diff options
Diffstat (limited to 'src')
342 files changed, 15167 insertions, 6651 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 1e977e8a8..71efbb40d 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -62,6 +62,12 @@ else() -Wno-unused-parameter ) + # TODO: Remove when we update to a GCC compiler that enables this + # by default (i.e. GCC 10 or newer). + if (CMAKE_CXX_COMPILER_ID STREQUAL GNU) + add_compile_options(-fconcepts) + endif() + if (ARCHITECTURE_x86_64) add_compile_options("-mcx16") endif() diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index 41bf5cd4d..c27df946c 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -78,7 +78,7 @@ public: const s16 surround_left{samples[i + 4]}; const s16 surround_right{samples[i + 5]}; // Not used in the ATSC reference implementation - [[maybe_unused]] const s16 low_frequency_effects { samples[i + 3] }; + [[maybe_unused]] const s16 low_frequency_effects{samples[i + 3]}; constexpr s32 clev{707}; // center mixing level coefficient constexpr s32 slev{707}; // surround mixing level coefficient diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index d120c8d3d..5d54516eb 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -110,6 +110,7 @@ add_library(common STATIC common_funcs.h common_paths.h common_types.h + concepts.h dynamic_library.cpp dynamic_library.h fiber.cpp @@ -171,7 +172,6 @@ add_library(common STATIC virtual_buffer.h wall_clock.cpp wall_clock.h - web_result.h zstd_compression.cpp zstd_compression.h ) diff --git a/src/common/algorithm.h b/src/common/algorithm.h index e21b1373c..4804a3421 100644 --- a/src/common/algorithm.h +++ b/src/common/algorithm.h @@ -15,7 +15,8 @@ namespace Common { template <class ForwardIt, class T, class Compare = std::less<>> -ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) { +[[nodiscard]] ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, + Compare comp = {}) { // Note: BOTH type T and the type after ForwardIt is dereferenced // must be implicitly convertible to BOTH Type1 and Type2, used in Compare. // This is stricter than lower_bound requirement (see above) diff --git a/src/common/alignment.h b/src/common/alignment.h index ef4d6f896..5040043de 100644 --- a/src/common/alignment.h +++ b/src/common/alignment.h @@ -9,7 +9,7 @@ namespace Common { template <typename T> -constexpr T AlignUp(T value, std::size_t size) { +[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); auto mod{static_cast<T>(value % size)}; value -= mod; @@ -17,31 +17,31 @@ constexpr T AlignUp(T value, std::size_t size) { } template <typename T> -constexpr T AlignDown(T value, std::size_t size) { +[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return static_cast<T>(value - value % size); } template <typename T> -constexpr T AlignBits(T value, std::size_t align) { +[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align); } template <typename T> -constexpr bool Is4KBAligned(T value) { +[[nodiscard]] constexpr bool Is4KBAligned(T value) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return (value & 0xFFF) == 0; } template <typename T> -constexpr bool IsWordAligned(T value) { +[[nodiscard]] constexpr bool IsWordAligned(T value) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return (value & 0b11) == 0; } template <typename T> -constexpr bool IsAligned(T value, std::size_t alignment) { +[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) { using U = typename std::make_unsigned<T>::type; const U mask = static_cast<U>(alignment - 1); return (value & mask) == 0; @@ -64,7 +64,7 @@ public: template <typename T2> constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {} - T* allocate(size_type n) { + [[nodiscard]] T* allocate(size_type n) { return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align})); } diff --git a/src/common/assert.h b/src/common/assert.h index 5b67c5c52..06d7b5612 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -17,11 +17,12 @@ // enough for our purposes. template <typename Fn> #if defined(_MSC_VER) -__declspec(noinline, noreturn) +[[msvc::noinline, noreturn]] #elif defined(__GNUC__) - __attribute__((noinline, noreturn, cold)) +[[gnu::cold, gnu::noinline, noreturn]] #endif - static void assert_noinline_call(const Fn& fn) { +static void +assert_noinline_call(const Fn& fn) { fn(); Crash(); exit(1); // Keeps GCC's mouth shut about this actually returning diff --git a/src/common/atomic_ops.cpp b/src/common/atomic_ops.cpp index 1098e21ff..1612d0e67 100644 --- a/src/common/atomic_ops.cpp +++ b/src/common/atomic_ops.cpp @@ -14,50 +14,55 @@ namespace Common { #if _MSC_VER -bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) { - u8 result = _InterlockedCompareExchange8((char*)pointer, value, expected); +bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) { + const u8 result = + _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected); return result == expected; } -bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected) { - u16 result = _InterlockedCompareExchange16((short*)pointer, value, expected); +bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) { + const u16 result = + _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected); return result == expected; } -bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected) { - u32 result = _InterlockedCompareExchange((long*)pointer, value, expected); +bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) { + const u32 result = + _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected); return result == expected; } -bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) { - u64 result = _InterlockedCompareExchange64((__int64*)pointer, value, expected); +bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) { + const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), + value, expected); return result == expected; } -bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) { - return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0], - (__int64*)expected.data()) != 0; +bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) { + return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1], + value[0], + reinterpret_cast<__int64*>(expected.data())) != 0; } #else -bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) { +bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) { return __sync_bool_compare_and_swap(pointer, expected, value); } -bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected) { +bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) { return __sync_bool_compare_and_swap(pointer, expected, value); } -bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected) { +bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) { return __sync_bool_compare_and_swap(pointer, expected, value); } -bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) { +bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) { return __sync_bool_compare_and_swap(pointer, expected, value); } -bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) { +bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) { unsigned __int128 value_a; unsigned __int128 expected_a; std::memcpy(&value_a, value.data(), sizeof(u128)); diff --git a/src/common/atomic_ops.h b/src/common/atomic_ops.h index e6181d521..b46888589 100644 --- a/src/common/atomic_ops.h +++ b/src/common/atomic_ops.h @@ -8,10 +8,10 @@ namespace Common { -bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected); -bool AtomicCompareAndSwap(u16 volatile* pointer, u16 value, u16 expected); -bool AtomicCompareAndSwap(u32 volatile* pointer, u32 value, u32 expected); -bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected); -bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected); } // namespace Common diff --git a/src/common/bit_field.h b/src/common/bit_field.h index 26ae6c7fc..0f0661172 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -36,13 +36,6 @@ #include "common/common_funcs.h" #include "common/swap.h" -// Inlining -#ifdef _WIN32 -#define FORCE_INLINE __forceinline -#else -#define FORCE_INLINE inline __attribute__((always_inline)) -#endif - /* * Abstract bitfield class * @@ -142,8 +135,8 @@ public: * containing several bitfields can be assembled by formatting each of their values and ORing * the results together. */ - static constexpr FORCE_INLINE StorageType FormatValue(const T& value) { - return ((StorageType)value << position) & mask; + [[nodiscard]] static constexpr StorageType FormatValue(const T& value) { + return (static_cast<StorageType>(value) << position) & mask; } /** @@ -151,7 +144,7 @@ public: * (such as Value() or operator T), but this can be used to extract a value from a bitfield * union in a constexpr context. */ - static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) { + [[nodiscard]] static constexpr T ExtractValue(const StorageType& storage) { if constexpr (std::numeric_limits<UnderlyingType>::is_signed) { std::size_t shift = 8 * sizeof(T) - bits; return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >> @@ -175,7 +168,7 @@ public: constexpr BitField(BitField&&) noexcept = default; constexpr BitField& operator=(BitField&&) noexcept = default; - constexpr operator T() const { + [[nodiscard]] constexpr operator T() const { return Value(); } @@ -183,11 +176,11 @@ public: storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value)); } - constexpr T Value() const { + [[nodiscard]] constexpr T Value() const { return ExtractValue(storage); } - constexpr explicit operator bool() const { + [[nodiscard]] constexpr explicit operator bool() const { return Value() != 0; } diff --git a/src/common/bit_util.h b/src/common/bit_util.h index 6f7d5a947..29f59a9a3 100644 --- a/src/common/bit_util.h +++ b/src/common/bit_util.h @@ -17,12 +17,12 @@ namespace Common { /// Gets the size of a specified type T in bits. template <typename T> -constexpr std::size_t BitSize() { +[[nodiscard]] constexpr std::size_t BitSize() { return sizeof(T) * CHAR_BIT; } #ifdef _MSC_VER -inline u32 CountLeadingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) { unsigned long leading_zero = 0; if (_BitScanReverse(&leading_zero, value) != 0) { @@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) { return 32; } -inline u32 CountLeadingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) { unsigned long leading_zero = 0; if (_BitScanReverse64(&leading_zero, value) != 0) { @@ -42,7 +42,7 @@ inline u32 CountLeadingZeroes64(u64 value) { return 64; } #else -inline u32 CountLeadingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) { if (value == 0) { return 32; } @@ -50,7 +50,7 @@ inline u32 CountLeadingZeroes32(u32 value) { return static_cast<u32>(__builtin_clz(value)); } -inline u32 CountLeadingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) { if (value == 0) { return 64; } @@ -60,7 +60,7 @@ inline u32 CountLeadingZeroes64(u64 value) { #endif #ifdef _MSC_VER -inline u32 CountTrailingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) { unsigned long trailing_zero = 0; if (_BitScanForward(&trailing_zero, value) != 0) { @@ -70,7 +70,7 @@ inline u32 CountTrailingZeroes32(u32 value) { return 32; } -inline u32 CountTrailingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) { unsigned long trailing_zero = 0; if (_BitScanForward64(&trailing_zero, value) != 0) { @@ -80,7 +80,7 @@ inline u32 CountTrailingZeroes64(u64 value) { return 64; } #else -inline u32 CountTrailingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) { if (value == 0) { return 32; } @@ -88,7 +88,7 @@ inline u32 CountTrailingZeroes32(u32 value) { return static_cast<u32>(__builtin_ctz(value)); } -inline u32 CountTrailingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) { if (value == 0) { return 64; } @@ -99,13 +99,13 @@ inline u32 CountTrailingZeroes64(u64 value) { #ifdef _MSC_VER -inline u32 MostSignificantBit32(const u32 value) { +[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { unsigned long result; _BitScanReverse(&result, value); return static_cast<u32>(result); } -inline u32 MostSignificantBit64(const u64 value) { +[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { unsigned long result; _BitScanReverse64(&result, value); return static_cast<u32>(result); @@ -113,30 +113,30 @@ inline u32 MostSignificantBit64(const u64 value) { #else -inline u32 MostSignificantBit32(const u32 value) { +[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { return 31U - static_cast<u32>(__builtin_clz(value)); } -inline u32 MostSignificantBit64(const u64 value) { +[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { return 63U - static_cast<u32>(__builtin_clzll(value)); } #endif -inline u32 Log2Floor32(const u32 value) { +[[nodiscard]] inline u32 Log2Floor32(const u32 value) { return MostSignificantBit32(value); } -inline u32 Log2Ceil32(const u32 value) { +[[nodiscard]] inline u32 Log2Ceil32(const u32 value) { const u32 log2_f = Log2Floor32(value); return log2_f + ((value ^ (1U << log2_f)) != 0U); } -inline u32 Log2Floor64(const u64 value) { +[[nodiscard]] inline u32 Log2Floor64(const u64 value) { return MostSignificantBit64(value); } -inline u32 Log2Ceil64(const u64 value) { +[[nodiscard]] inline u32 Log2Ceil64(const u64 value) { const u64 log2_f = static_cast<u64>(Log2Floor64(value)); return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL)); } diff --git a/src/common/cityhash.h b/src/common/cityhash.h index 4b94f8e18..a00804e01 100644 --- a/src/common/cityhash.h +++ b/src/common/cityhash.h @@ -61,42 +61,43 @@ #pragma once +#include <cstddef> +#include <cstdint> #include <utility> -#include <stdint.h> -#include <stdlib.h> // for std::size_t. namespace Common { -typedef std::pair<uint64_t, uint64_t> uint128; +using uint128 = std::pair<uint64_t, uint64_t>; -inline uint64_t Uint128Low64(const uint128& x) { +[[nodiscard]] inline uint64_t Uint128Low64(const uint128& x) { return x.first; } -inline uint64_t Uint128High64(const uint128& x) { +[[nodiscard]] inline uint64_t Uint128High64(const uint128& x) { return x.second; } // Hash function for a byte array. -uint64_t CityHash64(const char* buf, std::size_t len); +[[nodiscard]] uint64_t CityHash64(const char* buf, std::size_t len); // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. -uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed); +[[nodiscard]] uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed); // Hash function for a byte array. For convenience, two seeds are also // hashed into the result. -uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, uint64_t seed1); +[[nodiscard]] uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, + uint64_t seed1); // Hash function for a byte array. -uint128 CityHash128(const char* s, std::size_t len); +[[nodiscard]] uint128 CityHash128(const char* s, std::size_t len); // Hash function for a byte array. For convenience, a 128-bit seed is also // hashed into the result. -uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed); +[[nodiscard]] uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed); // Hash 128 input bits down to 64 bits of output. // This is intended to be a reasonably good hash function. -inline uint64_t Hash128to64(const uint128& x) { +[[nodiscard]] inline uint64_t Hash128to64(const uint128& x) { // Murmur-inspired hashing. const uint64_t kMul = 0x9ddfea08eb382d69ULL; uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; diff --git a/src/common/color.h b/src/common/color.h index 3a2222077..bbcac858e 100644 --- a/src/common/color.h +++ b/src/common/color.h @@ -10,45 +10,45 @@ #include "common/swap.h" #include "common/vector_math.h" -namespace Color { +namespace Common::Color { /// Convert a 1-bit color component to 8 bit -constexpr u8 Convert1To8(u8 value) { +[[nodiscard]] constexpr u8 Convert1To8(u8 value) { return value * 255; } /// Convert a 4-bit color component to 8 bit -constexpr u8 Convert4To8(u8 value) { +[[nodiscard]] constexpr u8 Convert4To8(u8 value) { return (value << 4) | value; } /// Convert a 5-bit color component to 8 bit -constexpr u8 Convert5To8(u8 value) { +[[nodiscard]] constexpr u8 Convert5To8(u8 value) { return (value << 3) | (value >> 2); } /// Convert a 6-bit color component to 8 bit -constexpr u8 Convert6To8(u8 value) { +[[nodiscard]] constexpr u8 Convert6To8(u8 value) { return (value << 2) | (value >> 4); } /// Convert a 8-bit color component to 1 bit -constexpr u8 Convert8To1(u8 value) { +[[nodiscard]] constexpr u8 Convert8To1(u8 value) { return value >> 7; } /// Convert a 8-bit color component to 4 bit -constexpr u8 Convert8To4(u8 value) { +[[nodiscard]] constexpr u8 Convert8To4(u8 value) { return value >> 4; } /// Convert a 8-bit color component to 5 bit -constexpr u8 Convert8To5(u8 value) { +[[nodiscard]] constexpr u8 Convert8To5(u8 value) { return value >> 3; } /// Convert a 8-bit color component to 6 bit -constexpr u8 Convert8To6(u8 value) { +[[nodiscard]] constexpr u8 Convert8To6(u8 value) { return value >> 2; } @@ -57,7 +57,7 @@ constexpr u8 Convert8To6(u8 value) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { return {bytes[3], bytes[2], bytes[1], bytes[0]}; } @@ -66,7 +66,7 @@ inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { return {bytes[2], bytes[1], bytes[0], 255}; } @@ -75,7 +75,7 @@ inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { return {bytes[1], bytes[0], 0, 255}; } @@ -84,7 +84,7 @@ inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F), @@ -96,7 +96,7 @@ inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F), @@ -108,7 +108,7 @@ inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF), @@ -120,7 +120,7 @@ inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { * @param bytes Pointer to encoded source value * @return Depth value as an u32 */ -inline u32 DecodeD16(const u8* bytes) { +[[nodiscard]] inline u32 DecodeD16(const u8* bytes) { u16_le data; std::memcpy(&data, bytes, sizeof(data)); return data; @@ -131,7 +131,7 @@ inline u32 DecodeD16(const u8* bytes) { * @param bytes Pointer to encoded source value * @return Depth value as an u32 */ -inline u32 DecodeD24(const u8* bytes) { +[[nodiscard]] inline u32 DecodeD24(const u8* bytes) { return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0]; } @@ -140,7 +140,7 @@ inline u32 DecodeD24(const u8* bytes) { * @param bytes Pointer to encoded source values * @return Resulting values stored as a Common::Vec2 */ -inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) { +[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) { return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]}; } @@ -268,4 +268,4 @@ inline void EncodeX24S8(u8 stencil, u8* bytes) { bytes[3] = stencil; } -} // namespace Color +} // namespace Common::Color diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index 88cf5250a..367b6bf6e 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h @@ -53,43 +53,49 @@ __declspec(dllimport) void __stdcall DebugBreak(void); // Call directly after the command or use the error num. // This function might change the error code. // Defined in Misc.cpp. -std::string GetLastErrorMsg(); +[[nodiscard]] std::string GetLastErrorMsg(); #define DECLARE_ENUM_FLAG_OPERATORS(type) \ - constexpr type operator|(type a, type b) noexcept { \ + [[nodiscard]] constexpr type operator|(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \ } \ - constexpr type operator&(type a, type b) noexcept { \ + [[nodiscard]] constexpr type operator&(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ } \ - constexpr type& operator|=(type& a, type b) noexcept { \ + [[nodiscard]] constexpr type operator^(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ - a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \ + return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \ + } \ + constexpr type& operator|=(type& a, type b) noexcept { \ + a = a | b; \ return a; \ } \ constexpr type& operator&=(type& a, type b) noexcept { \ - using T = std::underlying_type_t<type>; \ - a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ + a = a & b; \ + return a; \ + } \ + constexpr type& operator^=(type& a, type b) noexcept { \ + a = a ^ b; \ return a; \ } \ - constexpr type operator~(type key) noexcept { \ + [[nodiscard]] constexpr type operator~(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(~static_cast<T>(key)); \ } \ - constexpr bool True(type key) noexcept { \ + [[nodiscard]] constexpr bool True(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<T>(key) != 0; \ } \ - constexpr bool False(type key) noexcept { \ + [[nodiscard]] constexpr bool False(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<T>(key) == 0; \ } namespace Common { -constexpr u32 MakeMagic(char a, char b, char c, char d) { +[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) { return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24; } diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 076752d3b..3c593d5f6 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -35,6 +35,7 @@ #define KEYS_DIR "keys" #define LOAD_DIR "load" #define DUMP_DIR "dump" +#define SCREENSHOTS_DIR "screenshots" #define SHADER_DIR "shader" #define LOG_DIR "log" diff --git a/src/common/concepts.h b/src/common/concepts.h new file mode 100644 index 000000000..5bef3ad67 --- /dev/null +++ b/src/common/concepts.h @@ -0,0 +1,34 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <type_traits> + +namespace Common { + +// Check if type is like an STL container +template <typename T> +concept IsSTLContainer = requires(T t) { + typename T::value_type; + typename T::iterator; + typename T::const_iterator; + // TODO(ogniK): Replace below is std::same_as<void> when MSVC supports it. + t.begin(); + t.end(); + t.cbegin(); + t.cend(); + t.data(); + t.size(); +}; + +// TODO: Replace with std::derived_from when the <concepts> header +// is available on all supported platforms. +template <typename Derived, typename Base> +concept DerivedFrom = requires { + std::is_base_of_v<Base, Derived>; + std::is_convertible_v<const volatile Derived*, const volatile Base*>; +}; + +} // namespace Common diff --git a/src/common/detached_tasks.cpp b/src/common/detached_tasks.cpp index f268d6021..f2b4939df 100644 --- a/src/common/detached_tasks.cpp +++ b/src/common/detached_tasks.cpp @@ -34,8 +34,7 @@ void DetachedTasks::AddTask(std::function<void()> task) { std::unique_lock lock{instance->mutex}; --instance->count; std::notify_all_at_thread_exit(instance->cv, std::move(lock)); - }) - .detach(); + }).detach(); } } // namespace Common diff --git a/src/common/dynamic_library.cpp b/src/common/dynamic_library.cpp index 7ab54e9e4..7f0a10521 100644 --- a/src/common/dynamic_library.cpp +++ b/src/common/dynamic_library.cpp @@ -21,7 +21,7 @@ namespace Common { DynamicLibrary::DynamicLibrary() = default; DynamicLibrary::DynamicLibrary(const char* filename) { - Open(filename); + void(Open(filename)); } DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept diff --git a/src/common/dynamic_library.h b/src/common/dynamic_library.h index 2a06372fd..3512da940 100644 --- a/src/common/dynamic_library.h +++ b/src/common/dynamic_library.h @@ -33,7 +33,7 @@ public: ~DynamicLibrary(); /// Returns the specified library name with the platform-specific suffix added. - static std::string GetUnprefixedFilename(const char* filename); + [[nodiscard]] static std::string GetUnprefixedFilename(const char* filename); /// Returns the specified library name in platform-specific format. /// Major/minor versions will not be included if set to -1. @@ -41,28 +41,29 @@ public: /// Windows: LIBNAME-MAJOR-MINOR.dll /// Linux: libLIBNAME.so.MAJOR.MINOR /// Mac: libLIBNAME.MAJOR.MINOR.dylib - static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1); + [[nodiscard]] static std::string GetVersionedFilename(const char* libname, int major = -1, + int minor = -1); /// Returns true if a module is loaded, otherwise false. - bool IsOpen() const { + [[nodiscard]] bool IsOpen() const { return handle != nullptr; } /// Loads (or replaces) the handle with the specified library file name. /// Returns true if the library was loaded and can be used. - bool Open(const char* filename); + [[nodiscard]] bool Open(const char* filename); /// Unloads the library, any function pointers from this library are no longer valid. void Close(); /// Returns the address of the specified symbol (function or variable) as an untyped pointer. /// If the specified symbol does not exist in this library, nullptr is returned. - void* GetSymbolAddress(const char* name) const; + [[nodiscard]] void* GetSymbolAddress(const char* name) const; /// Obtains the address of the specified symbol, automatically casting to the correct type. /// Returns true if the symbol was found and assigned, otherwise false. template <typename T> - bool GetSymbol(const char* name, T* ptr) const { + [[nodiscard]] bool GetSymbol(const char* name, T* ptr) const { *ptr = reinterpret_cast<T>(GetSymbolAddress(name)); return *ptr != nullptr; } diff --git a/src/common/fiber.h b/src/common/fiber.h index dafc1100e..89dde5e36 100644 --- a/src/common/fiber.h +++ b/src/common/fiber.h @@ -47,7 +47,7 @@ public: /// Yields control from Fiber 'from' to Fiber 'to' /// Fiber 'from' must be the currently running fiber. static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to); - static std::shared_ptr<Fiber> ThreadToFiber(); + [[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber(); void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter); diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 45b750e1e..16c3713e0 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -74,7 +74,7 @@ // This namespace has various generic functions related to files and paths. // The code still needs a ton of cleanup. // REMEMBER: strdup considered harmful! -namespace FileUtil { +namespace Common::FS { // Remove any ending forward slashes from directory paths // Modifies argument. @@ -196,7 +196,7 @@ bool CreateFullPath(const std::string& fullPath) { int panicCounter = 100; LOG_TRACE(Common_Filesystem, "path {}", fullPath); - if (FileUtil::Exists(fullPath)) { + if (Exists(fullPath)) { LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath); return true; } @@ -212,7 +212,7 @@ bool CreateFullPath(const std::string& fullPath) { // Include the '/' so the first call is CreateDir("/") rather than CreateDir("") std::string const subPath(fullPath.substr(0, position + 1)); - if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) { + if (!IsDirectory(subPath) && !CreateDir(subPath)) { LOG_ERROR(Common, "CreateFullPath: directory creation failed"); return false; } @@ -231,7 +231,7 @@ bool DeleteDir(const std::string& filename) { LOG_TRACE(Common_Filesystem, "directory {}", filename); // check if a directory - if (!FileUtil::IsDirectory(filename)) { + if (!IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "Not a directory {}", filename); return false; } @@ -371,7 +371,7 @@ u64 GetSize(FILE* f) { bool CreateEmptyFile(const std::string& filename) { LOG_TRACE(Common_Filesystem, "{}", filename); - if (!FileUtil::IOFile(filename, "wb").IsOpen()) { + if (!IOFile(filename, "wb").IsOpen()) { LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg()); return false; } @@ -488,29 +488,34 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) return false; // Delete the outermost directory - FileUtil::DeleteDir(directory); + DeleteDir(directory); return true; } void CopyDir(const std::string& source_path, const std::string& dest_path) { #ifndef _WIN32 - if (source_path == dest_path) + if (source_path == dest_path) { return; - if (!FileUtil::Exists(source_path)) + } + if (!Exists(source_path)) { return; - if (!FileUtil::Exists(dest_path)) - FileUtil::CreateFullPath(dest_path); + } + if (!Exists(dest_path)) { + CreateFullPath(dest_path); + } DIR* dirp = opendir(source_path.c_str()); - if (!dirp) + if (!dirp) { return; + } while (struct dirent* result = readdir(dirp)) { const std::string virtualName(result->d_name); // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || - ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) + ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) { continue; + } std::string source, dest; source = source_path + virtualName; @@ -518,11 +523,13 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) { if (IsDirectory(source)) { source += '/'; dest += '/'; - if (!FileUtil::Exists(dest)) - FileUtil::CreateFullPath(dest); + if (!Exists(dest)) { + CreateFullPath(dest); + } CopyDir(source, dest); - } else if (!FileUtil::Exists(dest)) - FileUtil::Copy(source, dest); + } else if (!Exists(dest)) { + Copy(source, dest); + } } closedir(dirp); #endif @@ -538,7 +545,7 @@ std::optional<std::string> GetCurrentDir() { if (!dir) { #endif LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg()); - return {}; + return std::nullopt; } #ifdef _WIN32 std::string strDir = Common::UTF16ToUTF8(dir); @@ -546,7 +553,7 @@ std::optional<std::string> GetCurrentDir() { std::string strDir = dir; #endif free(dir); - return strDir; + return std::move(strDir); } bool SetCurrentDir(const std::string& directory) { @@ -668,7 +675,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { if (user_path.empty()) { #ifdef _WIN32 user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; - if (!FileUtil::IsDirectory(user_path)) { + if (!IsDirectory(user_path)) { user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; } else { LOG_INFO(Common_Filesystem, "Using the local user directory"); @@ -677,7 +684,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); #else - if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { + if (Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); @@ -695,6 +702,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP); paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP); + paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP); paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP); paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); @@ -703,7 +711,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { } if (!new_path.empty()) { - if (!FileUtil::IsDirectory(new_path)) { + if (!IsDirectory(new_path)) { LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path); return paths[path]; } else { @@ -901,10 +909,10 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se return std::string(RemoveTrailingSlash(path)); } -IOFile::IOFile() {} +IOFile::IOFile() = default; IOFile::IOFile(const std::string& filename, const char openmode[], int flags) { - Open(filename, openmode, flags); + void(Open(filename, openmode, flags)); } IOFile::~IOFile() { @@ -945,17 +953,18 @@ bool IOFile::Open(const std::string& filename, const char openmode[], int flags) } bool IOFile::Close() { - if (!IsOpen() || 0 != std::fclose(m_file)) + if (!IsOpen() || 0 != std::fclose(m_file)) { return false; + } m_file = nullptr; return true; } u64 IOFile::GetSize() const { - if (IsOpen()) - return FileUtil::GetSize(m_file); - + if (IsOpen()) { + return FS::GetSize(m_file); + } return 0; } @@ -964,9 +973,9 @@ bool IOFile::Seek(s64 off, int origin) const { } u64 IOFile::Tell() const { - if (IsOpen()) + if (IsOpen()) { return ftello(m_file); - + } return std::numeric_limits<u64>::max(); } @@ -1015,4 +1024,4 @@ bool IOFile::Resize(u64 size) { ; } -} // namespace FileUtil +} // namespace Common::FS diff --git a/src/common/file_util.h b/src/common/file_util.h index f7a0c33fa..8b587320f 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -19,7 +19,7 @@ #include "common/string_util.h" #endif -namespace FileUtil { +namespace Common::FS { // User paths for GetUserPath enum class UserPath { @@ -32,6 +32,7 @@ enum class UserPath { SDMCDir, LoadDir, DumpDir, + ScreenshotsDir, ShaderDir, SysDataDir, UserDir, @@ -47,19 +48,19 @@ struct FSTEntry { }; // Returns true if file filename exists -bool Exists(const std::string& filename); +[[nodiscard]] bool Exists(const std::string& filename); // Returns true if filename is a directory -bool IsDirectory(const std::string& filename); +[[nodiscard]] bool IsDirectory(const std::string& filename); // Returns the size of filename (64bit) -u64 GetSize(const std::string& filename); +[[nodiscard]] u64 GetSize(const std::string& filename); // Overloaded GetSize, accepts file descriptor -u64 GetSize(const int fd); +[[nodiscard]] u64 GetSize(int fd); // Overloaded GetSize, accepts FILE* -u64 GetSize(FILE* f); +[[nodiscard]] u64 GetSize(FILE* f); // Returns true if successful, or path already exists. bool CreateDir(const std::string& filename); @@ -119,7 +120,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); // Returns the current directory -std::optional<std::string> GetCurrentDir(); +[[nodiscard]] std::optional<std::string> GetCurrentDir(); // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string& source_path, const std::string& dest_path); @@ -131,20 +132,20 @@ bool SetCurrentDir(const std::string& directory); // directory. To be used in "multi-user" mode (that is, installed). const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); -std::string GetHactoolConfigurationPath(); +[[nodiscard]] std::string GetHactoolConfigurationPath(); -std::string GetNANDRegistrationDir(bool system = false); +[[nodiscard]] std::string GetNANDRegistrationDir(bool system = false); // Returns the path to where the sys file are -std::string GetSysDirectory(); +[[nodiscard]] std::string GetSysDirectory(); #ifdef __APPLE__ -std::string GetBundleDirectory(); +[[nodiscard]] std::string GetBundleDirectory(); #endif #ifdef _WIN32 -const std::string& GetExeDirectory(); -std::string AppDataRoamingDirectory(); +[[nodiscard]] const std::string& GetExeDirectory(); +[[nodiscard]] std::string AppDataRoamingDirectory(); #endif std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str); @@ -163,38 +164,55 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam // Splits the path on '/' or '\' and put the components into a vector // i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" } -std::vector<std::string> SplitPathComponents(std::string_view filename); +[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename); // Gets all of the text up to the last '/' or '\' in the path. -std::string_view GetParentPath(std::string_view path); +[[nodiscard]] std::string_view GetParentPath(std::string_view path); // Gets all of the text after the first '/' or '\' in the path. -std::string_view GetPathWithoutTop(std::string_view path); +[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path); // Gets the filename of the path -std::string_view GetFilename(std::string_view path); +[[nodiscard]] std::string_view GetFilename(std::string_view path); // Gets the extension of the filename -std::string_view GetExtensionFromFilename(std::string_view name); +[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name); // Removes the final '/' or '\' if one exists -std::string_view RemoveTrailingSlash(std::string_view path); +[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path); // Creates a new vector containing indices [first, last) from the original. template <typename T> -std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, std::size_t last) { - if (first >= last) +[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, + std::size_t last) { + if (first >= last) { return {}; + } last = std::min<std::size_t>(last, vector.size()); return std::vector<T>(vector.begin() + first, vector.begin() + first + last); } -enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault }; +enum class DirectorySeparator { + ForwardSlash, + BackwardSlash, + PlatformDefault, +}; // Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' // depending if directory_separator is BackwardSlash or PlatformDefault and running on windows -std::string SanitizePath(std::string_view path, - DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); +[[nodiscard]] std::string SanitizePath( + std::string_view path, + DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); + +// To deal with Windows being dumb at Unicode +template <typename T> +void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { +#ifdef _MSC_VER + fstream.open(Common::UTF8ToUTF16W(filename), openmode); +#else + fstream.open(filename, openmode); +#endif +} // simple wrapper for cstdlib file functions to // hopefully will make error checking easier @@ -214,7 +232,7 @@ public: void Swap(IOFile& other) noexcept; - bool Open(const std::string& filename, const char openmode[], int flags = 0); + [[nodiscard]] bool Open(const std::string& filename, const char openmode[], int flags = 0); bool Close(); template <typename T> @@ -255,13 +273,13 @@ public: return WriteArray(str.data(), str.length()); } - bool IsOpen() const { + [[nodiscard]] bool IsOpen() const { return nullptr != m_file; } bool Seek(s64 off, int origin) const; - u64 Tell() const; - u64 GetSize() const; + [[nodiscard]] u64 Tell() const; + [[nodiscard]] u64 GetSize() const; bool Resize(u64 size); bool Flush(); @@ -277,14 +295,4 @@ private: std::FILE* m_file = nullptr; }; -} // namespace FileUtil - -// To deal with Windows being dumb at unicode: -template <typename T> -void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { -#ifdef _MSC_VER - fstream.open(Common::UTF8ToUTF16W(filename), openmode); -#else - fstream.open(filename, openmode); -#endif -} +} // namespace Common::FS diff --git a/src/common/hash.h b/src/common/hash.h index b2538f3ea..298930702 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -5,36 +5,11 @@ #pragma once #include <cstddef> -#include <cstring> #include <utility> #include <boost/functional/hash.hpp> -#include "common/cityhash.h" -#include "common/common_types.h" namespace Common { -/** - * Computes a 64-bit hash over the specified block of data - * @param data Block of data to compute hash over - * @param len Length of data (in bytes) to compute hash over - * @returns 64-bit hash value that was computed over the data block - */ -static inline u64 ComputeHash64(const void* data, std::size_t len) { - return CityHash64(static_cast<const char*>(data), len); -} - -/** - * Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical - * that either the struct includes no padding, or that any padding is initialized to a known value - * by memsetting the struct to 0 before filling it in. - */ -template <typename T> -static inline u64 ComputeStructHash64(const T& data) { - static_assert(std::is_trivially_copyable_v<T>, - "Type passed to ComputeStructHash64 must be trivially copyable"); - return ComputeHash64(&data, sizeof(data)); -} - struct PairHash { template <class T1, class T2> std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept { diff --git a/src/common/hex_util.cpp b/src/common/hex_util.cpp index c2f6cf0f6..74f52dd11 100644 --- a/src/common/hex_util.cpp +++ b/src/common/hex_util.cpp @@ -3,21 +3,9 @@ // Refer to the license.txt file included. #include "common/hex_util.h" -#include "common/logging/log.h" namespace Common { -u8 ToHexNibble(char c1) { - if (c1 >= 65 && c1 <= 70) - return c1 - 55; - if (c1 >= 97 && c1 <= 102) - return c1 - 87; - if (c1 >= 48 && c1 <= 57) - return c1 - 48; - LOG_ERROR(Common, "Invalid hex digit: 0x{:02X}", c1); - return 0; -} - std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) { std::vector<u8> out(str.size() / 2); if (little_endian) { @@ -30,26 +18,4 @@ std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) { return out; } -std::array<u8, 16> operator""_array16(const char* str, std::size_t len) { - if (len != 32) { - LOG_ERROR(Common, - "Attempting to parse string to array that is not of correct size (expected=32, " - "actual={}).", - len); - return {}; - } - return HexStringToArray<16>(str); -} - -std::array<u8, 32> operator""_array32(const char* str, std::size_t len) { - if (len != 64) { - LOG_ERROR(Common, - "Attempting to parse string to array that is not of correct size (expected=64, " - "actual={}).", - len); - return {}; - } - return HexStringToArray<32>(str); -} - } // namespace Common diff --git a/src/common/hex_util.h b/src/common/hex_util.h index bb4736f96..120f1a5e6 100644 --- a/src/common/hex_util.h +++ b/src/common/hex_util.h @@ -14,25 +14,37 @@ namespace Common { -u8 ToHexNibble(char c1); +[[nodiscard]] constexpr u8 ToHexNibble(char c) { + if (c >= 65 && c <= 70) { + return c - 55; + } + + if (c >= 97 && c <= 102) { + return c - 87; + } + + return c - 48; +} -std::vector<u8> HexStringToVector(std::string_view str, bool little_endian); +[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian); template <std::size_t Size, bool le = false> -std::array<u8, Size> HexStringToArray(std::string_view str) { +[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) { std::array<u8, Size> out{}; if constexpr (le) { - for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) + for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) { out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + } } else { - for (std::size_t i = 0; i < 2 * Size; i += 2) + for (std::size_t i = 0; i < 2 * Size; i += 2) { out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + } } return out; } template <typename ContiguousContainer> -std::string HexToString(const ContiguousContainer& data, bool upper = true) { +[[nodiscard]] std::string HexToString(const ContiguousContainer& data, bool upper = true) { static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>, "Underlying type within the contiguous container must be u8."); @@ -48,7 +60,12 @@ std::string HexToString(const ContiguousContainer& data, bool upper = true) { return out; } -std::array<u8, 0x10> operator"" _array16(const char* str, std::size_t len); -std::array<u8, 0x20> operator"" _array32(const char* str, std::size_t len); +[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) { + return HexStringToArray<16>(data); +} + +[[nodiscard]] constexpr std::array<u8, 32> AsArray(const char (&data)[65]) { + return HexStringToArray<32>(data); +} } // namespace Common diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 04bc3128f..62cfde397 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -113,19 +113,19 @@ private: Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr, const char* function, std::string message) const { using std::chrono::duration_cast; + using std::chrono::microseconds; using std::chrono::steady_clock; - Entry entry; - entry.timestamp = - duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin); - entry.log_class = log_class; - entry.log_level = log_level; - entry.filename = filename; - entry.line_num = line_nr; - entry.function = function; - entry.message = std::move(message); - - return entry; + return { + .timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin), + .log_class = log_class, + .log_level = log_level, + .filename = filename, + .line_num = line_nr, + .function = function, + .message = std::move(message), + .final_entry = false, + }; } std::mutex writing_mutex; diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index fc338c70d..da1c2f185 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -21,19 +21,13 @@ class Filter; */ struct Entry { std::chrono::microseconds timestamp; - Class log_class; - Level log_level; - const char* filename; - unsigned int line_num; + Class log_class{}; + Level log_level{}; + const char* filename = nullptr; + unsigned int line_num = 0; std::string function; std::string message; bool final_entry = false; - - Entry() = default; - Entry(Entry&& o) = default; - - Entry& operator=(Entry&& o) = default; - Entry& operator=(const Entry& o) = default; }; /** @@ -100,7 +94,7 @@ public: void Write(const Entry& entry) override; private: - FileUtil::IOFile file; + Common::FS::IOFile file; std::size_t bytes_written; }; diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp index ade6759bb..25700015a 100644 --- a/src/common/lz4_compression.cpp +++ b/src/common/lz4_compression.cpp @@ -14,19 +14,19 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) { ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size"); const auto source_size_int = static_cast<int>(source_size); - const int max_compressed_size = LZ4_compressBound(source_size_int); + const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int)); std::vector<u8> compressed(max_compressed_size); - const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source), - reinterpret_cast<char*>(compressed.data()), - source_size_int, max_compressed_size); + const int compressed_size = LZ4_compress_default( + reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()), + source_size_int, static_cast<int>(max_compressed_size)); if (compressed_size <= 0) { // Compression failed return {}; } - compressed.resize(compressed_size); + compressed.resize(static_cast<std::size_t>(compressed_size)); return compressed; } @@ -38,19 +38,19 @@ std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX); const auto source_size_int = static_cast<int>(source_size); - const int max_compressed_size = LZ4_compressBound(source_size_int); + const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int)); std::vector<u8> compressed(max_compressed_size); const int compressed_size = LZ4_compress_HC( reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()), - source_size_int, max_compressed_size, compression_level); + source_size_int, static_cast<int>(max_compressed_size), compression_level); if (compressed_size <= 0) { // Compression failed return {}; } - compressed.resize(compressed_size); + compressed.resize(static_cast<std::size_t>(compressed_size)); return compressed; } diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h index 4c16f6e03..87a4be1b0 100644 --- a/src/common/lz4_compression.h +++ b/src/common/lz4_compression.h @@ -13,12 +13,12 @@ namespace Common::Compression { /** * Compresses a source memory region with LZ4 and returns the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); /** * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression @@ -26,23 +26,24 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can * also be decompressed with the default LZ4 decompression. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. - * @param compression_level the used compression level. Should be between 3 and 12. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. + * @param compression_level The used compression level. Should be between 3 and 12. * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level); +[[nodiscard]] std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, + s32 compression_level); /** * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); /** * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector. @@ -52,6 +53,7 @@ std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); * * @return the decompressed data. */ -std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size); +[[nodiscard]] std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, + std::size_t uncompressed_size); } // namespace Common::Compression
\ No newline at end of file diff --git a/src/common/math_util.h b/src/common/math_util.h index 83ef0201f..b35ad8507 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -9,7 +9,7 @@ namespace Common { -constexpr float PI = 3.14159265f; +constexpr float PI = 3.1415926535f; template <class T> struct Rectangle { @@ -23,7 +23,7 @@ struct Rectangle { constexpr Rectangle(T left, T top, T right, T bottom) : left(left), top(top), right(right), bottom(bottom) {} - T GetWidth() const { + [[nodiscard]] T GetWidth() const { if constexpr (std::is_floating_point_v<T>) { return std::abs(right - left); } else { @@ -31,7 +31,7 @@ struct Rectangle { } } - T GetHeight() const { + [[nodiscard]] T GetHeight() const { if constexpr (std::is_floating_point_v<T>) { return std::abs(bottom - top); } else { @@ -39,21 +39,21 @@ struct Rectangle { } } - Rectangle<T> TranslateX(const T x) const { + [[nodiscard]] Rectangle<T> TranslateX(const T x) const { return Rectangle{left + x, top, right + x, bottom}; } - Rectangle<T> TranslateY(const T y) const { + [[nodiscard]] Rectangle<T> TranslateY(const T y) const { return Rectangle{left, top + y, right, bottom + y}; } - Rectangle<T> Scale(const float s) const { + [[nodiscard]] Rectangle<T> Scale(const float s) const { return Rectangle{left, top, static_cast<T>(left + GetWidth() * s), static_cast<T>(top + GetHeight() * s)}; } }; template <typename T> -Rectangle(T, T, T, T)->Rectangle<T>; +Rectangle(T, T, T, T) -> Rectangle<T>; } // namespace Common diff --git a/src/common/memory_detect.h b/src/common/memory_detect.h index a73c0f3f4..0f73751c8 100644 --- a/src/common/memory_detect.h +++ b/src/common/memory_detect.h @@ -17,6 +17,6 @@ struct MemoryInfo { * Gets the memory info of the host system * @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes */ -const MemoryInfo& GetMemInfo(); +[[nodiscard]] const MemoryInfo& GetMemInfo(); } // namespace Common
\ No newline at end of file diff --git a/src/common/multi_level_queue.h b/src/common/multi_level_queue.h index 50acfdbf2..4b305bf40 100644 --- a/src/common/multi_level_queue.h +++ b/src/common/multi_level_queue.h @@ -223,15 +223,15 @@ public: ListShiftForward(levels[priority], n); } - std::size_t depth() const { + [[nodiscard]] std::size_t depth() const { return Depth; } - std::size_t size(u32 priority) const { + [[nodiscard]] std::size_t size(u32 priority) const { return levels[priority].size(); } - std::size_t size() const { + [[nodiscard]] std::size_t size() const { u64 priorities = used_priorities; std::size_t size = 0; while (priorities != 0) { @@ -242,64 +242,64 @@ public: return size; } - bool empty() const { + [[nodiscard]] bool empty() const { return used_priorities == 0; } - bool empty(u32 priority) const { + [[nodiscard]] bool empty(u32 priority) const { return (used_priorities & (1ULL << priority)) == 0; } - u32 highest_priority_set(u32 max_priority = 0) const { + [[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const { const u64 priorities = max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1)); return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities)); } - u32 lowest_priority_set(u32 min_priority = Depth - 1) const { + [[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const { const u64 priorities = min_priority >= Depth - 1 ? used_priorities : (used_priorities & ((1ULL << (min_priority + 1)) - 1)); return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities); } - const_iterator cbegin(u32 max_prio = 0) const { + [[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const { const u32 priority = highest_priority_set(max_prio); return priority == Depth ? cend() : const_iterator{*this, levels[priority].cbegin(), priority}; } - const_iterator begin(u32 max_prio = 0) const { + [[nodiscard]] const_iterator begin(u32 max_prio = 0) const { return cbegin(max_prio); } - iterator begin(u32 max_prio = 0) { + [[nodiscard]] iterator begin(u32 max_prio = 0) { const u32 priority = highest_priority_set(max_prio); return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority}; } - const_iterator cend(u32 min_prio = Depth - 1) const { + [[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const { return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1); } - const_iterator end(u32 min_prio = Depth - 1) const { + [[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const { return cend(min_prio); } - iterator end(u32 min_prio = Depth - 1) { + [[nodiscard]] iterator end(u32 min_prio = Depth - 1) { return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1); } - T& front(u32 max_priority = 0) { + [[nodiscard]] T& front(u32 max_priority = 0) { const u32 priority = highest_priority_set(max_priority); return levels[priority == Depth ? 0 : priority].front(); } - const T& front(u32 max_priority = 0) const { + [[nodiscard]] const T& front(u32 max_priority = 0) const { const u32 priority = highest_priority_set(max_priority); return levels[priority == Depth ? 0 : priority].front(); } - T back(u32 min_priority = Depth - 1) { + [[nodiscard]] T& back(u32 min_priority = Depth - 1) { const u32 priority = lowest_priority_set(min_priority); // intended return levels[priority == Depth ? 63 : priority].back(); } - const T& back(u32 min_priority = Depth - 1) const { + [[nodiscard]] const T& back(u32 min_priority = Depth - 1) const { const u32 priority = lowest_priority_set(min_priority); // intended return levels[priority == Depth ? 63 : priority].back(); } @@ -329,7 +329,8 @@ private: in_list.splice(position, out_list, element); } - static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) { + [[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list, + const T& element) { auto it = list.cbegin(); while (it != list.cend() && *it != element) { ++it; diff --git a/src/common/page_table.h b/src/common/page_table.h index 1e8bd3187..cf5eed780 100644 --- a/src/common/page_table.h +++ b/src/common/page_table.h @@ -36,11 +36,11 @@ struct SpecialRegion { MemoryHookPointer handler; - bool operator<(const SpecialRegion& other) const { + [[nodiscard]] bool operator<(const SpecialRegion& other) const { return std::tie(type, handler) < std::tie(other.type, other.handler); } - bool operator==(const SpecialRegion& other) const { + [[nodiscard]] bool operator==(const SpecialRegion& other) const { return std::tie(type, handler) == std::tie(other.type, other.handler); } }; diff --git a/src/common/param_package.h b/src/common/param_package.h index 6a0a9b656..c13e45479 100644 --- a/src/common/param_package.h +++ b/src/common/param_package.h @@ -19,19 +19,19 @@ public: explicit ParamPackage(const std::string& serialized); ParamPackage(std::initializer_list<DataType::value_type> list); ParamPackage(const ParamPackage& other) = default; - ParamPackage(ParamPackage&& other) = default; + ParamPackage(ParamPackage&& other) noexcept = default; ParamPackage& operator=(const ParamPackage& other) = default; ParamPackage& operator=(ParamPackage&& other) = default; - std::string Serialize() const; - std::string Get(const std::string& key, const std::string& default_value) const; - int Get(const std::string& key, int default_value) const; - float Get(const std::string& key, float default_value) const; + [[nodiscard]] std::string Serialize() const; + [[nodiscard]] std::string Get(const std::string& key, const std::string& default_value) const; + [[nodiscard]] int Get(const std::string& key, int default_value) const; + [[nodiscard]] float Get(const std::string& key, float default_value) const; void Set(const std::string& key, std::string value); void Set(const std::string& key, int value); void Set(const std::string& key, float value); - bool Has(const std::string& key) const; + [[nodiscard]] bool Has(const std::string& key) const; void Erase(const std::string& key); void Clear(); diff --git a/src/common/quaternion.h b/src/common/quaternion.h index 370198ae0..4d0871eb4 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h @@ -14,35 +14,66 @@ public: Vec3<T> xyz; T w{}; - Quaternion<decltype(-T{})> Inverse() const { + [[nodiscard]] Quaternion<decltype(-T{})> Inverse() const { return {-xyz, w}; } - Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { return {xyz + other.xyz, w + other.w}; } - Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { return {xyz - other.xyz, w - other.w}; } - Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*( + const Quaternion& other) const { return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz), w * other.w - Dot(xyz, other.xyz)}; } - Quaternion<T> Normalized() const { + [[nodiscard]] Quaternion<T> Normalized() const { T length = std::sqrt(xyz.Length2() + w * w); return {xyz / length, w / length}; } + + [[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const { + const T x2 = xyz[0] * xyz[0]; + const T y2 = xyz[1] * xyz[1]; + const T z2 = xyz[2] * xyz[2]; + + const T xy = xyz[0] * xyz[1]; + const T wz = w * xyz[2]; + const T xz = xyz[0] * xyz[2]; + const T wy = w * xyz[1]; + const T yz = xyz[1] * xyz[2]; + const T wx = w * xyz[0]; + + return {1.0f - 2.0f * (y2 + z2), + 2.0f * (xy + wz), + 2.0f * (xz - wy), + 0.0f, + 2.0f * (xy - wz), + 1.0f - 2.0f * (x2 + z2), + 2.0f * (yz + wx), + 0.0f, + 2.0f * (xz + wy), + 2.0f * (yz - wx), + 1.0f - 2.0f * (x2 + y2), + 0.0f, + 0.0f, + 0.0f, + 0.0f, + 1.0f}; + } }; template <typename T> -auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) { +[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) { return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w); } -inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) { +[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) { return {axis * std::sin(angle / 2), std::cos(angle / 2)}; } diff --git a/src/common/ring_buffer.h b/src/common/ring_buffer.h index abe3b4dc2..138fa0131 100644 --- a/src/common/ring_buffer.h +++ b/src/common/ring_buffer.h @@ -91,12 +91,12 @@ public: } /// @returns Number of slots used - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return m_write_index.load() - m_read_index.load(); } /// @returns Maximum size of ring buffer - constexpr std::size_t Capacity() const { + [[nodiscard]] constexpr std::size_t Capacity() const { return capacity; } diff --git a/src/common/spin_lock.h b/src/common/spin_lock.h index 1df5528c4..4f946a258 100644 --- a/src/common/spin_lock.h +++ b/src/common/spin_lock.h @@ -17,7 +17,7 @@ class SpinLock { public: void lock(); void unlock(); - bool try_lock(); + [[nodiscard]] bool try_lock(); private: std::atomic_flag lck = ATOMIC_FLAG_INIT; diff --git a/src/common/string_util.h b/src/common/string_util.h index 023dff5dc..a32c07c06 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -12,19 +12,19 @@ namespace Common { /// Make a string lowercase -std::string ToLower(std::string str); +[[nodiscard]] std::string ToLower(std::string str); /// Make a string uppercase -std::string ToUpper(std::string str); +[[nodiscard]] std::string ToUpper(std::string str); -std::string StringFromBuffer(const std::vector<u8>& data); +[[nodiscard]] std::string StringFromBuffer(const std::vector<u8>& data); -std::string StripSpaces(const std::string& s); -std::string StripQuotes(const std::string& s); +[[nodiscard]] std::string StripSpaces(const std::string& s); +[[nodiscard]] std::string StripQuotes(const std::string& s); -std::string StringFromBool(bool value); +[[nodiscard]] std::string StringFromBool(bool value); -std::string TabsToSpaces(int tab_size, std::string in); +[[nodiscard]] std::string TabsToSpaces(int tab_size, std::string in); void SplitString(const std::string& str, char delim, std::vector<std::string>& output); @@ -34,14 +34,15 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _ void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path, const std::string& _Filename); -std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest); +[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src, + const std::string& dest); -std::string UTF16ToUTF8(const std::u16string& input); -std::u16string UTF8ToUTF16(const std::string& input); +[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input); +[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input); #ifdef _WIN32 -std::string UTF16ToUTF8(const std::wstring& input); -std::wstring UTF8ToUTF16W(const std::string& str); +[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input); +[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str); #endif @@ -50,7 +51,7 @@ std::wstring UTF8ToUTF16W(const std::string& str); * `other` for equality. */ template <typename InIt> -bool ComparePartialString(InIt begin, InIt end, const char* other) { +[[nodiscard]] bool ComparePartialString(InIt begin, InIt end, const char* other) { for (; begin != end && *other != '\0'; ++begin, ++other) { if (*begin != *other) { return false; @@ -64,14 +65,15 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) { * Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't * NUL-terminated then the string ends at max_len characters. */ -std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len); +[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, + std::size_t max_len); /** * Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't * null-terminated, then the string ends at the greatest multiple of two less then or equal to * max_len_bytes. */ -std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, - std::size_t max_len); +[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len); } // namespace Common diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp index 16d42facd..6241d08b3 100644 --- a/src/common/telemetry.cpp +++ b/src/common/telemetry.cpp @@ -12,7 +12,7 @@ #include "common/x64/cpu_detect.h" #endif -namespace Telemetry { +namespace Common::Telemetry { void FieldCollection::Accept(VisitorInterface& visitor) const { for (const auto& field : fields) { @@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) { #endif } -} // namespace Telemetry +} // namespace Common::Telemetry diff --git a/src/common/telemetry.h b/src/common/telemetry.h index 854a73fae..a50c5d1de 100644 --- a/src/common/telemetry.h +++ b/src/common/telemetry.h @@ -10,7 +10,7 @@ #include <string> #include "common/common_types.h" -namespace Telemetry { +namespace Common::Telemetry { /// Field type, used for grouping fields together in the final submitted telemetry log enum class FieldType : u8 { @@ -63,30 +63,30 @@ public: void Accept(VisitorInterface& visitor) const override; - const std::string& GetName() const override { + [[nodiscard]] const std::string& GetName() const override { return name; } /** * Returns the type of the field. */ - FieldType GetType() const { + [[nodiscard]] FieldType GetType() const { return type; } /** * Returns the value of the field. */ - const T& GetValue() const { + [[nodiscard]] const T& GetValue() const { return value; } - bool operator==(const Field& other) const { + [[nodiscard]] bool operator==(const Field& other) const { return (type == other.type) && (name == other.name) && (value == other.value); } - bool operator!=(const Field& other) const { - return !(*this == other); + [[nodiscard]] bool operator!=(const Field& other) const { + return !operator==(other); } private: @@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc); /// such as platform name, etc. void AppendOSInfo(FieldCollection& fc); -} // namespace Telemetry +} // namespace Common::Telemetry diff --git a/src/common/thread.cpp b/src/common/thread.cpp index 8e5935e6a..d2c1ac60d 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/common_funcs.h" +#include "common/logging/log.h" #include "common/thread.h" #ifdef __APPLE__ #include <mach/mach.h> @@ -19,6 +21,8 @@ #include <unistd.h> #endif +#include <string> + #ifdef __FreeBSD__ #define cpu_set_t cpuset_t #endif @@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) { pthread_set_name_np(pthread_self(), name); #elif defined(__NetBSD__) pthread_setname_np(pthread_self(), "%s", (void*)name); +#elif defined(__linux__) + // Linux limits thread names to 15 characters and will outright reject any + // attempt to set a longer name with ERANGE. + std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15))); + if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) { + errno = e; + LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg()); + } #else pthread_setname_np(pthread_self(), name); #endif diff --git a/src/common/thread.h b/src/common/thread.h index 52b359413..a8c17c71a 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <chrono> #include <condition_variable> #include <cstddef> @@ -25,13 +26,13 @@ public: void Wait() { std::unique_lock lk{mutex}; - condvar.wait(lk, [&] { return is_set; }); + condvar.wait(lk, [&] { return is_set.load(); }); is_set = false; } bool WaitFor(const std::chrono::nanoseconds& time) { std::unique_lock lk{mutex}; - if (!condvar.wait_for(lk, time, [this] { return is_set; })) + if (!condvar.wait_for(lk, time, [this] { return is_set.load(); })) return false; is_set = false; return true; @@ -40,7 +41,7 @@ public: template <class Clock, class Duration> bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) { std::unique_lock lk{mutex}; - if (!condvar.wait_until(lk, time, [this] { return is_set; })) + if (!condvar.wait_until(lk, time, [this] { return is_set.load(); })) return false; is_set = false; return true; @@ -54,9 +55,9 @@ public: } private: - bool is_set = false; std::condition_variable condvar; std::mutex mutex; + std::atomic_bool is_set{false}; }; class Barrier { diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h index 791f99a8c..def9e5d8d 100644 --- a/src/common/thread_queue_list.h +++ b/src/common/thread_queue_list.h @@ -18,14 +18,14 @@ struct ThreadQueueList { using Priority = unsigned int; // Number of priority levels. (Valid levels are [0..NUM_QUEUES).) - static const Priority NUM_QUEUES = N; + static constexpr Priority NUM_QUEUES = N; ThreadQueueList() { first = nullptr; } // Only for debugging, returns priority level. - Priority contains(const T& uid) const { + [[nodiscard]] Priority contains(const T& uid) const { for (Priority i = 0; i < NUM_QUEUES; ++i) { const Queue& cur = queues[i]; if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) { @@ -36,7 +36,7 @@ struct ThreadQueueList { return -1; } - T get_first() const { + [[nodiscard]] T get_first() const { const Queue* cur = first; while (cur != nullptr) { if (!cur->data.empty()) { @@ -49,7 +49,7 @@ struct ThreadQueueList { } template <typename UnaryPredicate> - T get_first_filter(UnaryPredicate filter) const { + [[nodiscard]] T get_first_filter(UnaryPredicate filter) const { const Queue* cur = first; while (cur != nullptr) { if (!cur->data.empty()) { @@ -129,7 +129,7 @@ struct ThreadQueueList { first = nullptr; } - bool empty(Priority priority) const { + [[nodiscard]] bool empty(Priority priority) const { const Queue* cur = &queues[priority]; return cur->data.empty(); } diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h index 8268bbd5c..a4647314a 100644 --- a/src/common/threadsafe_queue.h +++ b/src/common/threadsafe_queue.h @@ -25,15 +25,15 @@ public: delete read_ptr; } - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return size.load(); } - bool Empty() const { + [[nodiscard]] bool Empty() const { return Size() == 0; } - T& Front() const { + [[nodiscard]] T& Front() const { return read_ptr->current; } @@ -130,15 +130,15 @@ private: template <typename T> class MPSCQueue { public: - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return spsc_queue.Size(); } - bool Empty() const { + [[nodiscard]] bool Empty() const { return spsc_queue.Empty(); } - T& Front() const { + [[nodiscard]] T& Front() const { return spsc_queue.Front(); } diff --git a/src/common/time_zone.h b/src/common/time_zone.h index 945daa09c..9f5939ca5 100644 --- a/src/common/time_zone.h +++ b/src/common/time_zone.h @@ -10,9 +10,9 @@ namespace Common::TimeZone { /// Gets the default timezone, i.e. "GMT" -std::string GetDefaultTimeZone(); +[[nodiscard]] std::string GetDefaultTimeZone(); /// Gets the offset of the current timezone (from the default), in seconds -std::chrono::seconds GetCurrentOffsetSeconds(); +[[nodiscard]] std::chrono::seconds GetCurrentOffsetSeconds(); } // namespace Common::TimeZone diff --git a/src/common/timer.h b/src/common/timer.h index 27b521baa..8894a143d 100644 --- a/src/common/timer.h +++ b/src/common/timer.h @@ -19,18 +19,18 @@ public: // The time difference is always returned in milliseconds, regardless of alternative internal // representation - std::chrono::milliseconds GetTimeDifference(); + [[nodiscard]] std::chrono::milliseconds GetTimeDifference(); void AddTimeDifference(); - static std::chrono::seconds GetTimeSinceJan1970(); - static std::chrono::seconds GetLocalTimeSinceJan1970(); - static double GetDoubleTime(); + [[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970(); + [[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970(); + [[nodiscard]] static double GetDoubleTime(); - static std::string GetTimeFormatted(); - std::string GetTimeElapsedFormatted() const; - std::chrono::milliseconds GetTimeElapsed(); + [[nodiscard]] static std::string GetTimeFormatted(); + [[nodiscard]] std::string GetTimeElapsedFormatted() const; + [[nodiscard]] std::chrono::milliseconds GetTimeElapsed(); - static std::chrono::milliseconds GetTimeMs(); + [[nodiscard]] static std::chrono::milliseconds GetTimeMs(); private: std::chrono::milliseconds m_LastTime; diff --git a/src/common/uint128.h b/src/common/uint128.h index 503cd2d0c..969259ab6 100644 --- a/src/common/uint128.h +++ b/src/common/uint128.h @@ -10,13 +10,13 @@ namespace Common { // This function multiplies 2 u64 values and divides it by a u64 value. -u64 MultiplyAndDivide64(u64 a, u64 b, u64 d); +[[nodiscard]] u64 MultiplyAndDivide64(u64 a, u64 b, u64 d); // This function multiplies 2 u64 values and produces a u128 value; -u128 Multiply64Into128(u64 a, u64 b); +[[nodiscard]] u128 Multiply64Into128(u64 a, u64 b); // This function divides a u128 by a u32 value and produces two u64 values: // the result of division and the remainder -std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor); +[[nodiscard]] std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor); } // namespace Common diff --git a/src/common/uuid.h b/src/common/uuid.h index 4d3af8cec..4ab9a25f0 100644 --- a/src/common/uuid.h +++ b/src/common/uuid.h @@ -19,21 +19,21 @@ struct UUID { constexpr explicit UUID(const u128& id) : uuid{id} {} constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {} - constexpr explicit operator bool() const { + [[nodiscard]] constexpr explicit operator bool() const { return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1]; } - constexpr bool operator==(const UUID& rhs) const { + [[nodiscard]] constexpr bool operator==(const UUID& rhs) const { // TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20 return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1]; } - constexpr bool operator!=(const UUID& rhs) const { + [[nodiscard]] constexpr bool operator!=(const UUID& rhs) const { return !operator==(rhs); } // TODO(ogniK): Properly generate uuids based on RFC-4122 - static UUID Generate(); + [[nodiscard]] static UUID Generate(); // Set the UUID to {0,0} to be considered an invalid user constexpr void Invalidate() { @@ -41,12 +41,12 @@ struct UUID { } // TODO(ogniK): Properly generate a Nintendo ID - constexpr u64 GetNintendoID() const { + [[nodiscard]] constexpr u64 GetNintendoID() const { return uuid[0]; } - std::string Format() const; - std::string FormatSwitch() const; + [[nodiscard]] std::string Format() const; + [[nodiscard]] std::string FormatSwitch() const; }; static_assert(sizeof(UUID) == 16, "UUID is an invalid size!"); diff --git a/src/common/vector_math.h b/src/common/vector_math.h index 429485329..2a0fcf541 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -52,15 +52,15 @@ public: constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {} template <typename T2> - constexpr Vec2<T2> Cast() const { + [[nodiscard]] constexpr Vec2<T2> Cast() const { return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y)); } - static constexpr Vec2 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) { return Vec2{f, f}; } - constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { return {x + other.x, y + other.y}; } constexpr Vec2& operator+=(const Vec2& other) { @@ -68,7 +68,7 @@ public: y += other.y; return *this; } - constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { return {x - other.x, y - other.y}; } constexpr Vec2& operator-=(const Vec2& other) { @@ -78,15 +78,15 @@ public: } template <typename U = T> - constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y}; } - constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { return {x * other.x, y * other.y}; } template <typename V> - constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f}; } @@ -97,7 +97,7 @@ public: } template <typename V> - constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f}; } @@ -107,18 +107,18 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y; } // Only implemented for T=float - float Length() const; - float Normalize(); // returns the previous length, which is often useful + [[nodiscard]] float Length() const; + [[nodiscard]] float Normalize(); // returns the previous length, which is often useful - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -128,46 +128,46 @@ public: } // Common aliases: UV (texel coordinates), ST (texture coordinates) - constexpr T& u() { + [[nodiscard]] constexpr T& u() { return x; } - constexpr T& v() { + [[nodiscard]] constexpr T& v() { return y; } - constexpr T& s() { + [[nodiscard]] constexpr T& s() { return x; } - constexpr T& t() { + [[nodiscard]] constexpr T& t() { return y; } - constexpr const T& u() const { + [[nodiscard]] constexpr const T& u() const { return x; } - constexpr const T& v() const { + [[nodiscard]] constexpr const T& v() const { return y; } - constexpr const T& s() const { + [[nodiscard]] constexpr const T& s() const { return x; } - constexpr const T& t() const { + [[nodiscard]] constexpr const T& t() const { return y; } // swizzlers - create a subvector of specific components - constexpr Vec2 yx() const { + [[nodiscard]] constexpr Vec2 yx() const { return Vec2(y, x); } - constexpr Vec2 vu() const { + [[nodiscard]] constexpr Vec2 vu() const { return Vec2(y, x); } - constexpr Vec2 ts() const { + [[nodiscard]] constexpr Vec2 ts() const { return Vec2(y, x); } }; template <typename T, typename V> -constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { +[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { return Vec2<T>(f * vec.x, f * vec.y); } @@ -196,15 +196,15 @@ public: constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {} template <typename T2> - constexpr Vec3<T2> Cast() const { + [[nodiscard]] constexpr Vec3<T2> Cast() const { return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z)); } - static constexpr Vec3 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) { return Vec3(f, f, f); } - constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { return {x + other.x, y + other.y, z + other.z}; } @@ -215,7 +215,7 @@ public: return *this; } - constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { return {x - other.x, y - other.y, z - other.z}; } @@ -227,16 +227,16 @@ public: } template <typename U = T> - constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z}; } - constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { return {x * other.x, y * other.y, z * other.z}; } template <typename V> - constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f, z * f}; } @@ -246,7 +246,7 @@ public: return *this; } template <typename V> - constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f, z / f}; } @@ -256,20 +256,20 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y + z * z; } // Only implemented for T=float - float Length() const; - Vec3 Normalized() const; - float Normalize(); // returns the previous length, which is often useful + [[nodiscard]] float Length() const; + [[nodiscard]] Vec3 Normalized() const; + [[nodiscard]] float Normalize(); // returns the previous length, which is often useful - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -280,63 +280,63 @@ public: } // Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates) - constexpr T& u() { + [[nodiscard]] constexpr T& u() { return x; } - constexpr T& v() { + [[nodiscard]] constexpr T& v() { return y; } - constexpr T& w() { + [[nodiscard]] constexpr T& w() { return z; } - constexpr T& r() { + [[nodiscard]] constexpr T& r() { return x; } - constexpr T& g() { + [[nodiscard]] constexpr T& g() { return y; } - constexpr T& b() { + [[nodiscard]] constexpr T& b() { return z; } - constexpr T& s() { + [[nodiscard]] constexpr T& s() { return x; } - constexpr T& t() { + [[nodiscard]] constexpr T& t() { return y; } - constexpr T& q() { + [[nodiscard]] constexpr T& q() { return z; } - constexpr const T& u() const { + [[nodiscard]] constexpr const T& u() const { return x; } - constexpr const T& v() const { + [[nodiscard]] constexpr const T& v() const { return y; } - constexpr const T& w() const { + [[nodiscard]] constexpr const T& w() const { return z; } - constexpr const T& r() const { + [[nodiscard]] constexpr const T& r() const { return x; } - constexpr const T& g() const { + [[nodiscard]] constexpr const T& g() const { return y; } - constexpr const T& b() const { + [[nodiscard]] constexpr const T& b() const { return z; } - constexpr const T& s() const { + [[nodiscard]] constexpr const T& s() const { return x; } - constexpr const T& t() const { + [[nodiscard]] constexpr const T& t() const { return y; } - constexpr const T& q() const { + [[nodiscard]] constexpr const T& q() const { return z; } @@ -345,7 +345,7 @@ public: // _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all // component names (x<->r) and permutations (xy<->yx) #define _DEFINE_SWIZZLER2(a, b, name) \ - constexpr Vec2<T> name() const { \ + [[nodiscard]] constexpr Vec2<T> name() const { \ return Vec2<T>(a, b); \ } #define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \ @@ -366,7 +366,7 @@ public: }; template <typename T, typename V> -constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { +[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { return Vec3<T>(f * vec.x, f * vec.y, f * vec.z); } @@ -402,16 +402,16 @@ public: : x(x_), y(y_), z(z_), w(w_) {} template <typename T2> - constexpr Vec4<T2> Cast() const { + [[nodiscard]] constexpr Vec4<T2> Cast() const { return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z), static_cast<T2>(w)); } - static constexpr Vec4 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) { return Vec4(f, f, f, f); } - constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { return {x + other.x, y + other.y, z + other.z, w + other.w}; } @@ -423,7 +423,7 @@ public: return *this; } - constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { return {x - other.x, y - other.y, z - other.z, w - other.w}; } @@ -436,16 +436,16 @@ public: } template <typename U = T> - constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z, -w}; } - constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { return {x * other.x, y * other.y, z * other.z, w * other.w}; } template <typename V> - constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f, z * f, w * f}; } @@ -456,7 +456,7 @@ public: } template <typename V> - constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f, z / f, w / f}; } @@ -466,15 +466,15 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y + z * z + w * w; } - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -486,29 +486,29 @@ public: } // Common alias: RGBA (colors) - constexpr T& r() { + [[nodiscard]] constexpr T& r() { return x; } - constexpr T& g() { + [[nodiscard]] constexpr T& g() { return y; } - constexpr T& b() { + [[nodiscard]] constexpr T& b() { return z; } - constexpr T& a() { + [[nodiscard]] constexpr T& a() { return w; } - constexpr const T& r() const { + [[nodiscard]] constexpr const T& r() const { return x; } - constexpr const T& g() const { + [[nodiscard]] constexpr const T& g() const { return y; } - constexpr const T& b() const { + [[nodiscard]] constexpr const T& b() const { return z; } - constexpr const T& a() const { + [[nodiscard]] constexpr const T& a() const { return w; } @@ -520,7 +520,7 @@ public: // DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and // permutations (xy<->yx) #define _DEFINE_SWIZZLER2(a, b, name) \ - constexpr Vec2<T> name() const { \ + [[nodiscard]] constexpr Vec2<T> name() const { \ return Vec2<T>(a, b); \ } #define DEFINE_SWIZZLER2_COMP1(a, a2) \ @@ -547,7 +547,7 @@ public: #undef _DEFINE_SWIZZLER2 #define _DEFINE_SWIZZLER3(a, b, c, name) \ - constexpr Vec3<T> name() const { \ + [[nodiscard]] constexpr Vec3<T> name() const { \ return Vec3<T>(a, b, c); \ } #define DEFINE_SWIZZLER3_COMP1(a, a2) \ @@ -581,7 +581,7 @@ public: }; template <typename T, typename V> -constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { +[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { return {f * vec.x, f * vec.y, f * vec.z, f * vec.w}; } @@ -593,39 +593,41 @@ constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b } template <typename T> -constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { +[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { return a.x * b.x + a.y * b.y + a.z * b.z; } template <typename T> -constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { +[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; } template <typename T> -constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) { +[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, + const Vec3<T>& b) { return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x}; } // linear interpolation via float: 0.0=begin, 1.0=end template <typename X> -constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, - const float t) { +[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, + const float t) { return begin * (1.f - t) + end * t; } // linear interpolation via int: 0=begin, base=end template <typename X, int base> -constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end, - const int t) { +[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, + const X& end, + const int t) { return (begin * (base - t) + end * t) / base; } // bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second // interpolation. template <typename X> -constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s, - const float t) { +[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, + const float s, const float t) { auto y0 = Lerp(x00, x01, s); auto y1 = Lerp(x10, x11, s); return Lerp(y0, y1, t); @@ -633,42 +635,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& // Utility vector factories template <typename T> -constexpr Vec2<T> MakeVec(const T& x, const T& y) { +[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) { return Vec2<T>{x, y}; } template <typename T> -constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) { return Vec3<T>{x, y, z}; } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { return MakeVec(x, y, zw[0], zw[1]); } template <typename T> -constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { return MakeVec(xy[0], xy[1], z); } template <typename T> -constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { return MakeVec(x, yz[0], yz[1]); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { return Vec4<T>{x, y, z, w}; } template <typename T> -constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { return MakeVec(xy[0], xy[1], z, w); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { return MakeVec(x, yz[0], yz[1], w); } @@ -676,17 +678,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { // Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error // out soon enough due to misuse of the returned structure. template <typename T> -constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { return MakeVec(xy[0], xy[1], zw[0], zw[1]); } template <typename T> -constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { return MakeVec(xyz[0], xyz[1], xyz[2], w); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { return MakeVec(x, yzw[0], yzw[1], yzw[2]); } diff --git a/src/common/virtual_buffer.cpp b/src/common/virtual_buffer.cpp index be5b67752..b009cb500 100644 --- a/src/common/virtual_buffer.cpp +++ b/src/common/virtual_buffer.cpp @@ -5,16 +5,7 @@ #ifdef _WIN32 #include <windows.h> #else -#include <stdio.h> #include <sys/mman.h> -#include <sys/types.h> -#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__ -#include <sys/sysctl.h> -#elif defined __HAIKU__ -#include <OS.h> -#else -#include <sys/sysinfo.h> -#endif #endif #include "common/assert.h" diff --git a/src/common/virtual_buffer.h b/src/common/virtual_buffer.h index da064e59e..125cb42f0 100644 --- a/src/common/virtual_buffer.h +++ b/src/common/virtual_buffer.h @@ -30,23 +30,23 @@ public: base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size)); } - constexpr const T& operator[](std::size_t index) const { + [[nodiscard]] constexpr const T& operator[](std::size_t index) const { return base_ptr[index]; } - constexpr T& operator[](std::size_t index) { + [[nodiscard]] constexpr T& operator[](std::size_t index) { return base_ptr[index]; } - constexpr T* data() { + [[nodiscard]] constexpr T* data() { return base_ptr; } - constexpr const T* data() const { + [[nodiscard]] constexpr const T* data() const { return base_ptr; } - constexpr std::size_t size() const { + [[nodiscard]] constexpr std::size_t size() const { return alloc_size / sizeof(T); } diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h index 367d72134..5db30083d 100644 --- a/src/common/wall_clock.h +++ b/src/common/wall_clock.h @@ -14,24 +14,24 @@ namespace Common { class WallClock { public: /// Returns current wall time in nanoseconds - virtual std::chrono::nanoseconds GetTimeNS() = 0; + [[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0; /// Returns current wall time in microseconds - virtual std::chrono::microseconds GetTimeUS() = 0; + [[nodiscard]] virtual std::chrono::microseconds GetTimeUS() = 0; /// Returns current wall time in milliseconds - virtual std::chrono::milliseconds GetTimeMS() = 0; + [[nodiscard]] virtual std::chrono::milliseconds GetTimeMS() = 0; /// Returns current wall time in emulated clock cycles - virtual u64 GetClockCycles() = 0; + [[nodiscard]] virtual u64 GetClockCycles() = 0; /// Returns current wall time in emulated cpu cycles - virtual u64 GetCPUCycles() = 0; + [[nodiscard]] virtual u64 GetCPUCycles() = 0; virtual void Pause(bool is_paused) = 0; /// Tells if the wall clock, uses the host CPU's hardware clock - bool IsNative() const { + [[nodiscard]] bool IsNative() const { return is_native; } @@ -47,7 +47,7 @@ private: bool is_native; }; -std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency, - u32 emulated_clock_frequency); +[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency, + u32 emulated_clock_frequency); } // namespace Common diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h index a5f5d4fc1..26e4bfda5 100644 --- a/src/common/x64/xbyak_abi.h +++ b/src/common/x64/xbyak_abi.h @@ -11,7 +11,7 @@ namespace Common::X64 { -inline std::size_t RegToIndex(const Xbyak::Reg& reg) { +constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) { using Kind = Xbyak::Reg::Kind; ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0, "RegSet only support GPRs and XMM registers."); @@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) { return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16); } -inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) { +constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) { ASSERT(reg_index < 16); return Xbyak::Reg64(static_cast<int>(reg_index)); } -inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) { +constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) { ASSERT(reg_index >= 16 && reg_index < 32); return Xbyak::Xmm(static_cast<int>(reg_index - 16)); } -inline Xbyak::Reg IndexToReg(std::size_t reg_index) { +constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) { if (reg_index < 16) { return IndexToReg64(reg_index); } else { @@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) { return bits; } -const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF); -const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000); +constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF); +constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000); #ifdef _WIN32 // Microsoft x64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; +constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax; +constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; +constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; +constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; +constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({ // GPRs @@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20; #else // System V x86-64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; +constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax; +constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; +constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; +constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; +constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({ // GPRs diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp index 978526492..5f45459da 100644 --- a/src/common/zstd_compression.cpp +++ b/src/common/zstd_compression.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <zstd.h> -#include "common/assert.h" #include "common/zstd_compression.h" namespace Common::Compression { diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h index e9de941c8..c26a30ab9 100644 --- a/src/common/zstd_compression.h +++ b/src/common/zstd_compression.h @@ -13,24 +13,25 @@ namespace Common::Compression { /** * Compresses a source memory region with Zstandard and returns the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. - * @param compression_level the used compression level. Should be between 1 and 22. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. + * @param compression_level The used compression level. Should be between 1 and 22. * * @return the compressed data. */ -std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level); +[[nodiscard]] std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, + s32 compression_level); /** * Compresses a source memory region with Zstandard with the default compression level and returns * the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. * * @return the compressed data. */ -std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size); /** * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector. @@ -39,6 +40,6 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz * * @return the decompressed data. */ -std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed); +[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed); } // namespace Common::Compression
