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-rw-r--r--src/video_core/engines/shader_bytecode.h18
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp56
2 files changed, 55 insertions, 19 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index a9ea550dc..51dcc0d08 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -213,6 +213,7 @@ union Instruction {
BitField<28, 8, Register> gpr28;
BitField<39, 8, Register> gpr39;
BitField<48, 16, u64> opcode;
+ BitField<50, 1, u64> saturate_a;
union {
BitField<20, 19, u64> imm20_19;
@@ -267,7 +268,7 @@ union Instruction {
BitField<39, 5, u64> shift_amount;
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_a;
- } iscadd;
+ } alu_integer;
union {
BitField<20, 8, u64> shift_position;
@@ -335,7 +336,6 @@ union Instruction {
BitField<41, 2, u64> selector;
BitField<45, 1, u64> negate_a;
BitField<49, 1, u64> abs_a;
- BitField<50, 1, u64> saturate_a;
union {
BitField<39, 2, F2iRoundingOp> rounding;
@@ -438,6 +438,9 @@ public:
FMUL_R,
FMUL_IMM,
FMUL32_IMM,
+ IADD_C,
+ IADD_R,
+ IADD_IMM,
ISCADD_C, // Scale and Add
ISCADD_R,
ISCADD_IMM,
@@ -493,10 +496,10 @@ public:
enum class Type {
Trivial,
Arithmetic,
+ ArithmeticInteger,
Bfe,
Logic,
Shift,
- ScaledAdd,
Ffma,
Flow,
Memory,
@@ -621,9 +624,12 @@ private:
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
- INST("0100110000011---", Id::ISCADD_C, Type::ScaledAdd, "ISCADD_C"),
- INST("0101110000011---", Id::ISCADD_R, Type::ScaledAdd, "ISCADD_R"),
- INST("0011100-00011---", Id::ISCADD_IMM, Type::ScaledAdd, "ISCADD_IMM"),
+ INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
+ INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
+ INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
+ INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
+ INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
+ INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index fde19cb6b..07a90f5ad 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -808,6 +808,8 @@ private:
case OpCode::Id::FMUL_C:
case OpCode::Id::FMUL_R:
case OpCode::Id::FMUL_IMM: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
break;
}
@@ -821,10 +823,14 @@ private:
case OpCode::Id::FADD_C:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d);
break;
}
case OpCode::Id::MUFU: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+
switch (instr.sub_op) {
case SubOp::Cos:
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
@@ -999,13 +1005,13 @@ private:
break;
}
- case OpCode::Type::ScaledAdd: {
+ case OpCode::Type::ArithmeticInteger: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
- if (instr.iscadd.negate_a)
+ if (instr.alu_integer.negate_a)
op_a = '-' + op_a;
- std::string op_b = instr.iscadd.negate_b ? "-" : "";
+ std::string op_b = instr.alu_integer.negate_b ? "-" : "";
if (instr.is_b_imm) {
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
@@ -1018,13 +1024,35 @@ private:
}
}
- std::string shift = std::to_string(instr.iscadd.shift_amount.Value());
+ switch (opcode->GetId()) {
+ case OpCode::Id::IADD_C:
+ case OpCode::Id::IADD_R:
+ case OpCode::Id::IADD_IMM: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+ regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1);
+ break;
+ }
+ case OpCode::Id::ISCADD_C:
+ case OpCode::Id::ISCADD_R:
+ case OpCode::Id::ISCADD_IMM: {
+ std::string shift = std::to_string(instr.alu_integer.shift_amount.Value());
+
+ regs.SetRegisterToInteger(instr.gpr0, true, 0,
+ "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
+ break;
+ }
+ default: {
+ NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
+ opcode->GetName());
+ UNREACHABLE();
+ }
+ }
- regs.SetRegisterToInteger(instr.gpr0, true, 0,
- "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
break;
}
case OpCode::Type::Ffma: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
std::string op_b = instr.ffma.negate_b ? "-" : "";
std::string op_c = instr.ffma.negate_c ? "-" : "";
@@ -1064,7 +1092,7 @@ private:
case OpCode::Type::Conversion: {
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
- ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
@@ -1094,6 +1122,8 @@ private:
break;
}
case OpCode::Id::F2F_R: {
+ ASSERT_MSG(!instr.saturate_a, "Unimplemented");
+
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
switch (instr.conversion.f2f.rounding) {
@@ -1211,8 +1241,8 @@ private:
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string sampler = GetSampler(instr.sampler);
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
- // Add an extra scope and declare the texture coords inside to prevent overwriting
- // them in case they are used as outputs of the texs instruction.
+ // Add an extra scope and declare the texture coords inside to prevent
+ // overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine("{");
++shader.scope;
shader.AddLine(coord);
@@ -1243,8 +1273,8 @@ private:
shader.AddLine(coord);
const std::string texture = "texture(" + sampler + ", coords)";
- // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA goes
- // into gpr28+0 and gpr28+1
+ // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
+ // goes into gpr28+0 and gpr28+1
size_t offset{};
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
@@ -1425,8 +1455,8 @@ private:
shader.AddLine("return true;");
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
- // If this is an unconditional exit then just end processing here, otherwise we
- // have to account for the possibility of the condition not being met, so
+ // If this is an unconditional exit then just end processing here, otherwise
+ // we have to account for the possibility of the condition not being met, so
// continue processing the next instruction.
offset = PROGRAM_END - 1;
}