr->slot;
+ return {{itr->slot, &itr->multi_fence}};
}
const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
@@ -63,7 +64,8 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
}
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
- const Common::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<int>& crop_rect, u32 swap_interval,
+ Service::Nvidia::MultiFence& multi_fence) {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
@@ -71,12 +73,21 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
itr->status = Buffer::Status::Queued;
itr->transform = transform;
itr->crop_rect = crop_rect;
+ itr->swap_interval = swap_interval;
+ itr->multi_fence = multi_fence;
+ queue_sequence.push_back(slot);
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
- auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
- return buffer.status == Buffer::Status::Queued;
- });
+ auto itr = queue.end();
+ // Iterate to find a queued buffer matching the requested slot.
+ while (itr == queue.end() && !queue_sequence.empty()) {
+ u32 slot = queue_sequence.front();
+ itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) {
+ return buffer.status == Buffer::Status::Queued && buffer.slot == slot;
+ });
+ queue_sequence.pop_front();
+ }
if (itr == queue.end())
return {};
itr->status = Buffer::Status::Acquired;
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index e1ccb6171..356bedb81 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -4,6 +4,7 @@
#pragma once
+#include <list>
#include <optional>
#include <vector>
@@ -12,6 +13,7 @@
#include "common/swap.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
+#include "core/hle/service/nvdrv/nvdata.h"
namespace Service::NVFlinger {
@@ -68,13 +70,17 @@ public:
IGBPBuffer igbp_buffer;
BufferTransformFlags transform;
Common::Rectangle<int> crop_rect;
+ u32 swap_interval;
+ Service::Nvidia::MultiFence multi_fence;
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
- std::optional<u32> DequeueBuffer(u32 width, u32 height);
+ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> DequeueBuffer(u32 width,
+ u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
- const Common::Rectangle<int>& crop_rect);
+ const Common::Rectangle<int>& crop_rect, u32 swap_interval,
+ Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
@@ -92,6 +98,7 @@ private:
u64 layer_id;
std::vector<Buffer> queue;
+ std::list<u32> queue_sequence;
Kernel::EventPair buffer_wait_event;
};
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 3c5c53e24..f9db79370 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -37,15 +37,14 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
displays.emplace_back(4, "Null");
// Schedule the screen composition events
- const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks;
-
- composition_event = core_timing.RegisterEvent(
- "ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) {
- Compose();
- this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event);
- });
-
- core_timing.ScheduleEvent(ticks, composition_event);
+ composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata,
+ s64 cycles_late) {
+ Compose();
+ const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
+ this->core_timing.ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), composition_event);
+ });
+
+ core_timing.ScheduleEvent(frame_ticks, composition_event);
}
NVFlinger::~NVFlinger() {
@@ -206,8 +205,14 @@ void NVFlinger::Compose() {
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
+ swap_interval = buffer->get().swap_interval;
buffer_queue.ReleaseBuffer(buffer->get().slot);
}
}
+s64 NVFlinger::GetNextTicks() const {
+ constexpr s64 max_hertz = 120LL;
+ return (Core::Timing::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz;
+}
+
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index c0a83fffb..988be8726 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -74,6 +74,8 @@ public:
/// finished.
void Compose();
+ s64 GetNextTicks() const;
+
private:
/// Finds the display identified by the specified ID.
VI::Display* FindDisplay(u64 display_id);
@@ -98,6 +100,8 @@ private:
/// layers.
u32 next_buffer_queue_id = 1;
+ u32 swap_interval = 1;
+
/// Event that handles screen composition.
Core::Timing::EventType* composition_event;
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 7eefd733f..2daa1ae49 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -236,7 +236,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
NIM::InstallInterfaces(*sm);
NPNS::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);
- Nvidia::InstallInterfaces(*sm, *nv_flinger);
+ Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index f1fa6ccd1..199b30635 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -21,6 +21,7 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -328,32 +329,22 @@ public:
Data data;
};
-struct BufferProducerFence {
- u32 is_valid;
- std::array<Nvidia::IoctlFence, 4> fences;
-};
-static_assert(sizeof(BufferProducerFence) == 36, "BufferProducerFence has wrong size");
-
class IGBPDequeueBufferResponseParcel : public Parcel {
public:
- explicit IGBPDequeueBufferResponseParcel(u32 slot) : slot(slot) {}
+ explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
+ : slot(slot), multi_fence(multi_fence) {}
~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
- // TODO(Subv): Find out how this Fence is used.