\ No newline at end of file diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp index df0350881..9c8898700 100644 --- a/src/core/arm/cpu_interrupt_handler.cpp +++ b/src/core/arm/cpu_interrupt_handler.cpp @@ -7,9 +7,7 @@ namespace Core { -CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} { - interrupt_event = std::make_unique<Common::Event>(); -} +CPUInterruptHandler::CPUInterruptHandler() : interrupt_event{std::make_unique<Common::Event>()} {} CPUInterruptHandler::~CPUInterruptHandler() = default; @@ -17,7 +15,7 @@ void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) { if (is_interrupted_) { interrupt_event->Set(); } - this->is_interrupted = is_interrupted_; + is_interrupted = is_interrupted_; } void CPUInterruptHandler::AwaitInterrupt() { diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h index 3d062d326..71e582f79 100644 --- a/src/core/arm/cpu_interrupt_handler.h +++ b/src/core/arm/cpu_interrupt_handler.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <memory> namespace Common { @@ -32,8 +33,8 @@ public: void AwaitInterrupt(); private: - bool is_interrupted{}; std::unique_ptr<Common::Event> interrupt_event; + std::atomic_bool is_interrupted{false}; }; } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 443ca72eb..b5f28a86e 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -143,7 +143,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -170,6 +170,17 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_unique<Dynarmic::A32::Jit>(config); } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index a63a04a25..ce9968724 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -195,7 +195,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -222,6 +222,17 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_shared<Dynarmic::A64::Jit>(config); } diff --git a/src/core/core.cpp b/src/core/core.cpp index e598c0e2b..c2c0eec0b 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -113,7 +113,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } - if (FileUtil::IsDirectory(path)) + if (Common::FS::IsDirectory(path)) return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); return vfs->OpenFile(path, FileSys::Mode::Read); @@ -146,7 +146,7 @@ struct System::Impl { ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); - device_memory = std::make_unique<Core::DeviceMemory>(system); + device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); @@ -269,14 +269,14 @@ struct System::Impl { // Log last frame performance stats if game was loded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); - telemetry_session->AddField(Telemetry::FieldType::Performance, - "Shutdown_EmulationSpeed", + constexpr auto performance = Common::Telemetry::FieldType::Performance; + + telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); + telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", + telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime()); } diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 71af26ec5..e6c8461a5 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -7,14 +7,14 @@ #include <string> #include <tuple> -#include "common/assert.h" #include "common/microprofile.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" namespace Core::Timing { -constexpr u64 MAX_SLICE_LENGTH = 4000; +constexpr s64 MAX_SLICE_LENGTH = 4000; std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) { return std::make_shared<EventType>(std::move(callback), std::move(name)); @@ -37,10 +37,8 @@ struct CoreTiming::Event { } }; -CoreTiming::CoreTiming() { - clock = - Common::CreateBestMatchingClock(Core::Hardware::BASE_CLOCK_RATE, Core::Hardware::CNTFREQ); -} +CoreTiming::CoreTiming() + : clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {} CoreTiming::~CoreTiming() = default; @@ -136,7 +134,7 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, void CoreTiming::AddTicks(u64 ticks) { this->ticks += ticks; - downcount -= ticks; + downcount -= static_cast<s64>(ticks); } void CoreTiming::Idle() { diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp index aefc63663..8ce8e602e 100644 --- a/src/core/core_timing_util.cpp +++ b/src/core/core_timing_util.cpp @@ -8,6 +8,7 @@ #include <limits> #include "common/logging/log.h" #include "common/uint128.h" +#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h index 2ed979e14..e4a046bf9 100644 --- a/src/core/core_timing_util.h +++ b/src/core/core_timing_util.h @@ -6,7 +6,6 @@ #include <chrono> #include "common/common_types.h" -#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 32afcf3ae..688b99eba 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -41,9 +41,9 @@ void CpuManager::Shutdown() { running_mode = false; Pause(false); if (is_multicore) { - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].host_thread->join(); - core_data[core].host_thread.reset(); + for (auto& data : core_data) { + data.host_thread->join(); + data.host_thread.reset(); } } else { core_data[0].host_thread->join(); @@ -52,15 +52,15 @@ void CpuManager::Shutdown() { } std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() { - return std::function<void(void*)>(GuestThreadFunction); + return GuestThreadFunction; } std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() { - return std::function<void(void*)>(IdleThreadFunction); + return IdleThreadFunction; } std::function<void(void*)> CpuManager::GetSuspendThreadStartFunc() { - return std::function<void(void*)>(SuspendThreadFunction); + return SuspendThreadFunction; } void CpuManager::GuestThreadFunction(void* cpu_manager_) { @@ -166,25 +166,23 @@ void CpuManager::MultiCorePause(bool paused) { bool all_not_barrier = false; while (!all_not_barrier) { all_not_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_not_barrier &= - !core_data[core].is_running.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_not_barrier &= !data.is_running.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].enter_barrier->Set(); + for (auto& data : core_data) { + data.enter_barrier->Set(); } if (paused_state.load()) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].exit_barrier->Set(); + for (auto& data : core_data) { + data.exit_barrier->Set(); } } } else { @@ -192,9 +190,8 @@ void CpuManager::MultiCorePause(bool paused) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } /// Don't release the barrier @@ -331,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) { system.RegisterCoreThread(core); std::string name; if (is_multicore) { - name = "yuzu:CoreCPUThread_" + std::to_string(core); + name = "yuzu:CPUCore_" + std::to_string(core); } else { name = "yuzu:CPUThread"; } diff --git a/src/core/crypto/aes_util.cpp b/src/core/crypto/aes_util.cpp index 4be76bb43..6a9734812 100644 --- a/src/core/crypto/aes_util.cpp +++ b/src/core/crypto/aes_util.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> #include <mbedtls/cipher.h> #include "common/assert.h" #include "common/logging/log.h" @@ -10,8 +11,10 @@ namespace Core::Crypto { namespace { -std::vector<u8> CalculateNintendoTweak(std::size_t sector_id) { - std::vector<u8> out(0x10); +using NintendoTweak = std::array<u8, 16>; + +NintendoTweak CalculateNintendoTweak(std::size_t sector_id) { + NintendoTweak out{}; for (std::size_t i = 0xF; i <= 0xF; --i) { out[i] = sector_id & 0xFF; sector_id >>= 8; @@ -64,13 +67,6 @@ AESCipher<Key, KeySize>::~AESCipher() { } template <typename Key, std::size_t KeySize> -void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) { - ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, iv.data(), iv.size()) || - mbedtls_cipher_set_iv(&ctx->decryption_context, iv.data(), iv.size())) == 0, - "Failed to set IV on mbedtls ciphers."); -} - -template <typename Key, std::size_t KeySize> void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* dest, Op op) const { auto* const context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context; @@ -120,10 +116,17 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8* for (std::size_t i = 0; i < size; i += sector_size) { SetIV(CalculateNintendoTweak(sector_id++)); - Transcode<u8, u8>(src + i, sector_size, dest + i, op); + Transcode(src + i, sector_size, dest + i, op); } } +template <typename Key, std::size_t KeySize> +void AESCipher<Key, KeySize>::SetIVImpl(const u8* data, std::size_t size) { + ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, data, size) || + mbedtls_cipher_set_iv(&ctx->decryption_context, data, size)) == 0, + "Failed to set IV on mbedtls ciphers."); +} + template class AESCipher<Key128>; template class AESCipher<Key256>; } // namespace Core::Crypto diff --git a/src/core/crypto/aes_util.h b/src/core/crypto/aes_util.h index edc4ab910..e2a304186 100644 --- a/src/core/crypto/aes_util.h +++ b/src/core/crypto/aes_util.h @@ -6,7 +6,6 @@ #include <memory> #include <type_traits> -#include <vector> #include "common/common_types.h" #include "core/file_sys/vfs.h" @@ -32,10 +31,12 @@ class AESCipher { public: AESCipher(Key key, Mode mode); - ~AESCipher(); - void SetIV(std::vector<u8> iv); + template <typename ContiguousContainer> + void SetIV(const ContiguousContainer& container) { + SetIVImpl(std::data(container), std::size(container)); + } template <typename Source, typename Dest> void Transcode(const Source* src, std::size_t size, Dest* dest, Op op) const { @@ -59,6 +60,8 @@ public: std::size_t sector_size, Op op); private: + void SetIVImpl(const u8* data, std::size_t size); + std::unique_ptr<CipherContext> ctx; }; } // namespace Core::Crypto diff --git a/src/core/crypto/ctr_encryption_layer.cpp b/src/core/crypto/ctr_encryption_layer.cpp index 902841c77..5c84bb0a4 100644 --- a/src/core/crypto/ctr_encryption_layer.cpp +++ b/src/core/crypto/ctr_encryption_layer.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <cstring> #include "common/assert.h" #include "core/crypto/ctr_encryption_layer.h" @@ -10,8 +11,7 @@ namespace Core::Crypto { CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_, std::size_t base_offset) - : EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR), - iv(16, 0) {} + : EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR) {} std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t offset) const { if (length == 0) @@ -39,9 +39,8 @@ std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t o return read + Read(data + read, length - read, offset + read); } -void CTREncryptionLayer::SetIV(const std::vector<u8>& iv_) { - const auto length = std::min(iv_.size(), iv.size()); - iv.assign(iv_.cbegin(), iv_.cbegin() + length); +void CTREncryptionLayer::SetIV(const IVData& iv_) { + iv = iv_; } void CTREncryptionLayer::UpdateIV(std::size_t offset) const { diff --git a/src/core/crypto/ctr_encryption_layer.h b/src/core/crypto/ctr_encryption_layer.h index a7bf810f4..a2429f001 100644 --- a/src/core/crypto/ctr_encryption_layer.h +++ b/src/core/crypto/ctr_encryption_layer.h @@ -4,7 +4,8 @@ #pragma once -#include <vector> +#include <array> + #include "core/crypto/aes_util.h" #include "core/crypto/encryption_layer.h" #include "core/crypto/key_manager.h" @@ -14,18 +15,20 @@ namespace Core::Crypto { // Sits on top of a VirtualFile and provides CTR-mode AES decription. class CTREncryptionLayer : public EncryptionLayer { public: + using IVData = std::array<u8, 16>; + CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, std::size_t base_offset); std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override; - void SetIV(const std::vector<u8>& iv); + void SetIV(const IVData& iv); private: std::size_t base_offset; // Must be mutable as operations modify cipher contexts. mutable AESCipher<Key128> cipher; - mutable std::vector<u8> iv; + mutable IVData iv{}; void UpdateIV(std::size_t offset) const; }; diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index f87fe0abc..dc591c730 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -36,18 +36,86 @@ #include "core/settings.h" namespace Core::Crypto { +namespace { constexpr u64 CURRENT_CRYPTO_REVISION = 0x5; constexpr u64 FULL_TICKET_SIZE = 0x400; -using namespace Common; +using Common::AsArray; -const std::array<SHA256Hash, 2> eticket_source_hashes{ - "B71DB271DC338DF380AA2C4335EF8873B1AFD408E80B3582D8719FC81C5E511C"_array32, // eticket_rsa_kek_source - "E8965A187D30E57869F562D04383C996DE487BBA5761363D2D4D32391866A85C"_array32, // eticket_rsa_kekek_source +// clang-format off +constexpr std::array eticket_source_hashes{ + AsArray("B71DB271DC338DF380AA2C4335EF8873B1AFD408E80B3582D8719FC81C5E511C"), // eticket_rsa_kek_source + AsArray("E8965A187D30E57869F562D04383C996DE487BBA5761363D2D4D32391866A85C"), // eticket_rsa_kekek_source }; +// clang-format on -const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ +constexpr std::array<std::pair<std::string_view, KeyIndex<S128KeyType>>, 30> s128_file_id{{ + {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, + {"eticket_rsa_kek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, + {"eticket_rsa_kekek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, + {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, + {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, + {"rsa_oaep_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, + {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, + {"aes_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, + {"aes_key_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, + {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, + {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, + {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, + {"key_area_key_application_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Application)}}, + {"key_area_key_ocean_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Ocean)}}, + {"key_area_key_system_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::System)}}, + {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, + {"keyblob_mac_key_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, + {"tsec_key", {S128KeyType::TSEC, 0, 0}}, + {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, + {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, + {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, + {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, + {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, +}}; + +auto Find128ByName(std::string_view name) { + return std::find_if(s128_file_id.begin(), s128_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +constexpr std::array<std::pair<std::string_view, KeyIndex<S256KeyType>>, 6> s256_file_id{{ + {"header_key", {S256KeyType::Header, 0, 0}}, + {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, + {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, + {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, +}}; + +auto Find256ByName(std::string_view name) { + return std::find_if(s256_file_id.begin(), s256_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +using KeyArray = std::array<std::pair<std::pair<S128KeyType, u64>, std::string_view>, 7>; +constexpr KeyArray KEYS_VARIABLE_LENGTH{{ {{S128KeyType::Master, 0}, "master_key_"}, {{S128KeyType::Package1, 0}, "package1_key_"}, {{S128KeyType::Package2, 0}, "package2_key_"}, @@ -55,14 +123,13 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ {{S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob)}, "keyblob_key_source_"}, {{S128KeyType::Keyblob, 0}, "keyblob_key_"}, {{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"}, -}; +}}; -namespace { template <std::size_t Size> bool IsAllZeroArray(const std::array<u8, Size>& array) { return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; }); } -} // namespace +} // Anonymous namespace u64 GetSignatureTypeDataSize(SignatureType type) { switch (type) { @@ -94,13 +161,13 @@ u64 GetSignatureTypePaddingSize(SignatureType type) { } SignatureType Ticket::GetSignatureType() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->sig_type; } @@ -108,13 +175,13 @@ SignatureType Ticket::GetSignatureType() const { } TicketData& Ticket::GetData() { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -122,13 +189,13 @@ TicketData& Ticket::GetData() { } const TicketData& Ticket::GetData() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -231,8 +298,9 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) { } RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const { - if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) + if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) { return {}; + } const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek); @@ -259,27 +327,30 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) } std::optional<Key128> DeriveSDSeed() { - const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/8000000000000043", - "rb+"); - if (!save_43.IsOpen()) - return {}; + const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/8000000000000043", + "rb+"); + if (!save_43.IsOpen()) { + return std::nullopt; + } - const FileUtil::IOFile sd_private( - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+"); - if (!sd_private.IsOpen()) - return {}; + const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + + "/Nintendo/Contents/private", + "rb+"); + if (!sd_private.IsOpen()) { + return std::nullopt; + } std::array<u8, 0x10> private_seed{}; if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) { - return {}; + return std::nullopt; } std::array<u8, 0x10> buffer{}; std::size_t offset = 0; for (; offset + 0x10 < save_43.GetSize(); ++offset) { if (!save_43.Seek(offset, SEEK_SET)) { - return {}; + return std::nullopt; } save_43.ReadBytes(buffer.data(), buffer.size()); @@ -289,23 +360,26 @@ std::optional<Key128> DeriveSDSeed() { } if (!save_43.Seek(offset + 0x10, SEEK_SET)) { - return {}; + return std::nullopt; } Key128 seed{}; if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) { - return {}; + return std::nullopt; } return seed; } Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys) { - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) { return Loader::ResultStatus::ErrorMissingSDKEKSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) { return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) { return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource; + } const auto sd_kek_source = keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek)); @@ -318,14 +392,17 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen); keys.SetKey(S128KeyType::SDKek, sd_kek); - if (!keys.HasKey(S128KeyType::SDSeed)) + if (!keys.HasKey(S128KeyType::SDSeed)) { return Loader::ResultStatus::ErrorMissingSDSeed; + } const auto sd_seed = keys.GetKey(S128KeyType::SDSeed); - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) { return Loader::ResultStatus::ErrorMissingSDSaveKeySource; - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) + } + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) { return Loader::ResultStatus::ErrorMissingSDNCAKeySource; + } std::array<Key256, 2> sd_key_sources{ keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)), @@ -334,8 +411,9 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke // Combine sources and seed for (auto& source : sd_key_sources) { - for (std::size_t i = 0; i < source.size(); ++i) + for (std::size_t i = 0; i < source.size(); ++i) { source[i] ^= sd_seed[i & 0xF]; + } } AESCipher<Key128> cipher(sd_kek, Mode::ECB); @@ -353,9 +431,10 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke return Loader::ResultStatus::Success; } -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) { - if (!ticket_save.IsOpen()) +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) { + if (!ticket_save.IsOpen()) { return {}; + } std::vector<u8> buffer(ticket_save.GetSize()); if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) { @@ -415,7 +494,7 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { offset = i + 1; break; } else if (data[i] != 0x0) { - return {}; + return std::nullopt; } } @@ -425,16 +504,18 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, const RSAKeyPair<2048>& key) { const auto issuer = ticket.GetData().issuer; - if (IsAllZeroArray(issuer)) - return {}; + if (IsAllZeroArray(issuer)) { + return std::nullopt; + } if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') { LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority."); } Key128 rights_id = ticket.GetData().rights_id; - if (rights_id == Key128{}) - return {}; + if (rights_id == Key128{}) { + return std::nullopt; + } if (!std::any_of(ticket.GetData().title_key_common_pad.begin(), ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) { @@ -466,15 +547,17 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, std::array<u8, 0xDF> m_2; std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size()); - if (m_0 != 0) - return {}; + if (m_0 != 0) { + return std::nullopt; + } m_1 = m_1 ^ MGF1<0x20>(m_2); m_2 = m_2 ^ MGF1<0xDF>(m_1); const auto offset = FindTicketOffset(m_2); - if (!offset) - return {}; + if (!offset) { + return std::nullopt; + } ASSERT(*offset > 0); Key128 key_temp{}; @@ -485,8 +568,8 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, KeyManager::KeyManager() { // Initialize keys - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (Settings::values.use_dev_keys) { dev_mode = true; AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false); @@ -504,34 +587,39 @@ KeyManager::KeyManager() { } static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) { - if (base.size() < begin + length) + if (base.size() < begin + length) { return false; + } return std::all_of(base.begin() + begin, base.begin() + begin + length, [](u8 c) { return std::isxdigit(c); }); } void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { std::ifstream file; - OpenFStream(file, filename, std::ios_base::in); - if (!file.is_open()) + Common::FS::OpenFStream(file, filename, std::ios_base::in); + if (!file.is_open()) { return; + } std::string line; while (std::getline(file, line)) { std::vector<std::string> out; std::stringstream stream(line); std::string item; - while (std::getline(stream, item, '=')) + while (std::getline(stream, item, '=')) { out.push_back(std::move(item)); + } - if (out.size() != 2) + if (out.size() != 2) { continue; + } out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end()); out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end()); - if (out[0].compare(0, 1, "#") == 0) + if (out[0].compare(0, 1, "#") == 0) { continue; + } if (is_title_keys) { auto rights_id_raw = Common::HexStringToArray<16>(out[0]); @@ -541,24 +629,26 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; } else { out[0] = Common::ToLower(out[0]); - if (s128_file_id.find(out[0]) != s128_file_id.end()) { - const auto index = s128_file_id.at(out[0]); - Key128 key = Common::HexStringToArray<16>(out[1]); + if (const auto iter128 = Find128ByName(out[0]); iter128 != s128_file_id.end()) { + const auto& index = iter128->second; + const Key128 key = Common::HexStringToArray<16>(out[1]); s128_keys[{index.type, index.field1, index.field2}] = key; - } else if (s256_file_id.find(out[0]) != s256_file_id.end()) { - const auto index = s256_file_id.at(out[0]); - Key256 key = Common::HexStringToArray<32>(out[1]); + } else if (const auto iter256 = Find256ByName(out[0]); iter256 != s256_file_id.end()) { + const auto& index = iter256->second; + const Key256 key = Common::HexStringToArray<32>(out[1]); s256_keys[{index.type, index.field1, index.field2}] = key; } else if (out[0].compare(0, 8, "keyblob_") == 0 && out[0].compare(0, 9, "keyblob_k") != 0) { - if (!ValidCryptoRevisionString(out[0], 8, 2)) + if (!ValidCryptoRevisionString(out[0], 8, 2)) { continue; + } const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16); keyblobs[index] = Common::HexStringToArray<0x90>(out[1]); } else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) { - if (!ValidCryptoRevisionString(out[0], 18, 2)) + if (!ValidCryptoRevisionString(out[0], 18, 2)) { continue; + } const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16); encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]); @@ -566,8 +656,9 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { eticket_extended_kek = Common::HexStringToArray<576>(out[1]); } else { for (const auto& kv : KEYS_VARIABLE_LENGTH) { - if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) + if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) { continue; + } if (out[0].compare(0, kv.second.size(), kv.second) == 0) { const auto index = std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16); @@ -602,10 +693,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2, const std::string& filename, bool title) { - if (FileUtil::Exists(dir1 + DIR_SEP + filename)) + if (Common::FS::Exists(dir1 + DIR_SEP + filename)) { LoadFromFile(dir1 + DIR_SEP + filename, title); - else if (FileUtil::Exists(dir2 + DIR_SEP + filename)) + } else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) { LoadFromFile(dir2 + DIR_SEP + filename, title); + } } bool KeyManager::BaseDeriveNecessary() const { @@ -613,8 +705,9 @@ bool KeyManager::BaseDeriveNecessary() const { return !HasKey(key_type, index1, index2); }; - if (check_key_existence(S256KeyType::Header)) + if (check_key_existence(S256KeyType::Header)) { return true; + } for (size_t i = 0; i < CURRENT_CRYPTO_REVISION; ++i) { if (check_key_existence(S128KeyType::Master, i) || @@ -639,14 +732,16 @@ bool KeyManager::HasKey(S256KeyType id, u64 field1, u64 field2) const { } Key128 KeyManager::GetKey(S128KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s128_keys.at({id, field1, field2}); } Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s256_keys.at({id, field1, field2}); } @@ -668,7 +763,7 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const { template <size_t Size> void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, const std::array<u8, Size>& key) { - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); std::string filename = "title.keys_autogenerated"; if (category == KeyCategory::Standard) { filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated"; @@ -677,9 +772,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, } const auto path = yuzu_keys_dir + DIR_SEP + filename; - const auto add_info_text = !FileUtil::Exists(path); - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "a"}; + const auto add_info_text = !Common::FS::Exists(path); + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "a"}; if (!file.IsOpen()) { return; } @@ -712,8 +807,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { } const auto iter2 = std::find_if( - s128_file_id.begin(), s128_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) { + s128_file_id.begin(), s128_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -723,9 +817,11 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { // Variable cases if (id == S128KeyType::KeyArea) { - static constexpr std::array<const char*, 3> kak_names = {"key_area_key_application_{:02X}", - "key_area_key_ocean_{:02X}", - "key_area_key_system_{:02X}"}; + static constexpr std::array<const char*, 3> kak_names = { + "key_area_key_application_{:02X}", + "key_area_key_ocean_{:02X}", + "key_area_key_system_{:02X}", + }; WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key); } else if (id == S128KeyType::Master) { WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key); @@ -751,8 +847,7 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { return; } const auto iter = std::find_if( - s256_file_id.begin(), s256_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) { + s256_file_id.begin(), s256_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -763,29 +858,31 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { } bool KeyManager::KeyFileExists(bool title) { - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (title) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); } if (Settings::values.use_dev_keys) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); } - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); } void KeyManager::DeriveSDSeedLazy() { - if (HasKey(S128KeyType::SDSeed)) + if (HasKey(S128KeyType::SDSeed)) { return; + } const auto res = DeriveSDSeed(); - if (res) + if (res) { SetKey(S128KeyType::SDSeed, *res); + } } static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { @@ -797,11 +894,13 @@ static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { } void KeyManager::DeriveBase() { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) + if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) { return; + } const auto has_bis = [this](u64 id) { return HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Crypto)) && @@ -818,10 +917,11 @@ void KeyManager::DeriveBase() { static_cast<u64>(BISKeyType::Tweak)); }; - if (has_bis(2) && !has_bis(3)) + if (has_bis(2) && !has_bis(3)) { copy_bis(2, 3); - else if (has_bis(3) && !has_bis(2)) + } else if (has_bis(3) && !has_bis(2)) { copy_bis(3, 2); + } std::bitset<32> revisions(0xFFFFFFFF); for (size_t i = 0; i < revisions.size(); ++i) { @@ -831,15 +931,17 @@ void KeyManager::DeriveBase() { } } - if (!revisions.any()) + if (!revisions.any()) { return; + } const auto sbk = GetKey(S128KeyType::SecureBoot); const auto tsec = GetKey(S128KeyType::TSEC); for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive keyblob key const auto key = DeriveKeyblobKey( @@ -848,16 +950,18 @@ void KeyManager::DeriveBase() { SetKey(S128KeyType::Keyblob, key, i); // Derive keyblob MAC key - if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) + if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) { continue; + } const auto mac_key = DeriveKeyblobMACKey( key, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))); SetKey(S128KeyType::KeyblobMAC, mac_key, i); Key128 cmac = CalculateCMAC(encrypted_keyblobs[i].data() + 0x10, 0xA0, mac_key); - if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) + if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) { continue; + } // Decrypt keyblob if (keyblobs[i] == std::array<u8, 0x90>{}) { @@ -881,16 +985,19 @@ void KeyManager::DeriveBase() { revisions.set(); for (size_t i = 0; i < revisions.size(); ++i) { - if (!HasKey(S128KeyType::Master, i)) + if (!HasKey(S128KeyType::Master, i)) { revisions.reset(i); + } } - if (!revisions.any()) + if (!revisions.any()) { return; + } for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive general purpose keys DeriveGeneralPurposeKeys(i); @@ -920,16 +1027,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto es = Core::System::GetInstance().GetContentProvider().GetEntry( 0x0100000000000033, FileSys::ContentRecordType::Program); - if (es == nullptr) + if (es == nullptr) { return; + } const auto exefs = es->GetExeFS(); - if (exefs == nullptr) + if (exefs == nullptr) { return; + } const auto main = exefs->GetFile("main"); - if (main == nullptr) + if (main == nullptr) { return; + } const auto bytes = main->ReadAllBytes(); @@ -939,16 +1049,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto seed3 = data.GetRSAKekSeed3(); const auto mask0 = data.GetRSAKekMask0(); - if (eticket_kek != Key128{}) + if (eticket_kek != Key128{}) { SetKey(S128KeyType::Source, eticket_kek, static_cast<size_t>(SourceKeyType::ETicketKek)); + } if (eticket_kekek != Key128{}) { SetKey(S128KeyType::Source, eticket_kekek, static_cast<size_t>(SourceKeyType::ETicketKekek)); } - if (seed3 != Key128{}) + if (seed3 != Key128{}) { SetKey(S128KeyType::RSAKek, seed3, static_cast<size_t>(RSAKekType::Seed3)); - if (mask0 != Key128{}) + } + if (mask0 != Key128{}) { SetKey(S128KeyType::RSAKek, mask0, static_cast<size_t>(RSAKekType::Mask0)); + } if (eticket_kek == Key128{} || eticket_kekek == Key128{} || seed3 == Key128{} || mask0 == Key128{}) { return; @@ -974,8 +1087,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { AESCipher<Key128> es_kek(temp_kekek, Mode::ECB); es_kek.Transcode(eticket_kek.data(), eticket_kek.size(), eticket_final.data(), Op::Decrypt); - if (eticket_final == Key128{}) + if (eticket_final == Key128{}) { return; + } SetKey(S128KeyType::ETicketRSAKek, eticket_final); @@ -990,18 +1104,20 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { void KeyManager::PopulateTickets() { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return; + } - if (!common_tickets.empty() && !personal_tickets.empty()) + if (!common_tickets.empty() && !personal_tickets.empty()) { return; + } - const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e1", - "rb+"); - const FileUtil::IOFile save2(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e2", - "rb+"); + const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e1", + "rb+"); + const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e2", + "rb+"); const auto blob2 = GetTicketblob(save2); auto res = GetTicketblob(save1); @@ -1011,8 +1127,10 @@ void KeyManager::PopulateTickets() { for (std::size_t i = 0; i < res.size(); ++i) { const auto common = i < idx; const auto pair = ParseTicket(res[i], rsa_key); - if (!pair) + if (!pair) { continue; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1041,27 +1159,33 @@ void KeyManager::SynthesizeTickets() { } void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) { - if (key == Key128{}) + if (key == Key128{}) { return; + } SetKey(id, key, field1, field2); } void KeyManager::SetKeyWrapped(S256KeyType id, Key256 key, u64 field1, u64 field2) { - if (key == Key256{}) + if (key == Key256{}) { return; + } + SetKey(id, key, field1, field2); } void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!data.HasBoot0()) + if (!data.HasBoot0()) { return; + } for (size_t i = 0; i < encrypted_keyblobs.size(); ++i) { - if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) + if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) { continue; + } encrypted_keyblobs[i] = data.GetEncryptedKeyblob(i); WriteKeyToFile<0xB0>(KeyCategory::Console, fmt::format("encrypted_keyblob_{:02X}", i), encrypted_keyblobs[i]); @@ -1083,8 +1207,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { static_cast<u64>(SourceKeyType::Keyblob), i); } - if (data.HasFuses()) + if (data.HasFuses()) { SetKeyWrapped(S128KeyType::SecureBoot, data.GetSecureBootKey()); + } DeriveBase(); @@ -1098,8 +1223,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { const auto masters = data.GetTZMasterKeys(latest_master); for (size_t i = 0; i < masters.size(); ++i) { - if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) + if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) { SetKey(S128KeyType::Master, masters[i], i); + } } DeriveBase(); @@ -1109,8 +1235,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { std::array<Key128, 0x20> package2_keys{}; for (size_t i = 0; i < package2_keys.size(); ++i) { - if (HasKey(S128KeyType::Package2, i)) + if (HasKey(S128KeyType::Package2, i)) { package2_keys[i] = GetKey(S128KeyType::Package2, i); + } } data.DecryptPackage2(package2_keys, Package2Type::NormalMain); @@ -1148,12 +1275,15 @@ const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const { bool KeyManager::AddTicketCommon(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1164,12 +1294,15 @@ bool KeyManager::AddTicketCommon(Ticket raw) { bool KeyManager::AddTicketPersonalized(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1177,58 +1310,4 @@ bool KeyManager::AddTicketPersonalized(Ticket raw) { SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); return true; } - -const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = { - {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, - {"eticket_rsa_kek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, - {"eticket_rsa_kekek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, - {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, - {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, - {"rsa_oaep_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, - {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, - {"aes_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, - {"aes_key_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, - {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, - {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, - {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, - {"key_area_key_application_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Application)}}, - {"key_area_key_ocean_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Ocean)}}, - {"key_area_key_system_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::System)}}, - {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, - {"keyblob_mac_key_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, - {"tsec_key", {S128KeyType::TSEC, 0, 0}}, - {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, - {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, - {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, - {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, - {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, -}; - -const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = { - {"header_key", {S256KeyType::Header, 0, 0}}, - {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, - {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, - {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, -}; } // namespace Core::Crypto diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h index 9269a73f2..321b75323 100644 --- a/src/core/crypto/key_manager.h +++ b/src/core/crypto/key_manager.h @@ -10,14 +10,13 @@ #include <string> #include <variant> -#include <boost/container/flat_map.hpp> #include <fmt/format.h> #include "common/common_funcs.h" #include "common/common_types.h" #include "core/crypto/partition_data_manager.h" #include "core/file_sys/vfs_types.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -293,9 +292,6 @@ private: void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0); void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0); - - static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id; - static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id; }; Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed); @@ -308,7 +304,7 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo std::optional<Key128> DeriveSDSeed(); Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys); -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save); +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save); // Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority // (offset 0x140-0x144 is zero) diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp index 7ed71ac3a..5f1c86a09 100644 --- a/src/core/crypto/partition_data_manager.cpp +++ b/src/core/crypto/partition_data_manager.cpp @@ -26,8 +26,9 @@ #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_offset.h" #include "core/file_sys/vfs_vector.h" +#include "core/loader/loader.h" -using namespace Common; +using Common::AsArray; namespace Core::Crypto { @@ -47,105 +48,123 @@ struct Package2Header { }; static_assert(sizeof(Package2Header) == 0x200, "Package2Header has incorrect size."); -const std::array<SHA256Hash, 0x10> source_hashes{ - "B24BD293259DBC7AC5D63F88E60C59792498E6FC5443402C7FFE87EE8B61A3F0"_array32, // keyblob_mac_key_source - "7944862A3A5C31C6720595EFD302245ABD1B54CCDCF33000557681E65C5664A4"_array32, // master_key_source - "21E2DF100FC9E094DB51B47B9B1D6E94ED379DB8B547955BEF8FE08D8DD35603"_array32, // package2_key_source - "FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // aes_kek_generation_source - "FBD10056999EDC7ACDB96098E47E2C3606230270D23281E671F0F389FC5BC585"_array32, // aes_key_generation_source - "C48B619827986C7F4E3081D59DB2B460C84312650E9A8E6B458E53E8CBCA4E87"_array32, // titlekek_source - "04AD66143C726B2A139FB6B21128B46F56C553B2B3887110304298D8D0092D9E"_array32, // key_area_key_application_source - "FD434000C8FF2B26F8E9A9D2D2C12F6BE5773CBB9DC86300E1BD99F8EA33A417"_array32, // key_area_key_ocean_source - "1F17B1FD51AD1C2379B58F152CA4912EC2106441E51722F38700D5937A1162F7"_array32, // key_area_key_system_source - "6B2ED877C2C52334AC51E59ABFA7EC457F4A7D01E46291E9F2EAA45F011D24B7"_array32, // sd_card_kek_source - "D482743563D3EA5DCDC3B74E97C9AC8A342164FA041A1DC80F17F6D31E4BC01C"_array32, // sd_card_save_key_source - "2E751CECF7D93A2B957BD5FFCB082FD038CC2853219DD3092C6DAB9838F5A7CC"_array32, // sd_card_nca_key_source - "1888CAED5551B3EDE01499E87CE0D86827F80820EFB275921055AA4E2ABDFFC2"_array32, // header_kek_source - "8F783E46852DF6BE0BA4E19273C4ADBAEE16380043E1B8C418C4089A8BD64AA6"_array32, // header_key_source - "D1757E52F1AE55FA882EC690BC6F954AC46A83DC22F277F8806BD55577C6EED7"_array32, // rsa_kek_seed3 - "FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // rsa_kek_mask0 +// clang-format off +constexpr std::array source_hashes{ + AsArray("B24BD293259DBC7AC5D63F88E60C59792498E6FC5443402C7FFE87EE8B61A3F0"), // keyblob_mac_key_source + AsArray("7944862A3A5C31C6720595EFD302245ABD1B54CCDCF33000557681E65C5664A4"), // master_key_source + AsArray("21E2DF100FC9E094DB51B47B9B1D6E94ED379DB8B547955BEF8FE08D8DD35603"), // package2_key_source + AsArray("FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"), // aes_kek_generation_source + AsArray("FBD10056999EDC7ACDB96098E47E2C3606230270D23281E671F0F389FC5BC585"), // aes_key_generation_source + AsArray("C48B619827986C7F4E3081D59DB2B460C84312650E9A8E6B458E53E8CBCA4E87"), // titlekek_source + AsArray("04AD66143C726B2A139FB6B21128B46F56C553B2B3887110304298D8D0092D9E"), // key_area_key_application_source + AsArray("FD434000C8FF2B26F8E9A9D2D2C12F6BE5773CBB9DC86300E1BD99F8EA33A417"), // key_area_key_ocean_source + AsArray("1F17B1FD51AD1C2379B58F152CA4912EC2106441E51722F38700D5937A1162F7"), // key_area_key_system_source + AsArray("6B2ED877C2C52334AC51E59ABFA7EC457F4A7D01E46291E9F2EAA45F011D24B7"), // sd_card_kek_source + AsArray("D482743563D3EA5DCDC3B74E97C9AC8A342164FA041A1DC80F17F6D31E4BC01C"), // sd_card_save_key_source + AsArray("2E751CECF7D93A2B957BD5FFCB082FD038CC2853219DD3092C6DAB9838F5A7CC"), // sd_card_nca_key_source + AsArray("1888CAED5551B3EDE01499E87CE0D86827F80820EFB275921055AA4E2ABDFFC2"), // header_kek_source + AsArray("8F783E46852DF6BE0BA4E19273C4ADBAEE16380043E1B8C418C4089A8BD64AA6"), // header_key_source + AsArray("D1757E52F1AE55FA882EC690BC6F954AC46A83DC22F277F8806BD55577C6EED7"), // rsa_kek_seed3 + AsArray("FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"), // rsa_kek_mask0 }; - -const std::array<SHA256Hash, 0x20> keyblob_source_hashes{ - "8A06FE274AC491436791FDB388BCDD3AB9943BD4DEF8094418CDAC150FD73786"_array32, // keyblob_key_source_00 - "2D5CAEB2521FEF70B47E17D6D0F11F8CE2C1E442A979AD8035832C4E9FBCCC4B"_array32, // keyblob_key_source_01 - "61C5005E713BAE780641683AF43E5F5C0E03671117F702F401282847D2FC6064"_array32, // keyblob_key_source_02 - "8E9795928E1C4428E1B78F0BE724D7294D6934689C11B190943923B9D5B85903"_array32, // keyblob_key_source_03 - "95FA33AF95AFF9D9B61D164655B32710ED8D615D46C7D6CC3CC70481B686B402"_array32, // keyblob_key_source_04 - "3F5BE7B3C8B1ABD8C10B4B703D44766BA08730562C172A4FE0D6B866B3E2DB3E"_array32, // keyblob_key_source_05 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_06 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_07 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_08 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_09 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0F - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_10 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_11 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_12 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_13 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_14 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_15 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_16 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_17 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_18 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_19 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1F +// clang-format on + +// clang-format off +constexpr std::array keyblob_source_hashes{ + AsArray("8A06FE274AC491436791FDB388BCDD3AB9943BD4DEF8094418CDAC150FD73786"), // keyblob_key_source_00 + AsArray("2D5CAEB2521FEF70B47E17D6D0F11F8CE2C1E442A979AD8035832C4E9FBCCC4B"), // keyblob_key_source_01 + AsArray("61C5005E713BAE780641683AF43E5F5C0E03671117F702F401282847D2FC6064"), // keyblob_key_source_02 + AsArray("8E9795928E1C4428E1B78F0BE724D7294D6934689C11B190943923B9D5B85903"), // keyblob_key_source_03 + AsArray("95FA33AF95AFF9D9B61D164655B32710ED8D615D46C7D6CC3CC70481B686B402"), // keyblob_key_source_04 + AsArray("3F5BE7B3C8B1ABD8C10B4B703D44766BA08730562C172A4FE0D6B866B3E2DB3E"), // keyblob_key_source_05 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_06 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_07 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_08 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_09 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0F + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_10 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_11 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_12 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_13 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_14 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_15 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_16 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_17 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_18 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_19 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1F }; - -const std::array<SHA256Hash, 0x20> master_key_hashes{ - "0EE359BE3C864BB0782E1D70A718A0342C551EED28C369754F9C4F691BECF7CA"_array32, // master_key_00 - "4FE707B7E4ABDAF727C894AAF13B1351BFE2AC90D875F73B2E20FA94B9CC661E"_array32, // master_key_01 - "79277C0237A2252EC3DFAC1F7C359C2B3D121E9DB15BB9AB4C2B4408D2F3AE09"_array32, // master_key_02 - "4F36C565D13325F65EE134073C6A578FFCB0008E02D69400836844EAB7432754"_array32, // master_key_03 - "75FF1D95D26113550EE6FCC20ACB58E97EDEB3A2FF52543ED5AEC63BDCC3DA50"_array32, // master_key_04 - "EBE2BCD6704673EC0F88A187BB2AD9F1CC82B718C389425941BDC194DC46B0DD"_array32, // master_key_05 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_06 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_07 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_08 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_09 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0F - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_10 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_11 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_12 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_13 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_14 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_15 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_16 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_17 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_18 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_19 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1F +// clang-format on + +// clang-format off +constexpr std::array master_key_hashes{ + AsArray("0EE359BE3C864BB0782E1D70A718A0342C551EED28C369754F9C4F691BECF7CA"), // master_key_00 + AsArray("4FE707B7E4ABDAF727C894AAF13B1351BFE2AC90D875F73B2E20FA94B9CC661E"), // master_key_01 + AsArray("79277C0237A2252EC3DFAC1F7C359C2B3D121E9DB15BB9AB4C2B4408D2F3AE09"), // master_key_02 + AsArray("4F36C565D13325F65EE134073C6A578FFCB0008E02D69400836844EAB7432754"), // master_key_03 + AsArray("75FF1D95D26113550EE6FCC20ACB58E97EDEB3A2FF52543ED5AEC63BDCC3DA50"), // master_key_04 + AsArray("EBE2BCD6704673EC0F88A187BB2AD9F1CC82B718C389425941BDC194DC46B0DD"), // master_key_05 + AsArray("9497E6779F5D840F2BBA1DE4E95BA1D6F21EFC94717D5AE5CA37D7EC5BD37A19"), // master_key_06 + AsArray("4EC96B8CB01B8DCE382149443430B2B6EBCB2983348AFA04A25E53609DABEDF6"), // master_key_07 + + AsArray("2998E2E23609BC2675FF062A2D64AF5B1B78DFF463B24119D64A1B64F01B2D51"), // master_key_08 + AsArray("9D486A98067C44B37CF173D3BF577891EB6081FF6B4A166347D9DBBF7025076B"), // master_key_09 + AsArray("4EC5A237A75A083A9C5F6CF615601522A7F822D06BD4BA32612C9CEBBB29BD45"), // master_key_0A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0F + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_10 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_11 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_12 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_13 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_14 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_15 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_16 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_17 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_18 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_19 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1F }; +// clang-format on + +static constexpr u8 CalculateMaxKeyblobSourceHash() { + const auto is_zero = [](const auto& data) { + // TODO: Replace with std::all_of whenever mingw decides to update their + // libraries to include the constexpr variant of it. + for (const auto element : data) { + if (element != 0) { + return false; + } + } + return true; + }; -static u8 CalculateMaxKeyblobSourceHash() { for (s8 i = 0x1F; i >= 0; --i) { - if (keyblob_source_hashes[i] != SHA256Hash{}) + if (!is_zero(keyblob_source_hashes[i])) { return static_cast<u8>(i + 1); + } } return 0; @@ -346,12 +365,11 @@ FileSys::VirtualFile PartitionDataManager::GetPackage2Raw(Package2Type type) con } static bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header) { - const std::vector<u8> iv(header.header_ctr.begin(), header.header_ctr.end()); Package2Header temp = header; AESCipher<Key128> cipher(key, Mode::CTR); - cipher.SetIV(iv); - cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr, - Op::Decrypt); + cipher.SetIV(header.header_ctr); + cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - sizeof(Package2Header::signature), + &temp.header_ctr, Op::Decrypt); if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) { header = temp; return true; @@ -388,7 +406,7 @@ void PartitionDataManager::DecryptPackage2(const std::array<Key128, 0x20>& packa auto c = a->ReadAllBytes(); AESCipher<Key128> cipher(package2_keys[revision], Mode::CTR); - cipher.SetIV({header.section_ctr[1].begin(), header.section_ctr[1].end()}); + cipher.SetIV(header.section_ctr[1]); cipher.Transcode(c.data(), c.size(), c.data(), Op::Decrypt); const auto ini_file = std::make_shared<FileSys::VectorVfsFile>(c); diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp index 51097ced3..0c4b440ed 100644 --- a/src/core/device_memory.cpp +++ b/src/core/device_memory.cpp @@ -2,14 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" #include "core/device_memory.h" -#include "core/memory.h" namespace Core { -DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {} - +DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {} DeviceMemory::~DeviceMemory() = default; } // namespace Core diff --git a/src/core/device_memory.h b/src/core/device_memory.h index 9efa088d0..5b1ae28f3 100644 --- a/src/core/device_memory.h +++ b/src/core/device_memory.h @@ -4,14 +4,11 @@ #pragma once -#include "common/assert.h" -#include "common/common_funcs.h" +#include "common/common_types.h" #include "common/virtual_buffer.h" namespace Core { -class System; - namespace DramMemoryMap { enum : u64 { Base = 0x80000000ULL, @@ -26,7 +23,7 @@ enum : u64 { class DeviceMemory : NonCopyable { public: - explicit DeviceMemory(Core::System& system); + explicit DeviceMemory(); ~DeviceMemory(); template <typename T> @@ -45,7 +42,6 @@ public: private: Common::VirtualBuffer<u8> buffer; - Core::System& system; }; } // namespace Core diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 285277ef8..e04a54c3c 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -8,7 +8,6 @@ #include "core/file_sys/bis_factory.h" #include "core/file_sys/mode.h" #include "core/file_sys/registered_cache.h" -#include "core/settings.h" namespace FileSys { @@ -86,7 +85,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const { auto& keys = Core::Crypto::KeyManager::Instance(); Core::Crypto::PartitionDataManager pdm{ Core::System::GetInstance().GetFilesystem()->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)}; keys.PopulateFromPartitionData(pdm); switch (id) { diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h index 8f0451c98..438d3f8d8 100644 --- a/src/core/file_sys/bis_factory.h +++ b/src/core/file_sys/bis_factory.h @@ -6,7 +6,8 @@ #include <memory> -#include "core/file_sys/vfs.h" +#include "common/common_types.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index 664a47e7f..956da68f7 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -8,11 +8,11 @@ #include <fmt/ostream.h> #include "common/logging/log.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/card_image.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_metadata.h" #include "core/file_sys/partition_filesystem.h" -#include "core/file_sys/romfs.h" #include "core/file_sys/submission_package.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_offset.h" @@ -31,7 +31,8 @@ constexpr std::array partition_names{ XCI::XCI(VirtualFile file_) : file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA}, - partitions(partition_names.size()), partitions_raw(partition_names.size()) { + partitions(partition_names.size()), + partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} { if (file->ReadObject(&header) != sizeof(GamecardHeader)) { status = Loader::ResultStatus::ErrorBadXCIHeader; return; diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h index e1b136426..2d0a0f285 100644 --- a/src/core/file_sys/card_image.h +++ b/src/core/file_sys/card_image.h @@ -9,9 +9,12 @@ #include <vector> #include "common/common_types.h" #include "common/swap.h" -#include "core/crypto/key_manager.h" #include "core/file_sys/vfs.h" +namespace Core::Crypto { +class KeyManager; +} + namespace Loader { enum class ResultStatus : u16; } @@ -140,6 +143,6 @@ private: u64 update_normal_partition_end; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 473245d5a..426fb6bb5 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -10,10 +10,10 @@ #include "common/logging/log.h" #include "core/crypto/aes_util.h" #include "core/crypto/ctr_encryption_layer.h" +#include "core/crypto/key_manager.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_patch.h" #include "core/file_sys/partition_filesystem.h" -#include "core/file_sys/romfs.h" #include "core/file_sys/vfs_offset.h" #include "core/loader/loader.h" @@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) { } NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset) - : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) { + : file(std::move(file_)), + bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} { if (file == nullptr) { status = Loader::ResultStatus::ErrorNullFile; return; @@ -495,9 +496,10 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key, starting_offset); - std::vector<u8> iv(16); - for (u8 i = 0; i < 8; ++i) - iv[i] = s_header.raw.section_ctr[0x8 - i - 1]; + Core::Crypto::CTREncryptionLayer::IVData iv{}; + for (std::size_t i = 0; i < 8; ++i) { + iv[i] = s_header.raw.section_ctr[8 - i - 1]; + } out->SetIV(iv); return std::static_pointer_cast<VfsFile>(out); } diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index d25cbcf91..69292232a 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -158,7 +158,7 @@ private: bool encrypted = false; bool is_update = false; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index 63cd2eead..b0a130345 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -5,6 +5,7 @@ #include "common/string_util.h" #include "common/swap.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h index e37b2fadf..9ab86e35b 100644 --- a/src/core/file_sys/control_metadata.h +++ b/src/core/file_sys/control_metadata.h @@ -10,7 +10,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp index 76313679d..ef93ef3ed 100644 --- a/src/core/file_sys/kernel_executable.cpp +++ b/src/core/file_sys/kernel_executable.cpp @@ -2,9 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <cstring> + #include "common/string_util.h" #include "core/file_sys/kernel_executable.h" #include "core/file_sys/vfs_offset.h" +#include "core/loader/loader.h" namespace FileSys { diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h index 324a57384..044c554d3 100644 --- a/src/core/file_sys/kernel_executable.h +++ b/src/core/file_sys/kernel_executable.h @@ -4,10 +4,17 @@ #pragma once +#include <array> +#include <vector> + #include "common/common_funcs.h" +#include "common/common_types.h" #include "common/swap.h" #include "core/file_sys/vfs_types.h" -#include "core/loader/loader.h" + +namespace Loader { +enum class ResultStatus : u16; +} namespace FileSys { diff --git a/src/core/file_sys/mode.h b/src/core/file_sys/mode.h index c95205668..2b4f21073 100644 --- a/src/core/file_sys/mode.h +++ b/src/core/file_sys/mode.h @@ -4,6 +4,7 @@ #pragma once +#include "common/common_funcs.h" #include "common/common_types.h" namespace FileSys { @@ -11,13 +12,11 @@ namespace FileSys { enum class Mode : u32 { Read = 1, Write = 2, - ReadWrite = 3, + ReadWrite = Read | Write, Append = 4, - WriteAppend = 6, + WriteAppend = Write | Append, }; -inline u32 operator&(Mode lhs, Mode rhs) { - return static_cast<u32>(lhs) & static_cast<u32>(rhs); -} +DECLARE_ENUM_FLAG_OPERATORS(Mode) } // namespace FileSys diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp index 93d0df6b9..2d1476e3a 100644 --- a/src/core/file_sys/nca_metadata.cpp +++ b/src/core/file_sys/nca_metadata.cpp @@ -7,6 +7,7 @@ #include "common/logging/log.h" #include "common/swap.h" #include "core/file_sys/nca_metadata.h" +#include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h index 1f82fff0a..53535e5f5 100644 --- a/src/core/file_sys/nca_metadata.h +++ b/src/core/file_sys/nca_metadata.h @@ -10,7 +10,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace FileSys { class CNMT; diff --git a/src/core/file_sys/nca_patch.cpp b/src/core/file_sys/nca_patch.cpp index 0090cc6c4..fe7375e84 100644 --- a/src/core/file_sys/nca_patch.cpp +++ b/src/core/file_sys/nca_patch.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <cstddef> #include <cstring> @@ -66,7 +67,7 @@ std::size_t BKTR::Read(u8* data, std::size_t length, std::size_t offset) const { Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(key, Core::Crypto::Mode::CTR); // Calculate AES IV - std::vector<u8> iv(16); + std::array<u8, 16> iv{}; auto subsection_ctr = subsection.ctr; auto offset_iv = section_offset + base_offset; for (std::size_t i = 0; i < section_ctr.size(); ++i) diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp index 846986736..48a2ed4d4 100644 --- a/src/core/file_sys/partition_filesystem.cpp +++ b/src/core/file_sys/partition_filesystem.cpp @@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const { magic == Common::MakeMagic('P', 'F', 'S', '0'); } -PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) { +PartitionFilesystem::PartitionFilesystem(VirtualFile file) { // At least be as large as the header if (file->GetSize() < sizeof(Header)) { status = Loader::ResultStatus::ErrorBadPFSHeader; @@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const { return sizes; } -std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const { +std::vector<VirtualFile> PartitionFilesystem::GetFiles() const { return pfs_files; } -std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const { +std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const { return {}; } @@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const { return is_hfs ? "HFS0" : "PFS0"; } -std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const { +VirtualDir PartitionFilesystem::GetParentDirectory() const { // TODO(DarkLordZach): Add support for nested containers. return nullptr; } diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h index 279193b19..0f831148e 100644 --- a/src/core/file_sys/partition_filesystem.h +++ b/src/core/file_sys/partition_filesystem.h @@ -24,7 +24,7 @@ namespace FileSys { */ class PartitionFilesystem : public ReadOnlyVfsDirectory { public: - explicit PartitionFilesystem(std::shared_ptr<VfsFile> file); + explicit PartitionFilesystem(VirtualFile file); ~PartitionFilesystem() override; Loader::ResultStatus GetStatus() const; @@ -32,10 +32,10 @@ public: std::map<std::string, u64> GetFileOffsets() const; std::map<std::string, u64> GetFileSizes() const; - std::vector<std::shared_ptr<VfsFile>> GetFiles() const override; - std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override; + std::vector<VirtualFile> GetFiles() const override; + std::vector<VirtualDir> GetSubdirectories() const override; std::string GetName() const override; - std::shared_ptr<VfsDirectory> GetParentDirectory() const override; + VirtualDir GetParentDirectory() const override; void PrintDebugInfo() const; private: diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index c47ff863e..c228d253e 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -49,8 +49,7 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) { return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]); } -std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir, - std::string_view name) { +VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) { #ifdef _WIN32 return dir->GetSubdirectory(name); #else @@ -288,8 +287,8 @@ std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder( } Core::Memory::TextCheatParser parser; - return parser.Parse( - system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size())); + return parser.Parse(system, + std::string_view(reinterpret_cast<const char*>(data.data()), data.size())); } } // Anonymous namespace diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index f4cb918dd..532f4995f 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -6,10 +6,11 @@ #include <map> #include <memory> +#include <optional> #include <string> #include "common/common_types.h" #include "core/file_sys/nca_metadata.