diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 18 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 56 |
2 files changed, 55 insertions, 19 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index a9ea550dc..51dcc0d08 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -213,6 +213,7 @@ union Instruction { BitField<28, 8, Register> gpr28; BitField<39, 8, Register> gpr39; BitField<48, 16, u64> opcode; + BitField<50, 1, u64> saturate_a; union { BitField<20, 19, u64> imm20_19; @@ -267,7 +268,7 @@ union Instruction { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; - } iscadd; + } alu_integer; union { BitField<20, 8, u64> shift_position; @@ -335,7 +336,6 @@ union Instruction { BitField<41, 2, u64> selector; BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; - BitField<50, 1, u64> saturate_a; union { BitField<39, 2, F2iRoundingOp> rounding; @@ -438,6 +438,9 @@ public: FMUL_R, FMUL_IMM, FMUL32_IMM, + IADD_C, + IADD_R, + IADD_IMM, ISCADD_C, // Scale and Add ISCADD_R, ISCADD_IMM, @@ -493,10 +496,10 @@ public: enum class Type { Trivial, Arithmetic, + ArithmeticInteger, Bfe, Logic, Shift, - ScaledAdd, Ffma, Flow, Memory, @@ -621,9 +624,12 @@ private: INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"), INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"), INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"), - INST("0100110000011---", Id::ISCADD_C, Type::ScaledAdd, "ISCADD_C"), - INST("0101110000011---", Id::ISCADD_R, Type::ScaledAdd, "ISCADD_R"), - INST("0011100-00011---", Id::ISCADD_IMM, Type::ScaledAdd, "ISCADD_IMM"), + INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"), + INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"), + INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"), + INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"), + INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"), + INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"), INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"), diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index fde19cb6b..07a90f5ad 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -808,6 +808,8 @@ private: case OpCode::Id::FMUL_C: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d); break; } @@ -821,10 +823,14 @@ private: case OpCode::Id::FADD_C: case OpCode::Id::FADD_R: case OpCode::Id::FADD_IMM: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d); break; } case OpCode::Id::MUFU: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + switch (instr.sub_op) { case SubOp::Cos: regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1, @@ -999,13 +1005,13 @@ private: break; } - case OpCode::Type::ScaledAdd: { + case OpCode::Type::ArithmeticInteger: { std::string op_a = regs.GetRegisterAsInteger(instr.gpr8); - if (instr.iscadd.negate_a) + if (instr.alu_integer.negate_a) op_a = '-' + op_a; - std::string op_b = instr.iscadd.negate_b ? "-" : ""; + std::string op_b = instr.alu_integer.negate_b ? "-" : ""; if (instr.is_b_imm) { op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')'; @@ -1018,13 +1024,35 @@ private: } } - std::string shift = std::to_string(instr.iscadd.shift_amount.Value()); + switch (opcode->GetId()) { + case OpCode::Id::IADD_C: + case OpCode::Id::IADD_R: + case OpCode::Id::IADD_IMM: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1); + break; + } + case OpCode::Id::ISCADD_C: + case OpCode::Id::ISCADD_R: + case OpCode::Id::ISCADD_IMM: { + std::string shift = std::to_string(instr.alu_integer.shift_amount.Value()); + + regs.SetRegisterToInteger(instr.gpr0, true, 0, + "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); + break; + } + default: { + NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", + opcode->GetName()); + UNREACHABLE(); + } + } - regs.SetRegisterToInteger(instr.gpr0, true, 0, - "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); break; } case OpCode::Type::Ffma: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); std::string op_b = instr.ffma.negate_b ? "-" : ""; std::string op_c = instr.ffma.negate_c ? "-" : ""; @@ -1064,7 +1092,7 @@ private: case OpCode::Type::Conversion: { ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented"); ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented"); - ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented"); + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); switch (opcode->GetId()) { case OpCode::Id::I2I_R: { @@ -1094,6 +1122,8 @@ private: break; } case OpCode::Id::F2F_R: { + ASSERT_MSG(!instr.saturate_a, "Unimplemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); switch (instr.conversion.f2f.rounding) { @@ -1211,8 +1241,8 @@ private: const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); const std::string sampler = GetSampler(instr.sampler); const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; - // Add an extra scope and declare the texture coords inside to prevent overwriting - // them in case they are used as outputs of the texs instruction. + // Add an extra scope and declare the texture coords inside to prevent + // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine("{"); ++shader.scope; shader.AddLine(coord); @@ -1243,8 +1273,8 @@ private: shader.AddLine(coord); const std::string texture = "texture(" + sampler + ", coords)"; - // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA goes - // into gpr28+0 and gpr28+1 + // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA + // goes into gpr28+0 and gpr28+1 size_t offset{}; for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) { @@ -1425,8 +1455,8 @@ private: shader.AddLine("return true;"); if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) { - // If this is an unconditional exit then just end processing here, otherwise we - // have to account for the possibility of the condition not being met, so + // If this is an unconditional exit then just end processing here, otherwise + // we have to account for the possibility of the condition not being met, so // continue processing the next instruction. offset = PROGRAM_END - 1; } |