- BufferProducerFence fence = {};
- fence.is_valid = 1;
- for (auto& fence_ : fence.fences)
- fence_.id = -1;
-
Write(slot);
Write<u32_le>(1);
- WriteObject(fence);
+ WriteObject(multi_fence);
Write<u32_le>(0);
}
u32_le slot;
+ Service::Nvidia::MultiFence multi_fence;
};
class IGBPRequestBufferRequestParcel : public Parcel {
@@ -400,12 +391,6 @@ public:
data = Read<Data>();
}
- struct Fence {
- u32_le id;
- u32_le value;
- };
- static_assert(sizeof(Fence) == 8, "Fence has wrong size");
-
struct Data {
u32_le slot;
INSERT_PADDING_WORDS(3);
@@ -418,15 +403,15 @@ public:
s32_le scaling_mode;
NVFlinger::BufferQueue::BufferTransformFlags transform;
u32_le sticky_transform;
- INSERT_PADDING_WORDS(2);
- u32_le fence_is_valid;
- std::array<Fence, 2> fences;
+ INSERT_PADDING_WORDS(1);
+ u32_le swap_interval;
+ Service::Nvidia::MultiFence multi_fence;
Common::Rectangle<int> GetCropRect() const {
return {crop_left, crop_top, crop_right, crop_bottom};
}
};
- static_assert(sizeof(Data) == 80, "ParcelData has wrong size");
+ static_assert(sizeof(Data) == 96, "ParcelData has wrong size");
Data data;
};
@@ -547,11 +532,11 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
- std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
+ auto result = buffer_queue.DequeueBuffer(width, height);
- if (slot) {
+ if (result) {
// Buffer is available
- IGBPDequeueBufferResponseParcel response{*slot};
+ IGBPDequeueBufferResponseParcel response{result->first, *result->second};
ctx.WriteBuffer(response.Serialize());
} else {
// Wait the current thread until a buffer becomes available
@@ -561,10 +546,10 @@ private:
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
- std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
- ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
+ auto result = buffer_queue.DequeueBuffer(width, height);
+ ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer.");
- IGBPDequeueBufferResponseParcel response{*slot};
+ IGBPDequeueBufferResponseParcel response{result->first, *result->second};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -582,7 +567,8 @@ private:
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
- request.data.GetCropRect());
+ request.data.GetCropRect(), request.data.swap_interval,
+ request.data.multi_fence);
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 74c46ec04..125c53360 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -525,8 +525,9 @@ void Maxwell3D::ProcessSyncPoint() {
const u32 sync_point = regs.sync_info.sync_point.Value();
const u32 increment = regs.sync_info.increment.Value();
const u32 cache_flush = regs.sync_info.unknown.Value();
- LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment,
- cache_flush);
+ if (increment) {
+ system.GPU().IncrementSyncPoint(sync_point);
+ }
}
void Maxwell3D::DrawArrays() {
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index b5f57e534..a28c04473 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -38,7 +38,7 @@ void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
}
void MaxwellDMA::HandleCopy() {
- LOG_WARNING(HW_GPU, "Requested a DMA copy");
+ LOG_TRACE(HW_GPU, "Requested a DMA copy");
const GPUVAddr source = regs.src_address.Address();
const GPUVAddr dest = regs.dst_address.Address();
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index e25754e37..1622332a4 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -29,7 +29,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
UNREACHABLE();
}
-GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
+GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
+ : system{system}, renderer{renderer}, is_async{is_async} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
@@ -74,6 +75,51 @@ const DmaPusher& GPU::DmaPusher() const {