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" #include "core/memory/dmnt_cheat_types.h" namespace Core { @@ -31,8 +32,7 @@ std::string FormatTitleVersion(u32 version, // Returns a directory with name matching name case-insensitive. Returns nullptr if directory // doesn't have a directory with name. -std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir, - std::string_view name); +VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name); // A centralized class to manage patches to games. class PatchManager { diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index 43169bf9f..9cf49bf44 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -7,6 +7,7 @@ #include "common/logging/log.h" #include "core/file_sys/program_metadata.h" +#include "core/file_sys/vfs.h" #include "core/loader/loader.h" namespace FileSys { diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index 35069972b..455532567 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -9,7 +9,7 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" namespace Loader { enum class ResultStatus : u16; diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index 37351c561..da01002d5 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -257,8 +257,7 @@ std::vector<NcaID> PlaceholderCache::List() const { for (const auto& sdir : dir->GetSubdirectories()) { for (const auto& file : sdir->GetFiles()) { const auto name = file->GetName(); - if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' && - name[35] == 'a') { + if (name.length() == 36 && name.ends_with(".nca")) { out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32))); } } @@ -344,15 +343,18 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const { static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id, ContentRecordType type) { - if (map.find(title_id) == map.end()) - return {}; - - const auto& cnmt = map.at(title_id); + const auto cmnt_iter = map.find(title_id); + if (cmnt_iter == map.cend()) { + return std::nullopt; + } - const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(), + const auto& cnmt = cmnt_iter->second; + const auto& content_records = cnmt.GetContentRecords(); + const auto iter = std::find_if(content_records.cbegin(), content_records.cend(), [type](const ContentRecord& rec) { return rec.type == type; }); - if (iter == cnmt.GetContentRecords().end()) - return {}; + if (iter == content_records.cend()) { + return std::nullopt; + } return std::make_optional(iter->nca_id); } @@ -467,14 +469,16 @@ VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType ty std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const { const auto meta_iter = meta.find(title_id); - if (meta_iter != meta.end()) + if (meta_iter != meta.cend()) { return meta_iter->second.GetTitleVersion(); + } const auto yuzu_meta_iter = yuzu_meta.find(title_id); - if (yuzu_meta_iter != yuzu_meta.end()) + if (yuzu_meta_iter != yuzu_meta.cend()) { return yuzu_meta_iter->second.GetTitleVersion(); + } - return {}; + return std::nullopt; } VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const { @@ -547,56 +551,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy); } -bool RegisteredCache::RemoveExistingEntry(u64 title_id) { - const auto delete_nca = [this](const NcaID& id) { - const auto path = GetRelativePathFromNcaID(id, false, true, false); - - if (dir->GetFileRelative(path) == nullptr) { - return false; - } - - Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0); - const auto dirname = fmt::format("000000{:02X}", hash[0]); - - const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname); - - const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false))); - - return res; - }; - - // If an entry exists in the registered cache, remove it - if (HasEntry(title_id, ContentRecordType::Meta)) { - LOG_INFO(Loader, - "Previously installed entry (v{}) for title_id={:016X} detected! " - "Attempting to remove...", - GetEntryVersion(title_id).value_or(0), title_id); - // Get all the ncas associated with the current CNMT and delete them - const auto meta_old_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); - const auto program_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); - const auto data_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); - const auto control_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); - const auto html_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); - const auto legal_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); - - delete_nca(meta_old_id); - delete_nca(program_id); - delete_nca(data_id); - delete_nca(control_id); - delete_nca(html_id); - delete_nca(legal_id); - return true; - } - return false; -} - InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists, const VfsCopyFunction& copy) { const auto ncas = nsp.GetNCAsCollapsed(); @@ -666,25 +620,25 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists, const VfsCopyFunction& copy) { - CNMTHeader header{ - nca.GetTitleId(), // Title ID - 0, // Ignore/Default title version - type, // Type - {}, // Padding - 0x10, // Default table offset - 1, // 1 Content Entry - 0, // No Meta Entries - {}, // Padding - {}, // Reserved 1 - 0, // Is committed - 0, // Required download system version - {}, // Reserved 2 + const CNMTHeader header{ + .title_id = nca.GetTitleId(), + .title_version = 0, + .type = type, + .reserved = {}, + .table_offset = 0x10, + .number_content_entries = 1, + .number_meta_entries = 0, + .attributes = 0, + .reserved2 = {}, + .is_committed = 0, + .required_download_system_version = 0, + .reserved3 = {}, }; - OptionalHeader opt_header{0, 0}; + const OptionalHeader opt_header{0, 0}; ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}}; const auto& data = nca.GetBaseFile()->ReadBytes(0x100000); mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0); - memcpy(&c_rec.nca_id, &c_rec.hash, 16); + std::memcpy(&c_rec.nca_id, &c_rec.hash, 16); const CNMT new_cnmt(header, opt_header, {c_rec}, {}); if (!RawInstallYuzuMeta(new_cnmt)) { return InstallResult::ErrorMetaFailed; @@ -692,6 +646,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id); } +bool RegisteredCache::RemoveExistingEntry(u64 title_id) const { + const auto delete_nca = [this](const NcaID& id) { + const auto path = GetRelativePathFromNcaID(id, false, true, false); + + const bool isFile = dir->GetFileRelative(path) != nullptr; + const bool isDir = dir->GetDirectoryRelative(path) != nullptr; + + if (isFile) { + return dir->DeleteFile(path); + } else if (isDir) { + return dir->DeleteSubdirectoryRecursive(path); + } + + return false; + }; + + // If an entry exists in the registered cache, remove it + if (HasEntry(title_id, ContentRecordType::Meta)) { + LOG_INFO(Loader, + "Previously installed entry (v{}) for title_id={:016X} detected! " + "Attempting to remove...", + GetEntryVersion(title_id).value_or(0), title_id); + + // Get all the ncas associated with the current CNMT and delete them + const auto meta_old_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); + const auto program_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); + const auto data_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); + const auto control_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); + const auto html_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); + const auto legal_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); + + const auto deleted_meta = delete_nca(meta_old_id); + const auto deleted_program = delete_nca(program_id); + const auto deleted_data = delete_nca(data_id); + const auto deleted_control = delete_nca(control_id); + const auto deleted_html = delete_nca(html_id); + const auto deleted_legal = delete_nca(legal_id); + + return deleted_meta && (deleted_meta || deleted_program || deleted_data || + deleted_control || deleted_html || deleted_legal); + } + + return false; +} + InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, bool overwrite_if_exists, std::optional<NcaID> override_id) { @@ -722,7 +727,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti LOG_WARNING(Loader, "Overwriting existing NCA..."); VirtualDir c_dir; { c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); } - c_dir->DeleteFile(FileUtil::GetFilename(path)); + c_dir->DeleteFile(Common::FS::GetFilename(path)); } auto out = dir->CreateFileRelative(path); diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h index 29cf0d40c..5b414b0f0 100644 --- a/src/core/file_sys/registered_cache.h +++ b/src/core/file_sys/registered_cache.h @@ -133,9 +133,9 @@ public: // Parsing function defines the conversion from raw file to NCA. If there are other steps // besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom // parsing function. - explicit RegisteredCache(VirtualDir dir, - ContentProviderParsingFunction parsing_function = - [](const VirtualFile& file, const NcaID& id) { return file; }); + explicit RegisteredCache( + VirtualDir dir, ContentProviderParsingFunction parsing_function = + [](const VirtualFile& file, const NcaID& id) { return file; }); ~RegisteredCache() override; void Refresh() override; @@ -155,9 +155,6 @@ public: std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, std::optional<u64> title_id = {}) const override; - // Removes an existing entry based on title id - bool RemoveExistingEntry(u64 title_id); - // Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure // there is a meta NCA and all of them are accessible. InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false, @@ -172,6 +169,9 @@ public: InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); + // Removes an existing entry based on title id + bool RemoveExistingEntry(u64 title_id) const; + private: template <typename T> void IterateAllMetadata(std::vector<T>& out, diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h index 2fd07ed04..82e683782 100644 --- a/src/core/file_sys/romfs.h +++ b/src/core/file_sys/romfs.h @@ -4,7 +4,6 @@ #pragma once -#include <array> #include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index adfd2c1a4..ba4efee3a 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -17,23 +17,23 @@ constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size"; namespace { -void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) { +void PrintSaveDataAttributeWarnings(SaveDataAttribute meta) { if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) { if (meta.zero_1 != 0) { LOG_WARNING(Service_FS, - "Possibly incorrect SaveDataDescriptor, type is " + "Possibly incorrect SaveDataAttribute, type is " "SystemSaveData||SaveData but offset 0x28 is non-zero ({:016X}).", meta.zero_1); } if (meta.zero_2 != 0) { LOG_WARNING(Service_FS, - "Possibly incorrect SaveDataDescriptor, type is " + "Possibly incorrect SaveDataAttribute, type is " "SystemSaveData||SaveData but offset 0x30 is non-zero ({:016X}).", meta.zero_2); } if (meta.zero_3 != 0) { LOG_WARNING(Service_FS, - "Possibly incorrect SaveDataDescriptor, type is " + "Possibly incorrect SaveDataAttribute, type is " "SystemSaveData||SaveData but offset 0x38 is non-zero ({:016X}).", meta.zero_3); } @@ -41,33 +41,32 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) { if (meta.type == SaveDataType::SystemSaveData && meta.title_id != 0) { LOG_WARNING(Service_FS, - "Possibly incorrect SaveDataDescriptor, type is SystemSaveData but title_id is " + "Possibly incorrect SaveDataAttribute, type is SystemSaveData but title_id is " "non-zero ({:016X}).", meta.title_id); } if (meta.type == SaveDataType::DeviceSaveData && meta.user_id != u128{0, 0}) { LOG_WARNING(Service_FS, - "Possibly incorrect SaveDataDescriptor, type is DeviceSaveData but user_id is " + "Possibly incorrect SaveDataAttribute, type is DeviceSaveData but user_id is " "non-zero ({:016X}{:016X})", meta.user_id[1], meta.user_id[0]); } } -bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) { - return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage || +bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataAttribute& attr) { + return attr.type == SaveDataType::CacheStorage || attr.type == SaveDataType::TemporaryStorage || (space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User - (desc.type == SaveDataType::SaveData || desc.type == SaveDataType::DeviceSaveData) && - desc.title_id == 0 && desc.save_id == 0); + (attr.type == SaveDataType::SaveData || attr.type == SaveDataType::DeviceSaveData) && + attr.title_id == 0 && attr.save_id == 0); } } // Anonymous namespace -std::string SaveDataDescriptor::DebugInfo() const { - return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, " - "save_id={:016X}, " +std::string SaveDataAttribute::DebugInfo() const { + return fmt::format("[title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, type={:02X}, " "rank={}, index={}]", - static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id, + title_id, user_id[1], user_id[0], save_id, static_cast<u8>(type), static_cast<u8>(rank), index); } @@ -80,8 +79,8 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save SaveDataFactory::~SaveDataFactory() = default; ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space, - const SaveDataDescriptor& meta) const { - PrintSaveDataDescriptorWarnings(meta); + const SaveDataAttribute& meta) const { + PrintSaveDataAttributeWarnings(meta); const auto save_directory = GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id); @@ -98,7 +97,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space, } ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, - const SaveDataDescriptor& meta) const { + const SaveDataAttribute& meta) const { const auto save_directory = GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id); diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h index 991e57aa1..6625bbbd8 100644 --- a/src/core/file_sys/savedata_factory.h +++ b/src/core/file_sys/savedata_factory.h @@ -21,6 +21,7 @@ enum class SaveDataSpaceId : u8 { TemporaryStorage = 3, SdCardUser = 4, ProperSystem = 100, + SafeMode = 101, }; enum class SaveDataType : u8 { @@ -30,28 +31,50 @@ enum class SaveDataType : u8 { DeviceSaveData = 3, TemporaryStorage = 4, CacheStorage = 5, + SystemBcat = 6, }; enum class SaveDataRank : u8 { - Primary, - Secondary, + Primary = 0, + Secondary = 1, }; -struct SaveDataDescriptor { - u64_le title_id; +enum class SaveDataFlags : u32 { + None = (0 << 0), + KeepAfterResettingSystemSaveData = (1 << 0), + KeepAfterRefurbishment = (1 << 1), + KeepAfterResettingSystemSaveDataWithoutUserSaveData = (1 << 2), + NeedsSecureDelete = (1 << 3), +}; + +struct SaveDataAttribute { + u64 title_id; u128 user_id; - u64_le save_id; + u64 save_id; SaveDataType type; SaveDataRank rank; - u16_le index; + u16 index; INSERT_PADDING_BYTES(4); - u64_le zero_1; - u64_le zero_2; - u64_le zero_3; + u64 zero_1; + u64 zero_2; + u64 zero_3; std::string DebugInfo() const; }; -static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size."); +static_assert(sizeof(SaveDataAttribute) == 0x40, "SaveDataAttribute has incorrect size."); + +struct SaveDataExtraData { + SaveDataAttribute attr; + u64 owner_id; + s64 timestamp; + SaveDataFlags flags; + INSERT_PADDING_BYTES(4); + s64 available_size; + s64 journal_size; + s64 commit_id; + std::array<u8, 0x190> unused; +}; +static_assert(sizeof(SaveDataExtraData) == 0x200, "SaveDataExtraData has incorrect size."); struct SaveDataSize { u64 normal; @@ -64,8 +87,8 @@ public: explicit SaveDataFactory(VirtualDir dir); ~SaveDataFactory(); - ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataDescriptor& meta) const; - ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) const; + ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const; + ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const; VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const; diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index 6f732e4d8..cb56d8f2d 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -5,8 +5,8 @@ #include <memory> #include "core/file_sys/registered_cache.h" #include "core/file_sys/sdmc_factory.h" +#include "core/file_sys/vfs.h" #include "core/file_sys/xts_archive.h" -#include "core/settings.h" namespace FileSys { diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h index 42dc4e08a..2bb92ba93 100644 --- a/src/core/file_sys/sdmc_factory.h +++ b/src/core/file_sys/sdmc_factory.h @@ -5,7 +5,7 @@ #pragma once #include <memory> -#include "core/file_sys/vfs.h" +#include "core/file_sys/vfs_types.h" #include "core/hle/result.h" namespace FileSys { diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp index 175a8266a..b9ce93b7c 100644 --- a/src/core/file_sys/submission_package.cpp +++ b/src/core/file_sys/submission_package.cpp @@ -54,7 +54,7 @@ void SetTicketKeys(const std::vector<VirtualFile>& files) { NSP::NSP(VirtualFile file_) : file(std::move(file_)), status{Loader::ResultStatus::Success}, - pfs(std::make_shared<PartitionFilesystem>(file)) { + pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} { if (pfs->GetStatus() != Loader::ResultStatus::Success) { status = pfs->GetStatus(); return; diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h index cf89de6a9..2db5e46b8 100644 --- a/src/core/file_sys/submission_package.h +++ b/src/core/file_sys/submission_package.h @@ -10,6 +10,10 @@ #include "common/common_types.h" #include "core/file_sys/vfs.h" +namespace Core::Crypto { +class KeyManager; +} + namespace Loader { enum class ResultStatus : u16; } @@ -73,7 +77,7 @@ private: std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas; std::vector<VirtualFile> ticket_files; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; VirtualFile romfs; VirtualDir exefs; diff --git a/src/core/file_sys/system_archive/mii_model.cpp b/src/core/file_sys/system_archive/mii_model.cpp index 61bb67945..d65c7d234 100644 --- a/src/core/file_sys/system_archive/mii_model.cpp +++ b/src/core/file_sys/system_archive/mii_model.cpp @@ -27,18 +27,12 @@ VirtualDir MiiModel() { auto out = std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, "data"); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_LINEAR.size()>>( - MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_SRGB.size()>>( - MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_LINEAR.size()>>( - MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_SRGB.size()>>( - MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_HIGH.size()>>( - MiiModelData::SHAPE_HIGH, "ShapeHigh.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>( - MiiModelData::SHAPE_MID, "ShapeMid.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat")); + out->AddFile(MakeArrayFile(MiiModelData::SHAPE_HIGH, "ShapeHigh.dat")); + out->AddFile(MakeArrayFile(MiiModelData::SHAPE_MID, "ShapeMid.dat")); return out; } diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp index f4443784d..100d3c5db 100644 --- a/src/core/file_sys/system_archive/ng_word.cpp +++ b/src/core/file_sys/system_archive/ng_word.cpp @@ -24,19 +24,18 @@ constexpr std::array<u8, 30> WORD_TXT{ } // namespace NgWord1Data VirtualDir NgWord1() { - std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES); + std::vector<VirtualFile> files; + files.reserve(NgWord1Data::NUMBER_WORD_TXT_FILES); for (std::size_t i = 0; i < files.size(); ++i) { - files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( - NgWord1Data::WORD_TXT, fmt::format("{}.txt", i)); + files.push_back(MakeArrayFile(NgWord1Data::WORD_TXT, fmt::format("{}.txt", i))); } - files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( - NgWord1Data::WORD_TXT, "common.txt")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>( - NgWord1Data::VERSION_DAT, "version.dat")); + files.push_back(MakeArrayFile(NgWord1Data::WORD_TXT, "common.txt")); + files.push_back(MakeArrayFile(NgWord1Data::VERSION_DAT, "version.dat")); - return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); + return std::make_shared<VectorVfsDirectory>(std::move(files), std::vector<VirtualDir>{}, + "data"); } namespace NgWord2Data { @@ -55,27 +54,22 @@ constexpr std::array<u8, 0x2C> AC_NX_DATA{ } // namespace NgWord2Data VirtualDir NgWord2() { - std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3); + std::vector<VirtualFile> files; + files.reserve(NgWord2Data::NUMBER_AC_NX_FILES * 3); for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) { - files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i)); - files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i)); - files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i)); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i))); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i))); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i))); } - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>( - NgWord2Data::VERSION_DAT, "version.dat")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); + files.push_back(MakeArrayFile(NgWord2Data::VERSION_DAT, "version.dat")); - return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); + return std::make_shared<VectorVfsDirectory>(std::move(files), std::vector<VirtualDir>{}, + "data"); } } // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/time_zone_binary.cpp b/src/core/file_sys/system_archive/time_zone_binary.cpp index 9806bd197..8fd005012 100644 --- a/src/core/file_sys/system_archive/time_zone_binary.cpp +++ b/src/core/file_sys/system_archive/time_zone_binary.cpp @@ -2,6 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> +#include <vector> + #include "common/swap.h" #include "core/file_sys/system_archive/time_zone_binary.h" #include "core/file_sys/vfs_vector.h" @@ -615,43 +618,49 @@ static constexpr std::array<u8, 9633> LOCATION_NAMES{ 0x0a}; static VirtualFile GenerateDefaultTimeZoneFile() { - struct { + struct TimeZoneInfo { s64_be at; - INSERT_PADDING_BYTES(7); + std::array<u8, 7> padding1; std::array<char, 4> time_zone_chars; - INSERT_PADDING_BYTES(2); + std::array<u8, 2> padding2; std::array<char, 6> time_zone_name; - } time_zone_info{}; + }; - const VirtualFile file{std::make_shared<VectorVfsFile>( - std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)), + VirtualFile file{std::make_shared<VectorVfsFile>( + std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(TimeZoneInfo)), "GMT")}; - Service::Time::TimeZone::TzifHeader header{}; - header.magic = 0x545a6966; - header.version = 0x32; - header.ttis_gmt_count = 0x1; - header.ttis_std_count = 0x1; - header.time_count = 0x1; - header.type_count = 0x1; - header.char_count = 0x4; + const Service::Time::TimeZone::TzifHeader header{ + .magic = 0x545a6966, + .version = 0x32, + .ttis_gmt_count = 1, + .ttis_std_count = 1, + .time_count = 1, + .type_count = 1, + .char_count = 4, + }; file->WriteObject(header, 0); - time_zone_info.at = 0xf8; - time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'}; - time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'}; + const TimeZoneInfo time_zone_info{ + .at = 0xf8, + .padding1 = {}, + .time_zone_chars = {'G', 'M', 'T', '\0'}, + .padding2 = {}, + .time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'}, + }; file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader)); return file; } VirtualDir TimeZoneBinary() { - const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>( + std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>( std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{}, "zoneinfo")}; - const std::vector<VirtualFile> root_files{ - std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")}; - return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data"); + std::vector<VirtualFile> root_files{MakeArrayFile(LOCATION_NAMES, "binaryList.txt")}; + + return std::make_shared<VectorVfsDirectory>(std::move(root_files), std::move(root_dirs), + "data"); } } // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index e33327ef0..a4c3f67c4 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -30,7 +30,7 @@ bool VfsFilesystem::IsWritable() const { } VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); if (root->GetFileRelative(path) != nullptr) return VfsEntryType::File; if (root->GetDirectoryRelative(path) != nullptr) @@ -40,22 +40,22 @@ VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { } VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetFileRelative(path); } VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateFileRelative(path); } VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // VfsDirectory impls are only required to implement copy across the current directory. - if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) { - if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path))) + if (Common::FS::GetParentPath(old_path) == Common::FS::GetParentPath(new_path)) { + if (!root->Copy(Common::FS::GetFilename(old_path), Common::FS::GetFilename(new_path))) return nullptr; return OpenFile(new_path, Mode::ReadWrite); } @@ -76,8 +76,8 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view } VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Again, non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyFile(sanitized_old_path, sanitized_new_path); @@ -89,26 +89,26 @@ VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view } bool VfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteFile(FileUtil::GetFilename(path)); + return parent->DeleteFile(Common::FS::GetFilename(path)); } VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetDirectoryRelative(path); } VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateDirectoryRelative(path); } VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // Non-default impls are highly encouraged to provide a more optimized version of this. auto old_dir = OpenDirectory(old_path, Mode::Read); @@ -139,8 +139,8 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_ } VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyDirectory(sanitized_old_path, sanitized_new_path); @@ -152,17 +152,17 @@ VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_v } bool VfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)); + return parent->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path)); } VfsFile::~VfsFile() = default; std::string VfsFile::GetExtension() const { - return std::string(FileUtil::GetExtensionFromFilename(GetName())); + return std::string(Common::FS::GetExtensionFromFilename(GetName())); } VfsDirectory::~VfsDirectory() = default; @@ -203,7 +203,7 @@ std::string VfsFile::GetFullPath() const { } std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -239,7 +239,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) co } std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -301,7 +301,7 @@ std::size_t VfsDirectory::GetSize() const { } std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -320,7 +320,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) } } - return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateFileRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) { @@ -332,7 +332,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -351,7 +351,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_ } } - return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateDirectoryRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) { diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp index d69952940..429d7bc8b 100644 --- a/src/core/file_sys/vfs_libzip.cpp +++ b/src/core/file_sys/vfs_libzip.cpp @@ -49,7 +49,7 @@ VirtualDir ExtractZIP(VirtualFile file) { if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size())) return nullptr; - const auto parts = FileUtil::SplitPathComponents(stat.name); + const auto parts = Common::FS::SplitPathComponents(stat.name); const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back()); std::shared_ptr<VectorVfsDirectory> dtrv = out; diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 96ce5957c..488687ba9 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -14,24 +14,28 @@ namespace FileSys { +namespace FS = Common::FS; + static std::string ModeFlagsToString(Mode mode) { std::string mode_str; // Calculate the correct open mode for the file. - if (mode & Mode::Read && mode & Mode::Write) { - if (mode & Mode::Append) + if (True(mode & Mode::Read) && True(mode & Mode::Write)) { + if (True(mode & Mode::Append)) { mode_str = "a+"; - else + } else { mode_str = "r+"; + } } else { - if (mode & Mode::Read) + if (True(mode & Mode::Read)) { mode_str = "r"; - else if (mode & Mode::Append) + } else if (True(mode & Mode::Append)) { mode_str = "a"; - else if (mode & Mode::Write) + } else if (True(mode & Mode::Write)) { mode_str = "w"; - else + } else { UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode)); + } } mode_str += "b"; @@ -55,78 +59,82 @@ bool RealVfsFilesystem::IsWritable() const { } VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(path)) { return VfsEntryType::None; - if (FileUtil::IsDirectory(path)) + } + if (FS::IsDirectory(path)) { return VfsEntryType::Directory; + } return VfsEntryType::File; } VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - auto weak = cache[path]; + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + + if (const auto weak_iter = cache.find(path); weak_iter != cache.cend()) { + const auto& weak = weak_iter->second; + if (!weak.expired()) { return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms)); } } - if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0) - FileUtil::CreateEmptyFile(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateEmptyFile(path); + } - auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str()); - cache[path] = backing; + auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str()); + cache.insert_or_assign(path, backing); // Cannot use make_shared as RealVfsFile constructor is private return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms)); } VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateEmptyFile(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateEmptyFile(path)) { return nullptr; + } } return OpenFile(path, perms); } VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path)) + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Copy(old_path, new_path)) { return nullptr; + } return OpenFile(new_path, Mode::ReadWrite); } VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + const auto cached_file_iter = cache.find(old_path); - if (cache.find(old_path) != cache.end()) { - auto file = cache[old_path].lock(); + if (cached_file_iter != cache.cend()) { + auto file = cached_file_iter->second.lock(); - if (!cache[old_path].expired()) { + if (!cached_file_iter->second.expired()) { file->Close(); } - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) { + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; } cache.erase(old_path); file->Open(new_path, "r+b"); - cache[new_path] = file; + cache.insert_or_assign(new_path, std::move(file)); } else { UNREACHABLE(); return nullptr; @@ -136,28 +144,33 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ } bool RealVfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - if (!cache[path].expired()) - cache[path].lock()->Close(); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto cached_iter = cache.find(path); + + if (cached_iter != cache.cend()) { + if (!cached_iter->second.expired()) { + cached_iter->second.lock()->Close(); + } cache.erase(path); } - return FileUtil::Delete(path); + + return FS::Delete(path); } VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); } VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateDir(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateDir(path)) { return nullptr; + } } // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); @@ -165,67 +178,75 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - !FileUtil::IsDirectory(old_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(old_path) || FS::Exists(new_path) || !FS::IsDirectory(old_path)) { return nullptr; - FileUtil::CopyDir(old_path, new_path); + } + FS::CopyDir(old_path, new_path); return OpenDirectory(new_path, Mode::ReadWrite); } VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; + } for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(old_path, 0) == 0) { - const auto file_old_path = - FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault); - const auto file_new_path = - FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), - FileUtil::DirectorySeparator::PlatformDefault); - auto cached = cache[file_old_path]; - if (!cached.expired()) { - auto file = cached.lock(); - file->Open(file_new_path, "r+b"); - cache.erase(file_old_path); - cache[file_new_path] = file; - } + // If the path in the cache doesn't start with old_path, then bail on this file. + if (kv.first.rfind(old_path, 0) != 0) { + continue; + } + + const auto file_old_path = + FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault); + auto file_new_path = FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), + FS::DirectorySeparator::PlatformDefault); + const auto& cached = cache[file_old_path]; + + if (cached.expired()) { + continue; } + + auto file = cached.lock(); + file->Open(file_new_path, "r+b"); + cache.erase(file_old_path); + cache.insert_or_assign(std::move(file_new_path), std::move(file)); } return OpenDirectory(new_path, Mode::ReadWrite); } bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(path, 0) == 0) { - if (!cache[kv.first].expired()) - cache[kv.first].lock()->Close(); - cache.erase(kv.first); + // If the path in the cache doesn't start with path, then bail on this file. + if (kv.first.rfind(path, 0) != 0) { + continue; + } + + const auto& entry = cache[kv.first]; + if (!entry.expired()) { + entry.lock()->Close(); } + + cache.erase(kv.first); } - return FileUtil::DeleteDirRecursively(path); + + return FS::DeleteDirRecursively(path); } -RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_, +RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FS::IOFile> backing_, const std::string& path_, Mode perms_) - : base(base_), backing(std::move(backing_)), path(path_), - parent_path(FileUtil::GetParentPath(path_)), - path_components(FileUtil::SplitPathComponents(path_)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), backing(std::move(backing_)), path(path_), parent_path(FS::GetParentPath(path_)), + path_components(FS::SplitPathComponents(path_)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) {} RealVfsFile::~RealVfsFile() = default; @@ -247,22 +268,24 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const { } bool RealVfsFile::IsWritable() const { - return (perms & Mode::WriteAppend) != 0; + return True(perms & Mode::WriteAppend); } bool RealVfsFile::IsReadable() const { - return (perms & Mode::ReadWrite) != 0; + return True(perms & Mode::ReadWrite); } std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; + } return backing->ReadBytes(data, length); } std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; + } return backing->WriteBytes(data, length); } @@ -279,16 +302,18 @@ bool RealVfsFile::Close() { template <> std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualFile> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (!FileUtil::IsDirectory(full_path)) + if (!FS::IsDirectory(full_path)) { out.emplace_back(base.OpenFile(full_path, perms)); + } return true; }); @@ -297,16 +322,18 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>( template <> std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualDir> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (FileUtil::IsDirectory(full_path)) + if (FS::IsDirectory(full_path)) { out.emplace_back(base.OpenDirectory(full_path, perms)); + } return true; }); @@ -314,28 +341,30 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi } RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_) - : base(base_), path(FileUtil::RemoveTrailingSlash(path_)), - parent_path(FileUtil::GetParentPath(path)), - path_components(FileUtil::SplitPathComponents(path)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)), + path_components(FS::SplitPathComponents(path)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) { - if (!FileUtil::Exists(path) && perms & Mode::WriteAppend) - FileUtil::CreateDir(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateDir(path); + } } RealVfsDirectory::~RealVfsDirectory() = default; std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenDirectory(full_path, perms); } @@ -348,17 +377,17 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view } std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateDirectory(full_path, perms); } bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { - auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(name)); return base.DeleteDirectory(full_path); } @@ -371,11 +400,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() } bool RealVfsDirectory::IsWritable() const { - return (perms & Mode::WriteAppend) != 0; + return True(perms & Mode::WriteAppend); } bool RealVfsDirectory::IsReadable() const { - return (perms & Mode::ReadWrite) != 0; + return True(perms & Mode::ReadWrite); } std::string RealVfsDirectory::GetName() const { @@ -383,8 +412,9 @@ std::string RealVfsDirectory::GetName() const { } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const { - if (path_components.size() <= 1) + if (path_components.size() <= 1) { return nullptr; + } return base.OpenDirectory(parent_path, perms); } @@ -421,16 +451,17 @@ std::string RealVfsDirectory::GetFullPath() const { } std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::map<std::string, VfsEntryType, std::less<>> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - out.emplace(filename, FileUtil::IsDirectory(full_path) ? VfsEntryType::Directory - : VfsEntryType::File); + out.emplace(filename, + FS::IsDirectory(full_path) ? VfsEntryType::Directory : VfsEntryType::File); return true; }); diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h index a0a857a31..0b537b22c 100644 --- a/src/core/file_sys/vfs_real.h +++ b/src/core/file_sys/vfs_real.h @@ -9,7 +9,7 @@ #include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -36,7 +36,7 @@ public: bool DeleteDirectory(std::string_view path) override; private: - boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache; + boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache; }; // An implmentation of VfsFile that represents a file on the user's computer. @@ -58,13 +58,13 @@ public: bool Rename(std::string_view name) override; private: - RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing, + RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<Common::FS::IOFile> backing, const std::string& path, Mode perms = Mode::Read); bool Close(); RealVfsFilesystem& base; - std::shared_ptr<FileUtil::IOFile> backing; + std::shared_ptr<Common::FS::IOFile> backing; std::string path; std::string parent_path; std::vector<std::string> path_components; diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h index ac36cb2ee..95d3da2f2 100644 --- a/src/core/file_sys/vfs_vector.h +++ b/src/core/file_sys/vfs_vector.h @@ -4,7 +4,11 @@ #pragma once +#include <array> #include <cstring> +#include <memory> +#include <string> +#include <vector> #include "core/file_sys/vfs.h" namespace FileSys { @@ -13,7 +17,8 @@ namespace FileSys { template <std::size_t size> class ArrayVfsFile : public VfsFile { public: - ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr) + explicit ArrayVfsFile(const std::array<u8, size>& data, std::string name = "", + VirtualDir parent = nullptr) : data(data), name(std::move(name)), parent(std::move(parent)) {} std::string GetName() const override { @@ -61,6 +66,12 @@ private: VirtualDir parent; }; +template <std::size_t Size, typename... Args> +std::shared_ptr<ArrayVfsFile<Size>> MakeArrayFile(const std::array<u8, Size>& data, + Args&&... args) { + return std::make_shared<ArrayVfsFile<Size>>(data, std::forward<Args>(args)...); +} + // An implementation of VfsFile that is backed by a vector optionally supplied upon construction class VectorVfsFile : public VfsFile { public: diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 86e06ccb9..24c58e7ae 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -15,8 +15,9 @@ #include "common/hex_util.h" #include "common/string_util.h" #include "core/crypto/aes_util.h" +#include "core/crypto/key_manager.h" #include "core/crypto/xts_encryption_layer.h" -#include "core/file_sys/partition_filesystem.h" +#include "core/file_sys/content_archive.h" #include "core/file_sys/vfs_offset.h" #include "core/file_sys/xts_archive.h" #include "core/loader/loader.h" @@ -43,8 +44,10 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t return true; } -NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { - std::string path = FileUtil::SanitizePath(file->GetFullPath()); +NAX::NAX(VirtualFile file_) + : header(std::make_unique<NAXHeader>()), + file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} { + std::string path = Common::FS::SanitizePath(file->GetFullPath()); static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca", std::regex_constants::ECMAScript | std::regex_constants::icase); @@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m } NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) - : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { + : header(std::make_unique<NAXHeader>()), + file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} { Core::Crypto::SHA256Hash hash{}; mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0); status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0], @@ -70,14 +74,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) NAX::~NAX() = default; Loader::ResultStatus NAX::Parse(std::string_view path) { - if (file->ReadObject(header.get()) != sizeof(NAXHeader)) + if (file == nullptr) { + return Loader::ResultStatus::ErrorNullFile; + } + if (file->ReadObject(header.get()) != sizeof(NAXHeader)) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) + } + if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) + } + if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) { return Loader::ResultStatus::ErrorIncorrectNAXFileSize; + } keys.DeriveSDSeedLazy(); std::array<Core::Crypto::Key256, 2> sd_keys{}; diff --git a/src/core/file_sys/xts_archive.h b/src/core/file_sys/xts_archive.h index 563531bb6..c472e226e 100644 --- a/src/core/file_sys/xts_archive.h +++ b/src/core/file_sys/xts_archive.h @@ -9,12 +9,16 @@ #include "common/common_types.h" #include "common/swap.h" #include "core/crypto/key_manager.h" -#include "core/file_sys/content_archive.h" #include "core/file_sys/vfs.h" -#include "core/loader/loader.h" + +namespace Loader { +enum class ResultStatus : u16; +} namespace FileSys { +class NCA; + struct NAXHeader { std::array<u8, 0x20> hmac; u64_le magic; @@ -62,6 +66,6 @@ private: VirtualFile dec_file; - Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); + Core::Crypto::KeyManager& keys; }; } // namespace FileSys diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 13aa14934..3e8780243 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -39,7 +39,7 @@ public: class Scoped { public: - explicit Scoped(GraphicsContext& context_) : context(context_) { + [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) { context.MakeCurrent(); } ~Scoped() { @@ -52,7 +52,7 @@ public: /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value /// ends - Scoped Acquire() { + [[nodiscard]] Scoped Acquire() { return Scoped{*this}; } }; diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index 91ecc30ab..e2e3bbbb3 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h @@ -4,6 +4,7 @@ #pragma once +#include "common/common_types.h" #include "common/math_util.h" namespace Layout { diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h index 0dc6a4a43..1b503331f 100644 --- a/src/core/hle/ipc_helpers.h +++ b/src/core/hle/ipc_helpers.h @@ -229,6 +229,8 @@ inline void ResponseBuilder::Push(u32 value) { template <typename T> void ResponseBuilder::PushRaw(const T& value) { + static_assert(std::is_trivially_copyable_v<T>, + "It's undefined behavior to use memcpy with non-trivially copyable objects"); std::memcpy(cmdbuf + index, &value, sizeof(T)); index += (sizeof(T) + 3) / 4; // round up to word length } @@ -384,6 +386,8 @@ inline s32 RequestParser::Pop() { template <typename T> void RequestParser::PopRaw(T& value) { + static_assert(std::is_trivially_copyable_v<T>, + "It's undefined behavior to use memcpy with non-trivially copyable objects"); std::memcpy(&value, cmdbuf + index, sizeof(T)); index += (sizeof(T) + 3) / 4; // round up to word length } diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index df0debe1b..b882eaa0f 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -81,7 +81,7 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 do { current_value = monitor.ExclusiveRead32(current_core, address); - if (current_value != value) { + if (current_value != static_cast<u32>(value)) { return ERR_INVALID_STATE; } current_value++; diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 9277b5d08..81f85643b 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -293,13 +293,15 @@ std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const { BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorA().size() > buffer_index, { return buffer; }, - "BufferDescriptorA invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorA().size() > buffer_index, { return buffer; }, + "BufferDescriptorA invalid buffer_index {}", buffer_index); buffer.resize(BufferDescriptorA()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size()); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorX().size() > buffer_index, { return buffer; }, - "BufferDescriptorX invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorX().size() > buffer_index, { return buffer; }, + "BufferDescriptorX invalid buffer_index {}", buffer_index); buffer.resize(BufferDescriptorX()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size()); } @@ -324,16 +326,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size, } if (is_buffer_b) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorB().size() > buffer_index && - BufferDescriptorB()[buffer_index].Size() >= size, - { return 0; }, "BufferDescriptorB is invalid, index={}, size={}", - buffer_index, size); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorB().size() > buffer_index && + BufferDescriptorB()[buffer_index].Size() >= size, + { return 0; }, "BufferDescriptorB is invalid, index={}, size={}", buffer_index, size); memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorC().size() > buffer_index && - BufferDescriptorC()[buffer_index].Size() >= size, - { return 0; }, "BufferDescriptorC is invalid, index={}, size={}", - buffer_index, size); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorC().size() > buffer_index && + BufferDescriptorC()[buffer_index].Size() >= size, + { return 0; }, "BufferDescriptorC is invalid, index={}, size={}", buffer_index, size); memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size); } @@ -344,12 +346,14 @@ std::size_t HLERequestContext::GetReadBufferSize(std::size_t buffer_index) const const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorA().size() > buffer_index, { return 0; }, - "BufferDescriptorA invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorA().size() > buffer_index, { return 0; }, + "BufferDescriptorA invalid buffer_index {}", buffer_index); return BufferDescriptorA()[buffer_index].Size(); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorX().size() > buffer_index, { return 0; }, - "BufferDescriptorX invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorX().size() > buffer_index, { return 0; }, + "BufferDescriptorX invalid buffer_index {}", buffer_index); return BufferDescriptorX()[buffer_index].Size(); } } @@ -358,12 +362,14 @@ std::size_t HLERequestContext::GetWriteBufferSize(std::size_t buffer_index) cons const bool is_buffer_b{BufferDescriptorB().size() > buffer_index && BufferDescriptorB()[buffer_index].Size()}; if (is_buffer_b) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorB().size() > buffer_index, { return 0; }, - "BufferDescriptorB invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorB().size() > buffer_index, { return 0; }, + "BufferDescriptorB invalid buffer_index {}", buffer_index); return BufferDescriptorB()[buffer_index].Size(); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorC().size() > buffer_index, { return 0; }, - "BufferDescriptorC invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorC().size() > buffer_index, { return 0; }, + "BufferDescriptorC invalid buffer_index {}", buffer_index); return BufferDescriptorC()[buffer_index].Size(); } return 0; diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index b31673928..f3277b766 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -13,6 +13,7 @@ #include <vector> #include <boost/container/small_vector.hpp> #include "common/common_types.h" +#include "common/concepts.h" #include "common/swap.h" #include "core/hle/ipc.h" #include "core/hle/kernel/object.h" @@ -193,23 +194,24 @@ public: /* Helper function to write a buffer using the appropriate buffer descriptor * - * @tparam ContiguousContainer an arbitrary container that satisfies the - * ContiguousContainer concept in the C++ standard library. + * @tparam T an arbitrary container that satisfies the + * ContiguousContainer concept in the C++ standard library or a trivially copyable type. * - * @param container The container to write the data of into a buffer. + * @param data The container/data to write into a buffer. * @param buffer_index The buffer in particular to write to. */ - template <typename ContiguousContainer, - typename = std::enable_if_t<!std::is_pointer_v<ContiguousContainer>>> - std::size_t WriteBuffer(const ContiguousContainer& container, - std::size_t buffer_index = 0) const { - using ContiguousType = typename ContiguousContainer::value_type; - - static_assert(std::is_trivially_copyable_v<ContiguousType>, - "Container to WriteBuffer must contain trivially copyable objects"); - - return WriteBuffer(std::data(container), std::size(container) * sizeof(ContiguousType), - buffer_index); + template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>> + std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const { + if constexpr (Common::IsSTLContainer<T>) { + using ContiguousType = typename T::value_type; + static_assert(std::is_trivially_copyable_v<ContiguousType>, + "Container to WriteBuffer must contain trivially copyable objects"); + return WriteBuffer(std::data(data), std::size(data) * sizeof(ContiguousType), + buffer_index); + } else { + static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable"); + return WriteBuffer(&data, sizeof(T), buffer_index); + } } /// Helper function to get the size of the input buffer diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index cabe8d418..f2b0fe2fd 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -219,6 +219,7 @@ struct KernelCore::Impl { return static_cast<u32>(system.GetCpuManager().CurrentCore()); } } + std::unique_lock lock{register_thread_mutex}; const auto it = host_thread_ids.find(this_id); if (it == host_thread_ids.end()) { return Core::INVALID_HOST_THREAD_ID; @@ -324,7 +325,7 @@ struct KernelCore::Impl { std::unordered_map<std::thread::id, u32> host_thread_ids; u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES}; std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads; - std::mutex register_thread_mutex; + mutable std::mutex register_thread_mutex; // Kernel memory management std::unique_ptr<Memory::MemoryManager> memory_manager; diff --git a/src/core/hle/kernel/memory/page_table.cpp b/src/core/hle/kernel/memory/page_table.cpp index 5d6aac00f..a3fadb533 100644 --- a/src/core/hle/kernel/memory/page_table.cpp +++ b/src/core/hle/kernel/memory/page_table.cpp @@ -604,7 +604,6 @@ ResultCode PageTable::MapPages(VAddr addr, const PageLinkedList& page_linked_lis if (const auto result{ Operate(cur_addr, node.GetNumPages(), perm, OperationType::Map, node.GetAddress())}; result.IsError()) { - const MemoryInfo info{block_manager->FindBlock(cur_addr).GetMemoryInfo()}; const std::size_t num_pages{(addr - cur_addr) / PageSize}; ASSERT( @@ -852,11 +851,12 @@ ResultCode PageTable::LockForDeviceAddressSpace(VAddr addr, std::size_t size) { return result; } - block_manager->UpdateLock(addr, size / PageSize, - [](MemoryBlockManager::iterator block, MemoryPermission perm) { - block->ShareToDevice(perm); - }, - perm); + block_manager->UpdateLock( + addr, size / PageSize, + [](MemoryBlockManager::iterator block, MemoryPermission perm) { + block->ShareToDevice(perm); + }, + perm); return RESULT_SUCCESS; } @@ -874,11 +874,12 @@ ResultCode PageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size) return result; } - block_manager->UpdateLock(addr, size / PageSize, - [](MemoryBlockManager::iterator block, MemoryPermission perm) { - block->UnshareToDevice(perm); - }, - perm); + block_manager->UpdateLock( + addr, size / PageSize, + [](MemoryBlockManager::iterator block, MemoryPermission perm) { + block->UnshareToDevice(perm); + }, + perm); return RESULT_SUCCESS; } diff --git a/src/core/hle/kernel/memory/system_control.cpp b/src/core/hle/kernel/memory/system_control.cpp index 2f98e9c4c..11d204bc2 100644 --- a/src/core/hle/kernel/memory/system_control.cpp +++ b/src/core/hle/kernel/memory/system_control.cpp @@ -7,22 +7,15 @@ #include "core/hle/kernel/memory/system_control.h" namespace Kernel::Memory::SystemControl { - -u64 GenerateRandomU64ForInit() { - static std::random_device device; - static std::mt19937 gen(device()); - static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); - return distribution(gen); -} - +namespace { template <typename F> u64 GenerateUniformRange(u64 min, u64 max, F f) { - /* Handle the case where the difference is too large to represent. */ + // Handle the case where the difference is too large to represent. if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) { return f(); } - /* Iterate until we get a value in range. */ + // Iterate until we get a value in range. const u64 range_size = ((max + 1) - min); const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size; while (true) { @@ -32,6 +25,14 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) { } } +u64 GenerateRandomU64ForInit() { + static std::random_device device; + static std::mt19937 gen(device()); + static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); + return distribution(gen); +} +} // Anonymous namespace + u64 GenerateRandomRange(u64 min, u64 max) { return GenerateUniformRange(min, max, GenerateRandomU64ForInit); } diff --git a/src/core/hle/kernel/memory/system_control.h b/src/core/hle/kernel/memory/system_control.h index 3fa93111d..19cab8cbc 100644 --- a/src/core/hle/kernel/memory/system_control.h +++ b/src/core/hle/kernel/memory/system_control.h @@ -8,11 +8,6 @@ namespace Kernel::Memory::SystemControl { -u64 GenerateRandomU64ForInit(); - -template <typename F> -u64 GenerateUniformRange(u64 min, u64 max, F f); - u64 GenerateRandomRange(u64 min, u64 max); } // namespace Kernel::Memory::SystemControl diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index f93e5e4b0..5cbd3b912 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -131,7 +131,8 @@ u32 GlobalScheduler::SelectThreads() { u32 cores_needing_context_switch{}; for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { Scheduler& sched = kernel.Scheduler(core); - ASSERT(top_threads[core] == nullptr || top_threads[core]->GetProcessorID() == core); + ASSERT(top_threads[core] == nullptr || + static_cast<u32>(top_threads[core]->GetProcessorID()) == core); if (update_thread(top_threads[core], sched)) { cores_needing_context_switch |= (1ul << core); } @@ -663,32 +664,26 @@ void Scheduler::Reload() { } void Scheduler::SwitchContextStep2() { - Thread* previous_thread = current_thread_prev.get(); - Thread* new_thread = selected_thread.get(); - // Load context of new thread - Process* const previous_process = - previous_thread != nullptr ? previous_thread->GetOwnerProcess() : nullptr; - - if (new_thread) { - ASSERT_MSG(new_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable, + if (selected_thread) { + ASSERT_MSG(selected_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable, "Thread must be runnable."); // Cancel any outstanding wakeup events for this thread - new_thread->SetIsRunning(true); - new_thread->last_running_ticks = system.CoreTiming().GetCPUTicks(); - new_thread->SetWasRunning(false); + selected_thread->SetIsRunning(true); + selected_thread->last_running_ticks = system.CoreTiming().GetCPUTicks(); + selected_thread->SetWasRunning(false); auto* const thread_owner_process = current_thread->GetOwnerProcess(); if (thread_owner_process != nullptr) { system.Kernel().MakeCurrentProcess(thread_owner_process); } - if (!new_thread->IsHLEThread()) { - Core::ARM_Interface& cpu_core = new_thread->ArmInterface(); - cpu_core.LoadContext(new_thread->GetContext32()); - cpu_core.LoadContext(new_thread->GetContext64()); - cpu_core.SetTlsAddress(new_thread->GetTLSAddress()); - cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0()); + if (!selected_thread->IsHLEThread()) { + Core::ARM_Interface& cpu_core = selected_thread->ArmInterface(); + cpu_core.LoadContext(selected_thread->GetContext32()); + cpu_core.LoadContext(selected_thread->GetContext64()); + cpu_core.SetTlsAddress(selected_thread->GetTLSAddress()); + cpu_core.SetTPIDR_EL0(selected_thread->GetTPIDR_EL0()); cpu_core.ChangeProcessorID(this->core_id); cpu_core.ClearExclusiveState(); } @@ -761,7 +756,11 @@ void Scheduler::SwitchToCurrent() { current_thread = selected_thread; is_context_switch_pending = false; } - while (!is_context_switch_pending) { + const auto is_switch_pending = [this] { + std::scoped_lock lock{guard}; + return is_context_switch_pending; + }; + do { if (current_thread != nullptr && !current_thread->IsHLEThread()) { current_thread->context_guard.lock(); if (!current_thread->IsRunnable()) { @@ -780,7 +779,7 @@ void Scheduler::SwitchToCurrent() { next_context = &idle_thread->GetHostContext(); } Common::Fiber::YieldTo(switch_fiber, *next_context); - } + } while (!is_switch_pending()); } } diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index b3b4b5169..36e3c26fb 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -289,7 +289,7 @@ private: class SchedulerLock { public: - explicit SchedulerLock(KernelCore& kernel); + [[nodiscard]] explicit SchedulerLock(KernelCore& kernel); ~SchedulerLock(); protected: diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 450f61fea..b6bdbd988 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -342,8 +342,9 @@ ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { */ #define CASCADE_RESULT(target, source) \ auto CONCAT2(check_result_L, __LINE__) = source; \ - if (CONCAT2(check_result_L, __LINE__).Failed()) \ + if (CONCAT2(check_result_L, __LINE__).Failed()) { \ return CONCAT2(check_result_L, __LINE__).Code(); \ + } \ target = std::move(*CONCAT2(check_result_L, __LINE__)) /** @@ -351,6 +352,9 @@ ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { * non-success, or discarded otherwise. */ #define CASCADE_CODE(source) \ - auto CONCAT2(check_result_L, __LINE__) = source; \ - if (CONCAT2(check_result_L, __LINE__).IsError()) \ - return CONCAT2(check_result_L, __LINE__); + do { \ + auto CONCAT2(check_result_L, __LINE__) = source; \ + if (CONCAT2(check_result_L, __LINE__).IsError()) { \ + return CONCAT2(check_result_L, __LINE__); \ + } \ + } while (false) diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 8ac856ec3..eb54cb123 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -35,7 +35,7 @@ constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30}; constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100}; static std::string GetImagePath(Common::UUID uuid) { - return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; } @@ -286,9 +286,7 @@ protected: ProfileBase profile_base{}; ProfileData data{}; if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) { - std::array<u8, sizeof(ProfileData)> raw_data; - std::memcpy(raw_data.data(), &data, sizeof(ProfileData)); - ctx.WriteBuffer(raw_data); + ctx.WriteBuffer(data); IPC::ResponseBuilder rb{ctx, 16}; rb.Push(RESULT_SUCCESS); rb.PushRaw(profile_base); @@ -320,7 +318,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load user provided image! Falling back to built-in backup..."); @@ -333,7 +331,7 @@ protected: std::vector<u8> buffer(size); image.ReadBytes(buffer.data(), buffer.size()); - ctx.WriteBuffer(buffer.data(), buffer.size()); + ctx.WriteBuffer(buffer); rb.Push<u32>(size); } @@ -342,7 +340,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, @@ -407,7 +405,7 @@ protected: ProfileData data; std::memcpy(&data, user_data.data(), sizeof(ProfileData)); - FileUtil::IOFile image(GetImagePath(user_id), "wb"); + Common::FS::IOFile image(GetImagePath(user_id), "wb"); if (!image.IsOpen() || !image.Resize(image_data.size()) || image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() || diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index eb8c81645..9b829e957 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -13,6 +13,7 @@ namespace Service::Account { +namespace FS = Common::FS; using Common::UUID; struct UserRaw { @@ -58,7 +59,7 @@ ProfileManager::~ProfileManager() { /// internal management of the users profiles std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) { if (user_count >= MAX_USERS) { - return {}; + return std::nullopt; } profiles[user_count] = profile; return user_count++; @@ -101,13 +102,14 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern [&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) { return ERROR_USER_ALREADY_EXISTS; } - ProfileInfo profile; - profile.user_uuid = uuid; - profile.username = username; - profile.data = {}; - profile.creation_time = 0x0; - profile.is_open = false; - return AddUser(profile); + + return AddUser({ + .user_uuid = uuid, + .username = username, + .creation_time = 0, + .data = {}, + .is_open = false, + }); } /// Creates a new user on the system. This function allows a much simpler method of registration @@ -126,7 +128,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) std::optional<UUID> ProfileManager::GetUser(std::size_t index) const { if (index >= MAX_USERS) { - return {}; + return std::nullopt; } return profiles[index].user_uuid; @@ -135,13 +137,13 @@ std::optional<UUID> ProfileManager::GetUser(std::size_t index) const { /// Returns a users profile index based on their user id. std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const { if (!uuid) { - return {}; + return std::nullopt; } const auto iter = std::find_if(profiles.begin(), profiles.end(), [&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; }); if (iter == profiles.end()) { - return {}; + return std::nullopt; } return static_cast<std::size_t>(std::distance(profiles.begin(), iter)); @@ -317,9 +319,8 @@ bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& } void ProfileManager::ParseUserSaveFile() { - FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", - "rb"); + const FS::IOFile save( + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", "rb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new " @@ -339,7 +340,13 @@ void ProfileManager::ParseUserSaveFile() { continue; } - AddUser({user.uuid, user.username, user.timestamp, user.extra_data, false}); + AddUser({ + .user_uuid = user.uuid, + .username = user.username, + .creation_time = user.timestamp, + .data = user.extra_data, + .is_open = false, + }); } std::stable_partition(profiles.begin(), profiles.end(), @@ -350,29 +357,31 @@ void ProfileManager::WriteUserSaveFile() { ProfileDataRaw raw{}; for (std::size_t i = 0; i < MAX_USERS; ++i) { - raw.users[i].username = profiles[i].username; - raw.users[i].uuid2 = profiles[i].user_uuid; - raw.users[i].uuid = profiles[i].user_uuid; - raw.users[i].timestamp = profiles[i].creation_time; - raw.users[i].extra_data = profiles[i].data; + raw.users[i] = { + .uuid = profiles[i].user_uuid, + .uuid2 = profiles[i].user_uuid, + .timestamp = profiles[i].creation_time, + .username = profiles[i].username, + .extra_data = profiles[i].data, + }; } - const auto raw_path = - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"; - if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path)) - FileUtil::Delete(raw_path); + const auto raw_path = FS::GetUserPath(FS::UserPath::NANDDir) + "/system/save/8000000000000010"; + if (FS::Exists(raw_path) && !FS::IsDirectory(raw_path)) { + FS::Delete(raw_path); + } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; + const auto path = + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; - if (!FileUtil::CreateFullPath(path)) { + if (!FS::CreateFullPath(path)) { LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory " "nand/system/save/8000000000000010/su/avators to mitigate this " "issue."); return; } - FileUtil::IOFile save(path, "wb"); + FS::IOFile save(path, "wb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data " diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index ceed20609..7d92b25a3 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -378,7 +378,11 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& } void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const auto permission = rp.PopEnum<ScreenshotPermission>(); + LOG_DEBUG(Service_AM, "called, permission={}", permission); + + screenshot_permission = permission; IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -1342,12 +1346,12 @@ void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called, uid={:016X}{:016X}", user_id[1], user_id[0]); - FileSys::SaveDataDescriptor descriptor{}; - descriptor.title_id = system.CurrentProcess()->GetTitleID(); - descriptor.user_id = user_id; - descriptor.type = FileSys::SaveDataType::SaveData; + FileSys::SaveDataAttribute attribute{}; + attribute.title_id = system.CurrentProcess()->GetTitleID(); + attribute.user_id = user_id; + attribute.type = FileSys::SaveDataType::SaveData; const auto res = system.GetFileSystemController().CreateSaveData( - FileSys::SaveDataSpaceId::NandUser, descriptor); + FileSys::SaveDataSpaceId::NandUser, attribute); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(res.Code()); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 6cfb11b48..6e69796ec 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -149,6 +149,12 @@ private: void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx); + enum class ScreenshotPermission : u32 { + Inherit = 0, + Enable = 1, + Disable = 2, + }; + Core::System& system; std::shared_ptr<NVFlinger::NVFlinger> nvflinger; Kernel::EventPair launchable_event; @@ -157,6 +163,7 @@ private: u32 idle_time_detection_extension = 0; u64 num_fatal_sections_entered = 0; bool is_auto_sleep_disabled = false; + ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit; }; class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp index 289da2619..bdeb0737a 100644 --- a/src/core/hle/service/am/applets/software_keyboard.cpp +++ b/src/core/hle/service/am/applets/software_keyboard.cpp @@ -122,8 +122,7 @@ void SoftwareKeyboard::ExecuteInteractive() { switch (request) { case Request::Calc: { - broker.PushNormalDataFromApplet( - std::make_shared<IStorage>(std::move(std::vector<u8>{1}))); + broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{1})); broker.SignalStateChanged(); break; } diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp index 9f30e167d..efe595c4f 100644 --- a/src/core/hle/service/am/applets/web_browser.cpp +++ b/src/core/hle/service/am/applets/web_browser.cpp @@ -293,8 +293,8 @@ void WebBrowser::Finalize() { broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data))); broker.SignalStateChanged(); - if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) { - FileUtil::DeleteDirRecursively(temporary_dir); + if (!temporary_dir.empty() && Common::FS::IsDirectory(temporary_dir)) { + Common::FS::DeleteDirRecursively(temporary_dir); } } @@ -452,10 +452,10 @@ void WebBrowser::InitializeOffline() { }; temporary_dir = - FileUtil::SanitizePath(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + "web_applet_" + - WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], - FileUtil::DirectorySeparator::PlatformDefault); - FileUtil::DeleteDirRecursively(temporary_dir); + Common::FS::SanitizePath(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + "web_applet_" + WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], + Common::FS::DirectorySeparator::PlatformDefault); + Common::FS::DeleteDirRecursively(temporary_dir); u64 title_id = 0; // 0 corresponds to current process ASSERT(args[WebArgTLVType::ApplicationID].size() >= 0x8); @@ -492,8 +492,8 @@ void WebBrowser::InitializeOffline() { } filename = - FileUtil::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, - FileUtil::DirectorySeparator::PlatformDefault); + Common::FS::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, + Common::FS::DirectorySeparator::PlatformDefault); } void WebBrowser::ExecuteShop() { @@ -551,7 +551,8 @@ void WebBrowser::ExecuteShop() { } void WebBrowser::ExecuteOffline() { - frontend.OpenPageLocal(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); }); + frontend.OpenPageLocal( + filename, [this] { UnpackRomFS(); }, [this] { Finalize(); }); } } // namespace Service::AM::Applets diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 106e89743..9b4910e53 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -71,7 +71,7 @@ public: stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate, audio_params.channel_count, std::move(unique_name), - [=]() { buffer_event.writable->Signal(); }); + [this] { buffer_event.writable->Signal(); }); } private: @@ -206,7 +206,7 @@ private: AudioCore::StreamPtr stream; std::string device_name; - [[maybe_unused]] AudoutParams audio_params {}; + [[maybe_unused]] AudoutParams audio_params{}; /// This is the event handle used to check if the audio buffer was released Kernel::EventPair buffer_event; diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index d19513cbb..f1d81602c 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -92,7 +92,7 @@ private: if (performance) { rb.Push<u64>(*performance); } - ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16)); + ctx.WriteBuffer(samples); } bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input, diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index d29e78d7e..ca021a99f 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -89,12 +89,12 @@ constexpr u32 TIMEOUT_SECONDS = 30; std::string GetBINFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/launchparam.bin", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } std::string GetZIPFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/data.zip", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } // If the error is something the user should know about (build ID mismatch, bad client version), @@ -205,8 +205,8 @@ private: {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)}, }; - if (FileUtil::Exists(path)) { - FileUtil::IOFile file{path, "rb"}; + if (Common::FS::Exists(path)) { + Common::FS::IOFile file{path, "rb"}; if (file.IsOpen()) { std::vector<u8> bytes(file.GetSize()); file.ReadBytes(bytes.data(), bytes.size()); @@ -236,8 +236,8 @@ private: return DownloadResult::InvalidContentType; } - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "wb"}; + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "wb"}; if (!file.IsOpen()) return DownloadResult::GeneralFSError; if (!file.Resize(response->body.size())) @@ -290,7 +290,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(zip_path); + Common::FS::Delete(zip_path); } HandleDownloadDisplayResult(applet_manager, res); @@ -300,7 +300,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe progress.StartProcessingDataList(); - FileUtil::IOFile zip{zip_path, "rb"}; + Common::FS::IOFile zip{zip_path, "rb"}; const auto size = zip.GetSize(); std::vector<u8> bytes(size); if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { @@ -365,8 +365,7 @@ bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) std::thread([this, title, &progress] { SynchronizeInternal(applet_manager, dir_getter, title, progress); - }) - .detach(); + }).detach(); return true; } @@ -377,8 +376,7 @@ bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name, std::thread([this, title, name, &progress] { SynchronizeInternal(applet_manager, dir_getter, title, progress, name); - }) - .detach(); + }).detach(); return true; } @@ -422,7 +420,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(path); + Common::FS::Delete(path); } HandleDownloadDisplayResult(applet_manager, res); @@ -430,7 +428,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) } } - FileUtil::IOFile bin{path, "rb"}; + Common::FS::IOFile bin{path, "rb"}; const auto size = bin.GetSize(); std::vector<u8> bytes(size); if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp index 603b64d4f..db0e06ca1 100644 --- a/src/core/hle/service/bcat/module.cpp +++ b/src/core/hle/service/bcat/module.cpp @@ -112,7 +112,7 @@ private: void GetImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_BCAT, "called"); - ctx.WriteBuffer(&impl, sizeof(DeliveryCacheProgressImpl)); + ctx.WriteBuffer(impl); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp index a41c73c48..c2737a365 100644 --- a/src/core/hle/service/es/es.cpp +++ b/src/core/hle/service/es/es.cpp @@ -160,7 +160,7 @@ private: return; } - ctx.WriteBuffer(key.data(), key.size()); + ctx.WriteBuffer(key); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index c66124998..2cee1193c 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -36,7 +36,7 @@ constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000; static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, std::string_view dir_name_) { - std::string dir_name(FileUtil::SanitizePath(dir_name_)); + std::string dir_name(Common::FS::SanitizePath(dir_name_)); if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\") return base; @@ -53,13 +53,13 @@ std::string VfsDirectoryServiceWrapper::GetName() const { } ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); // dir can be nullptr if path contains subdirectories, create those prior to creating the file. if (dir == nullptr) { - dir = backing->CreateSubdirectory(FileUtil::GetParentPath(path)); + dir = backing->CreateSubdirectory(Common::FS::GetParentPath(path)); } - auto file = dir->CreateFile(FileUtil::GetFilename(path)); + auto file = dir->CreateFile(Common::FS::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -72,17 +72,17 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 } ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... return RESULT_SUCCESS; } - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) { + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) { return FileSys::ERROR_PATH_NOT_FOUND; } - if (!dir->DeleteFile(FileUtil::GetFilename(path))) { + if (!dir->DeleteFile(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -91,11 +91,11 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons } ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty()) + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) dir = backing; - auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path)); + auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path)); if (new_dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -104,9 +104,9 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -114,9 +114,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -124,10 +124,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str } ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { - const std::string sanitized_path(FileUtil::SanitizePath(path)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path)); + const std::string sanitized_path(Common::FS::SanitizePath(path)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path)); - if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { + if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -137,14 +137,14 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -162,7 +162,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(), "Could not write all of the bytes but everything else has succeded."); - if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) { + if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -172,14 +172,14 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -198,7 +198,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, FileSys::Mode mode) const { - const std::string path(FileUtil::SanitizePath(path_)); + const std::string path(Common::FS::SanitizePath(path_)); std::string_view npath = path; while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) { npath.remove_prefix(1); @@ -218,7 +218,7 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std:: } ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, path); if (dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this @@ -229,11 +229,11 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType( const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - auto filename = FileUtil::GetFilename(path); + auto filename = Common::FS::GetFilename(path); // TODO(Subv): Some games use the '/' path, find out what this means. if (filename.empty()) return MakeResult(FileSys::EntryType::Directory); @@ -311,7 +311,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS( } ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData( - FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const { + FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const { LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}", static_cast<u8>(space), save_struct.DebugInfo()); @@ -323,15 +323,15 @@ ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData( } ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData( - FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const { + FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& attribute) const { LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}", - static_cast<u8>(space), descriptor.DebugInfo()); + static_cast<u8>(space), attribute.DebugInfo()); if (save_data_factory == nullptr) { return FileSys::ERROR_ENTITY_NOT_FOUND; } - return save_data_factory->Open(space, descriptor); + return save_data_factory->Open(space, attribute); } ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace( @@ -695,13 +695,13 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove sdmc_factory = nullptr; } - auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), + auto nand_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir), FileSys::Mode::ReadWrite); - auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), + auto sd_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir), FileSys::Mode::ReadWrite); - auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), + auto load_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir), FileSys::Mode::ReadWrite); - auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), + auto dump_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), FileSys::Mode::ReadWrite); if (bis_factory == nullptr) { diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index 1b0a6a949..6dbbf0b2b 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -31,7 +31,7 @@ enum class SaveDataSpaceId : u8; enum class SaveDataType : u8; enum class StorageId : u8; -struct SaveDataDescriptor; +struct SaveDataAttribute; struct SaveDataSize; } // namespace FileSys @@ -69,9 +69,9 @@ public: ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const; ResultVal<FileSys::VirtualDir> CreateSaveData( - FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const; + FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const; ResultVal<FileSys::VirtualDir> OpenSaveData( - FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const; + FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const; ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) const; ResultVal<FileSys::VirtualDir> OpenSDMC() const; ResultVal<FileSys::VirtualDir> OpenBISPartition(FileSys::BisPartitionId id) const; diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 20c331b77..649128be4 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -696,8 +696,8 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter) {67, nullptr, "FindSaveDataWithFilter"}, {68, nullptr, "OpenSaveDataInfoReaderBySaveDataFilter"}, {69, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataAttribute"}, - {70, nullptr, "WriteSaveDataFileSystemExtraDataBySaveDataAttribute"}, - {71, nullptr, "ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute"}, + {70, &FSP_SRV::WriteSaveDataFileSystemExtraDataBySaveDataAttribute, "WriteSaveDataFileSystemExtraDataBySaveDataAttribute"}, + {71, &FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute, "ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute"}, {80, nullptr, "OpenSaveDataMetaFile"}, {81, nullptr, "OpenSaveDataTransferManager"}, {82, nullptr, "OpenSaveDataTransferManagerVersion2"}, @@ -812,7 +812,7 @@ void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) { void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>(); + auto save_struct = rp.PopRaw<FileSys::SaveDataAttribute>(); [[maybe_unused]] auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>(); u128 uid = rp.PopRaw<u128>(); @@ -826,31 +826,40 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) { } void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) { - LOG_INFO(Service_FS, "called."); + IPC::RequestParser rp{ctx}; struct Parameters { - FileSys::SaveDataSpaceId save_data_space_id; - FileSys::SaveDataDescriptor descriptor; + FileSys::SaveDataSpaceId space_id; + FileSys::SaveDataAttribute attribute; }; - IPC::RequestParser rp{ctx}; const auto parameters = rp.PopRaw<Parameters>(); - auto dir = fsc.OpenSaveData(parameters.save_data_space_id, parameters.descriptor); + LOG_INFO(Service_FS, "called."); + + auto dir = fsc.OpenSaveData(parameters.space_id, parameters.attribute); if (dir.Failed()) { IPC::ResponseBuilder rb{ctx, 2, 0, 0}; rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND); return; } - FileSys::StorageId id; - if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::NandUser) { + FileSys::StorageId id{}; + switch (parameters.space_id) { + case FileSys::SaveDataSpaceId::NandUser: id = FileSys::StorageId::NandUser; - } else if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardSystem || - parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardUser) { + break; + case FileSys::SaveDataSpaceId::SdCardSystem: + case FileSys::SaveDataSpaceId::SdCardUser: id = FileSys::StorageId::SdCard; - } else { + break; + case FileSys::SaveDataSpaceId::NandSystem: id = FileSys::StorageId::NandSystem; + break; + case FileSys::SaveDataSpaceId::TemporaryStorage: + case FileSys::SaveDataSpaceId::ProperSystem: + case FileSys::SaveDataSpaceId::SafeMode: + UNREACHABLE(); } auto filesystem = @@ -876,22 +885,38 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc)); } -void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - log_mode = rp.PopEnum<LogMode>(); - - LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode)); +void FSP_SRV::WriteSaveDataFileSystemExtraDataBySaveDataAttribute(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_FS, "(STUBBED) called."); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } -void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_FS, "called"); +void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute( + Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + struct Parameters { + FileSys::SaveDataSpaceId space_id; + FileSys::SaveDataAttribute attribute; + }; + + const auto parameters = rp.PopRaw<Parameters>(); + // Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData + constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None); + + LOG_WARNING(Service_FS, + "(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n" + "attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n" + "attribute.type={}, attribute.rank={}, attribute.index={}", + flags, static_cast<u32>(parameters.space_id), parameters.attribute.title_id, + parameters.attribute.user_id[1], parameters.attribute.user_id[0], + parameters.attribute.save_id, static_cast<u32>(parameters.attribute.type), + static_cast<u32>(parameters.attribute.rank), parameters.attribute.index); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.PushEnum(log_mode); + rb.Push(flags); } void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { @@ -966,6 +991,24 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND); } +void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + log_mode = rp.PopEnum<LogMode>(); + + LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_FS, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum(log_mode); +} + void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) { const auto raw = ctx.ReadBuffer(); auto log = Common::StringFromFixedZeroTerminatedBuffer( diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index dfb3e395b..4964e874e 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -43,11 +43,13 @@ private: void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx); - void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); - void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); + void WriteSaveDataFileSystemExtraDataBySaveDataAttribute(Kernel::HLERequestContext& ctx); + void ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx); void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); + void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); + void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx); void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx); void OpenMultiCommitManager(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ef67ad690..e742497e1 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; constexpr u32 MAX_NPAD_ID = 7; +constexpr std::size_t HANDHELD_INDEX = 8; constexpr std::array<u32, 10> npad_id_list{ 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; @@ -33,19 +34,41 @@ enum class JoystickId : std::size_t { Joystick_Right, }; -static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { +Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad( + Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return Controller_NPad::NPadControllerType::ProController; - case Settings::ControllerType::DualJoycon: - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + case Settings::ControllerType::DualJoyconDetached: + return NPadControllerType::JoyDual; case Settings::ControllerType::LeftJoycon: - return Controller_NPad::NPadControllerType::JoyLeft; + return NPadControllerType::JoyLeft; case Settings::ControllerType::RightJoycon: - return Controller_NPad::NPadControllerType::JoyRight; + return NPadControllerType::JoyRight; + case Settings::ControllerType::Handheld: + return NPadControllerType::Handheld; default: UNREACHABLE(); - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + } +} + +Settings::ControllerType Controller_NPad::MapNPadToSettingsType( + Controller_NPad::NPadControllerType type) { + switch (type) { + case NPadControllerType::ProController: + return Settings::ControllerType::ProController; + case NPadControllerType::JoyDual: + return Settings::ControllerType::DualJoyconDetached; + case NPadControllerType::JoyLeft: + return Settings::ControllerType::LeftJoycon; + case NPadControllerType::JoyRight: + return Settings::ControllerType::RightJoycon; + case NPadControllerType::Handheld: + return Settings::ControllerType::Handheld; + default: + UNREACHABLE(); + return Settings::ControllerType::ProController; } } @@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { case 6: case 7: return npad_id; - case 8: + case HANDHELD_INDEX: case NPAD_HANDHELD: - return 8; + return HANDHELD_INDEX; case 9: case NPAD_UNKNOWN: return 9; @@ -83,38 +106,48 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { case 6: case 7: return static_cast<u32>(index); - case 8: + case HANDHELD_INDEX: return NPAD_HANDHELD; case 9: return NPAD_UNKNOWN; default: UNIMPLEMENTED_MSG("Unknown npad index {}", index); return 0; - }; + } } Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {} Controller_NPad::~Controller_NPad() = default; -void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { +void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { const auto controller_type = connected_controllers[controller_idx].type; auto& controller = shared_memory_entries[controller_idx]; if (controller_type == NPadControllerType::None) { + styleset_changed_events[controller_idx].writable->Signal(); return; } controller.joy_styles.raw = 0; // Zero out controller.device_type.raw = 0; + controller.properties.raw = 0; switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + controller.joy_styles.pro_controller.Assign(1); + controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; case NPadControllerType::Handheld: controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; controller.properties.is_vertical.Assign(1); controller.properties.use_plus.Assign(1); controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); @@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.device_type.pokeball.