return *dma_pusher;
}
+void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
+ syncpoints[syncpoint_id]++;
+ std::lock_guard lock{sync_mutex};
+ if (!syncpt_interrupts[syncpoint_id].empty()) {
+ u32 value = syncpoints[syncpoint_id].load();
+ auto it = syncpt_interrupts[syncpoint_id].begin();
+ while (it != syncpt_interrupts[syncpoint_id].end()) {
+ if (value >= *it) {
+ TriggerCpuInterrupt(syncpoint_id, *it);
+ it = syncpt_interrupts[syncpoint_id].erase(it);
+ continue;
+ }
+ it++;
+ }
+ }
+}
+
+u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
+ return syncpoints[syncpoint_id].load();
+}
+
+void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
+ auto& interrupt = syncpt_interrupts[syncpoint_id];
+ bool contains = std::any_of(interrupt.begin(), interrupt.end(),
+ [value](u32 in_value) { return in_value == value; });
+ if (contains) {
+ return;
+ }
+ syncpt_interrupts[syncpoint_id].emplace_back(value);
+}
+
+bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
+ std::lock_guard lock{sync_mutex};
+ auto& interrupt = syncpt_interrupts[syncpoint_id];
+ const auto iter =
+ std::find_if(interrupt.begin(), interrupt.end(),
+ [value](u32 interrupt_value) { return value == interrupt_value; });
+
+ if (iter == interrupt.end()) {
+ return false;
+ }
+ interrupt.erase(iter);
+ return true;
+}
+
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
ASSERT(format != RenderTargetFormat::NONE);
@@ -151,12 +197,12 @@ enum class BufferMethods {
NotifyIntr = 0x8,
WrcacheFlush = 0x9,
Unk28 = 0xA,
- Unk2c = 0xB,
+ UnkCacheFlush = 0xB,
RefCnt = 0x14,
SemaphoreAcquire = 0x1A,
SemaphoreRelease = 0x1B,
- Unk70 = 0x1C,
- Unk74 = 0x1D,
+ FenceValue = 0x1C,
+ FenceAction = 0x1D,
Unk78 = 0x1E,
Unk7c = 0x1F,
Yield = 0x20,
@@ -202,6 +248,10 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
case BufferMethods::SemaphoreAddressLow:
case BufferMethods::SemaphoreSequence:
case BufferMethods::RefCnt:
+ case BufferMethods::UnkCacheFlush:
+ case BufferMethods::WrcacheFlush:
+ case BufferMethods::FenceValue:
+ case BufferMethods::FenceAction:
break;
case BufferMethods::SemaphoreTrigger: {
ProcessSemaphoreTriggerMethod();
@@ -212,21 +262,11 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
break;
}
- case BufferMethods::WrcacheFlush: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
- break;
- }
case BufferMethods::Unk28: {
// TODO(Kmather73): Research and implement this method.
LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
break;
}
- case BufferMethods::Unk2c: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
- break;
- }
case BufferMethods::SemaphoreAcquire: {
ProcessSemaphoreAcquire();
break;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 0ace0ff4f..87c96f46b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -5,8 +5,12 @@
#pragma once
#include <array>
+#include <atomic>
+#include <list>
#include <memory>
+#include <mutex>
#include "common/common_types.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/dma_pusher.h"
@@ -127,7 +131,7 @@ class MemoryManager;
class GPU {
public:
- explicit GPU(Core::System& system, VideoCore::RendererBase& renderer);
+ explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async);
virtual ~GPU();
@@ -170,6 +174,22 @@ public:
/// Returns a reference to the GPU DMA pusher.
Tegra::DmaPusher& DmaPusher();
+ void IncrementSyncPoint(u32 syncpoint_id);
+
+ u32 GetSyncpointValue(u32 syncpoint_id) const;
+
+ void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
+
+ bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
+
+ std::unique_lock<std::mutex> LockSync() {
+ return std::unique_lock{sync_mutex};
+ }
+
+ bool IsAsync() const {
+ return is_async;
+ }
+
/// Returns a const reference to the GPU DMA pusher.
const Tegra::DmaPusher& DmaPusher() const;
@@ -200,7 +220,12 @@ public:
u32 semaphore_acquire;
u32 semaphore_release;
- INSERT_PADDING_WORDS(0xE4);
+ u32 fence_value;
+ union {
+ BitField<4, 4, u32> operation;
+ BitField<8, 8, u32> id;
+ } fence_action;
+ INSERT_PADDING_WORDS(0xE2);
// Puller state
u32 acquire_mode;
@@ -234,6 +259,9 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
+protected:
+ virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
+
private:
void ProcessBindMethod(const MethodCall& method_call);
void ProcessSemaphoreTriggerMethod();
@@ -252,6 +280,7 @@ private:
protected:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
VideoCore::RendererBase& renderer;
+ Core::System& system;
private:
std::unique_ptr<Tegra::MemoryManager> memory_manager;
@@ -268,6 +297,14 @@ private:
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
+
+ std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
+
+ std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
+
+ std::mutex sync_mutex;
+
+ const bool is_async;
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -280,6 +317,8 @@ ASSERT_REG_POSITION(semaphore_trigger, 0x7);
ASSERT_REG_POSITION(reference_count, 0x14);
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
ASSERT_REG_POSITION(semaphore_release, 0x1B);
+ASSERT_REG_POSITION(fence_value, 0x1C);
+ASSERT_REG_POSITION(fence_action, 0x1D);
ASSERT_REG_POSITION(acquire_mode, 0x100);
ASSERT_REG_POSITION(acquire_source, 0x101);
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index d4e2553a9..ea67be831 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
+#include "core/hardware_interrupt_manager.h"
#include "video_core/gpu_asynch.h"
#include "video_core/gpu_thread.h"
#include "video_core/renderer_base.h"
@@ -9,7 +11,7 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer), gpu_thread{system} {}
+ : GPU(system, renderer, true), gpu_thread{system} {}
GPUAsynch::~GPUAsynch() = default;
@@ -38,4 +40,9 @@ void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
+void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
+ auto& interrupt_manager = system.InterruptManager();
+ interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
+}
+
} // namespace VideoCommon
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 30be74cba..36377d677 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -27,6 +27,9 @@ public:
void InvalidateRegion(CacheAddr addr, u64 size) override;
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+protected:
+ void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override;
+
private:
GPUThread::ThreadManager gpu_thread;
};
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index 45e43b1dc..d4ead9c47 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -8,7 +8,7 @@
namespace VideoCommon {
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer) {}
+ : GPU(system, renderer, false) {}
GPUSynch::~GPUSynch() = default;
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 3031fcf72..07bcc47f1 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -25,6 +25,10 @@ public:
void FlushRegion(CacheAddr addr, u64 size) override;
void InvalidateRegion(CacheAddr addr, u64 size) override;
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+
+protected:
+ void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
+ [[maybe_unused]] u32 value) const override {}
};
} // namespace VideoCommon
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 3f0939ec9..b441e92b0 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -21,7 +21,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
MicroProfileOnThreadCreate("GpuThread");
// Wait for first GPU command before acquiring the window context
- state.WaitForCommands();
+ while (state.queue.Empty())
+ ;
// If emulation was stopped during disk shader loading, abort before trying to acquire context
if (!state.is_running) {
@@ -32,7 +33,6 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
CommandDataContainer next;
while (state.is_running) {
- state.WaitForCommands();
while (!state.queue.Empty()) {
state.queue.Pop(next);
if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
@@ -49,8 +49,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
} else {
UNREACHABLE();
}
- state.signaled_fence = next.fence;
- state.TrySynchronize();
+ state.signaled_fence.store(next.fence);
}
}
}
@@ -89,12 +88,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
}
void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
- if (state.queue.Empty()) {
- // It's quicker to invalidate a single region on the CPU if the queue is already empty
- system.Renderer().Rasterizer().InvalidateRegion(addr, size);
- } else {
- PushCommand(InvalidateRegionCommand(addr, size));
- }
+ system.Renderer().Rasterizer().InvalidateRegion(addr, size);
}
void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
@@ -105,22 +99,13 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
- state.SignalCommands();
return fence;
}
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
void SynchState::WaitForSynchronization(u64 fence) {
- if (signaled_fence >= fence) {
- return;
- }
-
- // Wait for the GPU to be idle (all commands to be executed)
- {
- MICROPROFILE_SCOPE(GPU_wait);
- std::unique_lock lock{synchronization_mutex};
- synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; });
- }
+ while (signaled_fence.load() < fence)
+ ;
}
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 05a168a72..1d9d0c39e 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -88,41 +88,9 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
std::atomic_bool is_running{true};
- std::atomic_int queued_frame_count{};
- std::mutex synchronization_mutex;
- std::mutex commands_mutex;
- std::condition_variable commands_condition;
- std::condition_variable synchronization_condition;
-
- /// Returns true if the gap in GPU commands is small enough that we can consider the CPU and GPU
- /// synchronized. This is entirely empirical.