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; - case NPadControllerType::ProController: - controller.joy_styles.pro_controller.Assign(1); - controller.device_type.pro_controller.Assign(1); - controller.properties.is_vertical.Assign(1); - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); - controller.pad_assignment = NPadAssignments::Single; - break; } controller.single_color_error = ColorReadError::ReadOk; @@ -192,36 +217,25 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform( - Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { - return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; - }); - - std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, - [](const ControllerHolder& holder) { return holder.is_connected; }); + std::transform(Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), + player.connected}; + }); // Account for handheld - if (connected_controllers[8].is_connected) - connected_controllers[8].type = NPadControllerType::Handheld; + if (connected_controllers[HANDHELD_INDEX].is_connected) { + connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld; + } supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - // Add a default dual joycon controller if none are present. - if (std::none_of(connected_controllers.begin(), connected_controllers.end(), - [](const ControllerHolder& controller) { return controller.is_connected; })) { - supported_npad_id_types.resize(npad_id_list.size()); - std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); - AddNewController(NPadControllerType::JoyDual); - } - for (std::size_t i = 0; i < connected_controllers.size(); ++i) { const auto& controller = connected_controllers[i]; if (controller.is_connected) { - AddNewControllerAt(controller.type, IndexToNPad(i)); + AddNewControllerAt(controller.type, i); } } } @@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t data_len) { - if (!IsControllerActivated()) + if (!IsControllerActivated()) { return; + } for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { auto& npad = shared_memory_entries[i]; const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, @@ -360,13 +375,25 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); handheld_entry.connection_status.IsWired.Assign(1); handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); handheld_entry.connection_status.IsRightJoyConnected.Assign(1); @@ -375,57 +402,52 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; handheld_entry.pad.l_stick = pad_state.l_stick; handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; - + dual_entry.connection_status.IsConnected.Assign(1); dual_entry.connection_status.IsLeftJoyConnected.Assign(1); dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.connection_status.IsConnected.Assign(1); - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; dual_entry.pad.l_stick = pad_state.l_stick; dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); left_entry.pad.pad_states.raw = pad_state.pad_states.raw; left_entry.pad.l_stick = pad_state.l_stick; left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); right_entry.pad.pad_states.raw = pad_state.pad_states.raw; right_entry.pad.l_stick = pad_state.l_stick; right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; pokeball_entry.pad.l_stick = pad_state.l_stick; pokeball_entry.pad.r_stick = pad_state.r_stick; break; - case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate @@ -453,26 +475,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); - for (std::size_t i = 0; i < connected_controllers.size(); i++) { - auto& controller = connected_controllers[i]; - if (!controller.is_connected) { - continue; - } - const auto requested_controller = - i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) - : NPadControllerType::Handheld; - if (!IsControllerSupported(requested_controller)) { - const auto is_handheld = requested_controller == NPadControllerType::Handheld; - if (is_handheld) { - controller.type = NPadControllerType::None; - controller.is_connected = false; - AddNewController(requested_controller); - } else { - controller.type = requested_controller; - InitNewlyAddedControler(i); - } - } - } } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { @@ -504,7 +506,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations) { LOG_DEBUG(Service_HID, "(STUBBED) called"); - if (!can_controllers_vibrate) { + if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { @@ -517,8 +519,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, } std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { - // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should - // be signalled at least once, and signaled after a new controller is connected? const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; return styleset_event.readable; } @@ -527,43 +527,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } -void Controller_NPad::AddNewController(NPadControllerType controller) { - controller = DecideBestController(controller); - if (controller == NPadControllerType::Handheld) { - connected_controllers[8] = {controller, true}; - InitNewlyAddedControler(8); - return; - } - const auto pos = - std::find_if(connected_controllers.begin(), connected_controllers.end() - 2, - [](const ControllerHolder& holder) { return !holder.is_connected; }); - if (pos == connected_controllers.end() - 2) { - LOG_ERROR(Service_HID, "Cannot connect any more controllers!"); +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { + UpdateControllerAt(controller, npad_index, true); +} + +void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, + bool connected) { + if (!connected) { + DisconnectNPad(IndexToNPad(npad_index)); return; } - const auto controller_id = std::distance(connected_controllers.begin(), pos); - connected_controllers[controller_id] = {controller, true}; - InitNewlyAddedControler(controller_id); -} -void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { - controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { - connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); + Settings::values.players[HANDHELD_INDEX].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players[HANDHELD_INDEX].connected = true; + connected_controllers[HANDHELD_INDEX] = {controller, true}; + InitNewlyAddedController(HANDHELD_INDEX); return; } - connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(npad_id)); -} - -void Controller_NPad::ConnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; + Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); + Settings::values.players[npad_index].connected = true; + connected_controllers[npad_index] = {controller, true}; + InitNewlyAddedController(npad_index); } void Controller_NPad::DisconnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; + const auto npad_index = NPadIdToIndex(npad_id); + connected_controllers[npad_index].is_connected = false; + Settings::values.players[npad_index].connected = false; + + auto& controller = shared_memory_entries[npad_index]; + controller.joy_styles.raw = 0; // Zero out + controller.device_type.raw = 0; + controller.properties.raw = 0; + + styleset_changed_events[npad_index].writable->Signal(); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { @@ -574,6 +574,22 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo return gyroscope_zero_drift_mode; } +void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { + const auto npad_index_1 = NPadIdToIndex(npad_id_1); + const auto npad_index_2 = NPadIdToIndex(npad_id_2); + + // If the controllers at both npad indices form a pair of left and right joycons, merge them. + // Otherwise, do nothing. + if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) || + (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) { + // Disconnect the joycon at the second id and connect the dual joycon at the first index. + DisconnectNPad(npad_id_2); + AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1); + } +} + void Controller_NPad::StartLRAssignmentMode() { // Nothing internally is used for lr assignment mode. Since we have the ability to set the // controller types from boot, it doesn't really matter about showing a selection screen @@ -599,8 +615,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); - InitNewlyAddedControler(npad_index_1); - InitNewlyAddedControler(npad_index_2); + AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1); + AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2); return true; } @@ -614,11 +630,11 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 0: return LedPattern{1, 0, 0, 0}; case 1: - return LedPattern{0, 1, 0, 0}; + return LedPattern{1, 1, 0, 0}; case 2: - return LedPattern{0, 0, 1, 0}; + return LedPattern{1, 1, 1, 0}; case 3: - return LedPattern{0, 0, 0, 1}; + return LedPattern{1, 1, 1, 1}; case 4: return LedPattern{1, 0, 0, 1}; case 5: @@ -628,9 +644,8 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 7: return LedPattern{0, 1, 1, 0}; default: - UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id); return LedPattern{0, 0, 0, 0}; - }; + } } void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 5d4c58a43..ad25c6fbf 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -118,10 +118,11 @@ public: std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; - void AddNewController(NPadControllerType controller); - void AddNewControllerAt(NPadControllerType controller, u32 npad_id); + // Adds a new controller at an index. + void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); + // Adds a new controller at an index with connection status. + void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); - void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; @@ -133,6 +134,7 @@ public: void ConnectAllDisconnectedControllers(); void ClearAllControllers(); + void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2); void StartLRAssignmentMode(); void StopLRAssignmentMode(); bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2); @@ -141,6 +143,8 @@ public: // Specifically for cheat engine and other features. u32 GetAndResetPressState(); + static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type); + static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type); static std::size_t NPadIdToIndex(u32 npad_id); static u32 IndexToNPad(std::size_t index); @@ -309,7 +313,7 @@ private: bool is_connected; }; - void InitNewlyAddedControler(std::size_t controller_idx); + void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; NPadControllerType DecideBestController(NPadControllerType priority) const; void RequestPadStateUpdate(u32 npad_id); diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index e326f8f5c..0df395e85 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -40,9 +40,14 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - const auto [x, y, pressed] = touch_device->GetStatus(); + bool pressed = false; + float x, y; + std::tie(x, y, pressed) = touch_device->GetStatus(); auto& touch_entry = cur_entry.states[0]; touch_entry.attribute.raw = 0; + if (!pressed && touch_btn_device) { + std::tie(x, y, pressed) = touch_btn_device->GetStatus(); + } if (pressed && Settings::values.touchscreen.enabled) { touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); @@ -63,5 +68,10 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin void Controller_Touchscreen::OnLoadInputDevices() { touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); + if (Settings::values.use_touch_from_button) { + touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); + } else { + touch_btn_device.reset(); + } } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index a1d97269e..4d9042adc 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -68,6 +68,7 @@ private: "TouchScreenSharedMemory is an invalid size"); TouchScreenSharedMemory shared_memory{}; std::unique_ptr<Input::TouchDevice> touch_device; + std::unique_ptr<Input::TouchDevice> touch_btn_device; s64_le last_touch{}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 1e95b7580..bd3c2f26b 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -38,11 +38,9 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(ogniK): Find actual polling rate of hid -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; -[[maybe_unused]] constexpr auto accelerometer_update_ns = - std::chrono::nanoseconds{1000000000 / 100}; -[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100}; +// HID is polled every 15ms, this value was derived from +// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet +constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -673,13 +671,15 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto unknown_1{rp.Pop<u32>()}; - const auto unknown_2{rp.Pop<u32>()}; + const auto npad_id_1{rp.Pop<u32>()}; + const auto npad_id_2{rp.Pop<u32>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_WARNING(Service_HID, - "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", - unknown_1, unknown_2, applet_resource_user_id); + LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}", + npad_id_1, npad_id_2, applet_resource_user_id); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -845,8 +845,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop<bool>()}; - applet_resource->GetController<Controller_NPad>(HidController::NPad) - .SetVibrationEnabled(can_vibrate); + Settings::values.vibration_enabled = can_vibrate; LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -859,8 +858,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push( - applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled()); + rb.Push(Settings::values.vibration_enabled); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index 64a526b9e..d8cd10e31 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -310,7 +310,7 @@ public: ResultVal<VAddr> MapProcessCodeMemory(Kernel::Process* process, VAddr baseAddress, u64 size) const { - for (int retry{}; retry < MAXIMUM_MAP_RETRIES; retry++) { + for (std::size_t retry = 0; retry < MAXIMUM_MAP_RETRIES; retry++) { auto& page_table{process->PageTable()}; const VAddr addr{GetRandomMapRegion(page_table, size)}; const ResultCode result{page_table.MapProcessCodeMemory(addr, baseAddress, size)}; @@ -331,8 +331,7 @@ public: ResultVal<VAddr> MapNro(Kernel::Process* process, VAddr nro_addr, std::size_t nro_size, VAddr bss_addr, std::size_t bss_size, std::size_t size) const { - - for (int retry{}; retry < MAXIMUM_MAP_RETRIES; retry++) { + for (std::size_t retry = 0; retry < MAXIMUM_MAP_RETRIES; retry++) { auto& page_table{process->PageTable()}; VAddr addr{}; diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 4b79eb81d..5e2d769a4 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -127,7 +127,7 @@ private: const u32 array_size = rp.Pop<u32>(); LOG_DEBUG(Service_NFP, "called, array_size={}", array_size); - ctx.WriteBuffer(&device_handle, sizeof(device_handle)); + ctx.WriteBuffer(device_handle); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); @@ -220,7 +220,7 @@ private: tag_info.protocol = 1; // TODO(ogniK): Figure out actual values tag_info.tag_type = 2; - ctx.WriteBuffer(&tag_info, sizeof(TagInfo)); + ctx.WriteBuffer(tag_info); rb.Push(RESULT_SUCCESS); } @@ -237,7 +237,7 @@ private: IPC::ResponseBuilder rb{ctx, 2}; auto amiibo = nfp_interface.GetAmiiboBuffer(); - ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info)); + ctx.WriteBuffer(amiibo.model_info); rb.Push(RESULT_SUCCESS); } @@ -283,7 +283,7 @@ private: CommonInfo common_info{}; common_info.application_area_size = 0; - ctx.WriteBuffer(&common_info, sizeof(CommonInfo)); + ctx.WriteBuffer(common_info); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 886450be2..58ee1f712 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -5,6 +5,7 @@ #include "common/logging/log.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" +#include "core/file_sys/vfs.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/ns/errors.h" diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h index 1b52511a5..0240d6643 100644 --- a/src/core/hle/service/nvdrv/devices/nvdevice.h +++ b/src/core/hle/service/nvdrv/devices/nvdevice.h @@ -21,8 +21,9 @@ namespace Service::Nvidia::Devices { /// implement the ioctl interface. class nvdevice { public: - explicit nvdevice(Core::System& system) : system{system} {}; + explicit nvdevice(Core::System& system) : system{system} {} virtual ~nvdevice() = default; + union Ioctl { u32_le raw; BitField<0, 8, u32> cmd; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index 195421cc0..d4ba88147 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -16,11 +16,12 @@ #include "video_core/renderer_base.h" namespace Service::Nvidia::Devices { + namespace NvErrCodes { -enum { - InvalidNmapHandle = -22, -}; -} +constexpr u32 Success{}; +constexpr u32 OutOfMemory{static_cast<u32>(-12)}; +constexpr u32 InvalidInput{static_cast<u32>(-22)}; +} // namespace NvErrCodes nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} @@ -49,8 +50,9 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std: break; } - if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) + if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) { return Remap(input, output); + } UNIMPLEMENTED_MSG("Unimplemented ioctl command"); return 0; @@ -59,6 +61,7 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std: u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) { IoctlInitalizeEx params{}; std::memcpy(¶ms, input.data(), input.size()); + LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size); return 0; @@ -67,53 +70,61 @@ u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& ou u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) { IoctlAllocSpace params{}; std::memcpy(¶ms, input.data(), input.size()); + LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages, params.page_size, params.flags); - auto& gpu = system.GPU(); - const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)}; - if (params.flags & 1) { - params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1); + const auto size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)}; + if ((params.flags & AddressSpaceFlags::FixedOffset) != AddressSpaceFlags::None) { + params.offset = *system.GPU().MemoryManager().AllocateFixed(params.offset, size); } else { - params.offset = gpu.MemoryManager().AllocateSpace(size, params.align); + params.offset = system.GPU().MemoryManager().Allocate(size, params.align); + } + + auto result{NvErrCodes::Success}; + if (!params.offset) { + LOG_CRITICAL(Service_NVDRV, "allocation failed for size {}", size); + result = NvErrCodes::OutOfMemory; } std::memcpy(output.data(), ¶ms, output.size()); - return 0; + return result; } u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) { - std::size_t num_entries = input.size() / sizeof(IoctlRemapEntry); + const auto num_entries = input.size() / sizeof(IoctlRemapEntry); - LOG_WARNING(Service_NVDRV, "(STUBBED) called, num_entries=0x{:X}", num_entries); + LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries); + auto result{NvErrCodes::Success}; std::vector<IoctlRemapEntry> entries(num_entries); std::memcpy(entries.data(), input.data(), input.size()); - auto& gpu = system.GPU(); for (const auto& entry : entries) { - LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}", - entry.offset, entry.nvmap_handle, entry.pages); - GPUVAddr offset = static_cast<GPUVAddr>(entry.offset) << 0x10; - auto object = nvmap_dev->GetObject(entry.nvmap_handle); + LOG_DEBUG(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}", + entry.offset, entry.nvmap_handle, entry.pages); + + const auto object{nvmap_dev->GetObject(entry.nvmap_handle)}; if (!object) { - LOG_CRITICAL(Service_NVDRV, "nvmap {} is an invalid handle!", entry.nvmap_handle); - std::memcpy(output.data(), entries.data(), output.size()); - return static_cast<u32>(NvErrCodes::InvalidNmapHandle); + LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle); + result = NvErrCodes::InvalidInput; + break; } - ASSERT(object->status == nvmap::Object::Status::Allocated); + const auto offset{static_cast<GPUVAddr>(entry.offset) << 0x10}; + const auto size{static_cast<u64>(entry.pages) << 0x10}; + const auto map_offset{static_cast<u64>(entry.map_offset) << 0x10}; + const auto addr{system.GPU().MemoryManager().Map(object->addr + map_offset, offset, size)}; - const u64 size = static_cast<u64>(entry.pages) << 0x10; - ASSERT(size <= object->size); - const u64 map_offset = static_cast<u64>(entry.map_offset) << 0x10; - - const GPUVAddr returned = - gpu.MemoryManager().MapBufferEx(object->addr + map_offset, offset, size); - ASSERT(returned == offset); + if (!addr) { + LOG_CRITICAL(Service_NVDRV, "map returned an invalid address!"); + result = NvErrCodes::InvalidInput; + break; + } } + std::memcpy(output.data(), entries.data(), output.size()); - return 0; + return result; } u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { @@ -126,44 +137,76 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou params.flags, params.nvmap_handle, params.buffer_offset, params.mapping_size, params.offset); - if (!params.nvmap_handle) { - return 0; + const auto object{nvmap_dev->GetObject(params.nvmap_handle)}; + if (!object) { + LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", params.nvmap_handle); + std::memcpy(output.data(), ¶ms, output.size()); + return NvErrCodes::InvalidInput; } - auto object = nvmap_dev->GetObject(params.nvmap_handle); - ASSERT(object); - - // We can only map objects that have already been assigned a CPU address. - ASSERT(object->status == nvmap::Object::Status::Allocated); - - ASSERT(params.buffer_offset == 0); - // The real nvservices doesn't make a distinction between handles and ids, and // object can only have one handle and it will be the same as its id. Assert that this is the // case to prevent unexpected behavior. ASSERT(object->id == params.nvmap_handle); - auto& gpu = system.GPU(); - if (params.flags & 1) { - params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size); - } else { - params.offset = gpu.MemoryManager().MapBufferEx(object->addr, object->size); + u64 page_size{params.page_size}; + if (!page_size) { + page_size = object->align; + } + + if ((params.flags & AddressSpaceFlags::Remap) != AddressSpaceFlags::None) { + if (const auto buffer_map{FindBufferMap(params.offset)}; buffer_map) { + const auto cpu_addr{static_cast<VAddr>(buffer_map->CpuAddr() + params.buffer_offset)}; + const auto gpu_addr{static_cast<GPUVAddr>(params.offset + params.buffer_offset)}; + + if (!gpu.MemoryManager().Map(cpu_addr, gpu_addr, params.mapping_size)) { + LOG_CRITICAL(Service_NVDRV, + "remap failed, flags={:X}, nvmap_handle={:X}, buffer_offset={}, " + "mapping_size = {}, offset={}", + params.flags, params.nvmap_handle, params.buffer_offset, + params.mapping_size, params.offset); + + std::memcpy(output.data(), ¶ms, output.size()); + return NvErrCodes::InvalidInput; + } + + std::memcpy(output.data(), ¶ms, output.size()); + return NvErrCodes::Success; + } else { + LOG_CRITICAL(Service_NVDRV, "address not mapped offset={}", params.offset); + + std::memcpy(output.data(), ¶ms, output.size()); + return NvErrCodes::InvalidInput; + } } - // Create a new mapping entry for this operation. - ASSERT_MSG(buffer_mappings.find(params.offset) == buffer_mappings.end(), - "Offset is already mapped"); + // We can only map objects that have already been assigned a CPU address. + ASSERT(object->status == nvmap::Object::Status::Allocated); + + const auto physical_address{object->addr + params.buffer_offset}; + u64 size{params.mapping_size}; + if (!size) { + size = object->size; + } - BufferMapping mapping{}; - mapping.nvmap_handle = params.nvmap_handle; - mapping.offset = params.offset; - mapping.size = object->size; + const bool is_alloc{(params.flags & AddressSpaceFlags::FixedOffset) == AddressSpaceFlags::None}; + if (is_alloc) { + params.offset = gpu.MemoryManager().MapAllocate(physical_address, size, page_size); + } else { + params.offset = gpu.MemoryManager().Map(physical_address, params.offset, size); + } - buffer_mappings[params.offset] = mapping; + auto result{NvErrCodes::Success}; + if (!params.offset) { + LOG_CRITICAL(Service_NVDRV, "failed to map size={}", size); + result = NvErrCodes::InvalidInput; + } else { + AddBufferMap(params.offset, size, physical_address, is_alloc); + } std::memcpy(output.data(), ¶ms, output.size()); - return 0; + return result; } u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { @@ -172,24 +215,20 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou LOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset); - const auto itr = buffer_mappings.find(params.offset); - if (itr == buffer_mappings.end()) { - LOG_WARNING(Service_NVDRV, "Tried to unmap an invalid offset 0x{:X}", params.offset); - // Hardware tests shows that unmapping an already unmapped buffer always returns successful - // and doesn't fail. - return 0; + if (const auto size{RemoveBufferMap(params.offset)}; size) { + system.GPU().MemoryManager().Unmap(params.offset, *size); + } else { + LOG_ERROR(Service_NVDRV, "invalid offset=0x{:X}", params.offset); } - params.offset = system.GPU().MemoryManager().UnmapBuffer(params.offset, itr->second.size); - buffer_mappings.erase(itr->second.offset); - std::memcpy(output.data(), ¶ms, output.size()); - return 0; + return NvErrCodes::Success; } u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) { IoctlBindChannel params{}; std::memcpy(¶ms, input.data(), input.size()); + LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd); channel = params.fd; @@ -199,6 +238,7 @@ u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& ou u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) { IoctlGetVaRegions params{}; std::memcpy(¶ms, input.data(), input.size()); + LOG_WARNING(Service_NVDRV, "(STUBBED) called, buf_addr={:X}, buf_size={:X}", params.buf_addr, params.buf_size); @@ -210,9 +250,43 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o params.regions[1].offset = 0x04000000; params.regions[1].page_size = 0x10000; params.regions[1].pages = 0x1bffff; + // TODO(ogniK): This probably can stay stubbed but should add support way way later + std::memcpy(output.data(), ¶ms, output.size()); return 0; } +std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gpu_addr) const { + const auto end{buffer_mappings.upper_bound(gpu_addr)}; + for (auto iter{buffer_mappings.begin()}; iter != end; ++iter) { + if (gpu_addr >= iter->second.StartAddr() && gpu_addr < iter->second.EndAddr()) { + return iter->second; + } + } + + return {}; +} + +void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, + bool is_allocated) { + buffer_mappings[gpu_addr] = {gpu_addr, size, cpu_addr, is_allocated}; +} + +std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) { + if (const auto iter{buffer_mappings.find(gpu_addr)}; iter != buffer_mappings.end()) { + std::size_t size{}; + + if (iter->second.IsAllocated()) { + size = iter->second.Size(); + } + + buffer_mappings.erase(iter); + + return size; + } + + return {}; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h index f79fcc065..9a0cdff0c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h @@ -4,9 +4,12 @@ #pragma once +#include <map> #include <memory> -#include <unordered_map> +#include <optional> #include <vector> + +#include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" @@ -15,6 +18,13 @@ namespace Service::Nvidia::Devices { class nvmap; +enum class AddressSpaceFlags : u32 { + None = 0x0, + FixedOffset = 0x1, + Remap = 0x100, +}; +DECLARE_ENUM_FLAG_OPERATORS(AddressSpaceFlags); + class nvhost_as_gpu final : public nvdevice { public: explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); @@ -25,6 +35,45 @@ public: IoctlVersion version) override; private: + class BufferMap final { + public: + constexpr BufferMap() = default; + + constexpr BufferMap(GPUVAddr start_addr, std::size_t size) + : start_addr{start_addr}, end_addr{start_addr + size} {} + + constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr, + bool is_allocated) + : start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr}, + is_allocated{is_allocated} {} + + constexpr VAddr StartAddr() const { + return start_addr; + } + + constexpr VAddr EndAddr() const { + return end_addr; + } + + constexpr std::size_t Size() const { + return end_addr - start_addr; + } + + constexpr VAddr CpuAddr() const { + return cpu_addr; + } + + constexpr bool IsAllocated() const { + return is_allocated; + } + + private: + GPUVAddr start_addr{}; + GPUVAddr end_addr{}; + VAddr cpu_addr{}; + bool is_allocated{}; + }; + enum class IoctlCommand : u32_le { IocInitalizeExCommand = 0x40284109, IocAllocateSpaceCommand = 0xC0184102, @@ -49,7 +98,7 @@ private: struct IoctlAllocSpace { u32_le pages; u32_le page_size; - u32_le flags; + AddressSpaceFlags flags; INSERT_PADDING_WORDS(1); union { u64_le offset; @@ -69,18 +118,18 @@ private: static_assert(sizeof(IoctlRemapEntry) == 20, "IoctlRemapEntry is incorrect size"); struct IoctlMapBufferEx { - u32_le flags; // bit0: fixed_offset, bit2: cacheable - u32_le kind; // -1 is default + AddressSpaceFlags flags; // bit0: fixed_offset, bit2: cacheable + u32_le kind; // -1 is default u32_le nvmap_handle; u32_le page_size; // 0 means don't care - u64_le buffer_offset; + s64_le buffer_offset; u64_le mapping_size; - u64_le offset; + s64_le offset; }; static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size"); struct IoctlUnmapBuffer { - u64_le offset; + s64_le offset; }; static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size"); @@ -106,15 +155,6 @@ private: static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2, "IoctlGetVaRegions is incorrect size"); - struct BufferMapping { - u64 offset; - u64 size; - u32 nvmap_handle; - }; - - /// Map containing the nvmap object mappings in GPU memory. - std::unordered_map<u64, BufferMapping> buffer_mappings; - u32 channel{}; u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output); @@ -125,7 +165,14 @@ private: u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output); u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output); + std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const; + void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated); + std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr); + std::shared_ptr<nvmap> nvmap_dev; + + // This is expected to be ordered, therefore we must use a map, not unordered_map + std::map<GPUVAddr, BufferMap> buffer_mappings; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index 8c742316c..9436e16ad 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -18,7 +18,12 @@ enum { }; } -nvmap::nvmap(Core::System& system) : nvdevice(system) {} +nvmap::nvmap(Core::System& system) : nvdevice(system) { + // Handle 0 appears to be used when remapping, so we create a placeholder empty nvmap object to + // represent this. + CreateObject(0); +} + nvmap::~nvmap() = default; VAddr nvmap::GetObjectAddress(u32 handle) const { @@ -50,6 +55,21 @@ u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector< return 0; } +u32 nvmap::CreateObject(u32 size) { + // Create a new nvmap object and obtain a handle to it. + auto object = std::make_shared<Object>(); + object->id = next_id++; + object->size = size; + object->status = Object::Status::Created; + object->refcount = 1; + + const u32 handle = next_handle++; + + handles.insert_or_assign(handle, std::move(object)); + + return handle; +} + u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { IocCreateParams params; std::memcpy(¶ms, input.data(), sizeof(params)); @@ -59,17 +79,8 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { LOG_ERROR(Service_NVDRV, "Size is 0"); return static_cast<u32>(NvErrCodes::InvalidValue); } - // Create a new nvmap object and obtain a handle to it. - auto object = std::make_shared<Object>(); - object->id = next_id++; - object->size = params.size; - object->status = Object::Status::Created; - object->refcount = 1; - - u32 handle = next_handle++; - handles[handle] = std::move(object); - params.handle = handle; + params.handle = CreateObject(params.size); std::memcpy(output.data(), ¶ms, sizeof(params)); return 0; diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index 73c2e8809..84624be00 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -49,10 +49,10 @@ public: private: /// Id to use for the next handle that is created. - u32 next_handle = 1; + u32 next_handle = 0; /// Id to use for the next object that is created. - u32 next_id = 1; + u32 next_id = 0; /// Mapping of currently allocated handles to the objects they represent. std::unordered_map<u32, std::shared_ptr<Object>> handles; @@ -119,6 +119,8 @@ private: }; static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size"); + u32 CreateObject(u32 size); + u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output); u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output); u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output); diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index deaf0808b..88fbfa9b0 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -60,24 +60,24 @@ void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) { if (ctrl.must_delay) { ctrl.fresh_call = false; - ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout, - [=](std::shared_ptr<Kernel::Thread> thread, - Kernel::HLERequestContext& ctx, - Kernel::ThreadWakeupReason reason) { - IoctlCtrl ctrl2{ctrl}; - std::vector<u8> tmp_output = output; - std::vector<u8> tmp_output2 = output2; - u32 result = nvdrv->Ioctl(fd, command, input, input2, tmp_output, - tmp_output2, ctrl2, version); - ctx.WriteBuffer(tmp_output, 0); - if (version == IoctlVersion::Version3) { - ctx.WriteBuffer(tmp_output2, 1); - } - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(RESULT_SUCCESS); - rb.Push(result); - }, - nvdrv->GetEventWriteable(ctrl.event_id)); + ctx.SleepClientThread( + "NVServices::DelayedResponse", ctrl.timeout, + [=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_, + Kernel::ThreadWakeupReason reason) { + IoctlCtrl ctrl2{ctrl}; + std::vector<u8> tmp_output = output; + std::vector<u8> tmp_output2 = output2; + const u32 ioctl_result = nvdrv->Ioctl(fd, command, input, input2, tmp_output, + tmp_output2, ctrl2, version); + ctx_.WriteBuffer(tmp_output, 0); + if (version == IoctlVersion::Version3) { + ctx_.WriteBuffer(tmp_output2, 1); + } + IPC::ResponseBuilder rb{ctx_, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(ioctl_result); + }, + nvdrv->GetEventWriteable(ctrl.event_id)); } else { ctx.WriteBuffer(output); if (version == IoctlVersion::Version3) { diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index caca80dde..637b310d7 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -24,13 +24,13 @@ BufferQueue::~BufferQueue() = default; void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) { LOG_WARNING(Service, "Adding graphics buffer {}", slot); - Buffer buffer{}; - buffer.slot = slot; - buffer.igbp_buffer = igbp_buffer; - buffer.status = Buffer::Status::Free; free_buffers.push_back(slot); + queue.push_back({ + .slot = slot, + .status = Buffer::Status::Free, + .igbp_buffer = igbp_buffer, + }); - queue.emplace_back(buffer); buffer_wait_event.writable->Signal(); } @@ -38,7 +38,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue u32 height) { if (free_buffers.empty()) { - return {}; + return std::nullopt; } auto f_itr = free_buffers.begin(); @@ -69,7 +69,7 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue } if (itr == queue.end()) { - return {}; + return std::nullopt; } itr->status = Buffer::Status::Dequeued; @@ -103,14 +103,15 @@ std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::Ac auto itr = queue.end(); // Iterate to find a queued buffer matching the requested slot. while (itr == queue.end() && !queue_sequence.empty()) { - u32 slot = queue_sequence.front(); + const u32 slot = queue_sequence.front(); itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) { return buffer.status == Buffer::Status::Queued && buffer.slot == slot; }); queue_sequence.pop_front(); } - if (itr == queue.end()) - return {}; + if (itr == queue.end()) { + return std::nullopt; + } itr->status = Buffer::Status::Acquired; return *itr; } diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index ff85cbba6..1ebe949c0 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -86,11 +86,13 @@ public: [[nodiscard]] s64 GetNextTicks() const; - [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; } + [[nodiscard]] std::unique_lock<std::mutex> Lock() const { + return std::unique_lock{*guard}; + } - private : - /// Finds the display identified by the specified ID. - [[nodiscard]] VI::Display* FindDisplay(u64 display_id); +private: + /// Finds the display identified by the specified ID. + [[nodiscard]] VI::Display* FindDisplay(u64 display_id); /// Finds the display identified by the specified ID. [[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const; diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index 34fe2fd82..e64777668 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -106,7 +106,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&layout, sizeof(KeyboardLayout)); + ctx.WriteBuffer(layout); } } // Anonymous namespace diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index b06d2f103..aabf166b7 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -9,6 +9,7 @@ #include <type_traits> #include <unordered_map> +#include "common/concepts.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/server_port.h" @@ -56,10 +57,8 @@ public: ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name); ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name); - template <typename T> + template <Common::DerivedFrom<Kernel::SessionRequestHandler> T> std::shared_ptr<T> GetService(const std::string& service_name) const { - static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>, - "Not a base of ServiceFrameworkBase"); auto service = registered_services.find(service_name); if (service == registered_services.end()) { LOG_DEBUG(Service, "Can't find service: {}", service_name); diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 13e4b3818..ee4fa4b48 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -290,7 +290,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot)); + ctx.WriteBuffer(clock_snapshot); } void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) { @@ -313,7 +313,7 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot)); + ctx.WriteBuffer(clock_snapshot); } void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp index c070d6e97..320672add 100644 --- a/src/core/hle/service/time/time_zone_content_manager.cpp +++ b/src/core/hle/service/time/time_zone_content_manager.cpp @@ -73,10 +73,8 @@ TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core:: std::string location_name; const auto timezone_setting = Settings::GetTimeZoneString(); - if (timezone_setting == "auto") { + if (timezone_setting == "auto" || timezone_setting == "default") { location_name = Common::TimeZone::GetDefaultTimeZone(); - } else if (timezone_setting == "default") { - location_name = location_name; } else { location_name = timezone_setting; } diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp index db57ae069..ff3a10b3e 100644 --- a/src/core/hle/service/time/time_zone_service.cpp +++ b/src/core/hle/service/time/time_zone_service.cpp @@ -142,7 +142,7 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(1); // Number of times we're returning - ctx.WriteBuffer(&posix_time, sizeof(s64)); + ctx.WriteBuffer(posix_time); } void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { @@ -164,7 +164,7 @@ void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(1); // Number of times we're returning - ctx.WriteBuffer(&posix_time, sizeof(s64)); + ctx.WriteBuffer(posix_time); } } // namespace Service::Time diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 825d11a3f..480d34725 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -548,8 +548,8 @@ private: // Wait the current thread until a buffer becomes available ctx.SleepClientThread( "IHOSBinderDriver::DequeueBuffer", UINT64_MAX, - [=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, - Kernel::ThreadWakeupReason reason) { + [=, this](std::shared_ptr<Kernel::Thread> thread, + Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available const auto guard = nv_flinger->Lock(); auto& buffer_queue = nv_flinger->FindBufferQueue(id); @@ -1199,6 +1199,23 @@ private: } } + void GetIndirectLayerImageRequiredMemoryInfo(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto width = rp.Pop<u64>(); + const auto height = rp.Pop<u64>(); + LOG_DEBUG(Service_VI, "called width={}, height={}", width, height); + + constexpr std::size_t base_size = 0x20000; + constexpr std::size_t alignment = 0x1000; + const auto texture_size = width * height * 4; + const auto out_size = (texture_size + base_size - 1) / base_size * base_size; + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + rb.Push(out_size); + rb.Push(alignment); + } + static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) { switch (mode) { case NintendoScaleMode::None: @@ -1243,7 +1260,8 @@ IApplicationDisplayService::IApplicationDisplayService( {2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"}, {2450, nullptr, "GetIndirectLayerImageMap"}, {2451, nullptr, "GetIndirectLayerImageCropMap"}, - {2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"}, + {2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo, + "GetIndirectLayerImageRequiredMemoryInfo"}, {5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"}, {5203, nullptr, "GetDisplayVsyncEventForDebug"}, }; diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 59ca7091a..9bc3a8840 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -3,8 +3,10 @@ // Refer to the license.txt file included. #include <memory> +#include <optional> #include <ostream> #include <string> +#include "common/concepts.h" #include "common/file_util.h" #include "common/logging/log.h" #include "common/string_util.h" @@ -21,27 +23,41 @@ namespace Loader { -FileType IdentifyFile(FileSys::VirtualFile file) { - FileType type; - -#define CHECK_TYPE(loader) \ - type = AppLoader_##loader::IdentifyType(file); \ - if (FileType::Error != type) \ - return type; +namespace { - CHECK_TYPE(DeconstructedRomDirectory) - CHECK_TYPE(ELF) - CHECK_TYPE(NSO) - CHECK_TYPE(NRO) - CHECK_TYPE(NCA) - CHECK_TYPE(XCI) - CHECK_TYPE(NAX) - CHECK_TYPE(NSP) - CHECK_TYPE(KIP) +template <Common::DerivedFrom<AppLoader> T> +std::optional<FileType> IdentifyFileLoader(FileSys::VirtualFile file) { + const auto file_type = T::IdentifyType(file); + if (file_type != FileType::Error) { + return file_type; + } + return std::nullopt; +} -#undef CHECK_TYPE +} // namespace - return FileType::Unknown; +FileType IdentifyFile(FileSys::VirtualFile file) { + if (const auto romdir_type = IdentifyFileLoader<AppLoader_DeconstructedRomDirectory>(file)) { + return *romdir_type; + } else if (const auto elf_type = IdentifyFileLoader<AppLoader_ELF>(file)) { + return *elf_type; + } else if (const auto nso_type = IdentifyFileLoader<AppLoader_NSO>(file)) { + return *nso_type; + } else if (const auto nro_type = IdentifyFileLoader<AppLoader_NRO>(file)) { + return *nro_type; + } else if (const auto nca_type = IdentifyFileLoader<AppLoader_NCA>(file)) { + return *nca_type; + } else if (const auto xci_type = IdentifyFileLoader<AppLoader_XCI>(file)) { + return *xci_type; + } else if (const auto nax_type = IdentifyFileLoader<AppLoader_NAX>(file)) { + return *nax_type; + } else if (const auto nsp_type = IdentifyFileLoader<AppLoader_NSP>(file)) { + return *nsp_type; + } else if (const auto kip_type = IdentifyFileLoader<AppLoader_KIP>(file)) { + return *kip_type; + } else { + return FileType::Unknown; + } } FileType GuessFromFilename(const std::string& name) { @@ -51,7 +67,7 @@ FileType GuessFromFilename(const std::string& name) { return FileType::NCA; const std::string extension = - Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name))); + Common::ToLower(std::string(Common::FS::GetExtensionFromFilename(name))); if (extension == "elf") return FileType::ELF; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 2c5588933..86d17c6cb 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -704,7 +704,7 @@ struct Memory::Impl { u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS]; if (page_pointer != nullptr) { // NOTE: Avoid adding any extra logic to this fast-path block - T volatile* pointer = reinterpret_cast<T volatile*>(&page_pointer[vaddr]); + auto* pointer = reinterpret_cast<volatile T*>(&page_pointer[vaddr]); return Common::AtomicCompareAndSwap(pointer, data, expected); } @@ -720,9 +720,8 @@ struct Memory::Impl { case Common::PageType::RasterizerCachedMemory: { u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)}; system.GPU().InvalidateRegion(vaddr, sizeof(T)); - T volatile* pointer = reinterpret_cast<T volatile*>(&host_ptr); + auto* pointer = reinterpret_cast<volatile T*>(&host_ptr); return Common::AtomicCompareAndSwap(pointer, data, expected); - break; } default: UNREACHABLE(); @@ -734,7 +733,7 @@ struct Memory::Impl { u8* const page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS]; if (page_pointer != nullptr) { // NOTE: Avoid adding any extra logic to this fast-path block - u64 volatile* pointer = reinterpret_cast<u64 volatile*>(&page_pointer[vaddr]); + auto* pointer = reinterpret_cast<volatile u64*>(&page_pointer[vaddr]); return Common::AtomicCompareAndSwap(pointer, data, expected); } @@ -750,9 +749,8 @@ struct Memory::Impl { case Common::PageType::RasterizerCachedMemory: { u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)}; system.GPU().InvalidateRegion(vaddr, sizeof(u128)); - u64 volatile* pointer = reinterpret_cast<u64 volatile*>(&host_ptr); + auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr); return Common::AtomicCompareAndSwap(pointer, data, expected); - break; } default: UNREACHABLE(); diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index eeebdf02e..e503118dd 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -42,7 +42,7 @@ u64 StandardVmCallbacks::HidKeysDown() { if (applet_resource == nullptr) { LOG_WARNING(CheatEngine, "Attempted to read input state, but applet resource is not initialized!"); - return false; + return 0; } const auto press_state = @@ -199,17 +199,29 @@ void CheatEngine::Initialize() { metadata.title_id = system.CurrentProcess()->GetTitleID(); const auto& page_table = system.CurrentProcess()->PageTable(); - metadata.heap_extents = {page_table.GetHeapRegionStart(), page_table.GetHeapRegionSize()}; - metadata.address_space_extents = {page_table.GetAddressSpaceStart(), - page_table.GetAddressSpaceSize()}; - metadata.alias_extents = {page_table.GetAliasCodeRegionStart(), - page_table.GetAliasCodeRegionSize()}; + metadata.heap_extents = { + .base = page_table.GetHeapRegionStart(), + .size = page_table.GetHeapRegionSize(), + }; + + metadata.address_space_extents = { + .base = page_table.GetAddressSpaceStart(), + .size = page_table.GetAddressSpaceSize(), + }; + + metadata.alias_extents = { + .base = page_table.GetAliasCodeRegionStart(), + .size = page_table.GetAliasCodeRegionSize(), + }; is_pending_reload.exchange(true); } void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) { - metadata.main_nso_extents = {main_region_begin, main_region_size}; + metadata.main_nso_extents = { + .base = main_region_begin, + .size = main_region_size, + }; } void CheatEngine::Reload(std::vector<CheatEntry> cheats) { diff --git a/src/core/memory/dmnt_cheat_vm.cpp b/src/core/memory/dmnt_cheat_vm.cpp index 2e7da23fe..48be80c12 100644 --- a/src/core/memory/dmnt_cheat_vm.cpp +++ b/src/core/memory/dmnt_cheat_vm.cpp @@ -313,30 +313,32 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { switch (opcode_type) { case CheatVmOpcodeType::StoreStatic: { - StoreStaticOpcode store_static{}; // 0TMR00AA AAAAAAAA YYYYYYYY (YYYYYYYY) // Read additional words. const u32 second_dword = GetNextDword(); - store_static.bit_width = (first_dword >> 24) & 0xF; - store_static.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF); - store_static.offset_register = ((first_dword >> 16) & 0xF); - store_static.rel_address = - (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword); - store_static.value = GetNextVmInt(store_static.bit_width); - opcode.opcode = store_static; + const u32 bit_width = (first_dword >> 24) & 0xF; + + opcode.opcode = StoreStaticOpcode{ + .bit_width = bit_width, + .mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF), + .offset_register = (first_dword >> 16) & 0xF, + .rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword, + .value = GetNextVmInt(bit_width), + }; } break; case CheatVmOpcodeType::BeginConditionalBlock: { - BeginConditionalOpcode begin_cond{}; // 1TMC00AA AAAAAAAA YYYYYYYY (YYYYYYYY) // Read additional words. const u32 second_dword = GetNextDword(); - begin_cond.bit_width = (first_dword >> 24) & 0xF; - begin_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF); - begin_cond.cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF); - begin_cond.rel_address = - (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword); - begin_cond.value = GetNextVmInt(begin_cond.bit_width); - opcode.opcode = begin_cond; + const u32 bit_width = (first_dword >> 24) & 0xF; + + opcode.opcode = BeginConditionalOpcode{ + .bit_width = bit_width, + .mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF), + .cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF), + .rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword, + .value = GetNextVmInt(bit_width), + }; } break; case CheatVmOpcodeType::EndConditionalBlock: { // 20000000 @@ -344,12 +346,14 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { opcode.opcode = EndConditionalOpcode{}; } break; case CheatVmOpcodeType::ControlLoop: { - ControlLoopOpcode ctrl_loop{}; // 300R0000 VVVVVVVV // 310R0000 // Parse register, whether loop start or loop end. - ctrl_loop.start_loop = ((first_dword >> 24) & 0xF) == 0; - ctrl_loop.reg_index = ((first_dword >> 20) & 0xF); + ControlLoopOpcode ctrl_loop{ + .start_loop = ((first_dword >> 24) & 0xF) == 0, + .reg_index = (first_dword >> 20) & 0xF, + .num_iters = 0, + }; // Read number of iters if loop start. if (ctrl_loop.start_loop) { @@ -358,66 +362,65 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { opcode.opcode = ctrl_loop; } break; case CheatVmOpcodeType::LoadRegisterStatic: { - LoadRegisterStaticOpcode ldr_static{}; // 400R0000 VVVVVVVV VVVVVVVV // Read additional words. - ldr_static.reg_index = ((first_dword >> 16) & 0xF); - ldr_static.value = - (static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword()); - opcode.opcode = ldr_static; + opcode.opcode = LoadRegisterStaticOpcode{ + .reg_index = (first_dword >> 16) & 0xF, + .value = (static_cast<u64>(GetNextDword()) << 32) | GetNextDword(), + }; } break; case CheatVmOpcodeType::LoadRegisterMemory: { - LoadRegisterMemoryOpcode ldr_memory{}; // 5TMRI0AA AAAAAAAA // Read additional words. const u32 second_dword = GetNextDword(); - ldr_memory.bit_width = (first_dword >> 24) & 0xF; - ldr_memory.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF); - ldr_memory.reg_index = ((first_dword >> 16) & 0xF); - ldr_memory.load_from_reg = ((first_dword >> 12) & 0xF) != 0; - ldr_memory.rel_address = - (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword); - opcode.opcode = ldr_memory; + opcode.opcode = LoadRegisterMemoryOpcode{ + .bit_width = (first_dword >> 24) & 0xF, + .mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF), + .reg_index = ((first_dword >> 16) & 0xF), + .load_from_reg = ((first_dword >> 12) & 0xF) != 0, + .rel_address = (static_cast<u64>(first_dword & 0xFF) << 32) | second_dword, + }; } break; case CheatVmOpcodeType::StoreStaticToAddress: { - StoreStaticToAddressOpcode str_static{}; // 6T0RIor0 VVVVVVVV VVVVVVVV // Read additional words. - str_static.bit_width = (first_dword >> 24) & 0xF; - str_static.reg_index = ((first_dword >> 16) & 0xF); - str_static.increment_reg = ((first_dword >> 12) & 0xF) != 0; - str_static.add_offset_reg = ((first_dword >> 8) & 0xF) != 0; - str_static.offset_reg_index = ((first_dword >> 4) & 0xF); - str_static.value = - (static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword()); - opcode.opcode = str_static; + opcode.opcode = StoreStaticToAddressOpcode{ + .bit_width = (first_dword >> 24) & 0xF, + .reg_index = (first_dword >> 16) & 0xF, + .increment_reg = ((first_dword >> 12) & 0xF) != 0, + .add_offset_reg = ((first_dword >> 8) & 0xF) != 0, + .offset_reg_index = (first_dword >> 4) & 0xF, + .value = (static_cast<u64>(GetNextDword()) << 32) | GetNextDword(), + }; } break; case CheatVmOpcodeType::PerformArithmeticStatic: { - PerformArithmeticStaticOpcode perform_math_static{}; // 7T0RC000 VVVVVVVV // Read additional words. - perform_math_static.bit_width = (first_dword >> 24) & 0xF; - perform_math_static.reg_index = ((first_dword >> 16) & 0xF); - perform_math_static.math_type = - static_cast<RegisterArithmeticType>((first_dword >> 12) & 0xF); - perform_math_static.value = GetNextDword(); - opcode.opcode = perform_math_static; + opcode.opcode = PerformArithmeticStaticOpcode{ + .bit_width = (first_dword >> 24) & 0xF, + .reg_index = ((first_dword >> 16) & 0xF), + .math_type = static_cast<RegisterArithmeticType>((first_dword >> 12) & 0xF), + .value = GetNextDword(), + }; } break; case CheatVmOpcodeType::BeginKeypressConditionalBlock: { - BeginKeypressConditionalOpcode begin_keypress_cond{}; // 8kkkkkkk // Just parse the mask. - begin_keypress_cond.key_mask = first_dword & 0x0FFFFFFF; - opcode.opcode = begin_keypress_cond; + opcode.opcode = BeginKeypressConditionalOpcode{ + .key_mask = first_dword & 0x0FFFFFFF, + }; } break; case CheatVmOpcodeType::PerformArithmeticRegister: { - PerformArithmeticRegisterOpcode perform_math_reg{}; // 9TCRSIs0 (VVVVVVVV (VVVVVVVV)) - perform_math_reg.bit_width = (first_dword >> 24) & 0xF; - perform_math_reg.math_type = static_cast<RegisterArithmeticType>((first_dword >> 20) & 0xF); - perform_math_reg.dst_reg_index = ((first_dword >> 16) & 0xF); - perform_math_reg.src_reg_1_index = ((first_dword >> 12) & 0xF); - perform_math_reg.has_immediate = ((first_dword >> 8) & 0xF) != 0; + PerformArithmeticRegisterOpcode perform_math_reg{ + .bit_width = (first_dword >> 24) & 0xF, + .math_type = static_cast<RegisterArithmeticType>((first_dword >> 20) & 0xF), + .dst_reg_index = (first_dword >> 16) & 0xF, + .src_reg_1_index = (first_dword >> 12) & 0xF, + .src_reg_2_index = 0, + .has_immediate = ((first_dword >> 8) & 0xF) != 0, + .value = {}, + }; if (perform_math_reg.has_immediate) { perform_math_reg.src_reg_2_index = 0; perform_math_reg.value = GetNextVmInt(perform_math_reg.bit_width); @@ -427,7 +430,6 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { opcode.opcode = perform_math_reg; } break; case CheatVmOpcodeType::StoreRegisterToAddress: { - StoreRegisterToAddressOpcode str_register{}; // ATSRIOxa (aaaaaaaa) // A = opcode 10 // T = bit width @@ -439,20 +441,23 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { // Relative Address // x = offset register (for offset type 1), memory type (for offset type 3) // a = relative address (for offset type 2+3) - str_register.bit_width = (first_dword >> 24) & 0xF; - str_register.str_reg_index = ((first_dword >> 20) & 0xF); - str_register.addr_reg_index = ((first_dword >> 16) & 0xF); - str_register.increment_reg = ((first_dword >> 12) & 0xF) != 0; - str_register.ofs_type = static_cast<StoreRegisterOffsetType>(((first_dword >> 8) & 0xF)); - str_register.ofs_reg_index = ((first_dword >> 4) & 0xF); + StoreRegisterToAddressOpcode str_register{ + .bit_width = (first_dword >> 24) & 0xF, + .str_reg_index = (first_dword >> 20) & 0xF, + .addr_reg_index = (first_dword >> 16) & 0xF, + .increment_reg = ((first_dword >> 12) & 0xF) != 0, + .ofs_type = static_cast<StoreRegisterOffsetType>(((first_dword >> 8) & 0xF)), + .mem_type = MemoryAccessType::MainNso, + .ofs_reg_index = (first_dword >> 4) & 0xF, + .rel_address = 0, + }; switch (str_register.ofs_type) { case StoreRegisterOffsetType::None: case StoreRegisterOffsetType::Reg: // Nothing more to do break; case StoreRegisterOffsetType::Imm: - str_register.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + str_register.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; case StoreRegisterOffsetType::MemReg: str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); @@ -460,8 +465,7 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { case StoreRegisterOffsetType::MemImm: case StoreRegisterOffsetType::MemImmReg: str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); - str_register.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + str_register.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; default: str_register.ofs_type = StoreRegisterOffsetType::None; @@ -470,7 +474,6 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { opcode.opcode = str_register; } break; case CheatVmOpcodeType::BeginRegisterConditionalBlock: { - BeginRegisterConditionalOpcode begin_reg_cond{}; // C0TcSX## // C0TcS0Ma aaaaaaaa // C0TcS1Mr @@ -492,11 +495,19 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { // r = offset register. // X = other register. // V = value. - begin_reg_cond.bit_width = (first_dword >> 20) & 0xF; - begin_reg_cond.cond_type = - static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF); - begin_reg_cond.val_reg_index = ((first_dword >> 12) & 0xF); - begin_reg_cond.comp_type = static_cast<CompareRegisterValueType>((first_dword >> 8) & 0xF); + + BeginRegisterConditionalOpcode begin_reg_cond{ + .bit_width = (first_dword >> 20) & 0xF, + .cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF), + .val_reg_index = (first_dword >> 12) & 0xF, + .comp_type = static_cast<CompareRegisterValueType>((first_dword >> 8) & 0xF), + .mem_type = MemoryAccessType::MainNso, + .addr_reg_index = 0, + .other_reg_index = 0, + .ofs_reg_index = 0, + .rel_address = 0, + .value = {}, + }; switch (begin_reg_cond.comp_type) { case CompareRegisterValueType::StaticValue: @@ -508,26 +519,25 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { case CompareRegisterValueType::MemoryRelAddr: begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); begin_reg_cond.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; case CompareRegisterValueType::MemoryOfsReg: begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); begin_reg_cond.ofs_reg_index = (first_dword & 0xF); break; case CompareRegisterValueType::RegisterRelAddr: - begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF); + begin_reg_cond.addr_reg_index = (first_dword >> 4) & 0xF; begin_reg_cond.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; case CompareRegisterValueType::RegisterOfsReg: - begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF); - begin_reg_cond.ofs_reg_index = (first_dword & 0xF); + begin_reg_cond.addr_reg_index = (first_dword >> 4) & 0xF; + begin_reg_cond.ofs_reg_index = first_dword & 0xF; break; } opcode.opcode = begin_reg_cond; } break; case CheatVmOpcodeType::SaveRestoreRegister: { - SaveRestoreRegisterOpcode save_restore_reg{}; // C10D0Sx0 // C1 = opcode 0xC1 // D = destination index. @@ -535,36 +545,37 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { // x = 3 if clearing reg, 2 if clearing saved value, 1 if saving a register, 0 if restoring // a register. // NOTE: If we add more save slots later, current encoding is backwards compatible. - save_restore_reg.dst_index = (first_dword >> 16) & 0xF; - save_restore_reg.src_index = (first_dword >> 8) & 0xF; - save_restore_reg.op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 4) & 0xF); - opcode.opcode = save_restore_reg; + opcode.opcode = SaveRestoreRegisterOpcode{ + .dst_index = (first_dword >> 16) & 0xF, + .src_index = (first_dword >> 8) & 0xF, + .op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 4) & 0xF), + }; } break; case CheatVmOpcodeType::SaveRestoreRegisterMask: { - SaveRestoreRegisterMaskOpcode save_restore_regmask{}; // C2x0XXXX // C2 = opcode 0xC2 // x = 3 if clearing reg, 2 if clearing saved value, 1 if saving, 0 if restoring. // X = 16-bit bitmask, bit i --> save or restore register i. - save_restore_regmask.op_type = - static_cast<SaveRestoreRegisterOpType>((first_dword >> 20) & 0xF); + SaveRestoreRegisterMaskOpcode save_restore_regmask{ + .op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 20) & 0xF), + .should_operate = {}, + }; for (std::size_t i = 0; i < NumRegisters; i++) { - save_restore_regmask.should_operate[i] = (first_dword & (1u << i)) != 0; + save_restore_regmask.should_operate[i] = (first_dword & (1U << i)) != 0; } opcode.opcode = save_restore_regmask; } break; case CheatVmOpcodeType::ReadWriteStaticRegister: { - ReadWriteStaticRegisterOpcode rw_static_reg{}; // C3000XXx // C3 = opcode 0xC3. // XX = static register index. // x = register index. - rw_static_reg.static_idx = ((first_dword >> 4) & 0xFF); - rw_static_reg.idx = (first_dword & 0xF); - opcode.opcode = rw_static_reg; + opcode.opcode = ReadWriteStaticRegisterOpcode{ + .static_idx = (first_dword >> 4) & 0xFF, + .idx = first_dword & 0xF, + }; } break; case CheatVmOpcodeType::DebugLog: { - DebugLogOpcode debug_log{}; // FFFTIX## // FFFTI0Ma aaaaaaaa // FFFTI1Mr @@ -583,31 +594,36 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) { // a = relative address. // r = offset register. // X = value register. - debug_log.bit_width = (first_dword >> 16) & 0xF; - debug_log.log_id = ((first_dword >> 12) & 0xF); - debug_log.val_type = static_cast<DebugLogValueType>((first_dword >> 8) & 0xF); + DebugLogOpcode debug_log{ + .bit_width = (first_dword >> 16) & 0xF, + .log_id = (first_dword >> 12) & 0xF, + .val_type = static_cast<DebugLogValueType>((first_dword >> 8) & 0xF), + .mem_type = MemoryAccessType::MainNso, + .addr_reg_index = 0, + .val_reg_index = 0, + .ofs_reg_index = 0, + .rel_address = 0, + }; switch (debug_log.val_type) { case DebugLogValueType::RegisterValue: - debug_log.val_reg_index = ((first_dword >> 4) & 0xF); + debug_log.val_reg_index = (first_dword >> 4) & 0xF; break; case DebugLogValueType::MemoryRelAddr: debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); - debug_log.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + debug_log.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; case DebugLogValueType::MemoryOfsReg: debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF); - debug_log.ofs_reg_index = (first_dword & 0xF); + debug_log.ofs_reg_index = first_dword & 0xF; break; case DebugLogValueType::RegisterRelAddr: - debug_log.addr_reg_index = ((first_dword >> 4) & 0xF); - debug_log.rel_address = - ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword())); + debug_log.addr_reg_index = (first_dword >> 4) & 0xF; + debug_log.rel_address = (static_cast<u64>(first_dword & 0xF) << 32) | GetNextDword(); break; case DebugLogValueType::RegisterOfsReg: - debug_log.addr_reg_index = ((first_dword >> 4) & 0xF); - debug_log.ofs_reg_index = (first_dword & 0xF); + debug_log.addr_reg_index = (first_dword >> 4) & 0xF; + debug_log.ofs_reg_index = first_dword & 0xF; break; } opcode.opcode = debug_log; diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 29339ead7..b93396a80 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -38,11 +38,11 @@ PerfStats::~PerfStats() { std::ostringstream stream; std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index, std::ostream_iterator<double>(stream, "\n")); - const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); + const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); // %F Date format expanded is "%Y-%m-%d" const std::string filename = fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id); - FileUtil::IOFile file(filename, "w"); + Common::FS::IOFile file(filename, "w"); file.WriteString(stream.str()); } @@ -74,15 +74,16 @@ void PerfStats::EndGameFrame() { game_frames += 1; } -double PerfStats::GetMeanFrametime() { +double PerfStats::GetMeanFrametime() const { std::lock_guard lock{object_mutex}; if (current_index <= IgnoreFrames) { return 0; } + const double sum = std::accumulate(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index, 0.0); - return sum / (current_index - IgnoreFrames); + return sum / static_cast<double>(current_index - IgnoreFrames); } PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) { @@ -94,12 +95,13 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us const auto system_us_per_second = (current_system_time_us - reset_point_system_us) / interval; - PerfStatsResults results{}; - results.system_fps = static_cast<double>(system_frames) / interval; - results.game_fps = static_cast<double>(game_frames) / interval; - results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() / - static_cast<double>(system_frames); - results.emulation_speed = system_us_per_second.count() / 1'000'000.0; + const PerfStatsResults results{ + .system_fps = static_cast<double>(system_frames) / interval, + .game_fps = static_cast<double>(game_frames) / interval, + .frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() / + static_cast<double>(system_frames), + .emulation_speed = system_us_per_second.count() / 1'000'000.0, + }; // Reset counters reset_point = now; @@ -111,7 +113,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us return results; } -double PerfStats::GetLastFrameTimeScale() { +double PerfStats::GetLastFrameTimeScale() const { std::lock_guard lock{object_mutex}; constexpr double FRAME_LENGTH = 1.0 / 60; diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h index d9a64f072..69256b960 100644 --- a/src/core/perf_stats.h +++ b/src/core/perf_stats.h @@ -30,7 +30,6 @@ struct PerfStatsResults { class PerfStats { public: explicit PerfStats(u64 title_id); - ~PerfStats(); using Clock = std::chrono::high_resolution_clock; @@ -42,18 +41,18 @@ public: PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us); /** - * Returns the Arthimetic Mean of all frametime values stored in the performance history. + * Returns the arithmetic mean of all frametime values stored in the performance history. */ - double GetMeanFrametime(); + double GetMeanFrametime() const; /** * Gets the ratio between walltime and the emulated time of the previous system frame. This is * useful for scaling inputs or outputs moving between the two time domains. */ - double GetLastFrameTimeScale(); + double GetLastFrameTimeScale() const; private: - std::mutex object_mutex{}; + mutable std::mutex object_mutex; /// Title ID for the game that is running. 0 if there is no game running yet u64 title_id{0}; @@ -61,7 +60,7 @@ private: std::size_t current_index{0}; /// Stores an hour of historical frametime data useful for processing and tracking performance /// regressions with code changes. - std::array<double, 216000> perf_history = {}; + std::array<double, 216000> perf_history{}; /// Point when the cumulative counters were reset Clock::time_point reset_point = Clock::now(); diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 76cfa5a17..0becdf642 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -28,8 +28,9 @@ namespace { std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) { - return fmt::format("{}{}/{:016X}_{}.json", FileUtil::GetUserPath(FileUtil::UserPath::LogDir), - type, title_id, timestamp); + return fmt::format("{}{}/{:016X}_{}.json", + Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id, + timestamp); } std::string GetTimestamp() { @@ -40,13 +41,13 @@ std::string GetTimestamp() { using namespace nlohmann; void SaveToFile(json json, const std::string& filename) { - if (!FileUtil::CreateFullPath(filename)) { + if (!Common::FS::CreateFullPath(filename)) { LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename); return; } std::ofstream file( - FileUtil::SanitizePath(filename, FileUtil::DirectorySeparator::PlatformDefault)); + Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault)); file << std::setw(4) << json << std::endl; } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 44252dd81..28d3f9099 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -13,56 +13,6 @@ namespace Settings { -namespace NativeButton { -const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; -} - -namespace NativeAnalog { -const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; -} - -namespace NativeMouseButton { -const std::array<const char*, NumMouseButtons> mapping = {{ - "left", - "right", - "middle", - "forward", - "back", -}}; -} - Values values = {}; bool configuring_global = true; @@ -121,8 +71,8 @@ void LogSettings() { log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); log_setting("Audio_OutputDevice", values.audio_device_id); log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); - log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); - log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)); + log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)); + log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)); log_setting("Debugging_UseGdbstub", values.use_gdbstub); log_setting("Debugging_GdbstubPort", values.gdbstub_port); log_setting("Debugging_ProgramArgs", values.program_args); @@ -173,7 +123,6 @@ void RestoreGlobalState() { values.use_assembly_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); - values.force_30fps_mode.