- bool IsSynchronized() const {
- constexpr std::size_t max_queue_gap{5};
- return queue.Size() <= max_queue_gap;
- }
-
- void TrySynchronize() {
- if (IsSynchronized()) {
- std::lock_guard lock{synchronization_mutex};
- synchronization_condition.notify_one();
- }
- }
void WaitForSynchronization(u64 fence);
- void SignalCommands() {
- if (queue.Empty()) {
- return;
- }
-
- commands_condition.notify_one();
- }
-
- void WaitForCommands() {
- std::unique_lock lock{commands_mutex};
- commands_condition.wait(lock, [this] { return !queue.Empty(); });
- }
-
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
CommandQueue queue;
u64 last_fence{};
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 8fcd39a69..408332f90 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -137,7 +137,6 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
- ASSERT(component_type == format.component_type);
return format;
}
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index fdcc970ff..ec3a76690 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -15,7 +15,7 @@
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
-
+namespace {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
@@ -29,8 +29,7 @@ struct Query {
struct BlockStack {
BlockStack() = default;
- BlockStack(const BlockStack& b) = default;
- BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
+ explicit BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
std::stack<u32> ssy_stack{};
std::stack<u32> pbk_stack{};
};
@@ -58,7 +57,7 @@ struct BlockInfo {
struct CFGRebuildState {
explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size,
const u32 start)
- : program_code{program_code}, program_size{program_size}, start{start} {}
+ : start{start}, program_code{program_code}, program_size{program_size} {}
u32 start{};
std::vector<BlockInfo> block_info{};
@@ -85,7 +84,7 @@ std::pair<BlockCollision, u32> TryGetBlock(CFGRebuildState& state, u32 address)
return {BlockCollision::Inside, index};
}
}
- return {BlockCollision::None, -1};
+ return {BlockCollision::None, 0xFFFFFFFF};
}
struct ParseInfo {
@@ -365,27 +364,29 @@ bool TryQuery(CFGRebuildState& state) {
const auto gather_end = labels.upper_bound(block.end);
while (gather_start != gather_end) {
cc.push(gather_start->second);
- gather_start++;
+ ++gather_start;
}
};
if (state.queries.empty()) {
return false;
}
+
Query& q = state.queries.front();
const u32 block_index = state.registered[q.address];
BlockInfo& block = state.block_info[block_index];
- // If the block is visted, check if the stacks match, else gather the ssy/pbk
+ // If the block is visited, check if the stacks match, else gather the ssy/pbk
// labels into the current stack and look if the branch at the end of the block
// consumes a label. Schedule new queries accordingly
if (block.visited) {
BlockStack& stack = state.stacks[q.address];
- const bool all_okay = (stack.ssy_stack.size() == 0 || q.ssy_stack == stack.ssy_stack) &&
- (stack.pbk_stack.size() == 0 || q.pbk_stack == stack.pbk_stack);
+ const bool all_okay = (stack.ssy_stack.empty() || q.ssy_stack == stack.ssy_stack) &&
+ (stack.pbk_stack.empty() || q.pbk_stack == stack.pbk_stack);
state.queries.pop_front();
return all_okay;
}
block.visited = true;
- state.stacks[q.address] = BlockStack{q};
+ state.stacks.insert_or_assign(q.address, BlockStack{q});
+
Query q2(q);
state.queries.pop_front();
gather_labels(q2.ssy_stack, state.ssy_labels, block);
@@ -394,6 +395,7 @@ bool TryQuery(CFGRebuildState& state) {
q2.address = block.end + 1;
state.queries.push_back(q2);
}
+
Query conditional_query{q2};
if (block.branch.is_sync) {
if (block.branch.address == unassigned_branch) {
@@ -408,13 +410,15 @@ bool TryQuery(CFGRebuildState& state) {
conditional_query.pbk_stack.pop();
}
conditional_query.address = block.branch.address;
- state.queries.push_back(conditional_query);
+ state.queries.push_back(std::move(conditional_query));
return true;
}
+} // Anonymous namespace
-std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
- u32 start_address) {
+std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
+ std::size_t program_size, u32 start_address) {
CFGRebuildState state{program_code, program_size, start_address};
+
// Inspect Code and generate blocks
state.labels.clear();
state.labels.emplace(start_address);
@@ -424,10 +428,9 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u
return {};
}
}
+
// Decompile Stacks
- Query start_query{};
- start_query.address = state.start;
- state.queries.push_back(start_query);
+ state.queries.push_back(Query{state.start, {}, {}});
bool decompiled = true;
while (!state.queries.empty()) {
if (!TryQuery(state)) {
@@ -435,14 +438,15 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u
break;
}
}
+
// Sort and organize results
std::sort(state.block_info.begin(), state.block_info.end(),
- [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
+ [](const BlockInfo& a, const BlockInfo& b) { return a.start < b.start; });
ShaderCharacteristics result_out{};
result_out.decompilable = decompiled;
result_out.start = start_address;
result_out.end = start_address;
- for (auto& block : state.block_info) {
+ for (const auto& block : state.block_info) {
ShaderBlock new_block{};
new_block.start = block.start;
new_block.end = block.end;
@@ -457,8 +461,9 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u
}
if (result_out.decompilable) {
result_out.labels = std::move(state.labels);
- return {result_out};
+ return {std::move(result_out)};
}
+
// If it's not decompilable, merge the unlabelled blocks together
auto back = result_out.blocks.begin();
auto next = std::next(back);
@@ -469,8 +474,8 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u
continue;
}
back = next;
- next++;
+ ++next;
}
- return {result_out};
+ return {std::move(result_out)};
}
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h
index 5e8ea3271..b0a5e4f8c 100644
--- a/src/video_core/shader/control_flow.h
+++ b/src/video_core/shader/control_flow.h
@@ -4,7 +4,6 @@
#pragma once
-#include <cstring>
#include <list>
#include <optional>
#include <unordered_set>
@@ -26,27 +25,44 @@ struct Condition {
bool IsUnconditional() const {
return predicate == Pred::UnusedIndex && cc == ConditionCode::T;
}
+
bool operator==(const Condition& other) const {
return std::tie(predicate, cc) == std::tie(other.predicate, other.cc);
}
+
+ bool operator!=(const Condition& other) const {
+ return !operator==(other);
+ }
};
struct ShaderBlock {
- u32 start{};
- u32 end{};
- bool ignore_branch{};
struct Branch {
Condition cond{};
bool kills{};
s32 address{};
+
bool operator==(const Branch& b) const {
return std::tie(cond, kills, address) == std::tie(b.cond, b.kills, b.address);
}
- } branch{};
+
+ bool operator!=(const Branch& b) const {
+ return !operator==(b);
+ }
+ };
+
+ u32 start{};
+ u32 end{};
+ bool ignore_branch{};
+ Branch branch{};
+
bool operator==(const ShaderBlock& sb) const {
return std::tie(start, end, ignore_branch, branch) ==
std::tie(sb.start, sb.end, sb.ignore_branch, sb.branch);
}
+
+ bool operator!=(const ShaderBlock& sb) const {
+ return !operator==(sb);
+ }
};
struct ShaderCharacteristics {
@@ -57,7 +73,7 @@ struct ShaderCharacteristics {
std::unordered_set<u32> labels{};
};
-std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
- u32 start_address);
+std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
+ std::size_t program_size, u32 start_address);
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index afffd157f..b547d8323 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -47,14 +47,14 @@ void ShaderIR::Decode() {
if (shader_info.decompilable) {
disable_flow_stack = true;
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
- if (label == exit_branch) {
+ if (label == static_cast<u32>(exit_branch)) {
return;
}
basic_blocks.insert({label, nodes});
};
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
- u32 current_label = exit_branch;
+ u32 current_label = static_cast<u32>(exit_branch);
for (auto& block : blocks) {
if (shader_info.labels.count(block.start) != 0) {
insert_block(current_block, current_label);
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index 87d8fecaa..1473c282a 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -42,11 +42,14 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
case OpCode::Id::FMUL_R:
case OpCode::Id::FMUL_IMM: {
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
- UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, "FMUL tab5cb8_2({}) is not implemented",
- instr.fmul.tab5cb8_2.Value());
- UNIMPLEMENTED_IF_MSG(
- instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
- instr.fmul.tab5c68_0.Value()); // SMO typical sends 1 here which seems to be the default
+ if (instr.fmul.tab5cb8_2 != 0) {
+ LOG_WARNING(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
+ instr.fmul.tab5cb8_2.Value());
+ }
+ if (instr.fmul.tab5c68_0 != 1) {
+ LOG_WARNING(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
+ instr.fmul.tab5c68_0.Value());
+ }
op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
index 7bcf38f23..6466fc011 100644
--- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
@@ -23,7 +23,9 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) {
LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
}
} else {
- UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None);
+ if (instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None) {
+ LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName());
+ }
}
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a);
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index 29be25ca3..ca2f39e8d 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -18,10 +18,12 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented");
- UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented",
- instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
- UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
- instr.ffma.tab5980_1.Value());
+ if (instr.ffma.tab5980_0 != 1) {
+ LOG_WARNING(HW_GPU, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value());
+ }
+ if (instr.ffma.tab5980_1 != 0) {
+ LOG_WARNING(HW_GPU, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value());
+ }
const Node op_a = GetRegister(instr.gpr8);
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index ad180d6df..a82a6a15c 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -18,7 +18,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
- UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0);
+ DEBUG_ASSERT(instr.hsetp2.ftz == 0);
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a);
op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a);
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp
index c3bcf1ae9..5b44cb79c 100644
--- a/src/video_core/shader/decode/hfma2.cpp
+++ b/src/video_core/shader/decode/hfma2.cpp
@@ -22,9 +22,9 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) {
const auto opcode = OpCode::Decode(instr);
if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) {
- UNIMPLEMENTED_IF(instr.hfma2.rr.precision != HalfPrecision::None);
+ DEBUG_ASSERT(instr.hfma2.rr.precision == HalfPrecision::None);
} else {
- UNIMPLEMENTED_IF(instr.hfma2.precision != HalfPrecision::None);
+ DEBUG_ASSERT(instr.hfma2.precision == HalfPrecision::None);
}
constexpr auto identity = HalfType::H0_H1;
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index a53e02253..55f5949e4 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -59,8 +59,8 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
return TrackCbuf(source, code, new_cursor);
}
if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
- for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) {
- if (auto found = TrackCbuf((*operation)[i], code, cursor); std::get<0>(found)) {
+ for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
+ if (auto found = TrackCbuf((*operation)[i - 1], code, cursor); std::get<0>(found)) {
// Cbuf found in operand.