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/core/settings.h b/src/core/settings.h index 386233fdf..80f0d95a7 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -12,340 +12,10 @@ #include <string> #include <vector> #include "common/common_types.h" +#include "input_common/settings.h" namespace Settings { -namespace NativeButton { -enum Values { - A, - B, - X, - Y, - LStick, - RStick, - L, - R, - ZL, - ZR, - Plus, - Minus, - - DLeft, - DUp, - DRight, - DDown, - - LStick_Left, - LStick_Up, - LStick_Right, - LStick_Down, - - RStick_Left, - RStick_Up, - RStick_Right, - RStick_Down, - - SL, - SR, - - Home, - Screenshot, - - NumButtons, -}; - -constexpr int BUTTON_HID_BEGIN = A; -constexpr int BUTTON_NS_BEGIN = Home; - -constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; -constexpr int BUTTON_NS_END = NumButtons; - -constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; -constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; - -extern const std::array<const char*, NumButtons> mapping; - -} // namespace NativeButton - -namespace NativeAnalog { -enum Values { - LStick, - RStick, - - NumAnalogs, -}; - -constexpr int STICK_HID_BEGIN = LStick; -constexpr int STICK_HID_END = NumAnalogs; -constexpr int NUM_STICKS_HID = NumAnalogs; - -extern const std::array<const char*, NumAnalogs> mapping; -} // namespace NativeAnalog - -namespace NativeMouseButton { -enum Values { - Left, - Right, - Middle, - Forward, - Back, - - NumMouseButtons, -}; - -constexpr int MOUSE_HID_BEGIN = Left; -constexpr int MOUSE_HID_END = NumMouseButtons; -constexpr int NUM_MOUSE_HID = NumMouseButtons; - -extern const std::array<const char*, NumMouseButtons> mapping; -} // namespace NativeMouseButton - -namespace NativeKeyboard { -enum Keys { - None, - Error, - - A = 4, - B, - C, - D, - E, - F, - G, - H, - I, - J, - K, - L, - M, - N, - O, - P, - Q, - R, - S, - T, - U, - V, - W, - X, - Y, - Z, - N1, - N2, - N3, - N4, - N5, - N6, - N7, - N8, - N9, - N0, - Enter, - Escape, - Backspace, - Tab, - Space, - Minus, - Equal, - LeftBrace, - RightBrace, - Backslash, - Tilde, - Semicolon, - Apostrophe, - Grave, - Comma, - Dot, - Slash, - CapsLockKey, - - F1, - F2, - F3, - F4, - F5, - F6, - F7, - F8, - F9, - F10, - F11, - F12, - - SystemRequest, - ScrollLockKey, - Pause, - Insert, - Home, - PageUp, - Delete, - End, - PageDown, - Right, - Left, - Down, - Up, - - NumLockKey, - KPSlash, - KPAsterisk, - KPMinus, - KPPlus, - KPEnter, - KP1, - KP2, - KP3, - KP4, - KP5, - KP6, - KP7, - KP8, - KP9, - KP0, - KPDot, - - Key102, - Compose, - Power, - KPEqual, - - F13, - F14, - F15, - F16, - F17, - F18, - F19, - F20, - F21, - F22, - F23, - F24, - - Open, - Help, - Properties, - Front, - Stop, - Repeat, - Undo, - Cut, - Copy, - Paste, - Find, - Mute, - VolumeUp, - VolumeDown, - CapsLockActive, - NumLockActive, - ScrollLockActive, - KPComma, - - KPLeftParenthesis, - KPRightParenthesis, - - LeftControlKey = 0xE0, - LeftShiftKey, - LeftAltKey, - LeftMetaKey, - RightControlKey, - RightShiftKey, - RightAltKey, - RightMetaKey, - - MediaPlayPause, - MediaStopCD, - MediaPrevious, - MediaNext, - MediaEject, - MediaVolumeUp, - MediaVolumeDown, - MediaMute, - MediaWebsite, - MediaBack, - MediaForward, - MediaStop, - MediaFind, - MediaScrollUp, - MediaScrollDown, - MediaEdit, - MediaSleep, - MediaCoffee, - MediaRefresh, - MediaCalculator, - - NumKeyboardKeys, -}; - -static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); - -enum Modifiers { - LeftControl, - LeftShift, - LeftAlt, - LeftMeta, - RightControl, - RightShift, - RightAlt, - RightMeta, - CapsLock, - ScrollLock, - NumLock, - - NumKeyboardMods, -}; - -constexpr int KEYBOARD_KEYS_HID_BEGIN = None; -constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; -constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; - -constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; -constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; -constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; - -} // namespace NativeKeyboard - -using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; -using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; -using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; -using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; -using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; - -enum class ControllerType { - ProController, - DualJoycon, - RightJoycon, - LeftJoycon, -}; - -struct PlayerInput { - bool connected; - ControllerType type; - ButtonsRaw buttons; - AnalogsRaw analogs; - - u32 body_color_right; - u32 button_color_right; - u32 body_color_left; - u32 button_color_left; -}; - -struct TouchscreenInput { - bool enabled; - std::string device; - - u32 finger; - u32 diameter_x; - u32 diameter_y; - u32 rotation_angle; -}; - enum class RendererBackend { OpenGL = 0, Vulkan = 1, @@ -359,7 +29,8 @@ enum class GPUAccuracy : u32 { enum class CPUAccuracy { Accurate = 0, - DebugMode = 1, + Unsafe = 1, + DebugMode = 2, }; extern bool configuring_global; @@ -396,6 +67,11 @@ private: Type local{}; }; +struct TouchFromButtonMap { + std::string name; + std::vector<std::string> buttons; +}; + struct Values { // Audio std::string audio_device_id; @@ -419,6 +95,9 @@ struct Values { bool cpuopt_misc_ir; bool cpuopt_reduce_misalign_checks; + bool cpuopt_unsafe_unfuse_fma; + bool cpuopt_unsafe_reduce_fp_error; + // Renderer Setting<RendererBackend> renderer_backend; bool renderer_debug; @@ -435,7 +114,6 @@ struct Values { Setting<bool> use_vsync; Setting<bool> use_assembly_shaders; Setting<bool> use_asynchronous_shaders; - Setting<bool> force_30fps_mode; Setting<bool> use_fast_gpu_time; Setting<float> bg_red; @@ -458,6 +136,8 @@ struct Values { // Controls std::array<PlayerInput, 10> players; + bool use_docked_mode; + bool mouse_enabled; std::string mouse_device; MouseButtonsRaw mouse_buttons; @@ -470,14 +150,18 @@ struct Values { ButtonsRaw debug_pad_buttons; AnalogsRaw debug_pad_analogs; + bool vibration_enabled; + std::string motion_device; + std::string touch_device; TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; + bool use_touch_from_button; + int touch_from_button_map_index; std::string udp_input_address; u16 udp_input_port; u8 udp_pad_index; - - bool use_docked_mode; + std::vector<TouchFromButtonMap> touch_from_button_maps; // Data Storage bool use_virtual_sd; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 5a30c75da..da09c0dbc 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -25,6 +25,8 @@ namespace Core { +namespace Telemetry = Common::Telemetry; + static u64 GenerateTelemetryId() { u64 telemetry_id{}; @@ -70,12 +72,12 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) { u64 GetTelemetryId() { u64 telemetry_id{}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - bool generate_new_id = !FileUtil::Exists(filename); + bool generate_new_id = !Common::FS::Exists(filename); if (!generate_new_id) { - FileUtil::IOFile file(filename, "rb"); + Common::FS::IOFile file(filename, "rb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -88,7 +90,7 @@ u64 GetTelemetryId() { } if (generate_new_id) { - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -102,10 +104,10 @@ u64 GetTelemetryId() { u64 RegenerateTelemetryId() { const u64 new_telemetry_id{GenerateTelemetryId()}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h index 17ac22377..66789d4bd 100644 --- a/src/core/telemetry_session.h +++ b/src/core/telemetry_session.h @@ -52,7 +52,7 @@ public: * @param value Value for the field to add. */ template <typename T> - void AddField(Telemetry::FieldType type, const char* name, T value) { + void AddField(Common::Telemetry::FieldType type, const char* name, T value) { field_collection.AddField(type, name, std::move(value)); } @@ -63,7 +63,8 @@ public: bool SubmitTestcase(); private: - Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session + /// Tracks all added fields for the session + Common::Telemetry::FieldCollection field_collection; }; /** diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 2003e096f..5c674a099 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -107,28 +107,21 @@ void Freezer::Unfreeze(VAddr address) { LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address); - entries.erase( - std::remove_if(entries.begin(), entries.end(), - [&address](const Entry& entry) { return entry.address == address; }), - entries.end()); + std::erase_if(entries, [address](const Entry& entry) { return entry.address == address; }); } bool Freezer::IsFrozen(VAddr address) const { std::lock_guard lock{entries_mutex}; - return std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }) != entries.end(); + return FindEntry(address) != entries.cend(); } void Freezer::SetFrozenValue(VAddr address, u64 value) { std::lock_guard lock{entries_mutex}; - const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }); + const auto iter = FindEntry(address); - if (iter == entries.end()) { + if (iter == entries.cend()) { LOG_ERROR(Common_Memory, "Tried to set freeze value for address={:016X} that is not frozen!", address); return; @@ -143,11 +136,9 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) { std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { std::lock_guard lock{entries_mutex}; - const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }); + const auto iter = FindEntry(address); - if (iter == entries.end()) { + if (iter == entries.cend()) { return std::nullopt; } @@ -160,6 +151,16 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const { return entries; } +Freezer::Entries::iterator Freezer::FindEntry(VAddr address) { + return std::find_if(entries.begin(), entries.end(), + [address](const Entry& entry) { return entry.address == address; }); +} + +Freezer::Entries::const_iterator Freezer::FindEntry(VAddr address) const { + return std::find_if(entries.begin(), entries.end(), + [address](const Entry& entry) { return entry.address == address; }); +} + void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { if (!IsActive()) { LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events."); diff --git a/src/core/tools/freezer.h b/src/core/tools/freezer.h index 2b2326bc4..0fdb701a7 100644 --- a/src/core/tools/freezer.h +++ b/src/core/tools/freezer.h @@ -73,13 +73,18 @@ public: std::vector<Entry> GetEntries() const; private: + using Entries = std::vector<Entry>; + + Entries::iterator FindEntry(VAddr address); + Entries::const_iterator FindEntry(VAddr address) const; + void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); void FillEntryReads(); std::atomic_bool active{false}; mutable std::mutex entries_mutex; - std::vector<Entry> entries; + Entries entries; std::shared_ptr<Core::Timing::EventType> event; Core::Timing::CoreTiming& core_timing; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 317c25bad..09361e37e 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -7,6 +7,12 @@ add_library(input_common STATIC main.h motion_emu.cpp motion_emu.h + motion_input.cpp + motion_input.h + settings.cpp + settings.h + touch_from_button.cpp + touch_from_button.h gcadapter/gc_adapter.cpp gcadapter/gc_adapter.h gcadapter/gc_poller.cpp diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index f45983f3f..1c8d8523a 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -38,7 +38,8 @@ public: explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, GCAdapter::Adapter* adapter) : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), - gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {} + gcadapter(adapter), + origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {} bool GetStatus() const override { if (gcadapter->DeviceConnected(port)) { @@ -148,19 +149,18 @@ void GCButtonFactory::EndConfiguration() { class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter) + GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter, + float range_) : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), - origin_value_x(adapter->GetOriginValue(port_, axis_x_)), - origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {} + origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))), + origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))), + range(range_) {} float GetAxis(int axis) const { if (gcadapter->DeviceConnected(port)) { std::lock_guard lock{mutex}; const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; - // division is not by a perfect 128 to account for some variance in center location - // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range - // [20-230] - return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f; + return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range); } return 0.0f; } @@ -193,7 +193,7 @@ public: bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -215,6 +215,7 @@ private: GCAdapter::Adapter* gcadapter; const float origin_value_x; const float origin_value_y; + const float range; mutable std::mutex mutex; }; @@ -233,9 +234,10 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); + const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); - return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get()); + return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range); } void GCAnalogFactory::BeginConfiguration() { diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b9d5d0ec3..ea1a1cee6 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -11,6 +11,7 @@ #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" +#include "input_common/touch_from_button.h" #include "input_common/udp/udp.h" #ifdef HAVE_SDL2 #include "input_common/sdl/sdl.h" @@ -18,67 +19,176 @@ namespace InputCommon { -static std::shared_ptr<Keyboard> keyboard; -static std::shared_ptr<MotionEmu> motion_emu; +struct InputSubsystem::Impl { + void Initialize() { + auto gcadapter = std::make_shared<GCAdapter::Adapter>(); + gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); + Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); + gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); + Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); + + keyboard = std::make_shared<Keyboard>(); + Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); + Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", + std::make_shared<AnalogFromButton>()); + motion_emu = std::make_shared<MotionEmu>(); + Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + Input::RegisterFactory<Input::TouchDevice>("touch_from_button", + std::make_shared<TouchFromButtonFactory>()); + #ifdef HAVE_SDL2 -static std::unique_ptr<SDL::State> sdl; + sdl = SDL::Init(); #endif -static std::unique_ptr<CemuhookUDP::State> udp; -static std::shared_ptr<GCButtonFactory> gcbuttons; -static std::shared_ptr<GCAnalogFactory> gcanalog; - -void Init() { - auto gcadapter = std::make_shared<GCAdapter::Adapter>(); - gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); - Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); - gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); - Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); - - keyboard = std::make_shared<Keyboard>(); - Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); - Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", - std::make_shared<AnalogFromButton>()); - motion_emu = std::make_shared<MotionEmu>(); - Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + udp = CemuhookUDP::Init(); + } + + void Shutdown() { + Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); + keyboard.reset(); + Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); + Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); + motion_emu.reset(); + Input::UnregisterFactory<Input::TouchDevice>("touch_from_button"); #ifdef HAVE_SDL2 - sdl = SDL::Init(); + sdl.reset(); #endif + udp.reset(); + Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); + Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); + + gcbuttons.reset(); + gcanalog.reset(); + } + + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { + std::vector<Common::ParamPackage> devices = { + Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, + Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}}, + }; +#ifdef HAVE_SDL2 + auto sdl_devices = sdl->GetInputDevices(); + devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); +#endif + auto udp_devices = udp->GetInputDevices(); + devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); + return devices; + } + + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetAnalogMappingForDevice(params); + } +#endif + return {}; + } + + [[nodiscard]] ButtonMapping GetButtonMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetButtonMappingForDevice(params); + } +#endif + return {}; + } - udp = CemuhookUDP::Init(); -} - -void Shutdown() { - Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); - keyboard.reset(); - Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); - Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); - motion_emu.reset(); + std::shared_ptr<Keyboard> keyboard; + std::shared_ptr<MotionEmu> motion_emu; #ifdef HAVE_SDL2 - sdl.reset(); + std::unique_ptr<SDL::State> sdl; #endif - udp.reset(); - Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); - Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); + std::unique_ptr<CemuhookUDP::State> udp; + std::shared_ptr<GCButtonFactory> gcbuttons; + std::shared_ptr<GCAnalogFactory> gcanalog; +}; + +InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} + +InputSubsystem::~InputSubsystem() = default; + +void InputSubsystem::Initialize() { + impl->Initialize(); +} + +void InputSubsystem::Shutdown() { + impl->Shutdown(); +} + +Keyboard* InputSubsystem::GetKeyboard() { + return impl->keyboard.get(); +} + +const Keyboard* InputSubsystem::GetKeyboard() const { + return impl->keyboard.get(); +} + +MotionEmu* InputSubsystem::GetMotionEmu() { + return impl->motion_emu.get(); +} + +const MotionEmu* InputSubsystem::GetMotionEmu() const { + return impl->motion_emu.get(); +} - gcbuttons.reset(); - gcanalog.reset(); +std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { + return impl->GetInputDevices(); } -Keyboard* GetKeyboard() { - return keyboard.get(); +AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetAnalogMappingForDevice(device); } -MotionEmu* GetMotionEmu() { - return motion_emu.get(); +ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetButtonMappingForDevice(device); } -GCButtonFactory* GetGCButtons() { - return gcbuttons.get(); +GCAnalogFactory* InputSubsystem::GetGCAnalogs() { + return impl->gcanalog.get(); } -GCAnalogFactory* GetGCAnalogs() { - return gcanalog.get(); +const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { + return impl->gcanalog.get(); +} + +GCButtonFactory* InputSubsystem::GetGCButtons() { + return impl->gcbuttons.get(); +} + +const GCButtonFactory* InputSubsystem::GetGCButtons() const { + return impl->gcbuttons.get(); +} + +void InputSubsystem::ReloadInputDevices() { + if (!impl->udp) { + return; + } + impl->udp->ReloadUDPClient(); +} + +std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( + Polling::DeviceType type) const { +#ifdef HAVE_SDL2 + return impl->sdl->GetPollers(type); +#else + return {}; +#endif } std::string GenerateKeyboardParam(int key_code) { @@ -102,18 +212,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, }; return circle_pad_param.Serialize(); } - -namespace Polling { - -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { - std::vector<std::unique_ptr<DevicePoller>> pollers; - -#ifdef HAVE_SDL2 - pollers = sdl->GetPollers(type); -#endif - - return pollers; -} - -} // namespace Polling } // namespace InputCommon diff --git a/src/input_common/main.h b/src/input_common/main.h index 0e32856f6..f3fbf696e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -6,45 +6,25 @@ #include <memory> #include <string> +#include <unordered_map> #include <vector> -#include "input_common/gcadapter/gc_poller.h" namespace Common { class ParamPackage; } -namespace InputCommon { - -/// Initializes and registers all built-in input device factories. -void Init(); - -/// Deregisters all built-in input device factories and shuts them down. -void Shutdown(); - -class Keyboard; - -/// Gets the keyboard button device factory. -Keyboard* GetKeyboard(); - -class MotionEmu; - -/// Gets the motion emulation factory. -MotionEmu* GetMotionEmu(); - -GCButtonFactory* GetGCButtons(); - -GCAnalogFactory* GetGCAnalogs(); - -/// Generates a serialized param package for creating a keyboard button device -std::string GenerateKeyboardParam(int key_code); +namespace Settings::NativeAnalog { +enum Values : int; +} -/// Generates a serialized param package for creating an analog device taking input from keyboard -std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, - int key_modifier, float modifier_scale); +namespace Settings::NativeButton { +enum Values : int; +} +namespace InputCommon { namespace Polling { -enum class DeviceType { Button, Analog }; +enum class DeviceType { Button, AnalogPreferred }; /** * A class that can be used to get inputs from an input device like controllers without having to @@ -54,7 +34,9 @@ class DevicePoller { public: virtual ~DevicePoller() = default; /// Setup and start polling for inputs, should be called before GetNextInput - virtual void Start() = 0; + /// If a device_id is provided, events should be filtered to only include events from this + /// device id + virtual void Start(const std::string& device_id = "") = 0; /// Stop polling virtual void Stop() = 0; /** @@ -64,8 +46,92 @@ public: */ virtual Common::ParamPackage GetNextInput() = 0; }; - -// Get all DevicePoller from all backends for a specific device type -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type); } // namespace Polling + +class GCAnalogFactory; +class GCButtonFactory; +class Keyboard; +class MotionEmu; + +/** + * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default + * mapping for the device. This is currently only implemented for the SDL backend devices. + */ +using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>; +using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>; + +class InputSubsystem { +public: + explicit InputSubsystem(); + ~InputSubsystem(); + + InputSubsystem(const InputSubsystem&) = delete; + InputSubsystem& operator=(const InputSubsystem&) = delete; + + InputSubsystem(InputSubsystem&&) = delete; + InputSubsystem& operator=(InputSubsystem&&) = delete; + + /// Initializes and registers all built-in input device factories. + void Initialize(); + + /// Unregisters all built-in input device factories and shuts them down. + void Shutdown(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] Keyboard* GetKeyboard(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] const Keyboard* GetKeyboard() const; + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] MotionEmu* GetMotionEmu(); + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] const MotionEmu* GetMotionEmu() const; + + /** + * Returns all available input devices that this Factory can create a new device with. + * Each returned ParamPackage should have a `display` field used for display, a class field for + * backends to determine if this backend is meant to service the request and any other + * information needed to identify this in the backend later. + */ + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const; + + /// Retrieves the analog mappings for the given device. + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the button mappings for the given device. + [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] GCAnalogFactory* GetGCAnalogs(); + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const; + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] GCButtonFactory* GetGCButtons(); + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] const GCButtonFactory* GetGCButtons() const; + + /// Reloads the input devices + void ReloadInputDevices(); + + /// Get all DevicePoller from all backends for a specific device type + [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( + Polling::DeviceType type) const; + +private: + struct Impl; + std::unique_ptr<Impl> impl; +}; + +/// Generates a serialized param package for creating a keyboard button device +std::string GenerateKeyboardParam(int key_code); + +/// Generates a serialized param package for creating an analog device taking input from keyboard +std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, + int key_modifier, float modifier_scale); + } // namespace InputCommon diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp new file mode 100644 index 000000000..22a849866 --- /dev/null +++ b/src/input_common/motion_input.cpp @@ -0,0 +1,181 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#include "common/math_util.h" +#include "input_common/motion_input.h" + +namespace InputCommon { + +MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) + : kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {} + +void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) { + accel = acceleration; +} + +void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) { + gyro = gyroscope - gyro_drift; + if (gyro.Length2() < gyro_threshold) { + gyro = {}; + } +} + +void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) { + quat = quaternion; +} + +void MotionInput::SetGyroDrift(const Common::Vec3f& drift) { + gyro_drift = drift; +} + +void MotionInput::SetGyroThreshold(f32 threshold) { + gyro_threshold = threshold; +} + +void MotionInput::EnableReset(bool reset) { + reset_enabled = reset; +} + +void MotionInput::ResetRotations() { + rotations = {}; +} + +bool MotionInput::IsMoving(f32 sensitivity) const { + return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f; +} + +bool MotionInput::IsCalibrated(f32 sensitivity) const { + return real_error.Length() < sensitivity; +} + +void MotionInput::UpdateRotation(u64 elapsed_time) { + const f32 sample_period = elapsed_time / 1000000.0f; + if (sample_period > 0.1f) { + return; + } + rotations += gyro * sample_period; +} + +void MotionInput::UpdateOrientation(u64 elapsed_time) { + if (!IsCalibrated(0.1f)) { + ResetOrientation(); + } + // Short name local variable for readability + f32 q1 = quat.w; + f32 q2 = quat.xyz[0]; + f32 q3 = quat.xyz[1]; + f32 q4 = quat.xyz[2]; + const f32 sample_period = elapsed_time / 1000000.0f; + + // ignore invalid elapsed time + if (sample_period > 0.1f) { + return; + } + + const auto normal_accel = accel.Normalized(); + auto rad_gyro = gyro * Common::PI * 2; + const f32 swap = rad_gyro.x; + rad_gyro.x = rad_gyro.y; + rad_gyro.y = -swap; + rad_gyro.z = -rad_gyro.z; + + // Ignore drift correction if acceleration is not reliable + if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) { + const f32 ax = -normal_accel.x; + const f32 ay = normal_accel.y; + const f32 az = -normal_accel.z; + + // Estimated direction of gravity + const f32 vx = 2.0f * (q2 * q4 - q1 * q3); + const f32 vy = 2.0f * (q1 * q2 + q3 * q4); + const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4; + + // Error is cross product between estimated direction and measured direction of gravity + const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy, + ax * vy - ay * vx}; + + derivative_error = new_real_error - real_error; + real_error = new_real_error; + + // Prevent integral windup + if (ki != 0.0f && !IsCalibrated(0.05f)) { + integral_error += real_error; + } else { + integral_error = {}; + } + + // Apply feedback terms + rad_gyro += kp * real_error; + rad_gyro += ki * integral_error; + rad_gyro += kd * derivative_error; + } + + const f32 gx = rad_gyro.y; + const f32 gy = rad_gyro.x; + const f32 gz = rad_gyro.z; + + // Integrate rate of change of quaternion + const f32 pa = q2; + const f32 pb = q3; + const f32 pc = q4; + q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period); + q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period); + q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period); + q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period); + + quat.w = q1; + quat.xyz[0] = q2; + quat.xyz[1] = q3; + quat.xyz[2] = q4; + quat = quat.Normalized(); +} + +std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const { + const Common::Quaternion<float> quad{ + .xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w}, + .w = -quat.xyz[2], + }; + const std::array<float, 16> matrix4x4 = quad.ToMatrix(); + + return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]), + Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]), + Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])}; +} + +Common::Vec3f MotionInput::GetAcceleration() const { + return accel; +} + +Common::Vec3f MotionInput::GetGyroscope() const { + return gyro; +} + +Common::Quaternion<f32> MotionInput::GetQuaternion() const { + return quat; +} + +Common::Vec3f MotionInput::GetRotations() const { + return rotations; +} + +void MotionInput::ResetOrientation() { + if (!reset_enabled) { + return; + } + if (!IsMoving(0.5f) && accel.z <= -0.9f) { + ++reset_counter; + if (reset_counter > 900) { + // TODO: calculate quaternion from gravity vector + quat.w = 0; + quat.xyz[0] = 0; + quat.xyz[1] = 0; + quat.xyz[2] = -1; + integral_error = {}; + reset_counter = 0; + } + } else { + reset_counter = 0; + } +} +} // namespace InputCommon diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h new file mode 100644 index 000000000..54b4439d9 --- /dev/null +++ b/src/input_common/motion_input.h @@ -0,0 +1,68 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include "common/common_types.h" +#include "common/quaternion.h" +#include "common/vector_math.h" + +namespace InputCommon { + +class MotionInput { +public: + MotionInput(f32 new_kp, f32 new_ki, f32 new_kd); + + MotionInput(const MotionInput&) = default; + MotionInput& operator=(const MotionInput&) = default; + + MotionInput(MotionInput&&) = default; + MotionInput& operator=(MotionInput&&) = default; + + void SetAcceleration(const Common::Vec3f& acceleration); + void SetGyroscope(const Common::Vec3f& acceleration); + void SetQuaternion(const Common::Quaternion<f32>& quaternion); + void SetGyroDrift(const Common::Vec3f& drift); + void SetGyroThreshold(f32 threshold); + + void EnableReset(bool reset); + void ResetRotations(); + + void UpdateRotation(u64 elapsed_time); + void UpdateOrientation(u64 elapsed_time); + + std::array<Common::Vec3f, 3> GetOrientation() const; + Common::Vec3f GetAcceleration() const; + Common::Vec3f GetGyroscope() const; + Common::Vec3f GetRotations() const; + Common::Quaternion<f32> GetQuaternion() const; + + bool IsMoving(f32 sensitivity) const; + bool IsCalibrated(f32 sensitivity) const; + +private: + void ResetOrientation(); + + // PID constants + const f32 kp; + const f32 ki; + const f32 kd; + + // PID errors + Common::Vec3f real_error; + Common::Vec3f integral_error; + Common::Vec3f derivative_error; + + Common::Quaternion<f32> quat; + Common::Vec3f rotations; + Common::Vec3f accel; + Common::Vec3f gyro; + Common::Vec3f gyro_drift; + + f32 gyro_threshold = 0.0f; + u32 reset_counter = 0; + bool reset_enabled = true; +}; + +} // namespace InputCommon diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 5306daa70..f3554be9a 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -6,6 +6,7 @@ #include <memory> #include <vector> +#include "common/param_package.h" #include "input_common/main.h" namespace InputCommon::Polling { @@ -22,14 +23,24 @@ public: /// Unregisters SDL device factories and shut them down. virtual ~State() = default; - virtual Pollers GetPollers(Polling::DeviceType type) = 0; + virtual Pollers GetPollers(Polling::DeviceType type) { + return {}; + } + + virtual std::vector<Common::ParamPackage> GetInputDevices() { + return {}; + } + + virtual ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&) { + return {}; + } + virtual AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&) { + return {}; + } }; class NullState : public State { public: - Pollers GetPollers(Polling::DeviceType type) override { - return {}; - } }; std::unique_ptr<State> Init(); diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 675b477fa..a9e676f4b 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -3,10 +3,13 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <atomic> #include <cmath> #include <functional> #include <mutex> +#include <optional> +#include <sstream> #include <string> #include <thread> #include <tuple> @@ -15,15 +18,16 @@ #include <vector> #include <SDL.h> #include "common/logging/log.h" -#include "common/math_util.h" #include "common/param_package.h" #include "common/threadsafe_queue.h" #include "core/frontend/input.h" #include "input_common/sdl/sdl_impl.h" +#include "input_common/settings.h" namespace InputCommon::SDL { -static std::string GetGUID(SDL_Joystick* joystick) { +namespace { +std::string GetGUID(SDL_Joystick* joystick) { const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); char guid_str[33]; SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); @@ -31,7 +35,8 @@ static std::string GetGUID(SDL_Joystick* joystick) { } /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +} // Anonymous namespace static int SDLEventWatcher(void* user_data, SDL_Event* event) { auto* const sdl_state = static_cast<SDLState*>(user_data); @@ -48,8 +53,10 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { class SDLJoystick { public: - SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick) - : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {} + SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, + SDL_GameController* gamecontroller) + : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, + sdl_controller{gamecontroller, &SDL_GameControllerClose} {} void SetButton(int button, bool value) { std::lock_guard lock{mutex}; @@ -66,14 +73,14 @@ public: state.axes.insert_or_assign(axis, value); } - float GetAxis(int axis) const { + float GetAxis(int axis, float range) const { std::lock_guard lock{mutex}; - return state.axes.at(axis) / 32767.0f; + return state.axes.at(axis) / (32767.0f * range); } - std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { - float x = GetAxis(axis_x); - float y = GetAxis(axis_y); + std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const { + float x = GetAxis(axis_x, range); + float y = GetAxis(axis_y, range); y = -y; // 3DS uses an y-axis inverse from SDL // Make sure the coordinates are in the unit circle, @@ -115,10 +122,15 @@ public: return sdl_joystick.get(); } - void SetSDLJoystick(SDL_Joystick* joystick) { + void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) { + sdl_controller.reset(controller); sdl_joystick.reset(joystick); } + SDL_GameController* GetSDLGameController() const { + return sdl_controller.get(); + } + private: struct State { std::unordered_map<int, bool> buttons; @@ -128,6 +140,7 @@ private: std::string guid; int port; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; + std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller; mutable std::mutex mutex; }; @@ -136,18 +149,19 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g const auto it = joystick_map.find(guid); if (it != joystick_map.end()) { while (it->second.size() <= static_cast<std::size_t>(port)) { - auto joystick = - std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), + nullptr, nullptr); it->second.emplace_back(std::move(joystick)); } return it->second[port]; } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr); return joystick_map[guid].emplace_back(std::move(joystick)); } std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); + auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id); const std::string guid = GetGUID(sdl_joystick); std::lock_guard lock{joystick_map_mutex}; @@ -171,23 +185,27 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ }); if (nullptr_it != map_it->second.end()) { // ... and map it - (*nullptr_it)->SetSDLJoystick(sdl_joystick); + (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller); return *nullptr_it; } // There is no SDLJoystick without a mapped SDL_Joystick // Create a new SDLJoystick const int port = static_cast<int>(map_it->second.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller); return map_it->second.emplace_back(std::move(joystick)); } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller); return joystick_map[guid].emplace_back(std::move(joystick)); } void SDLState::InitJoystick(int joystick_index) { SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); + SDL_GameController* sdl_gamecontroller = nullptr; + if (SDL_IsGameController(joystick_index)) { + sdl_gamecontroller = SDL_GameControllerOpen(joystick_index); + } if (!sdl_joystick) { LOG_ERROR(Input, "failed to open joystick {}", joystick_index); return; @@ -196,7 +214,7 @@ void SDLState::InitJoystick(int joystick_index) { std::lock_guard lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); joystick_map[guid].emplace_back(std::move(joystick)); return; } @@ -205,11 +223,11 @@ void SDLState::InitJoystick(int joystick_index) { joystick_guid_list.begin(), joystick_guid_list.end(), [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); if (it != joystick_guid_list.end()) { - (*it)->SetSDLJoystick(sdl_joystick); + (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); return; } const int port = static_cast<int>(joystick_guid_list.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); joystick_guid_list.emplace_back(std::move(joystick)); } @@ -231,7 +249,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { // Destruct SDL_Joystick outside the lock guard because SDL can internally call the // event callback which locks the mutex again. - joystick->SetSDLJoystick(nullptr); + joystick->SetSDLJoystick(nullptr, nullptr); } void SDLState::HandleGameControllerEvent(const SDL_Event& event) { @@ -313,7 +331,7 @@ public: trigger_if_greater(trigger_if_greater_) {} bool GetStatus() const override { - const float axis_value = joystick->GetAxis(axis); + const float axis_value = joystick->GetAxis(axis, 1.0f); if (trigger_if_greater) { return axis_value > threshold; } @@ -329,22 +347,24 @@ private: class SDLAnalog final : public Input::AnalogDevice { public: - SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) - : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} + SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, + float range_) + : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), + range(range_) {} std::tuple<float, float> GetStatus() const override { - const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); + const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range); const float r = std::sqrt((x * x) + (y * y)); if (r > deadzone) { return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), y / r * (r - deadzone) / (1 - deadzone)); } - return std::make_tuple<float, float>(0.0f, 0.0f); + return {}; } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -363,6 +383,7 @@ private: const int axis_x; const int axis_y; const float deadzone; + const float range; }; /// A button device factory that creates button devices from SDL joystick @@ -457,14 +478,14 @@ public: const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); - + const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); auto joystick = state.GetSDLJoystickByGUID(guid, port); // This is necessary so accessing GetAxis with axis_x and axis_y won't crash joystick->SetAxis(axis_x, 0); joystick->SetAxis(axis_y, 0); - return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); + return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range); } private: @@ -473,8 +494,10 @@ private: SDLState::SDLState() { using namespace Input; - RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this)); - RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this)); + analog_factory = std::make_shared<SDLAnalogFactory>(*this); + button_factory = std::make_shared<SDLButtonFactory>(*this); + RegisterFactory<AnalogDevice>("sdl", analog_factory); + RegisterFactory<ButtonDevice>("sdl", button_factory); // If the frontend is going to manage the event loop, then we dont start one here start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); @@ -482,6 +505,7 @@ SDLState::SDLState() { LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); return; } + has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER); if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); } @@ -494,7 +518,7 @@ SDLState::SDLState() { using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); - std::this_thread::sleep_for(10ms); + std::this_thread::sleep_for(5ms); } }); } @@ -520,65 +544,230 @@ SDLState::~SDLState() { } } -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { +std::vector<Common::ParamPackage> SDLState::GetInputDevices() { + std::scoped_lock lock(joystick_map_mutex); + std::vector<Common::ParamPackage> devices; + for (const auto& [key, value] : joystick_map) { + for (const auto& joystick : value) { + auto joy = joystick->GetSDLJoystick(); + if (auto controller = joystick->GetSDLGameController()) { + std::string name = + fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } else if (joy) { + std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } + } + } + return devices; +} + +namespace { +Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis, + float value = 0.1f) { + Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("axis", axis); + if (value > 0) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } else { + params.Set("direction", "-"); + params.Set("threshold", "-0.5"); + } + return params; +} + +Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) { Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("button", button); + return params; +} + +Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) { + Common::ParamPackage params({{"engine", "sdl"}}); + + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("hat", hat); + switch (value) { + case SDL_HAT_UP: + params.Set("direction", "up"); + break; + case SDL_HAT_DOWN: + params.Set("direction", "down"); + break; + case SDL_HAT_LEFT: + params.Set("direction", "left"); + break; + case SDL_HAT_RIGHT: + params.Set("direction", "right"); + break; + default: + return {}; + } + return params; +} +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { switch (event.type) { case SDL_JOYAXISMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis", event.jaxis.axis); - if (event.jaxis.value > 0) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } else { - params.Set("direction", "-"); - params.Set("threshold", "-0.5"); - } - break; + return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jaxis.axis, event.jaxis.value); } case SDL_JOYBUTTONUP: { const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("button", event.jbutton.button); - break; + return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jbutton.button); } case SDL_JOYHATMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("hat", event.jhat.hat); - switch (event.jhat.value) { - case SDL_HAT_UP: - params.Set("direction", "up"); - break; - case SDL_HAT_DOWN: - params.Set("direction", "down"); - break; - case SDL_HAT_LEFT: - params.Set("direction", "left"); - break; - case SDL_HAT_RIGHT: - params.Set("direction", "right"); - break; - default: - return {}; - } - break; + return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jhat.hat, event.jhat.value); } } + return {}; +} + +Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, + const SDL_GameControllerButtonBind& binding) { + switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_AXIS: + return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); + case SDL_CONTROLLER_BINDTYPE_BUTTON: + return BuildButtonParamPackageForButton(port, guid, binding.value.button); + case SDL_CONTROLLER_BINDTYPE_HAT: + return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat, + binding.value.hat.hat_mask); + } + return {}; +} + +Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x, + int axis_y) { + Common::ParamPackage params; + params.Set("engine", "sdl"); + params.Set("port", port); + params.Set("guid", guid); + params.Set("axis_x", axis_x); + params.Set("axis_y", axis_y); return params; } +} // Anonymous namespace -namespace Polling { +ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + // This list is missing ZL/ZR since those are not considered buttons in SDL GameController. + // We will add those afterwards + // This list also excludes Screenshot since theres not really a mapping for that + using ButtonBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; + static constexpr ButtonBindings switch_to_sdl_button{{ + {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B}, + {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A}, + {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y}, + {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X}, + {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK}, + {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK}, + {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START}, + {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK}, + {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT}, + {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP}, + {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT}, + {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN}, + {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE}, + }}; + + // Add the missing bindings for ZL/ZR + using ZBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; + static constexpr ZBindings switch_to_sdl_axis{{ + {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT}, + {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT}, + }}; + + ButtonMapping mapping; + mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size()); + + for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) { + const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) { + const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + + return mapping; +} +AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + AnalogMapping mapping = {}; + const auto& binding_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); + const auto& binding_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); + mapping.insert_or_assign(Settings::NativeAnalog::LStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_left_x.value.axis, + binding_left_y.value.axis)); + const auto& binding_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX); + const auto& binding_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_right_x.value.axis, + binding_right_y.value.axis)); + return mapping; +} + +namespace Polling { class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start() override { + void Start(const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } @@ -598,71 +787,106 @@ public: Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - switch (event.type) { - case SDL_JOYAXISMOTION: - if (std::abs(event.jaxis.value / 32767.0) < 0.5) { - break; - } - [[fallthrough]]; - case SDL_JOYBUTTONUP: - case SDL_JOYHATMOTION: - return SDLEventToButtonParamPackage(state, event); + const auto package = FromEvent(event); + if (package) { + return *package; } } return {}; } + [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { + switch (event.type) { + case SDL_JOYAXISMOTION: + if (std::abs(event.jaxis.value / 32767.0) < 0.5) { + break; + } + [[fallthrough]]; + case SDL_JOYBUTTONUP: + case SDL_JOYHATMOTION: + return {SDLEventToButtonParamPackage(state, event)}; + } + return std::nullopt; + } }; -class SDLAnalogPoller final : public SDLPoller { +/** + * Attempts to match the press to a controller joy axis (left/right stick) and if a match + * isn't found, checks if the event matches anything from SDLButtonPoller and uses that + * instead + */ +class SDLAnalogPreferredPoller final : public SDLPoller { public: - explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {} - - void Start() override { - SDLPoller::Start(); + explicit SDLAnalogPreferredPoller(SDLState& state_) + : SDLPoller(state_), button_poller(state_) {} + void Start(const std::string& device_id) override { + SDLPoller::Start(device_id); + // Load the game controller // Reset stored axes analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; } Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { + // Filter out axis events that are below a threshold + if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) { continue; } - // An analog device needs two axes, so we need to store the axis for later and wait for - // a second SDL event. The axes also must be from the same joystick. - const int axis = event.jaxis.axis; - if (analog_x_axis == -1) { - analog_x_axis = axis; - analog_axes_joystick = event.jaxis.which; - } else if (analog_y_axis == -1 && analog_x_axis != axis && - analog_axes_joystick == event.jaxis.which) { - analog_y_axis = axis; + // Simplify controller config by testing if game controller support is enabled. + if (event.type == SDL_JOYAXISMOTION) { + const auto axis = event.jaxis.axis; + const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); + const auto controller = joystick->GetSDLGameController(); + if (controller) { + const auto axis_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX) + .value.axis; + const auto axis_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY) + .value.axis; + const auto axis_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX) + .value.axis; + const auto axis_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY) + .value.axis; + + if (axis == axis_left_x || axis == axis_left_y) { + analog_x_axis = axis_left_x; + analog_y_axis = axis_left_y; + break; + } else if (axis == axis_right_x || axis == axis_right_y) { + analog_x_axis = axis_right_x; + analog_y_axis = axis_right_y; + break; + } + } + } + + // If the press wasn't accepted as a joy axis, check for a button press + auto button_press = button_poller.FromEvent(event); + if (button_press) { + return *button_press; } } - Common::ParamPackage params; + if (analog_x_axis != -1 && analog_y_axis != -1) { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("engine", "sdl"); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis_x", analog_x_axis); - params.Set("axis_y", analog_y_axis); + auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + analog_x_axis, analog_y_axis); analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; return params; } - return params; + return {}; } private: int analog_x_axis = -1; int analog_y_axis = -1; - SDL_JoystickID analog_axes_joystick = -1; + SDLButtonPoller button_poller; }; } // namespace Polling @@ -670,8 +894,8 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) { Pollers pollers; switch (type) { - case InputCommon::Polling::DeviceType::Analog: - pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this)); + case InputCommon::Polling::DeviceType::AnalogPreferred: + pollers.emplace_back(std::make_unique<Polling::SDLAnalogPreferredPoller>(*this)); break; case InputCommon::Polling::DeviceType::Button: pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h index 606a32c5b..bd19ba61d 100644 --- a/src/input_common/sdl/sdl_impl.h +++ b/src/input_common/sdl/sdl_impl.h @@ -50,6 +50,11 @@ public: std::atomic<bool> polling = false; Common::SPSCQueue<SDL_Event> event_queue; + std::vector<Common::ParamPackage> GetInputDevices() override; + + ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; + AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; + private: void InitJoystick(int joystick_index); void CloseJoystick(SDL_Joystick* sdl_joystick); @@ -57,6 +62,9 @@ private: /// Needs to be called before SDL_QuitSubSystem. void CloseJoysticks(); + // Set to true if SDL supports game controller subsystem + bool has_gamecontroller = false; + /// Map of GUID of a list of corresponding virtual Joysticks std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; std::mutex joystick_map_mutex; diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp new file mode 100644 index 000000000..80c719cf4 --- /dev/null +++ b/src/input_common/settings.cpp @@ -0,0 +1,33 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "input_common/settings.h" + +namespace Settings { +namespace NativeButton { +const std::array<const char*, NumButtons> mapping = {{ + "button_a", "button_b", "button_x", "button_y", "button_lstick", + "button_rstick", "button_l", "button_r", "button_zl", "button_zr", + "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", + "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot", +}}; +} + +namespace NativeAnalog { +const std::array<const char*, NumAnalogs> mapping = {{ + "lstick", + "rstick", +}}; +} + +namespace NativeMouseButton { +const std::array<const char*, NumMouseButtons> mapping = {{ + "left", + "right", + "middle", + "forward", + "back", +}}; +} +} // namespace Settings diff --git a/src/input_common/settings.h b/src/input_common/settings.h new file mode 100644 index 000000000..2d258960b --- /dev/null +++ b/src/input_common/settings.h @@ -0,0 +1,335 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include "common/common_types.h" + +namespace Settings { +namespace NativeButton { +enum Values : int { + A, + B, + X, + Y, + LStick, + RStick, + L, + R, + ZL, + ZR, + Plus, + Minus, + + DLeft, + DUp, + DRight, + DDown, + + SL, + SR, + + Home, + Screenshot, + + NumButtons, +}; + +constexpr int BUTTON_HID_BEGIN = A; +constexpr int BUTTON_NS_BEGIN = Home; + +constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; +constexpr int BUTTON_NS_END = NumButtons; + +constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; +constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; + +extern const std::array<const char*, NumButtons> mapping; + +} // namespace NativeButton + +namespace NativeAnalog { +enum Values : int { + LStick, + RStick, + + NumAnalogs, +}; + +constexpr int STICK_HID_BEGIN = LStick; +constexpr int STICK_HID_END = NumAnalogs; +constexpr int NUM_STICKS_HID = NumAnalogs; + +extern const std::array<const char*, NumAnalogs> mapping; +} // namespace NativeAnalog + +namespace NativeMouseButton { +enum Values { + Left, + Right, + Middle, + Forward, + Back, + + NumMouseButtons, +}; + +constexpr int MOUSE_HID_BEGIN = Left; +constexpr int MOUSE_HID_END = NumMouseButtons; +constexpr int NUM_MOUSE_HID = NumMouseButtons; + +extern const std::array<const char*, NumMouseButtons> mapping; +} // namespace NativeMouseButton + +namespace NativeKeyboard { +enum Keys { + None, + Error, + + A = 4, + B, + C, + D, + E, + F, + G, + H, + I, + J, + K, + L, + M, + N, + O, + P, + Q, + R, + S, + T, + U, + V, + W, + X, + Y, + Z, + N1, + N2, + N3, + N4, + N5, + N6, + N7, + N8, + N9, + N0, + Enter, + Escape, + Backspace, + Tab, + Space, + Minus, + Equal, + LeftBrace, + RightBrace, + Backslash, + Tilde, + Semicolon, + Apostrophe, + Grave, + Comma, + Dot, + Slash, + CapsLockKey, + + F1, + F2, + F3, + F4, + F5, + F6, + F7, + F8, + F9, + F10, + F11, + F12, + + SystemRequest, + ScrollLockKey, + Pause, + Insert, + Home, + PageUp, + Delete, + End, + PageDown, + Right, + Left, + Down, + Up, + + NumLockKey, + KPSlash, + KPAsterisk, + KPMinus, + KPPlus, + KPEnter, + KP1, + KP2, + KP3, + KP4, + KP5, + KP6, + KP7, + KP8, + KP9, + KP0, + KPDot, + + Key102, + Compose, + Power, + KPEqual, + + F13, + F14, + F15, + F16, + F17, + F18, + F19, + F20, + F21, + F22, + F23, + F24, + + Open, + Help, + Properties, + Front, + Stop, + Repeat, + Undo, + Cut, + Copy, + Paste, + Find, + Mute, + VolumeUp, + VolumeDown, + CapsLockActive, + NumLockActive, + ScrollLockActive, + KPComma, + + KPLeftParenthesis, + KPRightParenthesis, + + LeftControlKey = 0xE0, + LeftShiftKey, + LeftAltKey, + LeftMetaKey, + RightControlKey, + RightShiftKey, + RightAltKey, + RightMetaKey, + + MediaPlayPause, + MediaStopCD, + MediaPrevious, + MediaNext, + MediaEject, + MediaVolumeUp, + MediaVolumeDown, + MediaMute, + MediaWebsite, + MediaBack, + MediaForward, + MediaStop, + MediaFind, + MediaScrollUp, + MediaScrollDown, + MediaEdit, + MediaSleep, + MediaCoffee, + MediaRefresh, + MediaCalculator, + + NumKeyboardKeys, +}; + +static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); + +enum Modifiers { + LeftControl, + LeftShift, + LeftAlt, + LeftMeta, + RightControl, + RightShift, + RightAlt, + RightMeta, + CapsLock, + ScrollLock, + NumLock, + + NumKeyboardMods, +}; + +constexpr int KEYBOARD_KEYS_HID_BEGIN = None; +constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; +constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; + +constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; +constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; +constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; + +} // namespace NativeKeyboard + +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoyconDetached, + LeftJoycon, + RightJoycon, + Handheld, +}; + +struct PlayerInput { + bool connected; + ControllerType controller_type; + ButtonsRaw buttons; + AnalogsRaw analogs; + std::string lstick_mod; + std::string rstick_mod; + + u32 body_color_left; + u32 body_color_right; + u32 button_color_left; + u32 button_color_right; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; +} // namespace Settings diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp new file mode 100644 index 000000000..98da0ef1a --- /dev/null +++ b/src/input_common/touch_from_button.cpp @@ -0,0 +1,50 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/touch_from_button.h" + +namespace InputCommon { + +class TouchFromButtonDevice final : public Input::TouchDevice { +public: + TouchFromButtonDevice() { + for (const auto& config_entry : + Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index] + .buttons) { + const Common::ParamPackage package{config_entry}; + map.emplace_back( + Input::CreateDevice<Input::ButtonDevice>(config_entry), + std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)), + std::clamp(package.Get("y", 0), 0, + static_cast<int>(Layout::ScreenUndocked::Height))); + } + } + + std::tuple<float, float, bool> GetStatus() const override { + for (const auto& m : map) { + const bool state = std::get<0>(m)->GetStatus(); + if (state) { + const float x = static_cast<float>(std::get<1>(m)) / + static_cast<int>(Layout::ScreenUndocked::Width); + const float y = static_cast<float>(std::get<2>(m)) / + static_cast<int>(Layout::ScreenUndocked::Height); + return {x, y, true}; + } + } + return {}; + } + +private: + // A vector of the mapped button, its x and its y-coordinate + std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; +}; + +std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( + const Common::ParamPackage& params) { + return std::make_unique<TouchFromButtonDevice>(); +} + +} // namespace InputCommon diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h new file mode 100644 index 000000000..8b4d1aa96 --- /dev/null +++ b/src/input_common/touch_from_button.h @@ -0,0 +1,23 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include "core/frontend/input.h" + +namespace InputCommon { + +/** + * A touch device factory that takes a list of button devices and combines them into a touch device. + */ +class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> { +public: + /** + * Creates a touch device from a list of button devices + */ + std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; +}; + +} // namespace InputCommon diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 6c95a8b42..3f4eaf448 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -224,8 +224,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } else { failure_callback(); } - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::CalibrationConfigurationJob( @@ -279,8 +278,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( complete_event.Wait(); socket.Stop(); worker_thread.join(); - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::~CalibrationConfigurationJob() { diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8c6ef1394..4b347e47e 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -77,10 +77,11 @@ State::State() { std::make_unique<Client>(status, Settings::values.udp_input_address, Settings::values.udp_input_port, Settings::values.udp_pad_index); - Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", - std::make_shared<UDPTouchFactory>(status)); - Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", - std::make_shared<UDPMotionFactory>(status)); + motion_factory = std::make_shared<UDPMotionFactory>(status); + touch_factory = std::make_shared<UDPTouchFactory>(status); + + Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", motion_factory); + Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", touch_factory); } State::~State() { @@ -88,6 +89,11 @@ State::~State() { Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); } +std::vector<Common::ParamPackage> State::GetInputDevices() const { + // TODO support binding udp devices + return {}; +} + void State::ReloadUDPClient() { client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, Settings::values.udp_pad_index); diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h index 4f83f0441..672a5c812 100644 --- a/src/input_common/udp/udp.h +++ b/src/input_common/udp/udp.h @@ -5,19 +5,26 @@ #pragma once #include <memory> +#include <vector> +#include "common/param_package.h" namespace InputCommon::CemuhookUDP { class Client; +class UDPMotionFactory; +class UDPTouchFactory; class State { public: State(); ~State(); void ReloadUDPClient(); + std::vector<Common::ParamPackage> GetInputDevices() const; private: std::unique_ptr<Client> client; + std::shared_ptr<UDPMotionFactory> motion_factory; + std::shared_ptr<UDPTouchFactory> touch_factory; }; std::unique_ptr<State> Init(); diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp index 022b26e6d..b35459152 100644 --- a/src/tests/core/core_timing.cpp +++ b/src/tests/core/core_timing.cpp @@ -46,20 +46,16 @@ struct ScopeInit final { Core::Timing::CoreTiming core_timing; }; -#pragma optimize("", off) - u64 TestTimerSpeed(Core::Timing::CoreTiming& core_timing) { - u64 start = core_timing.GetGlobalTimeNs().count(); - u64 placebo = 0; + const u64 start = core_timing.GetGlobalTimeNs().count(); + volatile u64 placebo = 0; for (std::size_t i = 0; i < 1000; i++) { - placebo += core_timing.GetGlobalTimeNs().count(); + placebo = placebo + core_timing.GetGlobalTimeNs().count(); } - u64 end = core_timing.GetGlobalTimeNs().count(); - return (end - start); + const u64 end = core_timing.GetGlobalTimeNs().count(); + return end - start; } -#pragma optimize("", on) - } // Anonymous namespace TEST_CASE("CoreTiming[BasicOrder]", "[core]") { diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3cd896a0f..d85f1e9d1 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,3 +1,5 @@ +add_subdirectory(host_shaders) + add_library(video_core STATIC buffer_cache/buffer_block.h buffer_cache/buffer_cache.h @@ -244,6 +246,9 @@ create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PRIVATE glad xbyak) +add_dependencies(video_core host_shaders) +target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) + if (ENABLE_VULKAN) target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) target_compile_definitions(video_core PRIVATE HAS_VULKAN) diff --git a/src/video_core/compatible_formats.h b/src/video_core/compatible_formats.h index d1082566d..51766349b 100644 --- a/src/video_core/compatible_formats.h +++ b/src/video_core/compatible_formats.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <array> #include <bitset> #include <cstddef> diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index ff10ff40d..6e50661a3 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -10,7 +10,13 @@ namespace Tegra::Engines { -Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {} +Fermi2D::Fermi2D() = default; + +Fermi2D::~Fermi2D() = default; + +void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, @@ -87,7 +93,7 @@ void Fermi2D::HandleSurfaceCopy() { copy_config.src_rect = src_rect; copy_config.dst_rect = dst_rect; - if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { + if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { UNIMPLEMENTED(); } } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 8f37d053f..213abfaae 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -34,8 +34,11 @@ namespace Tegra::Engines { class Fermi2D final : public EngineInterface { public: - explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer); - ~Fermi2D() = default; + explicit Fermi2D(); + ~Fermi2D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Write the value to the register identified by method. void CallMethod(u32 method, u32 method_argument, bool is_last_call) override; @@ -149,7 +152,7 @@ public: }; private: - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer; /// Performs the copy from the source surface to the destination surface as configured in the /// registers. diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index a82b06a38..898370739 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -16,14 +16,15 @@ namespace Tegra::Engines { -KeplerCompute::KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, upload_state{ - memory_manager, - regs.upload} {} +KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {} KeplerCompute::~KeplerCompute() = default; +void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); @@ -104,11 +105,11 @@ SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } void KeplerCompute::ProcessLaunch() { @@ -119,7 +120,7 @@ void KeplerCompute::ProcessLaunch() { const GPUVAddr code_addr = regs.code_loc.Address() + launch_description.program_start; LOG_TRACE(HW_GPU, "Compute invocation launched at address 0x{:016x}", code_addr); - rasterizer.DispatchCompute(code_addr); + rasterizer->DispatchCompute(code_addr); } Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const { diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index b7f668d88..7f2500aab 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -42,10 +42,12 @@ namespace Tegra::Engines { class KeplerCompute final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); + explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager); ~KeplerCompute(); + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + static constexpr std::size_t NumConstBuffers = 8; struct Regs { @@ -230,11 +232,6 @@ public: const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override; private: - Core::System& system; - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; - Upload::State upload_state; - void ProcessLaunch(); /// Retrieves information about a specific TIC entry from the TIC buffer. @@ -242,6 +239,11 @@ private: /// Retrieves information about a specific TSC entry from the TSC buffer. Texture::TSCEntry GetTSCEntry(u32 tsc_index) const; + + Core::System& system; + MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + Upload::State upload_state; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index c01436295..33854445f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -22,14 +22,19 @@ using VideoCore::QueryType; /// First register id that is actually a Macro call. constexpr u32 MacroRegistersStart = 0xE00; -Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, - macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} { +Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, + upload_state{memory_manager, regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); } +Maxwell3D::~Maxwell3D() = default; + +void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void Maxwell3D::InitializeRegisterDefaults() { // Initializes registers to their default values - what games expect them to be at boot. This is // for certain registers that may not be explicitly set by games. @@ -192,7 +197,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { switch (method) { case MAXWELL3D_REG_INDEX(wait_for_idle): { - rasterizer.WaitForIdle(); + rasterizer->WaitForIdle(); break; } case MAXWELL3D_REG_INDEX(shadow_ram_control): { @@ -402,7 +407,7 @@ void Maxwell3D::FlushMMEInlineDraw() { const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, true); + rasterizer->Draw(is_indexed, true); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -465,7 +470,7 @@ void Maxwell3D::ProcessQueryGet() { switch (regs.query.query_get.operation) { case Regs::QueryOperation::Release: if (regs.query.query_get.fence == 1) { - rasterizer.SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); + rasterizer->SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); } else { StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0); } @@ -533,7 +538,7 @@ void Maxwell3D::ProcessQueryCondition() { void Maxwell3D::ProcessCounterReset() { switch (regs.counter_reset) { case Regs::CounterReset::SampleCnt: - rasterizer.ResetCounter(QueryType::SamplesPassed); + rasterizer->ResetCounter(QueryType::SamplesPassed); break; default: LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", @@ -547,7 +552,7 @@ void Maxwell3D::ProcessSyncPoint() { const u32 increment = regs.sync_info.increment.Value(); [[maybe_unused]] const u32 cache_flush = regs.sync_info.unknown.Value(); if (increment) { - rasterizer.SignalSyncPoint(sync_point); + rasterizer->SignalSyncPoint(sync_point); } } @@ -570,7 +575,7 @@ void Maxwell3D::DrawArrays() { const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, false); + rasterizer->Draw(is_indexed, false); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -590,8 +595,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() { return 0; case Regs::QuerySelect::SamplesPassed: // Deferred. - rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, - system.GPU().GetTicks()); + rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, + system.GPU().GetTicks()); return {}; default: LOG_DEBUG(HW_GPU, "Unimplemented query select type {}", @@ -718,7 +723,7 @@ void Maxwell3D::ProcessClearBuffers() { regs.clear_buffers.R == regs.clear_buffers.B && regs.clear_buffers.R == regs.clear_buffers.A); - rasterizer.Clear(); + rasterizer->Clear(); } u32 Maxwell3D::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { @@ -752,11 +757,11 @@ SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index ef1618990..bc289c55d 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -51,9 +51,11 @@ namespace Tegra::Engines { class Maxwell3D final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); - ~Maxwell3D() = default; + explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager); + ~Maxwell3D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. @@ -647,7 +649,7 @@ public: GetX() + GetWidth(), // right GetY() // bottom }; - }; + } f32 GetX() const { return std::max(0.0f, translate_x - std::fabs(scale_x)); @@ -1418,12 +1420,12 @@ public: return execute_on; } - VideoCore::RasterizerInterface& GetRasterizer() { - return rasterizer; + VideoCore::RasterizerInterface& Rasterizer() { + return *rasterizer; } - const VideoCore::RasterizerInterface& GetRasterizer() const { - return rasterizer; + const VideoCore::RasterizerInterface& Rasterizer() const { + return *rasterizer; } /// Notify a memory write has happened. @@ -1460,11 +1462,10 @@ private: void InitializeRegisterDefaults(); Core::System& system; - - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + /// Start offsets of each macro in macro_memory std::array<u32, 0x80> macro_positions = {}; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index a2d3d7823..e88290754 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -94,7 +94,8 @@ void MaxwellDMA::CopyPitchToPitch() { } void MaxwellDMA::CopyBlockLinearToPitch() { - ASSERT(regs.src_params.block_size.depth == 0); + UNIMPLEMENTED_IF(regs.src_params.block_size.depth != 0); + UNIMPLEMENTED_IF(regs.src_params.layer != 0); // Optimized path for micro copies. const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count; @@ -123,17 +124,12 @@ void MaxwellDMA::CopyBlockLinearToPitch() { write_buffer.resize(dst_size); } - if (Settings::IsGPULevelExtreme()) { - memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); - } else { - memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size); - } + memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); + memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel, - read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(), - block_height, src_params.origin.x, src_params.origin.y); + block_height, src_params.origin.x, src_params.origin.y, write_buffer.data(), + read_buffer.data()); memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); } @@ -198,7 +194,6 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { if (read_buffer.size() < src_size) { read_buffer.resize(src_size); } - if (write_buffer.size() < dst_size) { write_buffer.resize(dst_size); } @@ -212,8 +207,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { } UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width, - bytes_per_pixel, read_buffer.data(), write_buffer.data(), - regs.src_params.block_size.height, pos_x, pos_y); + bytes_per_pixel, regs.src_params.block_size.height, pos_x, pos_y, + write_buffer.data(), read_buffer.data()); memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); } diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index 8b2a6a42c..06cc12d5a 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -5,15 +5,10 @@ #pragma once #include <algorithm> -#include <array> -#include <memory> #include <queue> -#include "common/assert.h" #include "common/common_types.h" #include "core/core.h" -#include "core/memory.h" -#include "core/settings.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 8e19c3373..acb6e6d46 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -27,21 +27,28 @@ namespace Tegra { MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async) - : system{system}, renderer{std::move(renderer_)}, is_async{is_async} { - auto& rasterizer{renderer->Rasterizer()}; - memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); - dma_pusher = std::make_unique<Tegra::DmaPusher>(system, *this); - maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager); - fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer); - kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager); - maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager); - kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager); - shader_notify = std::make_unique<VideoCore::ShaderNotify>(); -} +GPU::GPU(Core::System& system_, bool is_async_) + : system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, + memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, + maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)}, + fermi_2d{std::make_unique<Engines::Fermi2D>()}, + kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, + maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)}, + kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)}, + shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_} {} GPU::~GPU() = default; +void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { + renderer = std::move(renderer_); + + VideoCore::RasterizerInterface& rasterizer = renderer->Rasterizer(); + memory_manager->BindRasterizer(rasterizer); + maxwell_3d->BindRasterizer(rasterizer); + fermi_2d->BindRasterizer(rasterizer); + kepler_compute->BindRasterizer(rasterizer); +} + Engines::Maxwell3D& GPU::Maxwell3D() { return *maxwell_3d; } @@ -81,7 +88,7 @@ void GPU::WaitFence(u32 syncpoint_id, u32 value) { } MICROPROFILE_SCOPE(GPU_wait); std::unique_lock lock{sync_mutex}; - sync_cv.wait(lock, [=]() { return syncpoints[syncpoint_id].load() >= value; }); + sync_cv.wait(lock, [=, this] { return syncpoints[syncpoint_id].load() >= value; }); } void GPU::IncrementSyncPoint(const u32 syncpoint_id) { diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index ebfc7b0c7..c7d11deb2 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -142,11 +142,6 @@ class MemoryManager; class GPU { public: - explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - bool is_async); - - virtual ~GPU(); - struct MethodCall { u32 method{}; u32 argument{}; @@ -162,6 +157,12 @@ public: method_count(method_count) {} }; + explicit GPU(Core::System& system, bool is_async); + virtual ~GPU(); + + /// Binds a renderer to the GPU. + void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer); + /// Calls a GPU method. void CallMethod(const MethodCall& method_call); @@ -345,8 +346,8 @@ private: bool ExecuteMethodOnEngine(u32 method); protected: - std::unique_ptr<Tegra::DmaPusher> dma_pusher; Core::System& system; + std::unique_ptr<Tegra::DmaPusher> dma_pusher; std::unique_ptr<VideoCore::RendererBase> renderer; private: diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index 7b855f63e..70a3d5738 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -10,16 +10,14 @@ namespace VideoCommon { -GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer_), true), gpu_thread{system}, - cpu_context(renderer->GetRenderWindow().CreateSharedContext()), - gpu_context(std::move(context)) {} +GPUAsynch::GPUAsynch(Core::System& system) : GPU{system, true}, gpu_thread{system} {} GPUAsynch::~GPUAsynch() = default; void GPUAsynch::Start() { - gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher); + gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher); + cpu_context = renderer->GetRenderWindow().CreateSharedContext(); + cpu_context->MakeCurrent(); } void GPUAsynch::ObtainContext() { diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 15e9f1d38..f89c855a5 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -20,8 +20,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU asynchronously class GPUAsynch final : public Tegra::GPU { public: - explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUAsynch(Core::System& system); ~GPUAsynch() override; void Start() override; @@ -42,7 +41,6 @@ protected: private: GPUThread::ThreadManager gpu_thread; std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; - std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context; }; } // namespace VideoCommon diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index aaeb9811d..1ca47ddef 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,20 +7,18 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer), false), context{std::move(context)} {} +GPUSynch::GPUSynch(Core::System& system) : GPU{system, false} {} GPUSynch::~GPUSynch() = default; void GPUSynch::Start() {} void GPUSynch::ObtainContext() { - context->MakeCurrent(); + renderer->Context().MakeCurrent(); } void GPUSynch::ReleaseContext() { - context->DoneCurrent(); + renderer->Context().DoneCurrent(); } void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 762c20aa5..297258cb1 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -19,8 +19,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU synchronously class GPUSynch final : public Tegra::GPU { public: - explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUSynch(Core::System& system); ~GPUSynch() override; void Start() override; @@ -36,9 +35,6 @@ public: protected: void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, [[maybe_unused]] u32 value) const override {} - -private: - std::unique_ptr<Core::Frontend::GraphicsContext> context; }; } // namespace VideoCommon diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt new file mode 100644 index 000000000..aa62363a7 --- /dev/null +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -0,0 +1,43 @@ +set(SHADER_FILES + opengl_present.frag + opengl_present.vert +) + +set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include) +set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE) + +set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders) +add_custom_command( + OUTPUT + ${SHADER_DIR} + COMMAND + ${CMAKE_COMMAND} -E make_directory ${SHADER_DIR} +) + +set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in) +set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake) + +foreach(FILENAME IN ITEMS ${SHADER_FILES}) + string(REPLACE "." "_" SHADER_NAME ${FILENAME}) + set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME}) + set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h) + add_custom_command( + OUTPUT + ${HEADER_FILE} + COMMAND + ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${HEADER_FILE} ${INPUT_FILE} + MAIN_DEPENDENCY + ${SOURCE_FILE} + DEPENDS + ${HEADER_GENERATOR} + ${INPUT_FILE} + ) + set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE}) +endforeach() + +add_custom_target(host_shaders + DEPENDS + ${SHADER_HEADERS} + SOURCES + ${SHADER_FILES} +) diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake new file mode 100644 index 000000000..368bce0ed --- /dev/null +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -0,0 +1,11 @@ +set(SOURCE_FILE ${CMAKE_ARGV3}) +set(HEADER_FILE ${CMAKE_ARGV4}) +set(INPUT_FILE ${CMAKE_ARGV5}) + +get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME) +string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME}) +string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) + +file(READ ${SOURCE_FILE} CONTENTS) + +configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY) diff --git a/src/video_core/host_shaders/opengl_present.frag b/src/video_core/host_shaders/opengl_present.frag new file mode 100644 index 000000000..8a4cb024b --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.frag @@ -0,0 +1,10 @@ +#version 430 core + +layout (location = 0) in vec2 frag_tex_coord; +layout (location = 0) out vec4 color; + +layout (binding = 0) uniform sampler2D color_texture; + +void main() { + color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); +} diff --git a/src/video_core/host_shaders/opengl_present.vert b/src/video_core/host_shaders/opengl_present.vert new file mode 100644 index 000000000..2235d31a4 --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.vert @@ -0,0 +1,24 @@ +#version 430 core + +out gl_PerVertex { + vec4 gl_Position; +}; + +layout (location = 0) in vec2 vert_position; +layout (location = 1) in vec2 vert_tex_coord; +layout (location = 0) out vec2 frag_tex_coord; + +// This is a truncated 3x3 matrix for 2D transformations: +// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. +// The third column performs translation. +// The third row could be used for projection, which we don't need in 2D. It hence is assumed to +// implicitly be [0, 0, 1] +layout (location = 0) uniform mat3x2 modelview_matrix; + +void main() { + // Multiply input position by the rotscale part of the matrix and then manually translate by + // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector + // to `vec3(vert_position.xy, 1.0)` + gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); + frag_tex_coord = vert_tex_coord; +} diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in new file mode 100644 index 000000000..ccdb0d2a9 --- /dev/null +++ b/src/video_core/host_shaders/source_shader.h.in @@ -0,0 +1,9 @@ +#pragma once + +#include <string_view> + +namespace HostShaders { + +constexpr std::string_view @CONTENTS_NAME@ = R"(@CONTENTS@)"; + +} // namespace HostShaders diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 0c9ff59a4..df00b57df 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -24,7 +24,7 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.index_array.first = parameters[4]; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.index_array.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -42,7 +42,7 @@ void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.mme_draw.instance_count = count; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(false, true); + maxwell3d.Rasterizer().Draw(false, true); } maxwell3d.regs.vertex_buffer.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -65,7 +65,7 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.draw.topology.Assign( static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0])); if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base? maxwell3d.regs.index_array.count = 0; diff --git a/src/video_core/macro/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp index aa5256419..bd01fd1f2 100644 --- a/src/video_core/macro/macro_interpreter.cpp +++ b/src/video_core/macro/macro_interpreter.cpp @@ -34,7 +34,6 @@ void MacroInterpreterImpl::Execute(const std::vector<u32>& parameters, u32 metho this->parameters = std::make_unique<u32[]>(num_parameters); } std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32)); - this->num_parameters = num_parameters; // Execute the code until we hit an exit condition. bool keep_executing = true; diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp index c1b9e4ad9..954b87515 100644 --- a/src/video_core/macro/macro_jit_x64.cpp +++ b/src/video_core/macro/macro_jit_x64.cpp @@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255 MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0)); namespace Tegra { -static const Xbyak::Reg64 STATE = Xbyak::util::rbx; -static const Xbyak::Reg32 RESULT = Xbyak::util::ebp; -static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12; -static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d; -static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15; +constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx; +constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp; +constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12; +constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d; +constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15; static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({ STATE, diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index ff5505d12..16b2aaa27 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -4,7 +4,6 @@ #include "common/alignment.h" #include "common/assert.h" -#include "common/logging/log.h" #include "core/core.h" #include "core/hle/kernel/memory/page_table.h" #include "core/hle/kernel/process.h" @@ -15,122 +14,142 @@ namespace Tegra { -MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer) - : rasterizer{rasterizer}, system{system} { - page_table.Resize(address_space_width, page_bits, false); - - // Initialize the map with a single free region covering the entire managed space. - VirtualMemoryArea initial_vma; - initial_vma.size = address_space_end; - vma_map.emplace(initial_vma.base, initial_vma); - - UpdatePageTableForVMA(initial_vma); -} +MemoryManager::MemoryManager(Core::System& system_) + : system{system_}, page_table(page_table_size) {} MemoryManager::~MemoryManager() = default; -GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { - const u64 aligned_size{Common::AlignUp(size, page_size)}; - const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)}; - - AllocateMemory(gpu_addr, 0, aligned_size); +void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} +GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) { + u64 remaining_size{size}; + for (u64 offset{}; offset < size; offset += page_size) { + if (remaining_size < page_size) { + SetPageEntry(gpu_addr + offset, page_entry + offset, remaining_size); + } else { + SetPageEntry(gpu_addr + offset, page_entry + offset); + } + remaining_size -= page_size; + } return gpu_addr; } -GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { - const u64 aligned_size{Common::AlignUp(size, page_size)}; - - AllocateMemory(gpu_addr, 0, aligned_size); +GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) { + return UpdateRange(gpu_addr, cpu_addr, size); +} - return gpu_addr; +GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align) { + return Map(cpu_addr, *FindFreeRange(size, align), size); } -GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { - const u64 aligned_size{Common::AlignUp(size, page_size)}; - const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)}; +void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) { + if (!size) { + return; + } - MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr); - ASSERT( - system.CurrentProcess()->PageTable().LockForDeviceAddressSpace(cpu_addr, size).IsSuccess()); + // Flush and invalidate through the GPU interface, to be asynchronous if possible. + system.GPU().FlushAndInvalidateRegion(*GpuToCpuAddress(gpu_addr), size); - return gpu_addr; + UpdateRange(gpu_addr, PageEntry::State::Unmapped, size); } -GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { - ASSERT((gpu_addr & page_mask) == 0); +std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) { + for (u64 offset{}; offset < size; offset += page_size) { + if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) { + return {}; + } + } - const u64 aligned_size{Common::AlignUp(size, page_size)}; + return UpdateRange(gpu_addr, PageEntry::State::Allocated, size); +} - MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr); - ASSERT( - system.CurrentProcess()->PageTable().LockForDeviceAddressSpace(cpu_addr, size).IsSuccess()); - return gpu_addr; +GPUVAddr MemoryManager::Allocate(std::size_t size, std::size_t align) { + return *AllocateFixed(*FindFreeRange(size, align), size); } -GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { - ASSERT((gpu_addr & page_mask) == 0); +void MemoryManager::TryLockPage(PageEntry page_entry, std::size_t size) { + if (!page_entry.IsValid()) { + return; + } - const u64 aligned_size{Common::AlignUp(size, page_size)}; - const auto cpu_addr = GpuToCpuAddress(gpu_addr); - ASSERT(cpu_addr); + ASSERT(system.CurrentProcess() + ->PageTable() + .LockForDeviceAddressSpace(page_entry.ToAddress(), size) + .IsSuccess()); +} - // Flush and invalidate through the GPU interface, to be asynchronous if possible. - system.GPU().FlushAndInvalidateRegion(*cpu_addr, aligned_size); +void MemoryManager::TryUnlockPage(PageEntry page_entry, std::size_t size) { + if (!page_entry.IsValid()) { + return; + } - UnmapRange(gpu_addr, aligned_size); ASSERT(system.CurrentProcess() ->PageTable() - .UnlockForDeviceAddressSpace(cpu_addr.value(), size) + .UnlockForDeviceAddressSpace(page_entry.ToAddress(), size) .IsSuccess()); - - return gpu_addr; } -GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const { - // Find the first Free VMA. - const VMAHandle vma_handle{ - std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) { - if (vma.second.type != VirtualMemoryArea::Type::Unmapped) { - return false; - } +PageEntry MemoryManager::GetPageEntry(GPUVAddr gpu_addr) const { + return page_table[PageEntryIndex(gpu_addr)]; +} - const VAddr vma_end{vma.second.base + vma.second.size}; - return vma_end > region_start && vma_end >= region_start + size; - })}; +void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) { + // TODO(bunnei): We should lock/unlock device regions. This currently causes issues due to + // improper tracking, but should be fixed in the future. - if (vma_handle == vma_map.end()) { - return {}; - } + //// Unlock the old page + // TryUnlockPage(page_table[PageEntryIndex(gpu_addr)], size); - return std::max(region_start, vma_handle->second.base); -} + //// Lock the new page + // TryLockPage(page_entry, size); -bool MemoryManager::IsAddressValid(GPUVAddr addr) const { - return (addr >> page_bits) < page_table.pointers.size(); + page_table[PageEntryIndex(gpu_addr)] = page_entry; } -std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const { - if (!IsAddressValid(addr)) { - return {}; +std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align) const { + if (!align) { + align = page_size; + } else { + align = Common::AlignUp(align, page_size); } - const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]}; - if (cpu_addr) { - return cpu_addr + (addr & page_mask); + u64 available_size{}; + GPUVAddr gpu_addr{address_space_start}; + while (gpu_addr + available_size < address_space_size) { + if (GetPageEntry(gpu_addr + available_size).IsUnmapped()) { + available_size += page_size; + + if (available_size >= size) { + return gpu_addr; + } + } else { + gpu_addr += available_size + page_size; + available_size = 0; + + const auto remainder{gpu_addr % align}; + if (remainder) { + gpu_addr = (gpu_addr - remainder) + align; + } + } } return {}; } -template <typename T> -T MemoryManager::Read(GPUVAddr addr) const { - if (!IsAddressValid(addr)) { +std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const { + const auto page_entry{GetPageEntry(gpu_addr)}; + if (!page_entry.IsValid()) { return {}; } - const u8* page_pointer{GetPointer(addr)}; - if (page_pointer) { + return page_entry.ToAddress() + (gpu_addr & page_mask); +} + +template <typename T> +T MemoryManager::Read(GPUVAddr addr) const { + if (auto page_pointer{GetPointer(addr)}; page_pointer) { // NOTE: Avoid adding any extra logic to this fast-path block T value; std::memcpy(&value, page_pointer, sizeof(T)); @@ -144,12 +163,7 @@ T MemoryManager::Read(GPUVAddr addr) const { template <typename T> void MemoryManager::Write(GPUVAddr addr, T data) { - if (!IsAddressValid(addr)) { - return; - } - - u8* page_pointer{GetPointer(addr)}; - if (page_pointer) { + if (auto page_pointer{GetPointer(addr)}; page_pointer) { // NOTE: Avoid adding any extra logic to this fast-path block std::memcpy(page_pointer, &data, sizeof(T)); return; @@ -167,66 +181,49 @@ template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data); template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data); template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data); -u8* MemoryManager::GetPointer(GPUVAddr addr) { - if (!IsAddressValid(addr)) { +u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) { + if (!GetPageEntry(gpu_addr).IsValid()) { return {}; } - auto& memory = system.Memory(); - - const VAddr page_addr{page_table.backing_addr[addr >> page_bits]}; - - if (page_addr != 0) { - return memory.GetPointer(page_addr + (addr & page_mask)); + const auto address{GpuToCpuAddress(gpu_addr)}; + if (!address) { + return {}; } - LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr); - return {}; + return system.Memory().GetPointer(*address); } -const u8* MemoryManager::GetPointer(GPUVAddr addr) const { - if (!IsAddressValid(addr)) { +const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const { + if (!GetPageEntry(gpu_addr).IsValid()) { return {}; } - const auto& memory = system.Memory(); - - const VAddr page_addr{page_table.backing_addr[addr >> page_bits]}; - - if (page_addr != 0) { - return memory.GetPointer(page_addr + (addr & page_mask)); + const auto address{GpuToCpuAddress(gpu_addr)}; + if (!address) { + return {}; } - LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr); - return {}; -} - -bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const { - const std::size_t inner_size = size - 1; - const GPUVAddr end = start + inner_size; - const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start)); - const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end)); - const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start); - return range == inner_size; + return system.Memory().GetPointer(*address); } -void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, - const std::size_t size) const { +void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const { std::size_t remaining_size{size}; std::size_t page_index{gpu_src_addr >> page_bits}; std::size_t page_offset{gpu_src_addr & page_mask}; - auto& memory = system.Memory(); - while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - const VAddr src_addr{page_table.backing_addr[page_index] + page_offset}; - // Flush must happen on the rasterizer interface, such that memory is always synchronous - // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu. - rasterizer.FlushRegion(src_addr, copy_amount); - memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); + if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto src_addr{*page_addr + page_offset}; + + // Flush must happen on the rasterizer interface, such that memory is always synchronous + // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu. + rasterizer->FlushRegion(src_addr, copy_amount); + system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); + } page_index++; page_offset = 0; @@ -241,18 +238,17 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t page_index{gpu_src_addr >> page_bits}; std::size_t page_offset{gpu_src_addr & page_mask}; - auto& memory = system.Memory(); - while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - const u8* page_pointer = page_table.pointers[page_index]; - if (page_pointer) { - const VAddr src_addr{page_table.backing_addr[page_index] + page_offset}; - memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); + + if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto src_addr{*page_addr + page_offset}; + system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); } else { std::memset(dest_buffer, 0, copy_amount); } + page_index++; page_offset = 0; dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount; @@ -260,23 +256,23 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, } } -void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, - const std::size_t size) { +void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) { std::size_t remaining_size{size}; std::size_t page_index{gpu_dest_addr >> page_bits}; std::size_t page_offset{gpu_dest_addr & page_mask}; - auto& memory = system.Memory(); - while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset}; - // Invalidate must happen on the rasterizer interface, such that memory is always - // synchronous when it is written (even when in asynchronous GPU mode). - rasterizer.InvalidateRegion(dest_addr, copy_amount); - memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); + if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto dest_addr{*page_addr + page_offset}; + + // Invalidate must happen on the rasterizer interface, such that memory is always + // synchronous when it is written (even when in asynchronous GPU mode). + rasterizer->InvalidateRegion(dest_addr, copy_amount); + system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); + } page_index++; page_offset = 0; @@ -286,21 +282,20 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, } void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, - const std::size_t size) { + std::size_t size) { std::size_t remaining_size{size}; std::size_t page_index{gpu_dest_addr >> page_bits}; std::size_t page_offset{gpu_dest_addr & page_mask}; - auto& memory = system.Memory(); - while (remaining_size > 0) { const std::size_t copy_amount{ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)}; - u8* page_pointer = page_table.pointers[page_index]; - if (page_pointer) { - const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset}; - memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); + + if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) { + const auto dest_addr{*page_addr + page_offset}; + system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); } + page_index++; page_offset = 0; src_buffer = static_cast<const u8*>(src_buffer) + copy_amount; @@ -308,273 +303,26 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf } } -void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, - const std::size_t size) { +void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) { std::vector<u8> tmp_buffer(size); ReadBlock(gpu_src_addr, tmp_buffer.data(), size); WriteBlock(gpu_dest_addr, tmp_buffer.data(), size); } void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, - const std::size_t size) { + std::size_t size) { std::vector<u8> tmp_buffer(size); ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size); WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size); } -bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) { - const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits]; - const std::size_t page = (addr & Core::Memory::PAGE_MASK) + size; - return page <= Core::Memory::PAGE_SIZE; -} - -void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type, - VAddr backing_addr) { - LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size, - (base + size) * page_size); - - const VAddr end{base + size}; - ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}", - base + page_table.pointers.size()); - - if (memory == nullptr) { - while (base != end) { - page_table.pointers[base] = nullptr; - page_table.backing_addr[base] = 0; - - base += 1; - } - } else { - while (base != end) { - page_table.pointers[base] = memory; - page_table.backing_addr[base] = backing_addr; - - base += 1; - memory += page_size; - backing_addr += page_size; - } - } -} - -void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) { - ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size); - ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base); - MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr); -} - -void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) { - ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size); - ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base); - MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped); -} - -bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const { - ASSERT(base + size == next.base); - if (type != next.type) { - return {}; - } - if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) { - return {}; - } - if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) { - return {}; - } - return true; -} - -MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const { - if (target >= address_space_end) { - return vma_map.end(); - } else { - return std::prev(vma_map.upper_bound(target)); - } -} - -MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) { - VirtualMemoryArea& vma{vma_handle->second}; - - vma.type = VirtualMemoryArea::Type::Allocated; - vma.backing_addr = 0; - vma.backing_memory = {}; - UpdatePageTableForVMA(vma); - - return MergeAdjacent(vma_handle); -} - -MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset, - u64 size) { - - // This is the appropriately sized VMA that will turn into our allocation. - VMAIter vma_handle{CarveVMA(target, size)}; - VirtualMemoryArea& vma{vma_handle->second}; - - ASSERT(vma.size == size); - - vma.offset = offset; - - return Allocate(vma_handle); -} - -MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size, - VAddr backing_addr) { - // This is the appropriately sized VMA that will turn into our allocation. - VMAIter vma_handle{CarveVMA(target, size)}; - VirtualMemoryArea& vma{vma_handle->second}; - - ASSERT(vma.size == size); - - vma.type = VirtualMemoryArea::Type::Mapped; - vma.backing_memory = memory; - vma.backing_addr = backing_addr; - UpdatePageTableForVMA(vma); - - return MergeAdjacent(vma_handle); -} - -void MemoryManager::UnmapRange(GPUVAddr target, u64 size) { - VMAIter vma{CarveVMARange(target, size)}; - const VAddr target_end{target + size}; - const VMAIter end{vma_map.end()}; - - // The comparison against the end of the range must be done using addresses since VMAs can be - // merged during this process, causing invalidation of the iterators. - while (vma != end && vma->second.base < target_end) { - // Unmapped ranges return to allocated state and can be reused - // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games - vma = std::next(Allocate(vma)); - } - - ASSERT(FindVMA(target)->second.size >= size); -} - -MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) { - // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given - // non-const access to its container. - return vma_map.erase(iter, iter); // Erases an empty range of elements -} - -MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) { - ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size); - ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base); - - VMAIter vma_handle{StripIterConstness(FindVMA(base))}; - if (vma_handle == vma_map.end()) { - // Target address is outside the managed range - return {}; - } - - const VirtualMemoryArea& vma{vma_handle->second}; - if (vma.type == VirtualMemoryArea::Type::Mapped) { - // Region is already allocated - return vma_handle; - } - - const VAddr start_in_vma{base - vma.base}; - const VAddr end_in_vma{start_in_vma + size}; - - ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}", - vma.size, end_in_vma); - - if (end_in_vma < vma.size) { - // Split VMA at the end of the allocated region - SplitVMA(vma_handle, end_in_vma); - } - if (start_in_vma != 0) { - // Split VMA at the start of the allocated region - vma_handle = SplitVMA(vma_handle, start_in_vma); - } - - return vma_handle; -} - -MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) { - ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size); - ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target); - - const VAddr target_end{target + size}; - ASSERT(target_end >= target); - ASSERT(size > 0); - - VMAIter begin_vma{StripIterConstness(FindVMA(target))}; - const VMAIter i_end{vma_map.lower_bound(target_end)}; - if (std::any_of(begin_vma, i_end, [](const auto& entry) { - return entry.second.type == VirtualMemoryArea::Type::Unmapped; - })) { - return {}; - } - - if (target != begin_vma->second.base) { - begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base); - } - - VMAIter end_vma{StripIterConstness(FindVMA(target_end))}; - if (end_vma != vma_map.end() && target_end != end_vma->second.base) { - end_vma = SplitVMA(end_vma, target_end - end_vma->second.base); - } - - return begin_vma; -} - -MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) { - VirtualMemoryArea& old_vma{vma_handle->second}; - VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA - - // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably - // a bug. This restriction might be removed later. - ASSERT(offset_in_vma < old_vma.size); - ASSERT(offset_in_vma > 0); - - old_vma.size = offset_in_vma; - new_vma.base += offset_in_vma; - new_vma.size -= offset_in_vma; - - switch (new_vma.type) { - case VirtualMemoryArea::Type::Unmapped: - break; - case VirtualMemoryArea::Type::Allocated: - new_vma.offset += offset_in_vma; - break; - case VirtualMemoryArea::Type::Mapped: - new_vma.backing_memory += offset_in_vma; - break; - } - - ASSERT(old_vma.CanBeMergedWith(new_vma)); - - return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma); -} - -MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) { - const VMAIter next_vma{std::next(iter)}; - if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) { - iter->second.size += next_vma->second.size; - vma_map.erase(next_vma); - } - - if (iter != vma_map.begin()) { - VMAIter prev_vma{std::prev(iter)}; - if (prev_vma->second.CanBeMergedWith(iter->second)) { - prev_vma->second.size += iter->second.size; - vma_map.erase(iter); - iter = prev_vma; - } - } - - return iter; -} - -void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) { - switch (vma.type) { - case VirtualMemoryArea::Type::Unmapped: - UnmapRegion(vma.base, vma.size); - break; - case VirtualMemoryArea::Type::Allocated: - MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr); - break; - case VirtualMemoryArea::Type::Mapped: - MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr); - break; +bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { + const auto cpu_addr{GpuToCpuAddress(gpu_addr)}; + if (!cpu_addr) { + return false; } + const std::size_t page{(*cpu_addr & Core::Memory::PAGE_MASK) + size}; + return page <= Core::Memory::PAGE_SIZE; } } // namespace Tegra diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 87658e87a..53c8d122a 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -6,9 +6,9 @@ #include <map> #include <optional> +#include <vector> #include "common/common_types.h" -#include "common/page_table.h" namespace VideoCore { class RasterizerInterface; @@ -20,58 +20,70 @@ class System; namespace Tegra { -/** - * Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space - * with homogeneous attributes across its extents. In this particular implementation each VMA is - * also backed by a single host memory allocation. - */ -struct VirtualMemoryArea { - enum class Type : u8 { - Unmapped, - Allocated, - Mapped, +class PageEntry final { +public: + enum class State : u32 { + Unmapped = static_cast<u32>(-1), + Allocated = static_cast<u32>(-2), }; - /// Virtual base address of the region. - GPUVAddr base{}; - /// Size of the region. - u64 size{}; - /// Memory area mapping type. - Type type{Type::Unmapped}; - /// CPU memory mapped address corresponding to this memory area. - VAddr backing_addr{}; - /// Offset into the backing_memory the mapping starts from. - std::size_t offset{}; - /// Pointer backing this VMA. - u8* backing_memory{}; - - /// Tests if this area can be merged to the right with `next`. - bool CanBeMergedWith(const VirtualMemoryArea& next) const; + constexpr PageEntry() = default; + constexpr PageEntry(State state) : state{state} {} + constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {} + + [[nodiscard]] constexpr bool IsUnmapped() const { + return state == State::Unmapped; + } + + [[nodiscard]] constexpr bool IsAllocated() const { + return state == State::Allocated; + } + + [[nodiscard]] constexpr bool IsValid() const { + return !IsUnmapped() && !IsAllocated(); + } + + [[nodiscard]] constexpr VAddr ToAddress() const { + if (!IsValid()) { + return {}; + } + + return static_cast<VAddr>(state) << ShiftBits; + } + + [[nodiscard]] constexpr PageEntry operator+(u64 offset) const { + // If this is a reserved value, offsets do not apply + if (!IsValid()) { + return *this; + } + return PageEntry{(static_cast<VAddr>(state) << ShiftBits) + offset}; + } + +private: + static constexpr std::size_t ShiftBits{12}; + + State state{State::Unmapped}; }; +static_assert(sizeof(PageEntry) == 4, "PageEntry is too large"); class MemoryManager final { public: - explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer); + explicit MemoryManager(Core::System& system); ~MemoryManager(); - GPUVAddr AllocateSpace(u64 size, u64 align); - GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align); - GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); - GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size); - GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size); - std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; + /// Binds a renderer to the memory manager. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + + [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; template <typename T> - T Read(GPUVAddr addr) const; + [[nodiscard]] T Read(GPUVAddr addr) const; template <typename T> void Write(GPUVAddr addr, T data); - u8* GetPointer(GPUVAddr addr); - const u8* GetPointer(GPUVAddr addr) const; - - /// Returns true if the block is continuous in host memory, false otherwise - bool IsBlockContinuous(GPUVAddr start, std::size_t size) const; + [[nodiscard]] u8* GetPointer(GPUVAddr addr); + [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const; /** * ReadBlock and WriteBlock are full read and write operations over virtual @@ -98,92 +110,43 @@ public: void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size); /** - * IsGranularRange checks if a gpu region can be simply read with a pointer + * IsGranularRange checks if a gpu region can be simply read with a pointer. */ - bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size); - -private: - using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>; - using VMAHandle = VMAMap::const_iterator; - using VMAIter = VMAMap::iterator; - - bool IsAddressValid(GPUVAddr addr) const; - void MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type, - VAddr backing_addr = 0); - void MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr); - void UnmapRegion(GPUVAddr base, u64 size); + [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const; - /// Finds the VMA in which the given address is included in, or `vma_map.end()`. - VMAHandle FindVMA(GPUVAddr target) const; - - VMAHandle AllocateMemory(GPUVAddr target, std::size_t offset, u64 size); - - /** - * Maps an unmanaged host memory pointer at a given address. - * - * @param target The guest address to start the mapping at. - * @param memory The memory to be mapped. - * @param size Size of the mapping in bytes. - * @param backing_addr The base address of the range to back this mapping. - */ - VMAHandle MapBackingMemory(GPUVAddr target, u8* memory, u64 size, VAddr backing_addr); + [[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); + [[nodiscard]] std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align); + void Unmap(GPUVAddr gpu_addr, std::size_t size); - /// Unmaps a range of addresses, splitting VMAs as necessary. - void UnmapRange(GPUVAddr target, u64 size); - - /// Converts a VMAHandle to a mutable VMAIter. - VMAIter StripIterConstness(const VMAHandle& iter); - - /// Marks as the specified VMA as allocated. - VMAIter Allocate(VMAIter vma); - - /** - * Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing - * the appropriate error checking. - */ - VMAIter CarveVMA(GPUVAddr base, u64 size); - - /** - * Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each - * end of the range. - */ - VMAIter CarveVMARange(GPUVAddr base, u64 size); - - /** - * Splits a VMA in two, at the specified offset. - * @returns the right side of the split, with the original iterator becoming the left side. - */ - VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma); - - /** - * Checks for and merges the specified VMA with adjacent ones if possible. - * @returns the merged VMA or the original if no merging was possible. - */ - VMAIter MergeAdjacent(VMAIter vma); +private: + [[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const; + void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size); + GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size); + [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const; - /// Updates the pages corresponding to this VMA so they match the VMA's attributes. - void UpdatePageTableForVMA(const VirtualMemoryArea& vma); + void TryLockPage(PageEntry page_entry, std::size_t size); + void TryUnlockPage(PageEntry page_entry, std::size_t size); - /// Finds a free (unmapped region) of the specified size starting at the specified address. - GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size) const; + [[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { + return (gpu_addr >> page_bits) & page_table_mask; + } -private: + static constexpr u64 address_space_size = 1ULL << 40; + static constexpr u64 address_space_start = 1ULL << 32; static constexpr u64 page_bits{16}; static constexpr u64 page_size{1 << page_bits}; static constexpr u64 page_mask{page_size - 1}; + static constexpr u64 page_table_bits{24}; + static constexpr u64 page_table_size{1 << page_table_bits}; + static constexpr u64 page_table_mask{page_table_size - 1}; - /// Address space in bits, according to Tegra X1 TRM - static constexpr u32 address_space_width{40}; - /// Start address for mapping, this is fairly arbitrary but must be non-zero. - static constexpr GPUVAddr address_space_base{0x100000}; - /// End of address space, based on address space in bits. - static constexpr GPUVAddr address_space_end{1ULL << address_space_width}; + Core::System& system; - Common::PageTable page_table; - VMAMap vma_map; - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer = nullptr; - Core::System& system; + std::vector<PageEntry> page_table; }; } // namespace Tegra diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index dfb06e87e..a93a1732c 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -9,7 +9,9 @@ namespace VideoCore { -RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} { +RendererBase::RendererBase(Core::Frontend::EmuWindow& window_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : render_window{window_}, context{std::move(context_)} { RefreshBaseSettings(); } diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 1d85219b6..649074acd 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -15,7 +15,8 @@ namespace Core::Frontend { class EmuWindow; -} +class GraphicsContext; +} // namespace Core::Frontend namespace VideoCore { @@ -25,14 +26,15 @@ struct RendererSettings { // Screenshot std::atomic<bool> screenshot_requested{false}; - void* screenshot_bits; + void* screenshot_bits{}; std::function<void()> screenshot_complete_callback; Layout::FramebufferLayout screenshot_framebuffer_layout; }; class RendererBase : NonCopyable { public: - explicit RendererBase(Core::Frontend::EmuWindow& window); + explicit RendererBase(Core::Frontend::EmuWindow& window, + std::unique_ptr<Core::Frontend::GraphicsContext> context); virtual ~RendererBase(); /// Initialize the renderer @@ -68,6 +70,14 @@ public: return *rasterizer; } + Core::Frontend::GraphicsContext& Context() { + return *context; + } + + const Core::Frontend::GraphicsContext& Context() const { + return *context; + } + Core::Frontend::EmuWindow& GetRenderWindow() { return render_window; } @@ -94,6 +104,7 @@ public: protected: Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; + std::unique_ptr<Core::Frontend::GraphicsContext> context; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index ec5421afa..3d2588dd2 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -4,16 +4,17 @@ #include "common/assert.h" +#include <glad/glad.h> + #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_fence_manager.h" namespace OpenGL { -GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(payload, is_stubbed), sync_object{} {} +GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {} GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(address, payload, is_stubbed), sync_object{} {} + : FenceBase(address, payload, is_stubbed) {} GLInnerFence::~GLInnerFence() = default; diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index c917b3343..1686cf5c8 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -5,7 +5,6 @@ #pragma once #include <memory> -#include <glad/glad.h> #include "common/common_types.h" #include "video_core/fence_manager.h" diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 03e82c599..4af5824cd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -177,20 +177,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind } if (device.UseAsynchronousShaders()) { - // Max worker threads we should allow - constexpr auto MAX_THREADS = 2u; - // Amount of threads we should reserve for other parts of yuzu - constexpr auto RESERVED_THREADS = 6u; - // Get the amount of threads we can use(this can return zero) - const auto cpu_thread_count = - std::max(RESERVED_THREADS, std::thread::hardware_concurrency()); - // Deduce how many "extra" threads we have to use. - const auto max_threads_unused = cpu_thread_count - RESERVED_THREADS; - // Always allow at least 1 thread regardless of our settings - const auto max_worker_count = std::max(1u, max_threads_unused); - // Don't use more than MAX_THREADS - const auto worker_count = std::min(max_worker_count, MAX_THREADS); - async_shaders.AllocateWorkers(worker_count); + async_shaders.AllocateWorkers(); } } diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp index a787e27d2..0ebcec427 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.cpp +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -82,11 +83,13 @@ void OGLSampler::Release() { handle = 0; } -void OGLShader::Create(const char* source, GLenum type) { - if (handle != 0) +void OGLShader::Create(std::string_view source, GLenum type) { + if (handle != 0) { return; - if (source == nullptr) + } + if (source.empty()) { return; + } MICROPROFILE_SCOPE(OpenGL_ResourceCreation); handle = GLShader::LoadShader(source, type); diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index b05cb641c..f48398669 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -4,6 +4,7 @@ #pragma once +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -127,7 +128,7 @@ public: return *this; } - void Create(const char* source, GLenum type); + void Create(std::string_view source, GLenum type); void Release(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index be71e1733..a07d56ef0 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -22,6 +22,7 @@ #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_arb_decompiler.h" #include "video_core/renderer_opengl/gl_rasterizer.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" @@ -403,7 +404,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, } }; - const auto num_workers{static_cast<std::size_t>(std::thread::hardware_concurrency() + 1ULL)}; + const std::size_t num_workers{std::max(1U, std::thread::hardware_concurrency())}; const std::size_t bucket_size{transferable->size() / num_workers}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> contexts(num_workers); std::vector<std::thread> threads(num_workers); diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 2dcc2b0eb..40c0877c1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -73,7 +73,7 @@ ShaderDiskCacheEntry::ShaderDiskCacheEntry() = default; ShaderDiskCacheEntry::~ShaderDiskCacheEntry() = default; -bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { +bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) { if (file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) { return false; } @@ -144,7 +144,7 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { return true; } -bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const { +bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const { if (file.WriteObject(static_cast<u32>(type)) != 1 || file.WriteObject(static_cast<u32>(code.size())) != 1 || file.WriteObject(static_cast<u32>(code_b.size())) != 1) { @@ -214,20 +214,20 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran // Skip games without title id const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { - return {}; + return std::nullopt; } - FileUtil::IOFile file(GetTransferablePath(), "rb"); + Common::FS::IOFile file(GetTransferablePath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No transferable shader cache found"); is_usable = true; - return {}; + return std::nullopt; } u32 version{}; if (file.ReadBytes(&version, sizeof(version)) != sizeof(version)) { LOG_ERROR(Render_OpenGL, "Failed to get transferable cache version, skipping it"); - return {}; + return std::nullopt; } if (version < NativeVersion) { @@ -235,12 +235,12 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran file.Close(); InvalidateTransferable(); is_usable = true; - return {}; + return std::nullopt; } if (version > NativeVersion) { LOG_WARNING(Render_OpenGL, "Transferable shader cache was generated with a newer version " "of the emulator, skipping"); - return {}; + return std::nullopt; } // Version is valid, load the shaders @@ -249,7 +249,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran ShaderDiskCacheEntry& entry = entries.emplace_back(); if (!entry.Load(file)) { LOG_ERROR(Render_OpenGL, "Failed to load transferable raw entry, skipping"); - return {}; + return std::nullopt; } } @@ -262,7 +262,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() return {}; } - FileUtil::IOFile file(GetPrecompiledPath(), "rb"); + Common::FS::IOFile file(GetPrecompiledPath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No precompiled shader cache found"); return {}; @@ -279,7 +279,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() } std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::LoadPrecompiledFile( - FileUtil::IOFile& file) { + Common::FS::IOFile& file) { // Read compressed file from disk and decompress to virtual precompiled cache file std::vector<u8> compressed(file.GetSize()); file.ReadBytes(compressed.data(), compressed.size()); @@ -290,12 +290,12 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo ShaderCacheVersionHash file_hash{}; if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) { precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } if (GetShaderCacheVersionHash() != file_hash) { LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator"); precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } std::vector<ShaderDiskCachePrecompiled> entries; @@ -305,19 +305,20 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo if (!LoadObjectFromPrecompiled(entry.unique_identifier) || !LoadObjectFromPrecompiled(entry.binary_format) || !LoadObjectFromPrecompiled(binary_size)) { - return {}; + return std::nullopt; } entry.binary.resize(binary_size); if (!LoadArrayFromPrecompiled(entry.binary.data(), entry.binary.size())) { - return {}; + return std::nullopt; } } - return entries; + + return std::move(entries); } void ShaderDiskCacheOpenGL::InvalidateTransferable() { - if (!FileUtil::Delete(GetTransferablePath())) { + if (!Common::FS::Delete(GetTransferablePath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}", GetTransferablePath()); } @@ -328,7 +329,7 @@ void ShaderDiskCacheOpenGL::InvalidatePrecompiled() { // Clear virtaul precompiled cache file precompiled_cache_virtual_file.Resize(0); - if (!FileUtil::Delete(GetPrecompiledPath())) { + if (!Common::FS::Delete(GetPrecompiledPath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath()); } } @@ -344,7 +345,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) { return; } - FileUtil::IOFile file = AppendTransferableFile(); + Common::FS::IOFile file = AppendTransferableFile(); if (!file.IsOpen()) { return; } @@ -386,15 +387,15 @@ void ShaderDiskCacheOpenGL::SavePrecompiled(u64 unique_identifier, GLuint progra } } -FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { +Common::FS::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { if (!EnsureDirectories()) { return {}; } const auto transferable_path{GetTransferablePath()}; - const bool existed = FileUtil::Exists(transferable_path); + const bool existed = Common::FS::Exists(transferable_path); - FileUtil::IOFile file(transferable_path, "ab"); + Common::FS::IOFile file(transferable_path, "ab"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}", transferable_path); return {}; @@ -426,7 +427,7 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size()); const auto precompiled_path{GetPrecompiledPath()}; - FileUtil::IOFile file(precompiled_path, "wb"); + Common::FS::IOFile file(precompiled_path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path); @@ -440,24 +441,24 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { bool ShaderDiskCacheOpenGL::EnsureDirectories() const { const auto CreateDir = [](const std::string& dir) { - if (!FileUtil::CreateDir(dir)) { + if (!Common::FS::CreateDir(dir)) { LOG_ERROR(Render_OpenGL, "Failed to create directory={}", dir); return false; } return true; }; - return CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) && + return CreateDir(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)) && CreateDir(GetBaseDir()) && CreateDir(GetTransferableDir()) && CreateDir(GetPrecompiledDir()); } std::string ShaderDiskCacheOpenGL::GetTransferablePath() const { - return FileUtil::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetPrecompiledPath() const { - return FileUtil::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetTransferableDir() const { @@ -469,7 +470,7 @@ std::string ShaderDiskCacheOpenGL::GetPrecompiledDir() const { } std::string ShaderDiskCacheOpenGL::GetBaseDir() const { - return FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + DIR_SEP "opengl"; + return Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir) + DIR_SEP "opengl"; } std::string ShaderDiskCacheOpenGL::GetTitleID() const { diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index a79cef0e9..db2bb73bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -25,7 +25,7 @@ namespace Core { class System; } -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -38,9 +38,9 @@ struct ShaderDiskCacheEntry { ShaderDiskCacheEntry(); ~ShaderDiskCacheEntry(); - bool Load(FileUtil::IOFile& file); + bool Load(Common::FS::IOFile& file); - bool Save(FileUtil::IOFile& file) const; + bool Save(Common::FS::IOFile& file) const; bool HasProgramA() const { return !code.empty() && !code_b.empty(); @@ -97,10 +97,10 @@ public: private: /// Loads the transferable cache. Returns empty on failure. std::optional<std::vector<ShaderDiskCachePrecompiled>> LoadPrecompiledFile( - FileUtil::IOFile& file); + Common::FS::IOFile& file); /// Opens current game's transferable file and write it's header if it doesn't exist - FileUtil::IOFile AppendTransferableFile() const; + Common::FS::IOFile AppendTransferableFile() const; /// Save precompiled header to precompiled_cache_in_memory void SavePrecompiledHeaderToVirtualPrecompiledCache(); diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 9e74eda0d..4bf0d6090 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <vector> #include <glad/glad.h> #include "common/assert.h" @@ -11,7 +12,8 @@ namespace OpenGL::GLShader { namespace { -const char* GetStageDebugName(GLenum type) { + +std::string_view StageDebugName(GLenum type) { switch (type) { case GL_VERTEX_SHADER: return "vertex"; @@ -25,12 +27,17 @@ const char* GetStageDebugName(GLenum type) { UNIMPLEMENTED(); return "unknown"; } + } // Anonymous namespace -GLuint LoadShader(const char* source, GLenum type) { - const char* debug_type = GetStageDebugName(type); +GLuint LoadShader(std::string_view source, GLenum type) { + const std::string_view debug_type = StageDebugName(type); const GLuint shader_id = glCreateShader(type); - glShaderSource(shader_id, 1, &source, nullptr); + + const GLchar* source_string = source.data(); + const GLint source_length = static_cast<GLint>(source.size()); + + glShaderSource(shader_id, 1, &source_string, &source_length); LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type); glCompileShader(shader_id); diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 03b7548c2..1b770532e 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -38,7 +38,7 @@ void LogShaderSource(T... shaders) { * @param source String of the GLSL shader program * @param type Type of the shader (GL_VERTEX_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER) */ -GLuint LoadShader(const char* source, GLenum type); +GLuint LoadShader(std::string_view source, GLenum type); /** * Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0a7bc9e2b..f403f388a 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -403,7 +403,7 @@ void CachedSurface::DecorateSurfaceName() { LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName()); } -void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) { +void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) { LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index bfc4ddf5d..de8f18489 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -90,7 +90,7 @@ public: Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source); - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix); void MarkAsModified(u64 tick) { surface.MarkAsModified(true, tick); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 52e9e8250..b759c2dba 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -21,6 +21,8 @@ #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "video_core/host_shaders/opengl_present_frag.h" +#include "video_core/host_shaders/opengl_present_vert.h" #include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" @@ -44,46 +46,6 @@ struct Frame { bool is_srgb{}; /// Framebuffer is sRGB or RGB }; -constexpr char VERTEX_SHADER[] = R"( -#version 430 core - -out gl_PerVertex { - vec4 gl_Position; -}; - -layout (location = 0) in vec2 vert_position; -layout (location = 1) in vec2 vert_tex_coord; -layout (location = 0) out vec2 frag_tex_coord; - -// This is a truncated 3x3 matrix for 2D transformations: -// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. -// The third column performs translation. -// The third row could be used for projection, which we don't need in 2D. It hence is assumed to -// implicitly be [0, 0, 1] -layout (location = 0) uniform mat3x2 modelview_matrix; - -void main() { - // Multiply input position by the rotscale part of the matrix and then manually translate by - // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector - // to `vec3(vert_position.xy, 1.0)` - gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); - frag_tex_coord = vert_tex_coord; -} -)"; - -constexpr char FRAGMENT_SHADER[] = R"( -#version 430 core - -layout (location = 0) in vec2 frag_tex_coord; -layout (location = 0) out vec4 color; - -layout (binding = 0) uniform sampler2D color_texture; - -void main() { - color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); -} -)"; - constexpr GLint PositionLocation = 0; constexpr GLint TexCoordLocation = 1; constexpr GLint ModelViewMatrixLocation = 0; @@ -313,10 +275,11 @@ public: } }; -RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context) - : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, - program_manager{device}, has_debug_tool{HasDebugTool()} {} +RendererOpenGL::RendererOpenGL(Core::System& system_, Core::Frontend::EmuWindow& emu_window_, + Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : RendererBase{emu_window_, std::move(context_)}, system{system_}, + emu_window{emu_window_}, gpu{gpu_}, program_manager{device}, has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default; @@ -384,7 +347,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { if (has_debug_tool) { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); Present(0); - context.SwapBuffers(); + context->SwapBuffers(); } } @@ -460,10 +423,10 @@ void RendererOpenGL::InitOpenGLObjects() { // Create shader programs OGLShader vertex_shader; - vertex_shader.Create(VERTEX_SHADER, GL_VERTEX_SHADER); + vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); OGLShader fragment_shader; - fragment_shader.Create(FRAGMENT_SHADER, GL_FRAGMENT_SHADER); + fragment_shader.Create(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); vertex_program.Create(true, false, vertex_shader.handle); fragment_program.Create(true, false, fragment_shader.handle); @@ -509,9 +472,10 @@ void RendererOpenGL::AddTelemetryFields() { LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); auto& telemetry_session = system.TelemetrySession(); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); + constexpr auto user_system = Common::Telemetry::FieldType::UserSystem; + telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor); + telemetry_session.AddField(user_system, "GPU_Model", gpu_model); + telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version); } void RendererOpenGL::CreateRasterizer() { diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 8b18d32e6..52ea76b7d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -56,8 +56,9 @@ class FrameMailbox; class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context); + explicit RendererOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererOpenGL() override; bool Init() override; @@ -93,9 +94,9 @@ private: bool Present(int timeout_ms); - Core::Frontend::EmuWindow& emu_window; Core::System& system; - Core::Frontend::GraphicsContext& context; + Core::Frontend::EmuWindow& emu_window; + Tegra::GPU& gpu; const Device device; StateTracker state_tracker{system}; @@ -120,7 +121,7 @@ private: std::vector<u8> gl_framebuffer_data; /// Used for transforming the framebuffer orientation - Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; + Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{}; Common::Rectangle<int> framebuffer_crop_rect; /// Frame presentation mailbox diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp index 435c8c1b8..5b01020ec 100644 --- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp +++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp @@ -65,10 +65,10 @@ bool NsightAftermathTracker::Initialize() { return false; } - dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash"; + dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash"; - (void)FileUtil::DeleteDirRecursively(dump_dir); - if (!FileUtil::CreateDir(dump_dir)) { + (void)Common::FS::DeleteDirRecursively(dump_dir); + if (!Common::FS::CreateDir(dump_dir)) { LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory"); return false; } @@ -106,7 +106,7 @@ void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const { return; } - FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); + Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash); return; @@ -156,12 +156,12 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump, }(); std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size); - if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { + if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { LOG_ERROR(Render_Vulkan, "Failed to write dump file"); return; } const std::string_view json_view(json.data(), json.size()); - if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { + if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { LOG_ERROR(Render_Vulkan, "Failed to write JSON"); return; } @@ -180,7 +180,7 @@ void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_ const std::string path = fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]); - FileUtil::IOFile file(path, "wb"); + Common::FS::IOFile file(path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to create file {}", path); return; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 2258479f5..ae46e0444 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -78,7 +78,7 @@ Common::DynamicLibrary OpenVulkanLibrary() { if (!libvulkan_env || !library.Open(libvulkan_env)) { // Use the libvulkan.dylib from the application bundle. const std::string filename = - FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; + Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; library.Open(filename.c_str()); } #else @@ -237,8 +237,10 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext } // Anonymous namespace -RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system) - : RendererBase(window), system{system} {} +RendererVulkan::RendererVulkan(Core::System& system_, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context) + : RendererBase{emu_window, std::move(context)}, system{system_}, gpu{gpu_} {} RendererVulkan::~RendererVulkan() { ShutDown(); @@ -439,7 +441,7 @@ void RendererVulkan::Report() const { LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version); auto& telemetry_session = system.TelemetrySession(); - constexpr auto field = Telemetry::FieldType::UserSystem; + constexpr auto field = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(field, "GPU_Vendor", vendor_name); telemetry_session.AddField(field, "GPU_Model", model_name); telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 522b5bff8..13debbbc0 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -38,7 +38,9 @@ struct VKScreenInfo { class RendererVulkan final : public VideoCore::RendererBase { public: - explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system); + explicit RendererVulkan(Core::System& system, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererVulkan() override; bool Init() override; @@ -58,6 +60,7 @@ private: void Report() const; Core::System& system; + Tegra::GPU& gpu; Common::DynamicLibrary library; vk::InstanceDispatch dld; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index ce53e5a6b..a551e3de8 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -696,6 +696,7 @@ void VKBlitScreen::CreateFramebuffers() { .flags = 0, .renderPass = *renderpass, .attachmentCount = 1, + .pAttachments = nullptr, .width = size.width, .height = size.height, .layers = 1, diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 6245e0d78..4205bd573 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -380,8 +380,18 @@ bool VKDevice::Create() { CollectTelemetryParameters(); + if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) { + // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field + // seems to be bugged. Blacklisting it for now. + LOG_WARNING(Render_Vulkan, + "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state"); + ext_extended_dynamic_state = false; + } + graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); + + use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); return true; } @@ -771,8 +781,9 @@ std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const .pNext = nullptr, .flags = 0, .queueFamilyIndex = queue_family, + .queueCount = 1, + .pQueuePriorities = nullptr, }); - ci.queueCount = 1; ci.pQueuePriorities = &QUEUE_PRIORITY; } diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h index 529744f2d..26a233db1 100644 --- a/src/video_core/renderer_vulkan/vk_device.h +++ b/src/video_core/renderer_vulkan/vk_device.h @@ -202,6 +202,11 @@ public: return reported_extensions; } + /// Returns true if the setting for async shader compilation is enabled. + bool UseAsynchronousShaders() const { + return use_asynchronous_shaders; + } + /// Checks if the physical device is suitable. static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface); @@ -252,6 +257,9 @@ private: bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + // Asynchronous Graphics Pipeline setting + bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline + // Telemetry parameters std::string vendor_name; ///< Device's driver name. std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions. diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index a02be5487..d7f65d435 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -29,7 +29,7 @@ void InnerFence::Queue() { } ASSERT(!event); - event = device.GetLogical().CreateEvent(); + event = device.GetLogical().CreateNewEvent(); ticks = scheduler.Ticks(); scheduler.RequestOutsideRenderPassOperationContext(); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index aaf930b90..2e46c6278 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -78,15 +78,14 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche const GraphicsPipelineCacheKey& key, vk::Span<VkDescriptorSetLayoutBinding> bindings, const SPIRVProgram& program) - : device{device}, scheduler{scheduler}, fixed_state{key.fixed_state}, hash{key.Hash()}, + : device{device}, scheduler{scheduler}, cache_key{key}, hash{cache_key.Hash()}, descriptor_set_layout{CreateDescriptorSetLayout(bindings)}, descriptor_allocator{descriptor_pool, *descriptor_set_layout}, update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()}, descriptor_template{CreateDescriptorUpdateTemplate(program)}, modules{CreateShaderModules( program)}, - renderpass{renderpass_cache.GetRenderPass(key.renderpass_params)}, pipeline{CreatePipeline( - key.renderpass_params, - program)} {} + renderpass{renderpass_cache.GetRenderPass(cache_key.renderpass_params)}, + pipeline{CreatePipeline(cache_key.renderpass_params, program)} {} VKGraphicsPipeline::~VKGraphicsPipeline() = default; @@ -181,7 +180,7 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules( vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params, const SPIRVProgram& program) const { - const auto& state = fixed_state; + const auto& state = cache_key.fixed_state; const auto& viewport_swizzles = state.viewport_swizzles; FixedPipelineState::DynamicState dynamic; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index a1d699a6c..58aa35efd 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -19,7 +19,27 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey; +struct GraphicsPipelineCacheKey { + RenderPassParams renderpass_params; + u32 padding; + std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; + FixedPipelineState fixed_state; + + std::size_t Hash() const noexcept; + + bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; + + bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { + return !operator==(rhs); + } + + std::size_t Size() const noexcept { + return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); + } +}; +static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); class VKDescriptorPool; class VKDevice; @@ -54,6 +74,10 @@ public: return renderpass; } + GraphicsPipelineCacheKey GetCacheKey() const { + return cache_key; + } + private: vk::DescriptorSetLayout CreateDescriptorSetLayout( vk::Span<VkDescriptorSetLayoutBinding> bindings) const; @@ -70,7 +94,7 @@ private: const VKDevice& device; VKScheduler& scheduler; - const FixedPipelineState fixed_state; + const GraphicsPipelineCacheKey cache_key; const u64 hash; vk::DescriptorSetLayout descriptor_set_layout; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 42b3a744c..cfdcdd6ab 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -28,6 +28,7 @@ #include "video_core/shader/compiler_settings.h" #include "video_core/shader/memory_util.h" #include "video_core/shader_cache.h" +#include "video_core/shader_notify.h" namespace Vulkan { @@ -205,24 +206,43 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { return last_shaders = shaders; } -VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(const GraphicsPipelineCacheKey& key) { +VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( + const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) { MICROPROFILE_SCOPE(Vulkan_PipelineCache); if (last_graphics_pipeline && last_graphics_key == key) { - return *last_graphics_pipeline; + return last_graphics_pipeline; } last_graphics_key = key; + if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) { + std::unique_lock lock{pipeline_cache}; + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); + if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); + LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); + const auto [program, bindings] = DecompileShaders(key.fixed_state); + async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, + update_descriptor_queue, renderpass_cache, bindings, + program, key); + } + last_graphics_pipeline = pair->second.get(); + return last_graphics_pipeline; + } + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); auto& entry = pair->second; if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); - const auto [program, bindings] = DecompileShaders(key); + const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, renderpass_cache, key, bindings, program); + system.GPU().ShaderNotify().MarkShaderComplete(); } - return *(last_graphics_pipeline = entry.get()); + last_graphics_pipeline = entry.get(); + return last_graphics_pipeline; } VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCacheKey& key) { @@ -261,8 +281,13 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach } const Specialization specialization{ + .base_binding = 0, .workgroup_size = key.workgroup_size, .shared_memory_size = key.shared_memory_size, + .point_size = std::nullopt, + .enabled_attributes = {}, + .attribute_types = {}, + .ndc_minus_one_to_one = false, }; const SPIRVShader spirv_shader{Decompile(device, shader->GetIR(), ShaderType::Compute, shader->GetRegistry(), specialization), @@ -272,6 +297,12 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach return *entry; } +void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) { + system.GPU().ShaderNotify().MarkShaderComplete(); + std::unique_lock lock{pipeline_cache}; + graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline); +} + void VKPipelineCache::OnShaderRemoval(Shader* shader) { bool finished = false; const auto Finish = [&] { @@ -307,8 +338,7 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) { } std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> -VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { - const auto& fixed_state = key.fixed_state; +VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { auto& memory_manager = system.GPU().MemoryManager(); const auto& gpu = system.GPU().Maxwell3D(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 0a3fe65fb..c04829e77 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -22,6 +22,7 @@ #include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" #include "video_core/shader/memory_util.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" @@ -43,28 +44,6 @@ class VKUpdateDescriptorQueue; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey { - RenderPassParams renderpass_params; - u32 padding; - std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; - FixedPipelineState fixed_state; - - std::size_t Hash() const noexcept; - - bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; - - bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { - return !operator==(rhs); - } - - std::size_t Size() const noexcept { - return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); - } -}; -static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); - struct ComputePipelineCacheKey { GPUVAddr shader; u32 shared_memory_size; @@ -152,16 +131,19 @@ public: std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders(); - VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key); + VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key, + VideoCommon::Shader::AsyncShaders& async_shaders); VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key); + void EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline); + protected: void OnShaderRemoval(Shader* shader) final; private: std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders( - const GraphicsPipelineCacheKey& key); + const FixedPipelineState& fixed_state); Core::System& system; const VKDevice& device; @@ -178,6 +160,7 @@ private: GraphicsPipelineCacheKey last_graphics_key; VKGraphicsPipeline* last_graphics_pipeline = nullptr; + std::mutex pipeline_cache; std::unordered_map<GraphicsPipelineCacheKey, std::unique_ptr<VKGraphicsPipeline>> graphics_cache; std::unordered_map<ComputePipelineCacheKey, std::unique_ptr<VKComputePipeline>> compute_cache; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 2ed2004f0..ff1b52eab 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -14,6 +14,7 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" +#include "common/scope_exit.h" #include "core/core.h" #include "core/settings.h" #include "video_core/engines/kepler_compute.h" @@ -400,8 +401,12 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), sampler_cache(device), fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} { + query_cache(system, *this, device, scheduler), + wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { scheduler.SetQueryCache(query_cache); + if (device.UseAsynchronousShaders()) { + async_shaders.AllocateWorkers(); + } } RasterizerVulkan::~RasterizerVulkan() = default; @@ -413,6 +418,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { query_cache.UpdateCounters(); + SCOPE_EXIT({ system.GPU().TickWork(); }); + const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); @@ -439,10 +446,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { key.renderpass_params = GetRenderPassParams(texceptions); key.padding = 0; - auto& pipeline = pipeline_cache.GetGraphicsPipeline(key); - scheduler.BindGraphicsPipeline(pipeline.GetHandle()); + auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders); + if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { + // Async graphics pipeline was not ready. + return; + } + + scheduler.BindGraphicsPipeline(pipeline->GetHandle()); - const auto renderpass = pipeline.GetRenderPass(); + const auto renderpass = pipeline->GetRenderPass(); const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); scheduler.RequestRenderpass(renderpass, framebuffer, render_area); @@ -452,8 +464,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { BeginTransformFeedback(); - const auto pipeline_layout = pipeline.GetLayout(); - const auto descriptor_set = pipeline.CommitDescriptorSet(); + const auto pipeline_layout = pipeline->GetLayout(); + const auto descriptor_set = pipeline->CommitDescriptorSet(); scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { if (descriptor_set) { cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, @@ -463,8 +475,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { }); EndTransformFeedback(); - - system.GPU().TickWork(); } void RasterizerVulkan::Clear() { @@ -815,8 +825,13 @@ bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachmen std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( VkRenderPass renderpass) { - FramebufferCacheKey key{renderpass, std::numeric_limits<u32>::max(), - std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()}; + FramebufferCacheKey key{ + .renderpass = renderpass, + .width = std::numeric_limits<u32>::max(), + .height = std::numeric_limits<u32>::max(), + .layers = std::numeric_limits<u32>::max(), + .views = {}, + }; const auto try_push = [&key](const View& view) { if (!view) { @@ -1428,10 +1443,10 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) { } void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchPrimitiveTopology()) { + const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); + if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) { return; } - const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) { cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology)); }); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 923178b0b..f640ba649 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -32,6 +32,7 @@ #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" namespace Core { class System; @@ -136,6 +137,14 @@ public: u32 pixel_stride) override; void SetupDirtyFlags() override; + VideoCommon::Shader::AsyncShaders& GetAsyncShaders() { + return async_shaders; + } + + const VideoCommon::Shader::AsyncShaders& GetAsyncShaders() const { + return async_shaders; + } + /// Maximum supported size that a constbuffer can have in bytes. static constexpr std::size_t MaxConstbufferSize = 0x10000; static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0, @@ -297,6 +306,7 @@ private: vk::Buffer default_buffer; VKMemoryCommit default_buffer_commit; vk::Event wfi_event; + VideoCommon::Shader::AsyncShaders async_shaders; std::array<View, Maxwell::NumRenderTargets> color_attachments; View zeta_attachment; diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp index 2d5460776..b068888f9 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp @@ -47,6 +47,7 @@ vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) c VkSamplerCustomBorderColorCreateInfoEXT border{ .sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT, .pNext = nullptr, + .customBorderColor = {}, .format = VK_FORMAT_UNDEFINED, }; std::memcpy(&border.customBorderColor, color.data(), sizeof(color)); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 9151d9fb1..4bd1009f9 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -42,7 +42,6 @@ Flags MakeInvalidationFlags() { flags[DepthWriteEnable] = true; flags[DepthCompareOp] = true; flags[FrontFace] = true; - flags[PrimitiveTopology] = true; flags[StencilOp] = true; flags[StencilTestEnable] = true; return flags; @@ -112,10 +111,6 @@ void SetupDirtyFrontFace(Tables& tables) { table[OFF(screen_y_control)] = FrontFace; } -void SetupDirtyPrimitiveTopology(Tables& tables) { - tables[0][OFF(draw.topology)] = PrimitiveTopology; -} - void SetupDirtyStencilOp(Tables& tables) { auto& table = tables[0]; table[OFF(stencil_front_op_fail)] = StencilOp; @@ -156,13 +151,13 @@ void StateTracker::Initialize() { SetupDirtyDepthWriteEnable(tables); SetupDirtyDepthCompareOp(tables); SetupDirtyFrontFace(tables); - SetupDirtyPrimitiveTopology(tables); SetupDirtyStencilOp(tables); SetupDirtyStencilTestEnable(tables); } void StateTracker::InvalidateCommandBufferState() { system.GPU().Maxwell3D().dirty.flags |= invalidation_flags; + current_topology = INVALID_TOPOLOGY; } } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 54ca0d6c6..13a6ce786 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -32,7 +32,6 @@ enum : u8 { DepthWriteEnable, DepthCompareOp, FrontFace, - PrimitiveTopology, StencilOp, StencilTestEnable, @@ -43,6 +42,8 @@ static_assert(Last <= std::numeric_limits<u8>::max()); } // namespace Dirty class StateTracker { + using Maxwell = Tegra::Engines::Maxwell3D::Regs; + public: explicit StateTracker(Core::System& system); @@ -102,10 +103,6 @@ public: return Exchange(Dirty::FrontFace, false); } - bool TouchPrimitiveTopology() { - return Exchange(Dirty::PrimitiveTopology, false); - } - bool TouchStencilOp() { return Exchange(Dirty::StencilOp, false); } @@ -114,7 +111,15 @@ public: return Exchange(Dirty::StencilTestEnable, false); } + bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { + const bool has_changed = current_topology != new_topology; + current_topology = new_topology; + return has_changed; + } + private: + static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u); + bool Exchange(std::size_t id, bool new_value) const noexcept { auto& flags = system.GPU().Maxwell3D().dirty.flags; const bool is_dirty = flags[id]; @@ -124,6 +129,7 @@ private: Core::System& system; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; + Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index efd4bb13b..2c6f54101 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -473,6 +473,8 @@ VkImageView CachedSurfaceView::GetAttachment() { .aspectMask = aspect_mask, .baseMipLevel = base_level, .levelCount = num_levels, + .baseArrayLayer = 0, + .layerCount = 0, }, }; if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) { diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 14cac38ea..013865aa4 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -644,7 +644,7 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons return ShaderModule(object, handle, *dld); } -Event Device::CreateEvent() const { +Event Device::CreateNewEvent() const { static constexpr VkEventCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, .pNext = nullptr, @@ -786,7 +786,7 @@ std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProp VK_SUCCESS) { return std::nullopt; } - return properties; + return std::move(properties); } std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties( diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 71daac9d7..b9d3fedc1 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -721,7 +721,7 @@ public: ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const; - Event CreateEvent() const; + Event CreateNewEvent() const; SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const; @@ -756,8 +756,8 @@ public: } VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size, - void* data, VkDeviceSize stride, VkQueryResultFlags flags) const - noexcept { + void* data, VkDeviceSize stride, + VkQueryResultFlags flags) const noexcept { return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride, flags); } @@ -849,8 +849,8 @@ public: dld->vkCmdBindPipeline(handle, bind_point, pipeline); } - void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const - noexcept { + void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, + VkIndexType index_type) const noexcept { dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type); } @@ -863,8 +863,8 @@ public: BindVertexBuffers(binding, 1, &buffer, &offset); } - void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const - noexcept { + void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, + u32 first_instance) const noexcept { dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance); } @@ -874,15 +874,15 @@ public: first_instance); } - void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const - noexcept { + void ClearAttachments(Span<VkClearAttachment> attachments, + Span<VkClearRect> rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), rects.data()); } void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, - VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const - noexcept { + VkImageLayout dst_layout, Span<VkImageBlit> regions, + VkFilter filter) const noexcept { dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(), regions.data(), filter); } @@ -907,8 +907,8 @@ public: regions.data()); } - void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const - noexcept { + void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, + Span<VkBufferCopy> regions) const noexcept { dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data()); } @@ -924,8 +924,8 @@ public: regions.data()); } - void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const - noexcept { + void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, + u32 data) const noexcept { dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data); } diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index b7f66d7ee..aabd62c5c 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <chrono> #include <condition_variable> #include <mutex> #include <thread> @@ -20,9 +19,18 @@ AsyncShaders::~AsyncShaders() { KillWorkers(); } -void AsyncShaders::AllocateWorkers(std::size_t num_workers) { - // If we're already have workers queued or don't want to queue workers, ignore - if (num_workers == worker_threads.size() || num_workers == 0) { +void AsyncShaders::AllocateWorkers() { + // Max worker threads we should allow + constexpr u32 MAX_THREADS = 4; + // Deduce how many threads we can use + const u32 threads_used = std::thread::hardware_concurrency() / 4; + // Always allow at least 1 thread regardless of our settings + const auto max_worker_count = std::max(1U, threads_used); + // Don't use more than MAX_THREADS + const auto num_workers = std::min(max_worker_count, MAX_THREADS); + + // If we already have workers queued, ignore + if (num_workers == worker_threads.size()) { return; } @@ -34,8 +42,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) { // Create workers for (std::size_t i = 0; i < num_workers; i++) { context_list.push_back(emu_window.CreateSharedContext()); - worker_threads.push_back(std::move( - std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()))); + worker_threads.push_back( + std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())); } } @@ -65,11 +73,11 @@ void AsyncShaders::KillWorkers() { worker_threads.clear(); } -bool AsyncShaders::HasWorkQueued() { +bool AsyncShaders::HasWorkQueued() const { return !pending_queue.empty(); } -bool AsyncShaders::HasCompletedWork() { +bool AsyncShaders::HasCompletedWork() const { std::shared_lock lock{completed_mutex}; return !finished_work.empty(); } @@ -94,7 +102,7 @@ bool AsyncShaders::IsShaderAsync(const Tegra::GPU& gpu) const { } std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() { - std::vector<AsyncShaders::Result> results; + std::vector<Result> results; { std::unique_lock lock{completed_mutex}; results.assign(std::make_move_iterator(finished_work.begin()), @@ -111,24 +119,50 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device, VideoCommon::Shader::CompilerSettings compiler_settings, const VideoCommon::Shader::Registry& registry, VAddr cpu_addr) { - WorkerParams params{device.UseAssemblyShaders() ? AsyncShaders::Backend::GLASM - : AsyncShaders::Backend::OpenGL, - device, - shader_type, - uid, - std::move(code), - std::move(code_b), - main_offset, - compiler_settings, - registry, - cpu_addr}; + WorkerParams params{ + .backend = device.UseAssemblyShaders() ? Backend::GLASM : Backend::OpenGL, + .device = &device, + .shader_type = shader_type, + .uid = uid, + .code = std::move(code), + .code_b = std::move(code_b), + .main_offset = main_offset, + .compiler_settings = compiler_settings, + .registry = registry, + .cpu_address = cpu_addr, + }; std::unique_lock lock(queue_mutex); - pending_queue.push_back(std::move(params)); + pending_queue.push(std::move(params)); + cv.notify_one(); +} + +void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, + const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, + Vulkan::GraphicsPipelineCacheKey key) { + WorkerParams params{ + .backend = Backend::Vulkan, + .pp_cache = pp_cache, + .vk_device = &device, + .scheduler = &scheduler, + .descriptor_pool = &descriptor_pool, + .update_descriptor_queue = &update_descriptor_queue, + .renderpass_cache = &renderpass_cache, + .bindings = bindings, + .program = program, + .key = key, + }; + + std::unique_lock lock(queue_mutex); + pending_queue.push(std::move(params)); cv.notify_one(); } void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context) { - using namespace std::chrono_literals; while (!is_thread_exiting.load(std::memory_order_relaxed)) { std::unique_lock lock{queue_mutex}; cv.wait(lock, [this] { return HasWorkQueued() || is_thread_exiting; }); @@ -144,18 +178,17 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context if (pending_queue.empty()) { continue; } + // Pull work from queue WorkerParams work = std::move(pending_queue.front()); - pending_queue.pop_front(); - + pending_queue.pop(); lock.unlock(); - if (work.backend == AsyncShaders::Backend::OpenGL || - work.backend == AsyncShaders::Backend::GLASM) { - const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, work.registry); + if (work.backend == Backend::OpenGL || work.backend == Backend::GLASM) { + const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, *work.registry); const auto scope = context->Acquire(); auto program = - OpenGL::BuildShader(work.device, work.shader_type, work.uid, ir, work.registry); + OpenGL::BuildShader(*work.device, work.shader_type, work.uid, ir, *work.registry); Result result{}; result.backend = work.backend; result.cpu_address = work.cpu_address; @@ -164,9 +197,9 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context result.code_b = std::move(work.code_b); result.shader_type = work.shader_type; - if (work.backend == AsyncShaders::Backend::OpenGL) { + if (work.backend == Backend::OpenGL) { result.program.opengl = std::move(program->source_program); - } else if (work.backend == AsyncShaders::Backend::GLASM) { + } else if (work.backend == Backend::GLASM) { result.program.glasm = std::move(program->assembly_program); } @@ -174,6 +207,13 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context std::unique_lock complete_lock(completed_mutex); finished_work.push_back(std::move(result)); } + } else if (work.backend == Backend::Vulkan) { + auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>( + *work.vk_device, *work.scheduler, *work.descriptor_pool, + *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings, + work.program); + + work.pp_cache->EmplacePipeline(std::move(pipeline)); } } } diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h index 2f5ee94ad..7cf8d994c 100644 --- a/src/video_core/shader/async_shaders.h +++ b/src/video_core/shader/async_shaders.h @@ -5,15 +5,17 @@ #pragma once #include <condition_variable> -#include <deque> #include <memory> #include <shared_mutex> #include <thread> -#include "common/bit_field.h" + #include "common/common_types.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_pipeline_cache.