return found;
}
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 6af9044ca..683c49207 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -24,9 +24,8 @@ StagingCache::StagingCache() = default;
StagingCache::~StagingCache() = default;
SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
- : params{params}, mipmap_sizes(params.num_levels),
- mipmap_offsets(params.num_levels), gpu_addr{gpu_addr}, host_memory_size{
- params.GetHostSizeInBytes()} {
+ : params{params}, host_memory_size{params.GetHostSizeInBytes()}, gpu_addr{gpu_addr},
+ mipmap_sizes(params.num_levels), mipmap_offsets(params.num_levels) {
std::size_t offset = 0;
for (u32 level = 0; level < params.num_levels; ++level) {
const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 3dc0e47d0..f051e17b4 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -1,5 +1,6 @@
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
@@ -7,6 +8,7 @@ add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
+ aboutdialog.ui
applets/error.cpp
applets/error.h
applets/profile_select.cpp
@@ -17,42 +19,59 @@ add_executable(yuzu
applets/web_browser.h
bootmanager.cpp
bootmanager.h
+ compatdb.ui
compatibility_list.cpp
compatibility_list.h
configuration/config.cpp
configuration/config.h
+ configuration/configure.ui
configuration/configure_audio.cpp
configuration/configure_audio.h
+ configuration/configure_audio.ui
configuration/configure_debug.cpp
configuration/configure_debug.h
+ configuration/configure_debug.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
+ configuration/configure_gamelist.ui
configuration/configure_general.cpp
configuration/configure_general.h
+ configuration/configure_general.ui
configuration/configure_graphics.cpp
configuration/configure_graphics.h
+ configuration/configure_graphics.ui
configuration/configure_hotkeys.cpp
configuration/configure_hotkeys.h
+ configuration/configure_hotkeys.ui
configuration/configure_input.cpp
configuration/configure_input.h
+ configuration/configure_input.ui
configuration/configure_input_player.cpp
configuration/configure_input_player.h
+ configuration/configure_input_player.ui
configuration/configure_input_simple.cpp
configuration/configure_input_simple.h
+ configuration/configure_input_simple.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
+ configuration/configure_mouse_advanced.ui
+ configuration/configure_per_general.cpp
+ configuration/configure_per_general.h
+ configuration/configure_per_general.ui
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
+ configuration/configure_profile_manager.ui
configuration/configure_system.cpp
configuration/configure_system.h
- configuration/configure_per_general.cpp
- configuration/configure_per_general.h
+ configuration/configure_system.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
+ configuration/configure_touchscreen_advanced.ui
configuration/configure_web.cpp
configuration/configure_web.h
+ configuration/configure_web.ui
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp
@@ -72,12 +91,14 @@ add_executable(yuzu
game_list_worker.h
loading_screen.cpp
loading_screen.h
+ loading_screen.ui
hotkeys.cpp
hotkeys.h
main.cpp
main.h
- ui_settings.cpp
- ui_settings.h
+ main.ui
+ uisettings.cpp
+ uisettings.h
util/limitable_input_dialog.cpp
util/limitable_input_dialog.h
util/sequence_dialog/sequence_dialog.cpp
@@ -89,44 +110,18 @@ add_executable(yuzu
yuzu.rc
)
-set(UIS
- aboutdialog.ui
- configuration/configure.ui
- configuration/configure_audio.ui
- configuration/configure_debug.ui
- configuration/configure_gamelist.ui
- configuration/configure_general.ui
- configuration/configure_graphics.ui
- configuration/configure_hotkeys.ui
- configuration/configure_input.ui
- configuration/configure_input_player.ui
- configuration/configure_input_simple.ui
- configuration/configure_mouse_advanced.ui
- configuration/configure_per_general.ui
- configuration/configure_profile_manager.ui
- configuration/configure_system.ui
- configuration/configure_touchscreen_advanced.ui
- configuration/configure_web.ui
- compatdb.ui
- loading_screen.ui
- main.ui
-)
-
file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
-qt5_wrap_ui(UI_HDRS ${UIS})
target_sources(yuzu
PRIVATE
${COMPAT_LIST}
${ICONS}
${THEMES}
- ${UI_HDRS}
- ${UIS}
)
if (APPLE)
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index b7f3fdf75..5d0fb3f9f 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -11,7 +11,7 @@
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 55840c352..5b7e03056 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -12,7 +12,7 @@
#include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h"
#include "yuzu/debugger/console.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
index d1724ba89..daedbc33e 100644
--- a/src/yuzu/configuration/configure_gamelist.cpp
+++ b/src/yuzu/configuration/configure_gamelist.cpp
@@ -9,7 +9,7 @@
#include "core/settings.h"
#include "ui_configure_gamelist.h"
#include "yuzu/configuration/configure_gamelist.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
namespace {
constexpr std::array default_icon_sizes{
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 7a6e921cd..75fcbfea3 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -6,7 +6,7 @@
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
index a059f55f5..ab3a11d30 100644
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ b/src/yuzu/configuration/configure_input_simple.cpp
@@ -9,7 +9,7 @@
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_simple.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
namespace {
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
index 90336e235..d7f259f12 100644
--- a/src/yuzu/configuration/configure_per_general.cpp
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -23,7 +23,7 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_general.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
index 5a70ef168..336b062b3 100644
--- a/src/yuzu/configuration/configure_web.cpp
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -9,7 +9,7 @@
#include "core/telemetry_session.h"
#include "ui_configure_web.h"
#include "yuzu/configuration/configure_web.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index 320898f6a..207ff4d58 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -10,7 +10,7 @@
#include "common/logging/backend.h"
#include "yuzu/debugger/console.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
namespace Debugger {
void ToggleConsole() {
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 1885587af..d18b96519 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -23,7 +23,7 @@
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
#include "yuzu/main.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 0b458ef48..ece534dd6 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -19,7 +19,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
/**
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 4f30e9147..77f358630 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -29,7 +29,7 @@
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
namespace {
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index 4582e7f21..d4e97fa16 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -7,7 +7,7 @@
#include <QTreeWidgetItem>
#include <QtGlobal>
#include "yuzu/hotkeys.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
HotkeyRegistry::HotkeyRegistry() = default;
HotkeyRegistry::~HotkeyRegistry() = default;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index ae21f4753..a7c656fdb 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -100,7 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/hotkeys.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
#ifdef USE_DISCORD_PRESENCE
#include "yuzu/discord_impl.h"
@@ -1843,13 +1843,14 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
- QString message = tr("yuzu was unable to locate a Switch system archive");
- if (!details.empty()) {
- message.append(tr(": %1. ").arg(QString::fromStdString(details)));
+ QString message;
+ if (details.empty()) {
+ message =
+ tr("yuzu was unable to locate a Switch system archive. %1").arg(common_message);
} else {
- message.append(tr(". "));
+ message = tr("yuzu was unable to locate a Switch system archive: %1. %2")
+ .arg(QString::fromStdString(details), common_message);
}
- message.append(common_message);
answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
@@ -1858,8 +1859,8 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
}
case Core::System::ResultStatus::ErrorSharedFont: {
- QString message = tr("yuzu was unable to locate the Switch shared fonts. ");
- message.append(common_message);
+ const QString message =
+ tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
status_message = tr("Shared Font Missing");
diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/uisettings.cpp
index 4bdc302e0..7f7d247a3 100644
--- a/src/yuzu/ui_settings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "ui_settings.h"
+#include "yuzu/uisettings.h"
namespace UISettings {
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/uisettings.h
index a62cd6911..a62cd6911 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/uisettings.h