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" namespace Core::Frontend { class EmuWindow; @@ -24,6 +26,10 @@ namespace Tegra { class GPU; } +namespace Vulkan { +class VKPipelineCache; +} + namespace VideoCommon::Shader { class AsyncShaders { @@ -31,6 +37,7 @@ public: enum class Backend { OpenGL, GLASM, + Vulkan, }; struct ResultPrograms { @@ -52,7 +59,7 @@ public: ~AsyncShaders(); /// Start up shader worker threads - void AllocateWorkers(std::size_t num_workers); + void AllocateWorkers(); /// Clear the shader queue and kill all worker threads void FreeWorkers(); @@ -61,48 +68,68 @@ public: void KillWorkers(); /// Check to see if any shaders have actually been compiled - bool HasCompletedWork(); + [[nodiscard]] bool HasCompletedWork() const; /// Deduce if a shader can be build on another thread of MUST be built in sync. We cannot build /// every shader async as some shaders are only built and executed once. We try to "guess" which /// shader would be used only once - bool IsShaderAsync(const Tegra::GPU& gpu) const; + [[nodiscard]] bool IsShaderAsync(const Tegra::GPU& gpu) const; /// Pulls completed compiled shaders - std::vector<Result> GetCompletedWork(); + [[nodiscard]] std::vector<Result> GetCompletedWork(); void QueueOpenGLShader(const OpenGL::Device& device, Tegra::Engines::ShaderType shader_type, u64 uid, std::vector<u64> code, std::vector<u64> code_b, u32 main_offset, - VideoCommon::Shader::CompilerSettings compiler_settings, - const VideoCommon::Shader::Registry& registry, VAddr cpu_addr); + CompilerSettings compiler_settings, const Registry& registry, + VAddr cpu_addr); + + void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device, + Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key); private: void ShaderCompilerThread(Core::Frontend::GraphicsContext* context); /// Check our worker queue to see if we have any work queued already - bool HasWorkQueued(); + [[nodiscard]] bool HasWorkQueued() const; struct WorkerParams { - AsyncShaders::Backend backend; - OpenGL::Device device; + Backend backend; + // For OGL + const OpenGL::Device* device; Tegra::Engines::ShaderType shader_type; u64 uid; std::vector<u64> code; std::vector<u64> code_b; u32 main_offset; - VideoCommon::Shader::CompilerSettings compiler_settings; - VideoCommon::Shader::Registry registry; + CompilerSettings compiler_settings; + std::optional<Registry> registry; VAddr cpu_address; + + // For Vulkan + Vulkan::VKPipelineCache* pp_cache; + const Vulkan::VKDevice* vk_device; + Vulkan::VKScheduler* scheduler; + Vulkan::VKDescriptorPool* descriptor_pool; + Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue; + Vulkan::VKRenderPassCache* renderpass_cache; + std::vector<VkDescriptorSetLayoutBinding> bindings; + Vulkan::SPIRVProgram program; + Vulkan::GraphicsPipelineCacheKey key; }; std::condition_variable cv; - std::mutex queue_mutex; - std::shared_mutex completed_mutex; + mutable std::mutex queue_mutex; + mutable std::shared_mutex completed_mutex; std::atomic<bool> is_thread_exiting{}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list; std::vector<std::thread> worker_threads; - std::deque<WorkerParams> pending_queue; - std::vector<AsyncShaders::Result> finished_work; + std::queue<WorkerParams> pending_queue; + std::vector<Result> finished_work; Core::Frontend::EmuWindow& emu_window; }; diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index 8d86020f6..336397cdb 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -187,24 +187,26 @@ std::optional<std::pair<BufferInfo, u64>> TrackLDC(const CFGRebuildState& state, std::optional<u64> TrackSHLRegister(const CFGRebuildState& state, u32& pos, u64 ldc_tracked_register) { - return TrackInstruction<u64>(state, pos, - [ldc_tracked_register](auto instr, const auto& opcode) { - return opcode.GetId() == OpCode::Id::SHL_IMM && - instr.gpr0.Value() == ldc_tracked_register; - }, - [](auto instr, const auto&) { return instr.gpr8.Value(); }); + return TrackInstruction<u64>( + state, pos, + [ldc_tracked_register](auto instr, const auto& opcode) { + return opcode.GetId() == OpCode::Id::SHL_IMM && + instr.gpr0.Value() == ldc_tracked_register; + }, + [](auto instr, const auto&) { return instr.gpr8.Value(); }); } std::optional<u32> TrackIMNMXValue(const CFGRebuildState& state, u32& pos, u64 shl_tracked_register) { - return TrackInstruction<u32>(state, pos, - [shl_tracked_register](auto instr, const auto& opcode) { - return opcode.GetId() == OpCode::Id::IMNMX_IMM && - instr.gpr0.Value() == shl_tracked_register; - }, - [](auto instr, const auto&) { - return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1); - }); + return TrackInstruction<u32>( + state, pos, + [shl_tracked_register](auto instr, const auto& opcode) { + return opcode.GetId() == OpCode::Id::IMNMX_IMM && + instr.gpr0.Value() == shl_tracked_register; + }, + [](auto instr, const auto&) { + return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1); + }); } std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state, u32 pos) { diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 63adbc4a3..e2bba88dd 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -386,7 +386,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::RED: { - UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32); + UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}", + static_cast<int>(instr.red.type.Value())); const auto [real_address, base_address, descriptor] = TrackGlobalMemory(bb, instr, true, true); if (!real_address || !base_address) { @@ -471,9 +472,9 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackGlobalMemory(NodeBlock& const auto [base_address, index, offset] = TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size())); - ASSERT_OR_EXECUTE_MSG(base_address != nullptr, - { return std::make_tuple(nullptr, nullptr, GlobalMemoryBase{}); }, - "Global memory tracking failed"); + ASSERT_OR_EXECUTE_MSG( + base_address != nullptr, { return std::make_tuple(nullptr, nullptr, GlobalMemoryBase{}); }, + "Global memory tracking failed"); bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset))); diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 9e5fe2374..e614a92df 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -74,9 +74,9 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); @@ -96,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta } params.type = GetFormatType(params.pixel_format); } - params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { params.target = SurfaceTarget::TextureBuffer; @@ -130,14 +129,13 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); - params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.type); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -167,27 +165,30 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { const auto& regs = system.GPU().Maxwell3D().regs; - SurfaceParams params; - params.is_tiled = regs.zeta.memory_layout.type == - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; - params.srgb_conversion = false; - params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U); - params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U); - params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); - params.type = GetFormatType(params.pixel_format); - params.width = regs.zeta_width; - params.height = regs.zeta_height; - params.pitch = 0; - params.num_levels = 1; - params.emulated_levels = 1; - const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0; - params.is_layered = is_layered; - params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D; - params.depth = is_layered ? regs.zeta_layers.Value() : 1U; - return params; + const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); + const bool is_layered = regs.zeta_layers > 1 && block_depth == 0; + const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); + + return { + .is_tiled = regs.zeta.memory_layout.type == + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear, + .srgb_conversion = false, + .is_layered = is_layered, + .block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U), + .block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U), + .block_depth = block_depth, + .tile_width_spacing = 1, + .width = regs.zeta_width, + .height = regs.zeta_height, + .depth = is_layered ? regs.zeta_layers.Value() : 1U, + .pitch = 0, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + .target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D, + }; } SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { @@ -233,24 +234,29 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz SurfaceParams SurfaceParams::CreateForFermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& config) { - SurfaceParams params{}; - params.is_tiled = !config.linear; - params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || - config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB; - params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0, - params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0, - params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.type = GetFormatType(params.pixel_format); - params.width = config.width; - params.height = config.height; - params.pitch = config.pitch; - // TODO(Rodrigo): Try to guess texture arrays from parameters - params.target = SurfaceTarget::Texture2D; - params.depth = 1; - params.num_levels = 1; - params.emulated_levels = 1; + const bool is_tiled = !config.linear; + const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format); + + SurfaceParams params{ + .is_tiled = is_tiled, + .srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || + config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB, + .block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U, + .block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U, + .block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U, + .tile_width_spacing = 1, + .width = config.width, + .height = config.height, + .depth = 1, + .pitch = config.pitch, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + // TODO(Rodrigo): Try to guess texture arrays from parameters + .target = SurfaceTarget::Texture2D, + }; + params.is_layered = params.IsLayered(); return params; } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 474ae620a..16d46a018 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -228,24 +228,30 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 } } -void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, - u32 block_height_bit, u32 offset_x, u32 offset_y) { - const u32 block_height = 1U << block_height_bit; - for (u32 line = 0; line < subrect_height; ++line) { - const u32 y2 = line + offset_y; - const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height + - ((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; - const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y]; - for (u32 x = 0; x < subrect_width; ++x) { - const u32 x2 = (x + offset_x) * bytes_per_pixel; - const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height; - const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X]; - const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel; - u8* dest_line = unswizzled_data + unswizzled_offset; - u8* source_addr = swizzled_data + swizzled_offset; +void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, + u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) { + const u32 stride = width * bytes_per_pixel; + const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; + const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height); + + const u32 block_height_mask = (1U << block_height) - 1; + const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height; + + for (u32 line = 0; line < line_count; ++line) { + const u32 src_y = line + origin_y; + const auto& table = LEGACY_SWIZZLE_TABLE[src_y % GOB_SIZE_Y]; + + const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT; + const u32 src_offset_y = (block_y >> block_height) * block_size + + ((block_y & block_height_mask) << GOB_SIZE_SHIFT); + for (u32 column = 0; column < line_length_in; ++column) { + const u32 src_x = (column + origin_x) * bytes_per_pixel; + const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift; + + const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X]; + const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel; - std::memcpy(dest_line, source_addr, bytes_per_pixel); + std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel); } } } @@ -261,7 +267,7 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth); const u32 block_height_mask = (1U << block_height) - 1; - const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth)); + const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth; for (u32 line = 0; line < line_count; ++line) { const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y]; diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index d6fe35d37..01e156bc8 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -48,9 +48,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 u32 block_height_bit, u32 offset_x, u32 offset_y); /// Copies a tiled subrectangle into a linear surface. -void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height, - u32 offset_x, u32 offset_y); +void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, + u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input); /// @brief Swizzles a 2D array of pixels into a 3D texture /// @param line_length_in Number of pixels per line diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 45f360bdd..4e3a092c7 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> + #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" @@ -16,37 +17,46 @@ #include "video_core/video_core.h" namespace { -std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window, - Core::System& system, - Core::Frontend::GraphicsContext& context) { + +std::unique_ptr<VideoCore::RendererBase> CreateRenderer( + Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context) { switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context); + return std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, gpu, + std::move(context)); #ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: - return std::make_unique<Vulkan::RendererVulkan>(emu_window, system); + return std::make_unique<Vulkan::RendererVulkan>(system, emu_window, gpu, + std::move(context)); #endif default: return nullptr; } } + } // Anonymous namespace namespace VideoCore { std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) { + std::unique_ptr<Tegra::GPU> gpu; + if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { + gpu = std::make_unique<VideoCommon::GPUAsynch>(system); + } else { + gpu = std::make_unique<VideoCommon::GPUSynch>(system); + } + auto context = emu_window.CreateSharedContext(); const auto scope = context->Acquire(); - auto renderer = CreateRenderer(emu_window, system, *context); + + auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context)); if (!renderer->Init()) { return nullptr; } - if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer), - std::move(context)); - } - return std::make_unique<VideoCommon::GPUSynch>(system, std::move(renderer), std::move(context)); + gpu->BindRenderer(std::move(renderer)); + return gpu; } u16 GetResolutionScaleFactor(const RendererBase& renderer) { diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 06ab7c59d..7e484b906 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -5,6 +5,7 @@ add_library(web_service STATIC verify_login.h web_backend.cpp web_backend.h + web_result.h ) create_target_directory_groups(web_service) diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp index 7a480e33c..6215c914f 100644 --- a/src/web_service/telemetry_json.cpp +++ b/src/web_service/telemetry_json.cpp @@ -4,12 +4,14 @@ #include <nlohmann/json.hpp> #include "common/detached_tasks.h" -#include "common/web_result.h" #include "web_service/telemetry_json.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { +namespace Telemetry = Common::Telemetry; + struct TelemetryJson::Impl { Impl(std::string host, std::string username, std::string token) : host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {} @@ -123,7 +125,7 @@ bool TelemetryJson::SubmitTestcase() { Client client(impl->host, impl->username, impl->token); auto value = client.PostJson("/gamedb/testcase", content, false); - return value.result_code == Common::WebResult::Code::Success; + return value.result_code == WebResult::Code::Success; } } // namespace WebService diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h index dfd202829..df51e00f8 100644 --- a/src/web_service/telemetry_json.h +++ b/src/web_service/telemetry_json.h @@ -14,25 +14,25 @@ namespace WebService { * Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the * yuzu web service */ -class TelemetryJson : public Telemetry::VisitorInterface { +class TelemetryJson : public Common::Telemetry::VisitorInterface { public: TelemetryJson(std::string host, std::string username, std::string token); ~TelemetryJson() override; - void Visit(const Telemetry::Field<bool>& field) override; - void Visit(const Telemetry::Field<double>& field) override; - void Visit(const Telemetry::Field<float>& field) override; - void Visit(const Telemetry::Field<u8>& field) override; - void Visit(const Telemetry::Field<u16>& field) override; - void Visit(const Telemetry::Field<u32>& field) override; - void Visit(const Telemetry::Field<u64>& field) override; - void Visit(const Telemetry::Field<s8>& field) override; - void Visit(const Telemetry::Field<s16>& field) override; - void Visit(const Telemetry::Field<s32>& field) override; - void Visit(const Telemetry::Field<s64>& field) override; - void Visit(const Telemetry::Field<std::string>& field) override; - void Visit(const Telemetry::Field<const char*>& field) override; - void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override; + void Visit(const Common::Telemetry::Field<bool>& field) override; + void Visit(const Common::Telemetry::Field<double>& field) override; + void Visit(const Common::Telemetry::Field<float>& field) override; + void Visit(const Common::Telemetry::Field<u8>& field) override; + void Visit(const Common::Telemetry::Field<u16>& field) override; + void Visit(const Common::Telemetry::Field<u32>& field) override; + void Visit(const Common::Telemetry::Field<u64>& field) override; + void Visit(const Common::Telemetry::Field<s8>& field) override; + void Visit(const Common::Telemetry::Field<s16>& field) override; + void Visit(const Common::Telemetry::Field<s32>& field) override; + void Visit(const Common::Telemetry::Field<s64>& field) override; + void Visit(const Common::Telemetry::Field<std::string>& field) override; + void Visit(const Common::Telemetry::Field<const char*>& field) override; + void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override; void Complete() override; bool SubmitTestcase() override; diff --git a/src/web_service/verify_login.cpp b/src/web_service/verify_login.cpp index bfaa5b70a..ceb55ca6b 100644 --- a/src/web_service/verify_login.cpp +++ b/src/web_service/verify_login.cpp @@ -3,9 +3,9 @@ // Refer to the license.txt file included. #include <nlohmann/json.hpp> -#include "common/web_result.h" #include "web_service/verify_login.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index 09d1651ac..74e287045 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -6,13 +6,14 @@ #include <cstdlib> #include <mutex> #include <string> + #include <LUrlParser.h> #include <fmt/format.h> #include <httplib.h> -#include "common/common_types.h" + #include "common/logging/log.h" -#include "common/web_result.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { @@ -33,17 +34,16 @@ struct Client::Impl { } /// A generic function handles POST, GET and DELETE request together - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, bool allow_anonymous, - const std::string& accept) { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, bool allow_anonymous, + const std::string& accept) { if (jwt.empty()) { UpdateJWT(); } if (jwt.empty() && !allow_anonymous) { LOG_ERROR(WebService, "Credentials must be provided for authenticated requests"); - return Common::WebResult{Common::WebResult::Code::CredentialsMissing, - "Credentials needed", ""}; + return WebResult{WebResult::Code::CredentialsMissing, "Credentials needed", ""}; } auto result = GenericRequest(method, path, data, accept, jwt); @@ -62,10 +62,10 @@ struct Client::Impl { * username + token is used if jwt is empty but username and token are * not empty anonymous if all of jwt, username and token are empty */ - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, const std::string& accept, - const std::string& jwt = "", const std::string& username = "", - const std::string& token = "") { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, const std::string& accept, + const std::string& jwt = "", const std::string& username = "", + const std::string& token = "") { if (cli == nullptr) { auto parsedUrl = LUrlParser::clParseURL::ParseURL(host); int port; @@ -81,12 +81,12 @@ struct Client::Impl { cli = std::make_unique<httplib::SSLClient>(parsedUrl.m_Host.c_str(), port); } else { LOG_ERROR(WebService, "Bad URL scheme {}", parsedUrl.m_Scheme); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Bad URL scheme", ""}; + return WebResult{WebResult::Code::InvalidURL, "Bad URL scheme", ""}; } } if (cli == nullptr) { LOG_ERROR(WebService, "Invalid URL {}", host + path); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Invalid URL", ""}; + return WebResult{WebResult::Code::InvalidURL, "Invalid URL", ""}; } cli->set_timeout_sec(TIMEOUT_SECONDS); @@ -106,7 +106,7 @@ struct Client::Impl { std::string(API_VERSION.begin(), API_VERSION.end())); if (method != "GET") { params.emplace(std::string("Content-Type"), std::string("application/json")); - }; + } httplib::Request request; request.method = method; @@ -118,29 +118,28 @@ struct Client::Impl { if (!cli->send(request, response)) { LOG_ERROR(WebService, "{} to {} returned null", method, host + path); - return Common::WebResult{Common::WebResult::Code::LibError, "Null response", ""}; + return WebResult{WebResult::Code::LibError, "Null response", ""}; } if (response.status >= 400) { LOG_ERROR(WebService, "{} to {} returned error status code: {}", method, host + path, response.status); - return Common::WebResult{Common::WebResult::Code::HttpError, - std::to_string(response.status), ""}; + return WebResult{WebResult::Code::HttpError, std::to_string(response.status), ""}; } auto content_type = response.headers.find("content-type"); if (content_type == response.headers.end()) { LOG_ERROR(WebService, "{} to {} returned no content", method, host + path); - return Common::WebResult{Common::WebResult::Code::WrongContent, "", ""}; + return WebResult{WebResult::Code::WrongContent, "", ""}; } if (content_type->second.find(accept) == std::string::npos) { LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path, content_type->second); - return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content", ""}; + return WebResult{WebResult::Code::WrongContent, "Wrong content", ""}; } - return Common::WebResult{Common::WebResult::Code::Success, "", response.body}; + return WebResult{WebResult::Code::Success, "", response.body}; } // Retrieve a new JWT from given username and token @@ -150,7 +149,7 @@ struct Client::Impl { } auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token); - if (result.result_code != Common::WebResult::Code::Success) { + if (result.result_code != WebResult::Code::Success) { LOG_ERROR(WebService, "UpdateJWT failed"); } else { std::lock_guard lock{jwt_cache.mutex}; @@ -180,29 +179,28 @@ Client::Client(std::string host, std::string username, std::string token) Client::~Client() = default; -Common::WebResult Client::PostJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::PostJson(const std::string& path, const std::string& data, bool allow_anonymous) { return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { +WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json"); } -Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::DeleteJson(const std::string& path, const std::string& data, + bool allow_anonymous) { return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { +WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain"); } -Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { +WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png"); } -Common::WebResult Client::GetExternalJWT(const std::string& audience) { +WebResult Client::GetExternalJWT(const std::string& audience) { return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false, "text/html"); } diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h index 04121f17e..81f58583c 100644 --- a/src/web_service/web_backend.h +++ b/src/web_service/web_backend.h @@ -7,12 +7,10 @@ #include <memory> #include <string> -namespace Common { -struct WebResult; -} - namespace WebService { +struct WebResult; + class Client { public: Client(std::string host, std::string username, std::string token); @@ -25,8 +23,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult PostJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult PostJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets JSON from the specified path. @@ -34,7 +31,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetJson(const std::string& path, bool allow_anonymous); + WebResult GetJson(const std::string& path, bool allow_anonymous); /** * Deletes JSON to the specified path. @@ -43,8 +40,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult DeleteJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets a plain string from the specified path. @@ -52,7 +48,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetPlain(const std::string& path, bool allow_anonymous); + WebResult GetPlain(const std::string& path, bool allow_anonymous); /** * Gets an PNG image from the specified path. @@ -60,14 +56,14 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetImage(const std::string& path, bool allow_anonymous); + WebResult GetImage(const std::string& path, bool allow_anonymous); /** * Requests an external JWT for the specific audience provided. * @param audience the audience of the JWT requested. * @return the result of the request. */ - Common::WebResult GetExternalJWT(const std::string& audience); + WebResult GetExternalJWT(const std::string& audience); private: struct Impl; diff --git a/src/common/web_result.h b/src/web_service/web_result.h index 8bfa2141d..3aeeb5288 100644 --- a/src/common/web_result.h +++ b/src/web_service/web_result.h @@ -7,7 +7,7 @@ #include <string> #include "common/common_types.h" -namespace Common { +namespace WebService { struct WebResult { enum class Code : u32 { Success, @@ -22,4 +22,4 @@ struct WebResult { std::string result_string; std::string returned_data; }; -} // namespace Common +} // namespace WebService diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 656096c9f..3ea4e5601 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -39,6 +39,9 @@ add_executable(yuzu configuration/configure_debug.cpp configuration/configure_debug.h configuration/configure_debug.ui + configuration/configure_debug_controller.cpp + configuration/configure_debug_controller.h + configuration/configure_debug_controller.ui configuration/configure_dialog.cpp configuration/configure_dialog.h configuration/configure_filesystem.cpp @@ -62,9 +65,12 @@ add_executable(yuzu configuration/configure_input_player.cpp configuration/configure_input_player.h configuration/configure_input_player.ui - configuration/configure_input_simple.cpp - configuration/configure_input_simple.h - configuration/configure_input_simple.ui + configuration/configure_input_advanced.cpp + configuration/configure_input_advanced.h + configuration/configure_input_advanced.ui + configuration/configure_motion_touch.cpp + configuration/configure_motion_touch.h + configuration/configure_motion_touch.ui configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_mouse_advanced.ui @@ -83,9 +89,13 @@ add_executable(yuzu configuration/configure_system.cpp configuration/configure_system.h configuration/configure_system.ui + configuration/configure_touch_from_button.cpp + configuration/configure_touch_from_button.h + configuration/configure_touch_from_button.ui configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.h configuration/configure_touchscreen_advanced.ui + configuration/configure_touch_widget.h configuration/configure_ui.cpp configuration/configure_ui.h configuration/configure_ui.ui diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp index 4bc8ee726..dca8835ed 100644 --- a/src/yuzu/applets/profile_select.cpp +++ b/src/yuzu/applets/profile_select.cpp @@ -26,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) { } QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 5738787ac..21707e451 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -304,8 +304,9 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* return wsi; } -GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) - : QWidget(parent_), emu_thread(emu_thread_) { +GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_) + : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} { setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") .arg(QString::fromUtf8(Common::g_build_name), QString::fromUtf8(Common::g_scm_branch), @@ -314,15 +315,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) auto layout = new QHBoxLayout(this); layout->setMargin(0); setLayout(layout); - InputCommon::Init(); + input_subsystem->Initialize(); this->setMouseTracking(true); - connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete); + connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); } GRenderWindow::~GRenderWindow() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); } void GRenderWindow::PollEvents() { @@ -391,11 +392,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { } void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); + input_subsystem->GetKeyboard()->PressKey(event->key()); } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); + input_subsystem->GetKeyboard()->ReleaseKey(event->key()); } void GRenderWindow::mousePressEvent(QMouseEvent* event) { @@ -409,7 +410,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { const auto [x, y] = ScaleTouch(pos); this->TouchPressed(x, y); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } QWidget::mousePressEvent(event); } @@ -423,7 +424,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); this->TouchMoved(x, y); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y()); QWidget::mouseMoveEvent(event); } @@ -436,7 +437,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { if (event->button() == Qt::LeftButton) { this->TouchReleased(); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } @@ -451,7 +452,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { int active_points = 0; // average all active touch points - for (const auto tp : event->touchPoints()) { + for (const auto& tp : event->touchPoints()) { if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { active_points++; pos += tp.pos(); @@ -485,7 +486,7 @@ bool GRenderWindow::event(QEvent* event) { void GRenderWindow::focusOutEvent(QFocusEvent* event) { QWidget::focusOutEvent(event); - InputCommon::GetKeyboard()->ReleaseAllKeys(); + input_subsystem->GetKeyboard()->ReleaseAllKeys(); } void GRenderWindow::resizeEvent(QResizeEvent* event) { @@ -567,7 +568,7 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32); renderer.RequestScreenshot( screenshot_image.bits(), - [=] { + [=, this] { const std::string std_screenshot_path = screenshot_path.toStdString(); if (screenshot_image.mirrored(false, true).save(screenshot_path)) { LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 6c59b4d5c..ca35cf831 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -6,6 +6,7 @@ #include <atomic> #include <condition_variable> +#include <memory> #include <mutex> #include <QImage> @@ -23,6 +24,10 @@ class QKeyEvent; class QTouchEvent; class QStringList; +namespace InputCommon { +class InputSubsystem; +} + namespace VideoCore { enum class LoadCallbackStage; } @@ -121,7 +126,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow { Q_OBJECT public: - GRenderWindow(GMainWindow* parent, EmuThread* emu_thread); + explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_); ~GRenderWindow() override; // EmuWindow implementation. @@ -183,6 +189,7 @@ private: QStringList GetUnsupportedGLExtensions() const; EmuThread* emu_thread; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; // Main context that will be shared with all other contexts that are requested. // If this is used in a shared context setting, then this should not be used directly, but diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp index 5477f050c..649912557 100644 --- a/src/yuzu/compatdb.cpp +++ b/src/yuzu/compatdb.cpp @@ -54,7 +54,8 @@ void CompatDB::Submit() { back(); LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId()); Core::System::GetInstance().TelemetrySession().AddField( - Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId()); + Common::Telemetry::FieldType::UserFeedback, "Compatibility", + compatibility->checkedId()); button(NextButton)->setEnabled(false); button(NextButton)->setText(tr("Submitting")); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 59a193edd..2bc55a26a 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -6,17 +6,18 @@ #include <QKeySequence> #include <QSettings> #include "common/file_util.h" -#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "input_common/udp/client.h" #include "yuzu/configuration/config.h" +namespace FS = Common::FS; + Config::Config(const std::string& config_file, bool is_global) { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file; - FileUtil::CreateFullPath(qt_config_loc); + qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file; + FS::CreateFullPath(qt_config_loc); qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat); global = is_global; @@ -30,29 +31,31 @@ Config::~Config() { } const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { - Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, - Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, - Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, - Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, + Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, + Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, }; -const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ +const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, - Qt::Key_E, }, { Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, - Qt::Key_R, }, }}; +const std::array<int, 2> Config::default_stick_mod = { + Qt::Key_E, + Qt::Key_R, +}; + const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons = { Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, @@ -241,10 +244,10 @@ void Config::ReadPlayerValues() { player.connected = ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool(); - player.type = static_cast<Settings::ControllerType>( + player.controller_type = static_cast<Settings::ControllerType>( qt_config ->value(QStringLiteral("player_%1_type").arg(p), - static_cast<u8>(Settings::ControllerType::DualJoycon)) + static_cast<u8>(Settings::ControllerType::ProController)) .toUInt()); player.body_color_left = qt_config @@ -284,7 +287,7 @@ void Config::ReadPlayerValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& player_analogs = player.analogs[i]; player_analogs = qt_config @@ -298,12 +301,6 @@ void Config::ReadPlayerValues() { } } } - - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); } void Config::ReadDebugValues() { @@ -328,7 +325,7 @@ void Config::ReadDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; debug_pad_analogs = qt_config @@ -395,13 +392,6 @@ void Config::ReadTouchscreenValues() { ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt(); } -void Config::ApplyDefaultProfileIfInputInvalid() { - if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), - [](const Settings::PlayerInput& in) { return in.connected; })) { - ApplyInputProfileConfiguration(UISettings::values.profile_index); - } -} - void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); @@ -430,12 +420,64 @@ void Config::ReadControlValues() { ReadKeyboardValues(); ReadMouseValues(); ReadTouchscreenValues(); + ReadMotionTouchValues(); + + Settings::values.vibration_enabled = + ReadSetting(QStringLiteral("vibration_enabled"), true).toBool(); + Settings::values.use_docked_mode = + ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); + + qt_config->endGroup(); +} + +void Config::ReadMotionTouchValues() { + int num_touch_from_button_maps = + qt_config->beginReadArray(QStringLiteral("touch_from_button_maps")); + + if (num_touch_from_button_maps > 0) { + const auto append_touch_from_button_map = [this] { + Settings::TouchFromButtonMap map; + map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default")) + .toString() + .toStdString(); + const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries")); + map.buttons.reserve(num_touch_maps); + for (int i = 0; i < num_touch_maps; i++) { + qt_config->setArrayIndex(i); + std::string touch_mapping = + ReadSetting(QStringLiteral("bind")).toString().toStdString(); + map.buttons.emplace_back(std::move(touch_mapping)); + } + qt_config->endArray(); // entries + Settings::values.touch_from_button_maps.emplace_back(std::move(map)); + }; + + for (int i = 0; i < num_touch_from_button_maps; ++i) { + qt_config->setArrayIndex(i); + append_touch_from_button_map(); + } + } else { + Settings::values.touch_from_button_maps.emplace_back( + Settings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + qt_config->endArray(); Settings::values.motion_device = ReadSetting(QStringLiteral("motion_device"), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")) .toString() .toStdString(); + Settings::values.touch_device = + ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) + .toString() + .toStdString(); + Settings::values.use_touch_from_button = + ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool(); + Settings::values.touch_from_button_map_index = + ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt(); + Settings::values.touch_from_button_map_index = + std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); Settings::values.udp_input_address = ReadSetting(QStringLiteral("udp_input_address"), QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)) @@ -446,10 +488,6 @@ void Config::ReadControlValues() { .toInt()); Settings::values.udp_pad_index = static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); - Settings::values.use_docked_mode = - ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); - - qt_config->endGroup(); } void Config::ReadCoreValues() { @@ -464,47 +502,42 @@ void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::NANDDir, - qt_config - ->value(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::SDMCDir, - qt_config - ->value(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::LoadDir, - qt_config - ->value(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::DumpDir, - qt_config - ->value(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::CacheDir, - qt_config - ->value(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) - .toString() - .toStdString()); + FS::GetUserPath(FS::UserPath::NANDDir, + qt_config + ->value(QStringLiteral("nand_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::SDMCDir, + qt_config + ->value(QStringLiteral("sdmc_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::LoadDir, + qt_config + ->value(QStringLiteral("load_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::DumpDir, + qt_config + ->value(QStringLiteral("dump_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::CacheDir, + qt_config + ->value(QStringLiteral("cache_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))) + .toString() + .toStdString()); Settings::values.gamecard_inserted = ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); Settings::values.gamecard_current_game = ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); Settings::values.gamecard_path = - ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString(); qt_config->endGroup(); } @@ -518,7 +551,7 @@ void Config::ReadDebuggingValues() { Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = - ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); Settings::values.reporting_services = @@ -551,8 +584,7 @@ void Config::ReadDisabledAddOnValues() { const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled")); for (int j = 0; j < d_size; ++j) { qt_config->setArrayIndex(j); - out.push_back( - ReadSetting(QStringLiteral("d"), QStringLiteral("")).toString().toStdString()); + out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString()); } qt_config->endArray(); Settings::values.disabled_addons.insert_or_assign(title_id, out); @@ -578,7 +610,6 @@ void Config::ReadPathValues() { UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); - UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString(); UISettings::values.game_dir_deprecated = ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); UISettings::values.game_dir_deprecated_deepscan = @@ -639,6 +670,11 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); Settings::values.cpuopt_reduce_misalign_checks = ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); + + Settings::values.cpuopt_unsafe_unfuse_fma = + ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); + Settings::values.cpuopt_unsafe_reduce_fp_error = + ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); } qt_config->endGroup(); @@ -666,8 +702,6 @@ void Config::ReadRendererValues() { QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); - ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false); - ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -675,6 +709,22 @@ void Config::ReadRendererValues() { qt_config->endGroup(); } +void Config::ReadScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + UISettings::values.enable_screenshot_save_as = + ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); + FS::GetUserPath( + FS::UserPath::ScreenshotsDir, + qt_config + ->value(QStringLiteral("screenshot_path"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))) + .toString() + .toStdString()); + + qt_config->endGroup(); +} + void Config::ReadShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -756,6 +806,7 @@ void Config::ReadUIValues() { ReadUIGamelistValues(); ReadUILayoutValues(); ReadPathValues(); + ReadScreenshotValues(); ReadShortcutValues(); UISettings::values.single_window_mode = @@ -772,14 +823,11 @@ void Config::ReadUIValues() { UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool(); UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt(); UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); - UISettings::values.profile_index = ReadSetting(QStringLiteral("profileIndex"), 0).toUInt(); UISettings::values.pause_when_in_background = ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); UISettings::values.hide_mouse = ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool(); - ApplyDefaultProfileIfInputInvalid(); - qt_config->endGroup(); } @@ -853,8 +901,9 @@ void Config::SavePlayerValues() { const auto& player = Settings::values.players[p]; WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false); - WriteSetting(QStringLiteral("player_%1_type").arg(p), static_cast<u8>(player.type), - static_cast<u8>(Settings::ControllerType::DualJoycon)); + WriteSetting(QStringLiteral("player_%1_type").arg(p), + static_cast<u8>(player.controller_type), + static_cast<u8>(Settings::ControllerType::ProController)); WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); @@ -876,7 +925,7 @@ void Config::SavePlayerValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("player_%1_").arg(p) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(player.analogs[i]), @@ -897,7 +946,7 @@ void Config::SaveDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("debug_pad_") + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(Settings::values.debug_pad_analogs[i]), @@ -931,6 +980,43 @@ void Config::SaveTouchscreenValues() { WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); } +void Config::SaveMotionTouchValues() { + WriteSetting(QStringLiteral("motion_device"), + QString::fromStdString(Settings::values.motion_device), + QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); + WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button, + false); + WriteSetting(QStringLiteral("touch_from_button_map"), + Settings::values.touch_from_button_map_index, 0); + WriteSetting(QStringLiteral("udp_input_address"), + QString::fromStdString(Settings::values.udp_input_address), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); + WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, + InputCommon::CemuhookUDP::DEFAULT_PORT); + WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); + + qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps")); + for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { + qt_config->setArrayIndex(static_cast<int>(p)); + WriteSetting(QStringLiteral("name"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].name), + QStringLiteral("default")); + qt_config->beginWriteArray(QStringLiteral("entries")); + for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); + ++q) { + qt_config->setArrayIndex(static_cast<int>(q)); + WriteSetting( + QStringLiteral("bind"), + QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q])); + } + qt_config->endArray(); + } + qt_config->endArray(); +} + void Config::SaveValues() { if (global) { SaveControlValues(); @@ -973,17 +1059,16 @@ void Config::SaveControlValues() { SaveDebugValues(); SaveMouseValues(); SaveTouchscreenValues(); + SaveMotionTouchValues(); + WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); + WriteSetting(QStringLiteral("touch_device"), + QString::fromStdString(Settings::values.touch_device), + QStringLiteral("engine:emu_window")); WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); - WriteSetting(QStringLiteral("udp_input_address"), - QString::fromStdString(Settings::values.udp_input_address), - QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); - WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, - InputCommon::CemuhookUDP::DEFAULT_PORT); - WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); qt_config->endGroup(); @@ -1002,25 +1087,25 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); WriteSetting(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))); WriteSetting(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))); WriteSetting(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))); WriteSetting(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))); WriteSetting(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))); WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); WriteSetting(QStringLiteral("gamecard_path"), - QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); + QString::fromStdString(Settings::values.gamecard_path), QString{}); qt_config->endGroup(); } @@ -1033,7 +1118,7 @@ void Config::SaveDebuggingValues() { WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), - QString::fromStdString(Settings::values.program_args), QStringLiteral("")); + QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); @@ -1060,8 +1145,7 @@ void Config::SaveDisabledAddOnValues() { qt_config->beginWriteArray(QStringLiteral("disabled")); for (std::size_t j = 0; j < elem.second.size(); ++j) { qt_config->setArrayIndex(static_cast<int>(j)); - WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), - QStringLiteral("")); + WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{}); } qt_config->endArray(); ++i; @@ -1085,7 +1169,6 @@ void Config::SavePathValues() { WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); - WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path); qt_config->beginWriteArray(QStringLiteral("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { qt_config->setArrayIndex(i); @@ -1122,6 +1205,11 @@ void Config::SaveCpuValues() { WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), Settings::values.cpuopt_reduce_misalign_checks, true); + + WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), + Settings::values.cpuopt_unsafe_unfuse_fma, true); + WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), + Settings::values.cpuopt_unsafe_reduce_fp_error, true); } qt_config->endGroup(); @@ -1153,9 +1241,6 @@ void Config::SaveRendererValues() { Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); - WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, - false); - // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); @@ -1164,6 +1249,17 @@ void Config::SaveRendererValues() { qt_config->endGroup(); } +void Config::SaveScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + WriteSetting(QStringLiteral("enable_screenshot_save_as"), + UISettings::values.enable_screenshot_save_as); + WriteSetting(QStringLiteral("screenshot_path"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))); + + qt_config->endGroup(); +} + void Config::SaveShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -1226,6 +1322,7 @@ void Config::SaveUIValues() { SaveUIGamelistValues(); SaveUILayoutValues(); SavePathValues(); + SaveScreenshotValues(); SaveShortcutValues(); WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true); @@ -1237,7 +1334,6 @@ void Config::SaveUIValues() { WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true); WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0); WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); - WriteSetting(QStringLiteral("profileIndex"), UISettings::values.profile_index, 0); WriteSetting(QStringLiteral("pauseWhenInBackground"), UISettings::values.pause_when_in_background, false); WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 8e815f829..ca0d29c6c 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -23,7 +23,8 @@ public: void Save(); static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; - static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, 2> default_stick_mod; static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; @@ -37,7 +38,7 @@ private: void ReadKeyboardValues(); void ReadMouseValues(); void ReadTouchscreenValues(); - void ApplyDefaultProfileIfInputInvalid(); + void ReadMotionTouchValues(); // Read functions bases off the respective config section names. void ReadAudioValues(); @@ -51,6 +52,7 @@ private: void ReadPathValues(); void ReadCpuValues(); void ReadRendererValues(); + void ReadScreenshotValues(); void ReadShortcutValues(); void ReadSystemValues(); void ReadUIValues(); @@ -63,6 +65,7 @@ private: void SaveDebugValues(); void SaveMouseValues(); void SaveTouchscreenValues(); + void SaveMotionTouchValues(); // Save functions based off the respective config section names. void SaveAudioValues(); @@ -76,6 +79,7 @@ private: void SavePathValues(); void SaveCpuValues(); void SaveRendererValues(); + void SaveScreenshotValues(); void SaveShortcutValues(); void SaveSystemValues(); void SaveUIValues(); diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index f9becab6e..18482795c 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting( ConfigurationShared::USE_GLOBAL_OFFSET); } -void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) { +void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } else { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } widget->show(); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, CheckState& tracker) { if (setting.UsingGlobal()) { @@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str } else { tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, setting, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(setting.GetValue(true)); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(setting.GetValue(true)); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, - bool global, bool state, bool global_state, - CheckState& tracker) { +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state, + bool global_state, CheckState& tracker) { if (global) { tracker = CheckState::Global; } else { tracker = (state == global_state) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, global_state, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(global_state); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(global_state); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, - const std::string& target_name, int global) { +void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) { InsertGlobalItem(combobox, global); - QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target, - [target, target_name](int index) { - ConfigurationShared::SetHighlight(target, target_name, index != 0); - }); + QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target, + [target](int index) { SetHighlight(target, index != 0); }); } void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) { diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 003148c68..312b9e549 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting); -void SetHighlight(QWidget* widget, const std::string& name, bool highlighted); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, - const Settings::Setting<bool>& setting, CheckState& tracker); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state, - bool global_state, CheckState& tracker); -void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name, - int global); +void SetHighlight(QWidget* widget, bool highlighted); +void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, + CheckState& tracker); +void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, + CheckState& tracker); +void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); void InsertGlobalItem(QComboBox* combobox, int global_index); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 5f5d8e571..fcf42cdcb 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>382</width> + <width>650</width> <height>650</height> </rect> </property> @@ -26,13 +26,13 @@ <widget class="QListWidget" name="selectorList"> <property name="minimumSize"> <size> - <width>150</width> + <width>120</width> <height>0</height> </size> </property> <property name="maximumSize"> <size> - <width>150</width> + <width>120</width> <height>16777215</height> </size> </property> @@ -44,76 +44,121 @@ <number>0</number> </property> <widget class="ConfigureGeneral" name="generalTab"> + <property name="accessibleName"> + <string>General</string> + </property> <attribute name="title"> <string>General</string> </attribute> </widget> <widget class="ConfigureUi" name="uiTab"> + <property name="accessibleName"> + <string>UI</string> + </property> <attribute name="title"> <string>Game List</string> </attribute> </widget> <widget class="ConfigureSystem" name="systemTab"> + <property name="accessibleName"> + <string>System</string> + </property> <attribute name="title"> <string>System</string> </attribute> </widget> <widget class="ConfigureProfileManager" name="profileManagerTab"> + <property name="accessibleName"> + <string>Profiles</string> + </property> <attribute name="title"> <string>Profiles</string> </attribute> </widget> <widget class="ConfigureFilesystem" name="filesystemTab"> + <property name="accessibleName"> + <string>Filesystem</string> + </property> <attribute name="title"> <string>Filesystem</string> </attribute> </widget> - <widget class="ConfigureInputSimple" name="inputTab"> + <widget class="ConfigureInput" name="inputTab"> + <property name="accessibleName"> + <string>Controls</string> + </property> <attribute name="title"> - <string>Input</string> + <string>Controls</string> </attribute> </widget> <widget class="ConfigureHotkeys" name="hotkeysTab"> + <property name="accessibleName"> + <string>Hotkeys</string> + </property> <attribute name="title"> <string>Hotkeys</string> </attribute> </widget> <widget class="ConfigureCpu" name="cpuTab"> + <property name="accessibleName"> + <string>CPU</string> + </property> <attribute name="title"> <string>CPU</string> </attribute> </widget> <widget class="ConfigureCpuDebug" name="cpuDebugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureGraphics" name="graphicsTab"> + <property name="accessibleName"> + <string>Graphics</string> + </property> <attribute name="title"> <string>Graphics</string> </attribute> </widget> <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab"> + <property name="accessibleName"> + <string>Advanced</string> + </property> <attribute name="title"> <string>GraphicsAdvanced</string> </attribute> </widget> <widget class="ConfigureAudio" name="audioTab"> + <property name="accessibleName"> + <string>Audio</string> + </property> <attribute name="title"> <string>Audio</string> </attribute> </widget> <widget class="ConfigureDebug" name="debugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureWeb" name="webTab"> + <property name="accessibleName"> + <string>Web</string> + </property> <attribute name="title"> <string>Web</string> </attribute> </widget> <widget class="ConfigureService" name="serviceTab"> + <property name="accessibleName"> + <string>Services</string> + </property> <attribute name="title"> <string>Services</string> </attribute> @@ -205,9 +250,9 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInputSimple</class> + <class>ConfigureInput</class> <extends>QWidget</extends> - <header>configuration/configure_input_simple.h</header> + <header>configuration/configure_input.h</header> <container>1</container> </customwidget> <customwidget> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fea632531..fa9124ecf 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); } - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", + ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); @@ -173,14 +173,13 @@ void ConfigureAudio::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", + ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, Settings::values.enable_audio_stretching, enable_audio_stretching); - connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), - this, [this](int index) { - ui->volume_slider->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1); - }); + connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->volume_slider->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); + }); ui->output_sink_combo_box->setVisible(false); ui->output_sink_label->setVisible(false); diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 7493e5ffb..37fcd6adc 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -19,6 +19,8 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this, &ConfigureCpu::AccuracyUpdated); + connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureCpu::UpdateGroup); } ConfigureCpu::~ConfigureCpu() = default; @@ -28,6 +30,12 @@ void ConfigureCpu::SetConfiguration() { ui->accuracy->setEnabled(runtime_lock); ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy)); + UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy)); + + ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); + ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma); + ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); + ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error); } void ConfigureCpu::AccuracyUpdated(int index) { @@ -38,14 +46,21 @@ void ConfigureCpu::AccuracyUpdated(int index) { QMessageBox::Yes | QMessageBox::No); if (result == QMessageBox::No) { ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate)); - return; + UpdateGroup(static_cast<int>(Settings::CPUAccuracy::Accurate)); } } } +void ConfigureCpu::UpdateGroup(int index) { + ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) == + Settings::CPUAccuracy::Unsafe); +} + void ConfigureCpu::ApplyConfiguration() { Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()); + Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked(); + Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked(); } void ConfigureCpu::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index e4741d3a4..3c5683d81 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -26,6 +26,7 @@ private: void RetranslateUI(); void AccuracyUpdated(int index); + void UpdateGroup(int index); void SetConfiguration(); diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index bf6ea79bb..ebdd2e6e9 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -40,6 +40,11 @@ </item> <item> <property name="text"> + <string>Unsafe</string> + </property> + </item> + <item> + <property name="text"> <string>Enable Debug Mode</string> </property> </item> @@ -63,6 +68,53 @@ </layout> </item> <item> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="unsafe_group"> + <property name="title"> + <string>Unsafe CPU Optimization Settings</string> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QLabel"> + <property name="wordWrap"> + <bool>1</bool> + </property> + <property name="text"> + <string>These settings reduce accuracy for speed.</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_unfuse_fma"> + <property name="text"> + <string>Unfuse FMA (improve performance on CPUs without FMA)</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> + </string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_reduce_fp_error"> + <property name="text"> + <string>Faster FRSQRTE and FRECPE</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> + </string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index d0e71dd60..2bfe2c306 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co SetConfiguration(); connect(ui->open_log_button, &QPushButton::clicked, []() { - QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); + const auto path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); } diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp new file mode 100644 index 000000000..0097c9a29 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.cpp @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_debug_controller.h" +#include "yuzu/configuration/configure_debug_controller.h" + +ConfigureDebugController::ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()), + debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) { + ui->setupUi(this); + + ui->controllerLayout->addWidget(debug_controller); + + connect(ui->clear_all_button, &QPushButton::clicked, this, + [this] { debug_controller->ClearAll(); }); + connect(ui->restore_defaults_button, &QPushButton::clicked, this, + [this] { debug_controller->RestoreDefaults(); }); + + RetranslateUI(); +} + +ConfigureDebugController::~ConfigureDebugController() = default; + +void ConfigureDebugController::ApplyConfiguration() { + debug_controller->ApplyConfiguration(); +} + +void ConfigureDebugController::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureDebugController::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h new file mode 100644 index 000000000..34dcf705f --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.h @@ -0,0 +1,38 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "yuzu/configuration/configure_input_player.h" + +class QPushButton; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureDebugController; +} + +class ConfigureDebugController : public QDialog { + Q_OBJECT + +public: + explicit ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem); + ~ConfigureDebugController() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureDebugController> ui; + + ConfigureInputPlayer* debug_controller; +}; diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui new file mode 100644 index 000000000..a95ed50ff --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDebugController</class> + <widget class="QDialog" name="ConfigureDebugController"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>780</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Debug Controller</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <layout class="QHBoxLayout" name="controllerLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="clear_all_button"> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 4e30dc51e..8186929a6 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,8 @@ #include "yuzu/configuration/configure_input_player.h" #include "yuzu/hotkeys.h" -ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) +ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem) : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { Settings::configuring_global = true; @@ -20,6 +21,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) ui->hotkeysTab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); + ui->inputTab->Initialize(input_subsystem); + SetConfiguration(); PopulateSelectionList(); @@ -80,12 +83,12 @@ Q_DECLARE_METATYPE(QList<QWidget*>); void ConfigureDialog::PopulateSelectionList() { const std::array<std::pair<QString, QList<QWidget*>>, 6> items{ - {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, + {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}}, {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}}, {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}}, {tr("Audio"), {ui->audioTab}}, - {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}, + {tr("Controls"), ui->inputTab->GetSubTabs()}}, }; [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList); @@ -117,7 +120,7 @@ void ConfigureDialog::UpdateVisibleTabs() { {ui->generalTab, tr("General")}, {ui->systemTab, tr("System")}, {ui->profileManagerTab, tr("Profiles")}, - {ui->inputTab, tr("Input")}, + {ui->inputTab, tr("Controls")}, {ui->hotkeysTab, tr("Hotkeys")}, {ui->cpuTab, tr("CPU")}, {ui->cpuDebugTab, tr("Debug")}, @@ -138,6 +141,6 @@ void ConfigureDialog::UpdateVisibleTabs() { const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); for (const auto tab : tabs) { - ui->tabWidget->addTab(tab, widgets.at(tab)); + ui->tabWidget->addTab(tab, tab->accessibleName()); } } diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 4289bc225..570c3b941 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -9,6 +9,10 @@ class HotkeyRegistry; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureDialog; } @@ -17,7 +21,8 @@ class ConfigureDialog : public QDialog { Q_OBJECT public: - explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry); + explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem); ~ConfigureDialog() override; void ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index a089f5733..7ab4a80f7 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -42,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default; void ConfigureFilesystem::setConfiguration() { ui->nand_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); ui->sdmc_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); ui->dump_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); ui->load_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); ui->cache_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))); ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); @@ -64,14 +64,16 @@ void ConfigureFilesystem::setConfiguration() { } void ConfigureFilesystem::applyConfiguration() { - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - ui->nand_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - ui->sdmc_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - ui->cache_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir, + ui->nand_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir, + ui->sdmc_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::DumpDir, + ui->dump_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, + ui->load_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir, + ui->cache_directory_edit->text().toStdString()); Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); @@ -121,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) } void ConfigureFilesystem::ResetMetadata() { - if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list")) { + if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The metadata cache is already empty.")); - } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + - DIR_SEP + "game_list")) { + } else if (Common::FS::DeleteDirRecursively( + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The operation completed successfully.")); UISettings::values.is_game_list_reload_pending.exchange(true); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index c0dbd9855..830096ea0 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); - ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", + ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, Settings::values.use_frame_limit, use_frame_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", - Settings::values.use_multi_core, use_multi_core); + ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, + use_multi_core); connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 3e42531c3..07d818548 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { UpdateDeviceComboBox(); if (!Settings::configuring_global) { - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", - ui->api->currentIndex() != - ConfigurationShared::USE_GLOBAL_INDEX); + ConfigurationShared::SetHighlight( + ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); } }); connect(ui->device, qOverload<int>(&QComboBox::activated), this, @@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() { ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", + ConfigurationShared::SetHighlight(ui->api_layout, !Settings::values.renderer_backend.UsingGlobal()); ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->ar_label, "ar_label", + ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", - !Settings::values.bg_red.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), @@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() { return; } - connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this, - [this](int index) { - ui->bg_button->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1); - }); + connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->bg_button->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); + }); - ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", - Settings::values.use_disk_shader_cache, - use_disk_shader_cache); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", - Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); + ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, + Settings::values.use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); - ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", + ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, Settings::values.aspect_ratio.GetValue(true)); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 8b9180811..73f276949 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,14 +25,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_vsync->setEnabled(runtime_lock); ui->use_assembly_shaders->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); - ui->force_30fps_mode->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); - ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue()); if (Settings::configuring_global) { ui->gpu_accuracy->setCurrentIndex( @@ -43,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); - ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy", + ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->af_label, "af_label", + ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } } @@ -78,9 +76,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { if (Settings::values.use_fast_gpu_time.UsingGlobal()) { Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); } - if (Settings::values.force_30fps_mode.UsingGlobal()) { - Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked()); - } if (Settings::values.max_anisotropy.UsingGlobal()) { Settings::values.max_anisotropy.SetValue( ui->anisotropic_filtering_combobox->currentIndex()); @@ -97,8 +92,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { use_asynchronous_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, - ui->force_30fps_mode, force_30fps_mode); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); @@ -132,29 +125,24 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); - ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); return; } - ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, - use_vsync); - ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", - Settings::values.use_assembly_shaders, - use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_shaders, "use_asynchronous_shaders", - Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); - ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", + ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, + Settings::values.use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode", - Settings::values.force_30fps_mode, force_30fps_mode); ConfigurationShared::SetColoredComboBox( - ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", + ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredComboBox( - ui->anisotropic_filtering_combobox, ui->af_label, "af_label", + ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); } diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 3c4f6f7bb..e61b571c7 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -38,5 +38,4 @@ private: ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; - ConfigurationShared::CheckState force_30fps_mode; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 6a0d29c27..846a30586 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -92,14 +92,7 @@ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string> </property> <property name="text"> - <string>Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string> - </property> - </widget> - </item> - <item> - <widget class="QCheckBox" name="force_30fps_mode"> - <property name="text"> - <string>Force 30 FPS mode</string> + <string>Use asynchronous shader building (experimental)</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index 6f7fd4414..cbee51a5e 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -154,7 +154,7 @@ void ConfigureHotkeys::ClearAll() { const QStandardItem* parent = model->item(r, 0); for (int r2 = 0; r2 < parent->rowCount(); ++r2) { - model->item(r, 0)->child(r2, 1)->setText(tr("")); + model->item(r, 0)->child(r2, 1)->setText(QString{}); } } } @@ -186,7 +186,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) { model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText)); } }); - connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, tr("")); }); + connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); }); context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index f2977719c..ae3e31762 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -8,18 +8,33 @@ #include <QSignalBlocker> #include <QTimer> -#include "configuration/configure_touchscreen_advanced.h" #include "core/core.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" -#include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/sm/sm.h" #include "ui_configure_input.h" +#include "ui_configure_input_advanced.h" #include "ui_configure_input_player.h" +#include "yuzu/configuration/configure_debug_controller.h" #include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_advanced.h" #include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_motion_touch.h" #include "yuzu/configuration/configure_mouse_advanced.h" +#include "yuzu/configuration/configure_touchscreen_advanced.h" + +namespace { +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { + Dialog dialog(&parent, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} +} // Anonymous namespace void OnDockedModeChanged(bool last_state, bool new_state) { if (last_state == new_state) { @@ -48,97 +63,102 @@ void OnDockedModeChanged(bool last_state, bool new_state) { } } -namespace { -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { - parent.ApplyConfiguration(); - Dialog dialog(&parent, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} -} // Anonymous namespace - ConfigureInput::ConfigureInput(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { ui->setupUi(this); +} - players_controller = { - ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox, - ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox, - }; +ConfigureInput::~ConfigureInput() = default; - players_configure = { - ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure, - ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure, +void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) { + player_controllers = { + new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem), }; - RetranslateUI(); - LoadConfiguration(); - UpdateUIEnabled(); + player_tabs = { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, + ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, + }; - connect(ui->restore_defaults_button, &QPushButton::clicked, this, - &ConfigureInput::RestoreDefaults); + player_connected = { + ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected, + ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected, + ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, + }; - for (auto* enabled : players_controller) { - connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInput::UpdateUIEnabled); - } - connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->handheld_connected, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - - for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::clicked, this, - [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); + for (std::size_t i = 0; i < player_tabs.size(); ++i) { + player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); + player_tabs[i]->layout()->addWidget(player_controllers[i]); + connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + if (is_connected) { + for (std::size_t index = 0; index <= i; ++index) { + player_connected[index]->setChecked(is_connected); + } + } else { + for (std::size_t index = i; index < player_tabs.size(); ++index) { + player_connected[index]->setChecked(is_connected); + } + } + }); + connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, + [this] { UpdateAllInputDevices(); }); + connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) { + player_controllers[i]->ConnectPlayer(state == Qt::Checked); + }); } + // Only the first player can choose handheld mode so connect the signal just to player 1 + connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged, + [this](bool is_handheld) { UpdateDockedState(is_handheld); }); + + advanced = new ConfigureInputAdvanced(this); + ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); + ui->tabAdvanced->layout()->addWidget(advanced); + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog, + [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); + connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog, + [this, input_subsystem] { + CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); + }); - connect(ui->handheld_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - - connect(ui->debug_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); - - connect(ui->mouse_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); - connect(ui->touchscreen_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); + RetranslateUI(); + LoadConfiguration(); } -ConfigureInput::~ConfigureInput() = default; +QList<QWidget*> ConfigureInput::GetSubTabs() const { + return { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5, + ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, ui->tabAdvanced, + }; +} void ConfigureInput::ApplyConfiguration() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto controller_type_index = players_controller[i]->currentIndex(); - - Settings::values.players[i].connected = controller_type_index != 0; - - if (controller_type_index > 0) { - Settings::values.players[i].type = - static_cast<Settings::ControllerType>(controller_type_index - 1); - } else { - Settings::values.players[i].type = Settings::ControllerType::DualJoycon; - } + for (auto controller : player_controllers) { + controller->ApplyConfiguration(); } + advanced->ApplyConfiguration(); + const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + Settings::values.use_docked_mode = ui->radioDocked->isChecked(); OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected = ui->handheld_connected->isChecked(); - Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); - Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); - Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); - Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); + + Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); } void ConfigureInput::changeEvent(QEvent* event) { @@ -146,94 +166,63 @@ void ConfigureInput::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInput::RetranslateUI() { ui->retranslateUi(this); - RetranslateControllerComboBoxes(); } -void ConfigureInput::RetranslateControllerComboBoxes() { - for (auto* controller_box : players_controller) { - [[maybe_unused]] const QSignalBlocker blocker(controller_box); - - controller_box->clear(); - controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"), - tr("Single Right Joycon"), tr("Single Left Joycon")}); - } - +void ConfigureInput::LoadConfiguration() { LoadPlayerControllerIndices(); -} + UpdateDockedState(Settings::values.players[0].controller_type == + Settings::ControllerType::Handheld); -void ConfigureInput::UpdateUIEnabled() { - bool hit_disabled = false; - for (auto* player : players_controller) { - player->setDisabled(hit_disabled); - if (hit_disabled) { - player->setCurrentIndex(0); - } - if (!hit_disabled && player->currentIndex() == 0) { - hit_disabled = true; - } - } + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); +} - for (std::size_t i = 0; i < players_controller.size(); ++i) { - players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); +void ConfigureInput::LoadPlayerControllerIndices() { + for (std::size_t i = 0; i < player_connected.size(); ++i) { + const auto connected = Settings::values.players[i].connected || + (i == 0 && Settings::values.players[8].connected); + player_connected[i]->setChecked(connected); } +} - ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); - ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); - ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); - ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +void ConfigureInput::ClearAll() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->ClearAll(); } -void ConfigureInput::LoadConfiguration() { - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); +void ConfigureInput::RestoreDefaults() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->RestoreDefaults(); + + ui->radioDocked->setChecked(true); + ui->radioUndocked->setChecked(false); + ui->vibrationGroup->setChecked(true); +} - LoadPlayerControllerIndices(); +void ConfigureInput::UpdateDockedState(bool is_handheld) { + // If the controller type is handheld only, disallow changing docked mode + ui->radioDocked->setEnabled(!is_handheld); + ui->radioUndocked->setEnabled(!is_handheld); - ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); - ui->handheld_connected->setChecked( - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected); - ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); - ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); - ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); - ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); - - UpdateUIEnabled(); -} + ui->radioDocked->setChecked(Settings::values.use_docked_mode); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); -void ConfigureInput::LoadPlayerControllerIndices() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto connected = Settings::values.players[i].connected; - players_controller[i]->setCurrentIndex( - connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0); + // If its handheld only, force docked mode off (since you can't play handheld in a dock) + if (is_handheld) { + ui->radioUndocked->setChecked(true); } } -void ConfigureInput::RestoreDefaults() { - players_controller[0]->setCurrentIndex(2); - - for (std::size_t i = 1; i < players_controller.size(); ++i) { - players_controller[i]->setCurrentIndex(0); +void ConfigureInput::UpdateAllInputDevices() { + for (const auto& player : player_controllers) { + player->UpdateInputDevices(); } - - ui->use_docked_mode->setCheckState(Qt::Unchecked); - ui->handheld_connected->setCheckState(Qt::Unchecked); - ui->mouse_enabled->setCheckState(Qt::Unchecked); - ui->keyboard_enabled->setCheckState(Qt::Unchecked); - ui->debug_enabled->setCheckState(Qt::Unchecked); - ui->touchscreen_enabled->setCheckState(Qt::Checked); - UpdateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 2f70cb3ca..d08a24f96 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -7,37 +7,50 @@ #include <array> #include <memory> -#include <QDialog> #include <QKeyEvent> +#include <QWidget> + +#include "yuzu/configuration/configure_input_advanced.h" +#include "yuzu/configuration/configure_input_player.h" #include "ui_configure_input.h" -class QPushButton; +class QCheckBox; class QString; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureInput; } void OnDockedModeChanged(bool last_state, bool new_state); -class ConfigureInput : public QDialog { +class ConfigureInput : public QWidget { Q_OBJECT public: explicit ConfigureInput(QWidget* parent = nullptr); ~ConfigureInput() override; - /// Save all button configurations to settings file + /// Initializes the input dialog with the given input subsystem. + void Initialize(InputCommon::InputSubsystem* input_subsystem_); + + /// Save all button configurations to settings file. void ApplyConfiguration(); + QList<QWidget*> GetSubTabs() const; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void RetranslateControllerComboBoxes(); + void ClearAll(); - void UpdateUIEnabled(); + void UpdateDockedState(bool is_handheld); + void UpdateAllInputDevices(); /// Load configuration settings. void LoadConfiguration(); @@ -48,6 +61,8 @@ private: std::unique_ptr<Ui::ConfigureInput> ui; - std::array<QComboBox*, 8> players_controller; - std::array<QPushButton*, 8> players_configure; + std::array<ConfigureInputPlayer*, 8> player_controllers; + std::array<QWidget*, 8> player_tabs; + std::array<QCheckBox*, 8> player_connected; + ConfigureInputAdvanced* advanced; }; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index efffd8487..136955224 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,529 +1,554 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QDialog" name="ConfigureInput"> + <widget class="QWidget" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>384</width> - <height>576</height> + <width>700</width> + <height>540</height> </rect> </property> <property name="windowTitle"> - <string>Custom Input Settings</string> + <string>ConfigureInput</string> </property> <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox_1"> - <property name="title"> - <string>Players</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QComboBox" name="player1_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="player1_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Controller Type</string> - </property> - <property name="alignment"> - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item row="2" column="2"> - <widget class="QComboBox" name="player2_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="3" column="2"> - <widget class="QComboBox" name="player3_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="4" column="2"> - <widget class="QComboBox" name="player4_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="5" column="2"> - <widget class="QComboBox" name="player5_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="6" column="2"> - <widget class="QComboBox" name="player6_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="7" column="2"> - <widget class="QComboBox" name="player7_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="8" column="2"> - <widget class="QComboBox" name="player8_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="player2_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="player3_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="4" column="3"> - <widget class="QPushButton" name="player4_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="5" column="3"> - <widget class="QPushButton" name="player5_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="6" column="3"> - <widget class="QPushButton" name="player6_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="7" column="3"> - <widget class="QPushButton" name="player7_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="8" column="3"> - <widget class="QPushButton" name="player8_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="label_3"> - <property name="minimumSize"> - <size> - <width>55</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Player 1</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QLabel" name="label_4"> - <property name="text"> - <string>Player 2</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QLabel" name="label_5"> - <property name="text"> - <string>Player 3</string> - </property> - </widget> - </item> - <item row="4" column="1"> - <widget class="QLabel" name="label_6"> - <property name="text"> - <string>Player 4</string> - </property> - </widget> - </item> - <item row="5" column="1"> - <widget class="QLabel" name="label_7"> - <property name="text"> - <string>Player 5</string> - </property> - </widget> - </item> - <item row="6" column="1"> - <widget class="QLabel" name="label_8"> - <property name="text"> - <string>Player 6</string> - </property> - </widget> - </item> - <item row="7" column="1"> - <widget class="QLabel" name="label_9"> - <property name="text"> - <string>Player 7</string> - </property> - </widget> - </item> - <item row="8" column="1"> - <widget class="QLabel" name="label_10"> - <property name="text"> - <string>Player 8</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_2"> - <property name="title"> - <string>Handheld</string> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="2"> - <spacer name="horizontalSpacer_5"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>72</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="4"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="handheld_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QCheckBox" name="handheld_connected"> - <property name="text"> - <string>Joycons Docked</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="use_docked_mode"> - <property name="text"> - <string>Use Docked Mode</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_3"> - <property name="title"> - <string>Other</string> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="1" column="1"> - <widget class="QCheckBox" name="keyboard_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Keyboard</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QCheckBox" name="debug_enabled"> - <property name="text"> - <string>Debug Controller</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QCheckBox" name="touchscreen_enabled"> - <property name="text"> - <string>Touchscreen</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="mouse_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Mouse</string> - </property> - </widget> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_7"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="2"> - <spacer name="horizontalSpacer_8"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>76</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer_6"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="touchscreen_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="debug_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="3"> - <widget class="QPushButton" name="mouse_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"> - <item> - <widget class="QPushButton" name="restore_defaults_button"> - <property name="text"> - <string>Restore Defaults</string> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="QWidget" name="tabPlayer1"> + <property name="accessibleName"> + <string>Player 1</string> + </property> + <attribute name="title"> + <string>Player 1</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer2"> + <property name="accessibleName"> + <string>Player 2</string> + </property> + <attribute name="title"> + <string>Player 2</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer3"> + <property name="accessibleName"> + <string>Player 3</string> + </property> + <attribute name="title"> + <string>Player 3</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer4"> + <property name="accessibleName"> + <string>Player 4</string> + </property> + <attribute name="title"> + <string>Player 4</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer5"> + <property name="accessibleName"> + <string>Player 5</string> + </property> + <attribute name="title"> + <string>Player 5</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer6"> + <property name="accessibleName"> + <string>Player 6</string> + </property> + <attribute name="title"> + <string>Player 6</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer7"> + <property name="accessibleName"> + <string>Player 7</string> + </property> + <attribute name="title"> + <string>Player 7</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer8"> + <property name="accessibleName"> + <string>Player 8</string> + </property> + <attribute name="title"> + <string>Player 8</string> + </attribute> + </widget> + <widget class="QWidget" name="tabAdvanced"> + <property name="accessibleName"> + <string>Advanced</string> + </property> + <attribute name="title"> + <string>Advanced</string> + </attribute> + </widget> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="consoleInputSettings" native="true"> + <layout class="QHBoxLayout" name="buttonsBottomRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignVCenter"> + <widget class="QGroupBox" name="handheldGroup"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="title"> + <string>Console Mode</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>6</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QRadioButton" name="radioDocked"> + <property name="text"> + <string>Docked</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="radioUndocked"> + <property name="text"> + <string>Undocked</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpin"> + <property name="minimumSize"> + <size> + <width>65</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>200</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="motionGroup"> + <property name="title"> + <string>Motion</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="motionButton"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="widget" native="true"> + <layout class="QGridLayout" name="gridLayout_2"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer_9"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <property name="rightMargin"> + <number>0</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> + <property name="bottomMargin"> + <number>0</number> </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + <property name="spacing"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - </layout> + <item row="1" column="2"> + <widget class="QCheckBox" name="checkboxPlayer2Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Controllers</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QCheckBox" name="checkboxPlayer4Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QCheckBox" name="checkboxPlayer3Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QCheckBox" name="checkboxPlayer5Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="7"> + <widget class="QCheckBox" name="checkboxPlayer7Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QCheckBox" name="checkboxPlayer6Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="checkboxPlayer1Connected"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="8"> + <widget class="QCheckBox" name="checkboxPlayer8Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>3</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>4</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>5</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>6</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="7"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>7</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="8"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Connected</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonClearAll"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + </layout> + </widget> </item> </layout> </widget> <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInput</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInput</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - </connections> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp new file mode 100644 index 000000000..81f9dc16c --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -0,0 +1,171 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QColorDialog> +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_input_advanced.h" +#include "yuzu/configuration/configure_input_advanced.h" + +ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) { + ui->setupUi(this); + + controllers_color_buttons = {{ + { + ui->player1_left_body_button, + ui->player1_left_buttons_button, + ui->player1_right_body_button, + ui->player1_right_buttons_button, + }, + { + ui->player2_left_body_button, + ui->player2_left_buttons_button, + ui->player2_right_body_button, + ui->player2_right_buttons_button, + }, + { + ui->player3_left_body_button, + ui->player3_left_buttons_button, + ui->player3_right_body_button, + ui->player3_right_buttons_button, + }, + { + ui->player4_left_body_button, + ui->player4_left_buttons_button, + ui->player4_right_body_button, + ui->player4_right_buttons_button, + }, + { + ui->player5_left_body_button, + ui->player5_left_buttons_button, + ui->player5_right_body_button, + ui->player5_right_buttons_button, + }, + { + ui->player6_left_body_button, + ui->player6_left_buttons_button, + ui->player6_right_body_button, + ui->player6_right_buttons_button, + }, + { + ui->player7_left_body_button, + ui->player7_left_buttons_button, + ui->player7_right_body_button, + ui->player7_right_buttons_button, + }, + { + ui->player8_left_body_button, + ui->player8_left_buttons_button, + ui->player8_right_body_button, + ui->player8_right_buttons_button, + }, + }}; + + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& color_buttons = controllers_color_buttons[player_idx]; + for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) { + connect(color_buttons[button_idx], &QPushButton::clicked, this, + [this, player_idx, button_idx] { + OnControllerButtonClick(static_cast<int>(player_idx), + static_cast<int>(button_idx)); + }); + } + } + + connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->debug_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + + connect(ui->debug_configure, &QPushButton::clicked, this, + [this] { CallDebugControllerDialog(); }); + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); }); + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, + [this] { CallTouchscreenConfigDialog(); }); + connect(ui->buttonMotionTouch, &QPushButton::clicked, this, + &ConfigureInputAdvanced::CallMotionTouchConfigDialog); + + LoadConfiguration(); +} + +ConfigureInputAdvanced::~ConfigureInputAdvanced() = default; + +void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) { + const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]); + if (!new_bg_color.isValid()) { + return; + } + controllers_colors[player_idx][button_idx] = new_bg_color; + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); +} + +void ConfigureInputAdvanced::ApplyConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors{}; + std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(), + colors.begin(), [](QColor color) { return color.rgb(); }); + + player.body_color_left = colors[0]; + player.button_color_left = colors[1]; + player.body_color_right = colors[2]; + player.button_color_right = colors[3]; + } + + Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); + Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); + Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); + Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); +} + +void ConfigureInputAdvanced::LoadConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors = { + player.body_color_left, + player.button_color_left, + player.body_color_right, + player.button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) { + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); + } + } + + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); + ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); + + UpdateUIEnabled(); +} + +void ConfigureInputAdvanced::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureInputAdvanced::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigureInputAdvanced::UpdateUIEnabled() { + ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); + ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); + ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +} diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h new file mode 100644 index 000000000..50bb87768 --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.h @@ -0,0 +1,46 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QWidget> + +class QColor; +class QPushButton; + +namespace Ui { +class ConfigureInputAdvanced; +} + +class ConfigureInputAdvanced : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputAdvanced(QWidget* parent = nullptr); + ~ConfigureInputAdvanced() override; + + void ApplyConfiguration(); + +signals: + void CallDebugControllerDialog(); + void CallMouseConfigDialog(); + void CallTouchscreenConfigDialog(); + void CallMotionTouchConfigDialog(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + void UpdateUIEnabled(); + + void OnControllerButtonClick(int player_idx, int button_idx); + + void LoadConfiguration(); + + std::unique_ptr<Ui::ConfigureInputAdvanced> ui; + + std::array<std::array<QColor, 4>, 8> controllers_colors; + std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons; +}; diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui new file mode 100644 index 000000000..5958435fc --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -0,0 +1,2688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputAdvanced</class> + <widget class="QWidget" name="ConfigureInputAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>710</width> + <height>580</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="mainInputAdvanced" native="true"> + <layout class="QHBoxLayout" name="main" stretch="1,1"> + <property name="spacing"> + <number>9</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="leftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="leftLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="joyconColorsGroup"> + <property name="title"> + <string>Joycon Colors</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3" stretch="1,1"> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <widget class="QWidget" name="topLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player12Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player1Group"> + <property name="title"> + <string>Player 1</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player1LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_66"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_67"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player1RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_64"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_65"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player2Group"> + <property name="title"> + <string>Player 2</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player2LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_70"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_71"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player2RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_68"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_69"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player34Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player3Group"> + <property name="title"> + <string>Player 3</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player3LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_74"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_75"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player3RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_72"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_73"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player4Group"> + <property name="title"> + <string>Player 4</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_16"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player4LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_78"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_79"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player4RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_76"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_77"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player56Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player5Group"> + <property name="title"> + <string>Player 5</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player5LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_50"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_51"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player5RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_48"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_49"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player6Group"> + <property name="title"> + <string>Player 6</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player6LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_54"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_55"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player6RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_52"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_53"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player78Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player7Group"> + <property name="title"> + <string>Player 7</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player7LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_58"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_59"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player7RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_56"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_57"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player8Group"> + <property name="title"> + <string>Player 8</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player8LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_62"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_63"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player8RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_60"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_61"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="rightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="rightLayout" stretch="1,1"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="topRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="gridGroupBox_3"> + <property name="title"> + <string>Other</string> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="0" column="0"> + <widget class="QCheckBox" name="keyboard_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Keyboard</string> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QPushButton" name="touchscreen_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <spacer name="horizontalSpacer_8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>76</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="mouse_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QCheckBox" name="touchscreen_enabled"> + <property name="text"> + <string>Touchscreen</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QCheckBox" name="mouse_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Mouse</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="motion_touch"> + <property name="text"> + <string>Motion / Touch</string> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QPushButton" name="buttonMotionTouch"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QCheckBox" name="debug_enabled"> + <property name="text"> + <string>Debug Controller</string> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QPushButton" name="debug_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="mainVerticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <resources> + </resources> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 00433926d..13ecb3dc5 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -5,39 +5,97 @@ #include <algorithm> #include <memory> #include <utility> -#include <QColorDialog> #include <QGridLayout> +#include <QInputDialog> #include <QKeyEvent> #include <QMenu> #include <QMessageBox> #include <QTimer> -#include "common/assert.h" #include "common/param_package.h" +#include "core/core.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" +constexpr std::size_t HANDHELD_INDEX = 8; + const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", "down", "left", "right", - "modifier", }}; -static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { - const int index1 = grid->indexOf(item); - const int index2 = grid->indexOf(onTopOf); - int row, column, rowSpan, columnSpan; - grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); - grid->takeAt(index1); - grid->addWidget(item, row, column, rowSpan, columnSpan); +namespace { + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); } -static QString GetKeyName(int key_code) { +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } +} + +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } +} + +QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -51,9 +109,16 @@ static QString GetKeyName(int key_code) { } } -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { +void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, + const std::string& button_name) { + // The poller returned a complete axis, so set all the buttons + if (input_param.Has("axis_x") && input_param.Has("axis_y")) { + analog_param = input_param; + return; + } + // Check if the current configuration has either no engine or an axis binding. + // Clears out the old binding and adds one with analog_from_button. + if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) { analog_param = { {"engine", "analog_from_button"}, }; @@ -61,7 +126,7 @@ static void SetAnalogButton(const Common::ParamPackage& input_param, analog_param.Set(button_name, input_param.Serialize()); } -static QString ButtonToText(const Common::ParamPackage& param) { +QString ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -111,7 +176,7 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -161,22 +226,25 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string } return QObject::tr("[unknown]"); } - -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), - debug(debug), timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()) { +} // namespace + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, + QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), + debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), + poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) { ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, }; analog_map_buttons = {{ @@ -185,216 +253,165 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, - ui->buttonLStickMod, }, { ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight, - ui->buttonRStickMod, }, }}; - debug_hidden = { - ui->buttonSL, ui->labelSL, - ui->buttonSR, ui->labelSR, - ui->buttonLStick, ui->labelLStickPressed, - ui->buttonRStick, ui->labelRStickPressed, - ui->buttonHome, ui->labelHome, - ui->buttonScreenshot, ui->labelScreenshot, + analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; + analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; + analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup}; + analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange}; + analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange}; + analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; + analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; + + const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param, + int default_val) { + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, + [=, this](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX + // controllers. Analog triggers (from controllers like the XBOX + // controller) would not work due to a different range of their + // signals (from 0 to 255 on analog triggers instead of -32768 to + // 32768 on analog joysticks). The SDL driver misinterprets analog + // triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of + // the analog triggers of the GameCube controller. + if (button == ui->buttonZL || button == ui->buttonZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + *param = std::move(params); + }, + InputCommon::Polling::DeviceType::Button); + }); }; - auto layout = Settings::values.players[player_index].type; - if (debug) - layout = Settings::ControllerType::DualJoycon; - - switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoycon: - layout_hidden = { - ui->buttonSL, - ui->labelSL, - ui->buttonSR, - ui->labelSR, - }; - break; - case Settings::ControllerType::LeftJoycon: - layout_hidden = { - ui->right_body_button, - ui->right_buttons_button, - ui->right_body_label, - ui->right_buttons_label, - ui->buttonR, - ui->labelR, - ui->buttonZR, - ui->labelZR, - ui->labelHome, - ui->buttonHome, - ui->buttonPlus, - ui->labelPlus, - ui->RStick, - ui->faceButtons, - }; - break; - case Settings::ControllerType::RightJoycon: - layout_hidden = { - ui->left_body_button, ui->left_buttons_button, - ui->left_body_label, ui->left_buttons_label, - ui->buttonL, ui->labelL, - ui->buttonZL, ui->labelZL, - ui->labelScreenshot, ui->buttonScreenshot, - ui->buttonMinus, ui->labelMinus, - ui->LStick, ui->Dpad, - }; - break; - } - - if (debug || layout == Settings::ControllerType::ProController) { - ui->controller_color->hide(); - } else { - if (layout == Settings::ControllerType::LeftJoycon || - layout == Settings::ControllerType::RightJoycon) { - ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); - - LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); - LayerGridElements(ui->buttons, ui->misc, ui->RStick); - LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); - LayerGridElements(ui->buttons, ui->RStick, ui->LStick); - } - } - - for (auto* widget : layout_hidden) - widget->setVisible(false); - - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - analog_map_deadzone_and_modifier_slider = {ui->sliderLStickDeadzoneAndModifier, - ui->sliderRStickDeadzoneAndModifier}; - analog_map_deadzone_and_modifier_slider_label = {ui->labelLStickDeadzoneAndModifier, - ui->labelRStickDeadzoneAndModifier}; - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { auto* const button = button_map[button_id]; if (button == nullptr) { continue; } - - button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { - HandleClick(button_map[button_id], - [=](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + ConfigureButtonClick(button_map[button_id], &buttons_param[button_id], + Config::default_buttons[button_id]); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + // Handle clicks for the modifier buttons as well. + ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]); + ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { continue; } - analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::clicked, [=]() { - HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + connect(analog_button, &QPushButton::clicked, [=, this] { + HandleClick( + analog_map_buttons[analog_id][sub_button_id], + [=, this](const Common::ParamPackage& params) { + SetAnalogParam(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::AnalogPreferred); }); - connect(analog_button, &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); - context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( - menu_location)); - }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { - if (QMessageBox::information( - this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically."), - QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { - HandleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); - } + + connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), + [=, this] { + const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); + analogs_param[analog_id].Set("range", spinbox_value / 100.0f); + }); + + connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); + analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] { - const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value(); - if (analogs_param[analog_id].Get("engine", "") == "sdl" || - analogs_param[analog_id].Get("engine", "") == "gcpad") { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - } else { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Modifier Scale: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); - } + connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_modifier_slider[analog_id]->value(); + analog_map_modifier_label[analog_id]->setText( + tr("Modifier Range: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); }); } - connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); + // Player Connected checkbox + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); + + // Set up controller type. Only Player 1 can choose Handheld. + ui->comboControllerType->clear(); + + QStringList controller_types = { + tr("Pro Controller"), + tr("Dual Joycons"), + tr("Left Joycon"), + tr("Right Joycon"), + }; + + if (player_index == 0) { + controller_types.append(tr("Handheld")); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + emit HandheldStateChanged(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + + // The Debug Controller can only choose the Pro Controller. + if (debug) { + ui->buttonScreenshot->setEnabled(false); + ui->buttonHome->setEnabled(false); + ui->groupConnectedController->setCheckable(false); + QStringList debug_controller_types = { + tr("Pro Controller"), + }; + ui->comboControllerType->addItems(debug_controller_types); + } else { + ui->comboControllerType->addItems(controller_types); + } + + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + }); + + connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureInputPlayer::UpdateMappingWithDefaults); + + ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); + UpdateInputDevices(); + connect(ui->buttonRefreshDevices, &QPushButton::clicked, + [this] { emit RefreshInputDevices(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { Common::ParamPackage params; - if (InputCommon::GetGCButtons()->IsPolling()) { - params = InputCommon::GetGCButtons()->GetNextInput(); + if (input_subsystem->GetGCButtons()->IsPolling()) { + params = input_subsystem->GetGCButtons()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; } } - if (InputCommon::GetGCAnalogs()->IsPolling()) { - params = InputCommon::GetGCAnalogs()->GetNextInput(); + if (input_subsystem->GetGCAnalogs()->IsPolling()) { + params = input_subsystem->GetGCAnalogs()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; @@ -409,20 +426,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } }); - controller_color_buttons = { - ui->left_body_button, - ui->left_buttons_button, - ui->right_body_button, - ui->right_buttons_button, - }; - - for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { - connect(controller_color_buttons[i], &QPushButton::clicked, this, - [this, i] { OnControllerButtonClick(static_cast<int>(i)); }); - } - LoadConfiguration(); - resize(0, 0); // TODO(wwylele): enable this when we actually emulate it ui->buttonHome->setEnabled(false); @@ -431,27 +435,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::ApplyConfiguration() { - auto& buttons = - debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; - auto& analogs = - debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + auto& player = Settings::values.players[player_index]; + auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; + auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); - if (debug) + if (debug) { + return; + } + + player.controller_type = + static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex()); + player.connected = ui->groupConnectedController->isChecked(); + + // Player 2-8 + if (player_index != 0) { + UpdateController(player.controller_type, player_index, player.connected); return; + } - std::array<u32, 4> colors{}; - std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), - [](QColor color) { return color.rgb(); }); + // Player 1 and Handheld + auto& handheld = Settings::values.players[HANDHELD_INDEX]; + // If Handheld is selected, copy all the settings from Player 1 to Handheld. + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + handheld.connected = ui->groupConnectedController->isChecked(); + player.connected = false; // Disconnect Player 1 + } else { + player.connected = ui->groupConnectedController->isChecked(); + handheld.connected = false; // Disconnect Handheld + } - Settings::values.players[player_index].body_color_left = colors[0]; - Settings::values.players[player_index].button_color_left = colors[1]; - Settings::values.players[player_index].body_color_right = colors[2]; - Settings::values.players[player_index].button_color_right = colors[3]; + UpdateController(player.controller_type, player_index, player.connected); + UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected); } void ConfigureInputPlayer::changeEvent(QEvent* event) { @@ -459,24 +479,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInputPlayer::RetranslateUI() { ui->retranslateUi(this); - UpdateButtonLabels(); -} - -void ConfigureInputPlayer::OnControllerButtonClick(int i) { - const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); - if (!new_bg_color.isValid()) - return; - controller_colors[i] = new_bg_color; - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + UpdateUI(); } void ConfigureInputPlayer::LoadConfiguration() { + auto& player = Settings::values.players[player_index]; if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), @@ -485,56 +497,60 @@ void ConfigureInputPlayer::LoadConfiguration() { Settings::values.debug_pad_analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } else { - std::transform(Settings::values.players[player_index].buttons.begin(), - Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.players[player_index].analogs.begin(), - Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } - UpdateButtonLabels(); + UpdateUI(); - if (debug) + if (debug) { return; + } - std::array<u32, 4> colors = { - Settings::values.players[player_index].body_color_left, - Settings::values.players[player_index].button_color_left, - Settings::values.players[player_index].body_color_right, - Settings::values.players[player_index].button_color_right, - }; - - std::transform(colors.begin(), colors.end(), controller_colors.begin(), - [](u32 rgb) { return QColor::fromRgb(rgb); }); + ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->groupConnectedController->setChecked( + player.connected || + (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected)); +} - for (std::size_t i = 0; i < colors.size(); ++i) { - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }") - .arg(controller_colors[i].name())); +void ConfigureInputPlayer::UpdateInputDevices() { + input_devices = input_subsystem->GetInputDevices(); + ui->comboDevices->clear(); + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); } } void ConfigureInputPlayer::RestoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + // Reset Buttons + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + // Reset Modifier Buttons + lstick_mod = + Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0])); + rstick_mod = + Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1])); + + // Reset Analogs + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); } } - - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); + ui->comboControllerType->setCurrentIndex(0); } void ConfigureInputPlayer::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { const auto* const button = button_map[button_id]; if (button == nullptr || !button->isEnabled()) { continue; @@ -543,8 +559,11 @@ void ConfigureInputPlayer::ClearAll() { buttons_param[button_id].Clear(); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + lstick_mod.Clear(); + rstick_mod.Clear(); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr || !analog_button->isEnabled()) { continue; @@ -554,17 +573,20 @@ void ConfigureInputPlayer::ClearAll() { } } - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); } -void ConfigureInputPlayer::UpdateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { +void ConfigureInputPlayer::UpdateUI() { + for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { button_map[button]->setText(ButtonToText(buttons_param[button])); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + ui->buttonLStickMod->setText(ButtonToText(lstick_mod)); + ui->buttonRStickMod->setText(ButtonToText(rstick_mod)); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { @@ -574,99 +596,141 @@ void ConfigureInputPlayer::UpdateButtonLabels() { analog_button->setText( AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + const auto deadzone_label = analog_map_deadzone_label[analog_id]; + const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; + const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id]; + const auto modifier_label = analog_map_modifier_label[analog_id]; + const auto modifier_slider = analog_map_modifier_slider[analog_id]; + const auto range_groupbox = analog_map_range_groupbox[analog_id]; + const auto range_spinbox = analog_map_range_spinbox[analog_id]; + + int slider_value; auto& param = analogs_param[analog_id]; - auto* const analog_stick_slider = analog_map_deadzone_and_modifier_slider[analog_id]; - auto* const analog_stick_slider_label = - analog_map_deadzone_and_modifier_slider_label[analog_id]; - - if (param.Has("engine")) { - if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") { - if (!param.Has("deadzone")) { - param.Set("deadzone", 0.1f); - } - - analog_stick_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Deadzone: 0%")); - } - } else { - if (!param.Has("modifier_scale")) { - param.Set("modifier_scale", 0.5f); - } - - analog_stick_slider->setValue( - static_cast<int>(param.Get("modifier_scale", 0.5f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Modifier Scale: 0%")); - } + const bool is_controller = + param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; + + if (is_controller) { + if (!param.Has("deadzone")) { + param.Set("deadzone", 0.1f); } + slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100); + deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); + deadzone_slider->setValue(slider_value); + if (!param.Has("range")) { + param.Set("range", 1.0f); + } + range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100)); + } else { + if (!param.Has("modifier_scale")) { + param.Set("modifier_scale", 0.5f); + } + slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); + modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); + modifier_slider->setValue(slider_value); } + + deadzone_label->setVisible(is_controller); + deadzone_slider->setVisible(is_controller); + modifier_groupbox->setVisible(!is_controller); + modifier_label->setVisible(!is_controller); + modifier_slider->setVisible(!is_controller); + range_groupbox->setVisible(is_controller); } } +void ConfigureInputPlayer::UpdateMappingWithDefaults() { + if (ui->comboDevices->currentIndex() < 2) { + return; + } + const auto& device = input_devices[ui->comboDevices->currentIndex()]; + auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); + for (int i = 0; i < buttons_param.size(); ++i) { + buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; + } + for (int i = 0; i < analogs_param.size(); ++i) { + analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; + } + + UpdateUI(); +} + void ConfigureInputPlayer::HandleClick( QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); + button->setText(tr("[waiting]")); button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { - const auto iter = std::find(button_map.begin(), button_map.end(), button); - ASSERT(iter != button_map.end()); - const auto index = std::distance(button_map.begin(), iter); - ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); - } + // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a + // controller, then they don't want keyboard/mouse input + want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); + QWidget::grabMouse(); + QWidget::grabKeyboard(); + if (type == InputCommon::Polling::DeviceType::Button) { - InputCommon::GetGCButtons()->BeginConfiguration(); + input_subsystem->GetGCButtons()->BeginConfiguration(); } else { - InputCommon::GetGCAnalogs()->BeginConfiguration(); + input_subsystem->GetGCAnalogs()->BeginConfiguration(); } - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } - InputCommon::GetGCButtons()->EndConfiguration(); - InputCommon::GetGCAnalogs()->EndConfiguration(); + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + + input_subsystem->GetGCButtons()->EndConfiguration(); + input_subsystem->GetGCAnalogs()->EndConfiguration(); if (!abort) { (*input_setter)(params); } - UpdateButtonLabels(); + UpdateUI(); input_setter = std::nullopt; } +void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { @@ -674,5 +738,108 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { return; } } + SetPollingResult({}, true); } + +void ConfigureInputPlayer::UpdateControllerIcon() { + // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its + // "nonstandard" to use an image through the icon support) + const QString stylesheet = [this] { + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/pro_controller%0)"); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/dual_joycon%0)"); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/handheld%0)"); + default: + return QString{}; + } + }(); + + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + ui->controllerFrame->setStyleSheet(stylesheet.arg(theme)); +} + +void ConfigureInputPlayer::UpdateControllerAvailableButtons() { + auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + if (debug) { + layout = Settings::ControllerType::ProController; + } + + // List of all the widgets that will be hidden by any of the following layouts that need + // "unhidden" after the controller type changes + const std::array<QWidget*, 9> layout_show = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget, + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + + for (auto* widget : layout_show) { + widget->show(); + } + + std::vector<QWidget*> layout_hidden; + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoyconDetached: + case Settings::ControllerType::Handheld: + layout_hidden = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget2, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + }; + break; + } + + for (auto* widget : layout_hidden) { + widget->hide(); + } +} + +void ConfigureInputPlayer::showEvent(QShowEvent* event) { + if (bottom_row == nullptr) { + return; + } + QWidget::showEvent(event); + ui->main->addWidget(bottom_row); +} + +void ConfigureInputPlayer::ConnectPlayer(bool connected) { + ui->groupConnectedController->setChecked(connected); +} diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 95afa5375..a25bc3bd9 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -10,16 +10,25 @@ #include <optional> #include <string> -#include <QDialog> +#include <QWidget> #include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" +class QCheckBox; class QKeyEvent; +class QLabel; class QPushButton; +class QSlider; +class QSpinBox; class QString; class QTimer; +class QWidget; + +namespace InputCommon { +class InputSubsystem; +} namespace InputCommon::Polling { class DevicePoller; @@ -30,77 +39,116 @@ namespace Ui { class ConfigureInputPlayer; } -class ConfigureInputPlayer : public QDialog { +class ConfigureInputPlayer : public QWidget { Q_OBJECT public: - explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false); + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug = false); ~ConfigureInputPlayer() override; - /// Save all button configurations to settings file + /// Save all button configurations to settings file. void ApplyConfiguration(); + /// Update the input devices combobox. + void UpdateInputDevices(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + /// Clear all input configuration. + void ClearAll(); + + /// Set the connection state checkbox (used to sync state). + void ConnectPlayer(bool connected); + +signals: + /// Emitted when this controller is connected by the user. + void Connected(bool connected); + /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). + void HandheldStateChanged(bool is_handheld); + /// Emitted when the input devices combobox is being refreshed. + void RefreshInputDevices(); + +protected: + void showEvent(QShowEvent* event) override; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void OnControllerButtonClick(int i); - /// Load configuration settings. void LoadConfiguration(); - /// Restore all buttons to their default values. - void RestoreDefaults(); - /// Clear all input configuration - void ClearAll(); - - /// Update UI to reflect current configuration. - void UpdateButtonLabels(); /// Called when the button was pressed. void HandleClick(QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type); - /// Finish polling and configure input using the input_setter + /// Finish polling and configure input using the input_setter. void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; + /// Update UI to reflect current configuration. + void UpdateUI(); + + /// Update the controller selection combobox + void UpdateControllerCombobox(); + + /// Update the current controller icon. + void UpdateControllerIcon(); + + /// Hides and disables controller settings based on the current controller type. + void UpdateControllerAvailableButtons(); + + /// Gets the default controller mapping for this device and auto configures the input to match. + void UpdateMappingWithDefaults(); + std::unique_ptr<Ui::ConfigureInputPlayer> ui; std::size_t player_index; bool debug; + InputCommon::InputSubsystem* input_subsystem; + std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + static constexpr int PLAYER_COUNT = 8; + std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; /// Each button input is represented by a QPushButton. std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + /// Extra buttons for the modifiers. + Common::ParamPackage lstick_mod; + Common::ParamPackage rstick_mod; - std::vector<QWidget*> debug_hidden; - std::vector<QWidget*> layout_hidden; - - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. + /// A group of four QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, respectively. std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> analog_map_buttons; - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider; - std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider_label; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox; + std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox; static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; @@ -108,8 +156,14 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; + + /// List of physical devices users can map with. If a SDL backed device is selected, then you + /// can usue this device to get a default mapping. + std::vector<Common::ParamPackage> input_devices; - std::array<QPushButton*, 4> controller_color_buttons; - std::array<QColor, 4> controller_colors; + /// Bottom row is where console wide settings are held, and its "owned" by the parent + /// ConfigureInput widget. On show, add this widget to the main layout. This will change the + /// parent of the widget to this widget (but thats fine). + QWidget* bottom_row; }; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index f27a77180..9bc681894 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -1,1243 +1,2974 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInputPlayer</class> - <widget class="QDialog" name="ConfigureInputPlayer"> + <widget class="QWidget" name="ConfigureInputPlayer"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>408</width> - <height>731</height> + <width>780</width> + <height>487</height> </rect> </property> <property name="windowTitle"> <string>Configure Input</string> </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> <item> - <layout class="QGridLayout" name="buttons"> - <item row="1" column="1"> - <widget class="QGroupBox" name="RStick"> - <property name="title"> - <string>Right Stick</string> - </property> - <property name="alignment"> - <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> - </property> - <property name="flat"> - <bool>false</bool> + <layout class="QVBoxLayout" name="main"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="top" stretch="0,1,2"> + <property name="spacing"> + <number>3</number> </property> - <property name="checkable"> - <bool>false</bool> + <property name="topMargin"> + <number>0</number> </property> - <layout class="QGridLayout" name="gridLayout_5"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <item> + <widget class="QGroupBox" name="groupConnectedController"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="title"> + <string>Connect Controller</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout"> + <widget class="QComboBox" name="comboControllerType"> <item> - <widget class="QLabel" name="labelRStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> + <property name="text"> + <string>Pro Controller</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> + <property name="text"> + <string>Dual Joycons</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0" colspan="2"> - <widget class="QPushButton" name="buttonRStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> + <property name="text"> + <string>Left Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> + <property name="text"> + <string>Right Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> + <property name="text"> + <string>Handheld</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStick"> - <property name="text"> - <string/> - </property> </widget> </item> </layout> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + </widget> + </item> + <item> + <widget class="QGroupBox" name="devicesGroup"> + <property name="title"> + <string>Input Device</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout"> + <widget class="QComboBox" name="comboDevices"> <item> - <widget class="QLabel" name="labelRStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> + <property name="text"> + <string>Any</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="0" colspan="2"> - <layout class="QVBoxLayout" name="sliderRStickDeadzoneAndModifierVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="sliderRStickDeadzoneAndModifierHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> - </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> - </property> - </widget> + <property name="text"> + <string>Keyboard/Mouse</string> + </property> </item> - </layout> + </widget> </item> <item> - <widget class="QSlider" name="sliderRStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <widget class="QPushButton" name="buttonRefreshDevices"> + <property name="minimumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> </property> </widget> </item> </layout> - </item> - <item row="5" column="0"> - <spacer name="RStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> + </widget> + </item> + <item> + <widget class="QGroupBox" name="profilesGroup"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4" stretch="2,0,0,0"> + <property name="spacing"> + <number>3</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="0" column="1"> - <widget class="QGroupBox" name="Dpad"> - <property name="title"> - <string>Directional Pad</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> <item> - <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - </layout> + <widget class="QComboBox" name="comboProfiles"/> </item> <item> - <widget class="QPushButton" name="buttonDpadUp"> - <property name="text"> - <string/> + <widget class="QPushButton" name="buttonProfilesSave"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonDpadDown"> <property name="text"> - <string/> + <string>Save</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadLeft"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadLeft"> + <widget class="QPushButton" name="buttonProfilesNew"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>New</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadRight"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadRight"> + <widget class="QPushButton" name="buttonProfilesDelete"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>Delete</string> </property> </widget> </item> </layout> - </item> - </layout> - </widget> + </widget> + </item> + </layout> </item> - <item row="0" column="0"> - <widget class="QGroupBox" name="faceButtons"> - <property name="title"> - <string>Face Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> + <item> + <widget class="QFrame" name="bottom"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout"> - <item> - <widget class="QLabel" name="labelA"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <layout class="QHBoxLayout" name="_2"> + <property name="sizeConstraint"> + <enum>QLayout::SetMinimumSize</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="bottomLeft" native="true"> + <layout class="QVBoxLayout" name="bottomLeftLayout" stretch="0,0,0,0"> + <property name="spacing"> + <number>0</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="LStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Left Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <property name="spacing"> + <number>0</number> </property> - <property name="text"> - <string>A:</string> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonA"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout"> - <item> - <widget class="QLabel" name="labelB"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>3</number> </property> - <property name="text"> - <string>B:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonB"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout"> - <item> - <widget class="QLabel" name="labelX"> - <property name="text"> - <string>X:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonX"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout"> - <item> - <widget class="QLabel" name="labelY"> - <property name="text"> - <string>Y:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonY"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="5" column="0" colspan="2"> - <widget class="QGroupBox" name="controller_color"> - <property name="title"> - <string>Controller Color</string> - </property> - <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0"> - <item row="0" column="0"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="1"> - <widget class="QLabel" name="left_body_label"> - <property name="text"> - <string>Left Body</string> - </property> - </widget> - </item> - <item row="0" column="6"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="left_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left Buttons</string> - </property> - </widget> - </item> - <item row="1" column="5"> - <widget class="QPushButton" name="right_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="4"> - <widget class="QLabel" name="right_body_label"> - <property name="text"> - <string>Right Body</string> - </property> - </widget> - </item> - <item row="1" column="4"> - <widget class="QLabel" name="right_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right Buttons</string> - </property> - </widget> - </item> - <item row="1" column="2"> - <widget class="QPushButton" name="left_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QPushButton" name="left_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="5"> - <widget class="QPushButton" name="right_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="3"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="1" column="0"> - <widget class="QGroupBox" name="LStick"> - <property name="title"> - <string>Left Stick</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_4"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickUp"> - <property name="text"> - <string>Up:</string> + <item> + <widget class="QWidget" name="buttonLStickUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_20"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickLeftRightHorizontaLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonLStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_22"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickPressedGroup"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonLStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonLStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxLStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderLStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderLStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="Dpad"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>D-Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickRight"> - <property name="text"> - <string>Right:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="1" colspan="2"> - <widget class="QPushButton" name="buttonLStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2"> - <item> - <widget class="QLabel" name="labelLStickLeft"> - <property name="text"> - <string>Left:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDown"> - <property name="text"> - <string>Down:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="2"> - <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickMod"> - <property name="text"> - <string>Modifier:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonDpadUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_23"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonDpadLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonDpadDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_24"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> - <item row="3" column="1"> - <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> - <item> - <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickPressed"> - <property name="text"> - <string>Pressed:</string> + <item> + <widget class="QWidget" name="bottomMiddle" native="true"> + <layout class="QVBoxLayout" stretch="0,0,0"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="shoulderButtons"> + <property name="spacing"> + <number>3</number> + </property> + <item> + <widget class="QWidget" name="buttonShoulderButtonsLeft" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLeftVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonLGroup"> + <property name="title"> + <string>L</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>L</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonZLGroup"> + <property name="title"> + <string>ZL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidgetLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsMinusScreenshot" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsMinusScreenshotVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsMinusGroup"> + <property name="title"> + <string>Minus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonMinus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Minus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsScreenshotGroup"> + <property name="title"> + <string>Capture</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonScreenshot"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Capture</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsPlusHome" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsPlusHomeVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsPlusGroup"> + <property name="title"> + <string>Plus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonPlus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Plus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsHomeGroup"> + <property name="title"> + <string>Home</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Home</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget3" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget3Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsRight" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRightVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsRGroup"> + <property name="title"> + <string>R</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>R</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsZRGroup"> + <property name="title"> + <string>ZR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget2" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget2Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsSLSR" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLSRVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSLGroup"> + <property name="title"> + <string>SL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSRGroup"> + <property name="title"> + <string>SR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QFrame" name="controllerFrame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="styleSheet"> + <string notr="true">image: url(:/controller/pro);</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="leftMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="5" column="1" colspan="2"> - <layout class="QVBoxLayout" name="sliderLStickDeadzoneAndModifierVerticalLayout"> - <property name="sizeConstraint"> - <enum>QLayout::SetDefaultConstraint</enum> - </property> - <item> - <layout class="QHBoxLayout" name="sliderLStickDeadzoneAndModifierHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> + <property name="topMargin"> + <number>0</number> </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> + <property name="rightMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QSlider" name="sliderLStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - </widget> - </item> - </layout> - </item> - <item row="6" column="1"> - <spacer name="LStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="3" column="0"> - <widget class="QGroupBox" name="shoulderButtons"> - <property name="title"> - <string>Shoulder Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelL"> - <property name="text"> - <string>L:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="miscButtons"> + <property name="spacing"> + <number>3</number> + </property> + <item> + <spacer name="horizontalSpacerMiscButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <spacer name="horizontalSpacerMiscButtons4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelR"> - <property name="text"> - <string>R:</string> + <item> + <widget class="QWidget" name="bottomRight" native="true"> + <layout class="QVBoxLayout" name="bottomRightLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="faceButtons"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZL"> - <property name="text"> - <string>ZL:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZR"> - <property name="text"> - <string>ZR:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSL"> - <property name="text"> - <string>SL:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSR"> - <property name="text"> - <string>SR:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="3" column="1"> - <widget class="QGroupBox" name="misc"> - <property name="title"> - <string>Misc.</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_6"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelMinus"> - <property name="text"> - <string>Minus:</string> + <item> + <widget class="QWidget" name="buttonFaceButtonsBWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerBLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsXGroup"> + <property name="title"> + <string>X</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>X</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerBRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsYAHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsYGroup"> + <property name="title"> + <string>Y</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Y</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsAGroup"> + <property name="title"> + <string>A</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>A</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonFaceButtonsXWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerXLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsBWidget_2"> + <property name="title"> + <string>B</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>B</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerXRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="RStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Right Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonMinus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="1"> - <spacer name="verticalSpacer_2"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelPlus"> - <property name="text"> - <string>Plus:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonPlus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout"> - <item> - <widget class="QLabel" name="labelHome"> - <property name="text"> - <string>Home:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonHome"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout"> - <item> - <widget class="QLabel" name="labelScreenshot"> - <property name="text"> - <string>Screen Capture:</string> + <property name="rightMargin"> + <number>3</number> </property> - <property name="wordWrap"> - <bool>false</bool> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonScreenshot"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="maximumSize"> - <size> - <width>80</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonRStickUpWidget" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonRStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupRStickPressed"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonRStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxRStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderRStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderRStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> </layout> </widget> </item> </layout> </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"/> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QPushButton" name="buttonClearAll"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Clear All</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRestoreDefaults"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Restore Defaults</string> - </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> - </layout> - </item> </layout> </widget> - <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - </connections> + <resources> + <include location="../../../dist/icons/controller/controller.qrc"/> + </resources> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp deleted file mode 100644 index 0e0e8f113..000000000 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ /dev/null @@ -1,152 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <tuple> - -#include "ui_configure_input_simple.h" -#include "yuzu/configuration/configure_input.h" -#include "yuzu/configuration/configure_input_player.h" -#include "yuzu/configuration/configure_input_simple.h" -#include "yuzu/uisettings.h" - -namespace { - -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { - caller->ApplyConfiguration(); - Dialog dialog(caller, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} - -// OnProfileSelect functions should (when applicable): -// - Set controller types -// - Set controller enabled -// - Set docked mode -// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) -// -// OnProfileSelect function should NOT however: -// - Reset any button mappings -// - Open any dialogs -// - Block in any way - -constexpr std::size_t PLAYER_0_INDEX = 0; -constexpr std::size_t HANDHELD_INDEX = 8; - -void HandheldOnProfileSelect() { - Settings::values.players[HANDHELD_INDEX].connected = true; - Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = false; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -void DualJoyconsDockedOnProfileSelect() { - Settings::values.players[PLAYER_0_INDEX].connected = true; - Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = true; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure -// is clicked) -using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>; - -constexpr std::array<InputProfile, 3> INPUT_PROFILES{{ - {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); - }}, - {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false); - }}, - {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, -}}; - -} // namespace - -void ApplyInputProfileConfiguration(int profile_index) { - std::get<1>( - INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); -} - -ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { - ui->setupUi(this); - - for (const auto& profile : INPUT_PROFILES) { - const QString label = tr(std::get<0>(profile)); - ui->profile_combobox->addItem(label, label); - } - - connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInputSimple::OnSelectProfile); - connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure); - - LoadConfiguration(); -} - -ConfigureInputSimple::~ConfigureInputSimple() = default; - -void ConfigureInputSimple::ApplyConfiguration() { - auto index = ui->profile_combobox->currentIndex(); - // Make the stored index for "Custom" very large so that if new profiles are added it - // doesn't change. - if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) { - index = std::numeric_limits<int>::max(); - } - - UISettings::values.profile_index = index; -} - -void ConfigureInputSimple::changeEvent(QEvent* event) { - if (event->type() == QEvent::LanguageChange) { - RetranslateUI(); - } - - QWidget::changeEvent(event); -} - -void ConfigureInputSimple::RetranslateUI() { - ui->retranslateUi(this); -} - -void ConfigureInputSimple::LoadConfiguration() { - const auto index = UISettings::values.profile_index; - if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) { - ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); - } else { - ui->profile_combobox->setCurrentIndex(index); - } -} - -void ConfigureInputSimple::OnSelectProfile(int index) { - const auto old_docked = Settings::values.use_docked_mode; - ApplyInputProfileConfiguration(index); - OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); -} - -void ConfigureInputSimple::OnConfigure() { - std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); -} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h deleted file mode 100644 index bb5050224..000000000 --- a/src/yuzu/configuration/configure_input_simple.h +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> - -#include <QWidget> - -class QPushButton; -class QString; -class QTimer; - -namespace Ui { -class ConfigureInputSimple; -} - -// Used by configuration loader to apply a profile if the input is invalid. -void ApplyInputProfileConfiguration(int profile_index); - -class ConfigureInputSimple : public QWidget { - Q_OBJECT - -public: - explicit ConfigureInputSimple(QWidget* parent = nullptr); - ~ConfigureInputSimple() override; - - /// Save all button configurations to settings file - void ApplyConfiguration(); - -private: - void changeEvent(QEvent* event) override; - void RetranslateUI(); - - /// Load configuration settings. - void LoadConfiguration(); - - void OnSelectProfile(int index); - void OnConfigure(); - - std::unique_ptr<Ui::ConfigureInputSimple> ui; -}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui deleted file mode 100644 index c4889caa9..000000000 --- a/src/yuzu/configuration/configure_input_simple.ui +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<ui version="4.0"> - <class>ConfigureInputSimple</class> - <widget class="QWidget" name="ConfigureInputSimple"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>473</width> - <height>685</height> - </rect> - </property> - <property name="windowTitle"> - <string>ConfigureInputSimple</string> - </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> - <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox"> - <property name="title"> - <string>Profile</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QPushButton" name="profile_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QComboBox" name="profile_combobox"> - <property name="minimumSize"> - <size> - <width>250</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="0" column="1" colspan="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Choose a controller configuration:</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - </layout> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - <resources/> - <connections/> -</ui> diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp new file mode 100644 index 000000000..c7d085151 --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -0,0 +1,314 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <QCloseEvent> +#include <QLabel> +#include <QMessageBox> +#include <QPushButton> +#include <QVBoxLayout> +#include "common/logging/log.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "input_common/udp/client.h" +#include "input_common/udp/udp.h" +#include "ui_configure_motion_touch.h" +#include "yuzu/configuration/configure_motion_touch.h" +#include "yuzu/configuration/configure_touch_from_button.h" + +CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent, + const std::string& host, u16 port, + u8 pad_index, u16 client_id) + : QDialog(parent) { + layout = new QVBoxLayout; + status_label = new QLabel(tr("Communicating with the server...")); + cancel_button = new QPushButton(tr("Cancel")); + connect(cancel_button, &QPushButton::clicked, this, [this] { + if (!completed) { + job->Stop(); + } + accept(); + }); + layout->addWidget(status_label); + layout->addWidget(cancel_button); + setLayout(layout); + + using namespace InputCommon::CemuhookUDP; + job = std::make_unique<CalibrationConfigurationJob>( + host, port, pad_index, client_id, + [this](CalibrationConfigurationJob::Status status) { + QString text; + switch (status) { + case CalibrationConfigurationJob::Status::Ready: + text = tr("Touch the top left corner <br>of your touchpad."); + break; + case CalibrationConfigurationJob::Status::Stage1Completed: + text = tr("Now touch the bottom right corner <br>of your touchpad."); + break; + case CalibrationConfigurationJob::Status::Completed: + text = tr("Configuration completed!"); + break; + } + QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text)); + if (status == CalibrationConfigurationJob::Status::Completed) { + QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK"))); + } + }, + [this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) { + completed = true; + min_x = min_x_; + min_y = min_y_; + max_x = max_x_; + max_y = max_y_; + }); +} + +CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default; + +void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) { + status_label->setText(text); +} + +void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) { + cancel_button->setText(text); +} + +constexpr std::array<std::pair<const char*, const char*>, 2> MotionProviders = {{ + {"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")}, + {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, +}}; + +constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{ + {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")}, + {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, +}}; + +ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), input_subsystem{input_subsystem_}, + ui(std::make_unique<Ui::ConfigureMotionTouch>()) { + ui->setupUi(this); + for (const auto& [provider, name] : MotionProviders) { + ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider)); + } + for (const auto& [provider, name] : TouchProviders) { + ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider)); + } + + ui->udp_learn_more->setOpenExternalLinks(true); + ui->udp_learn_more->setText( + tr("<a " + "href='https://yuzu-emu.org/wiki/" + "using-a-controller-or-android-phone-for-motion-or-touch-input'><span " + "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>")); + + SetConfiguration(); + UpdateUiDisplay(); + ConnectEvents(); +} + +ConfigureMotionTouch::~ConfigureMotionTouch() = default; + +void ConfigureMotionTouch::SetConfiguration() { + const Common::ParamPackage motion_param(Settings::values.motion_device); + const Common::ParamPackage touch_param(Settings::values.touch_device); + const std::string motion_engine = motion_param.Get("engine", "motion_emu"); + const std::string touch_engine = touch_param.Get("engine", "emu_window"); + + ui->motion_provider->setCurrentIndex( + ui->motion_provider->findData(QString::fromStdString(motion_engine))); + ui->touch_provider->setCurrentIndex( + ui->touch_provider->findData(QString::fromStdString(touch_engine))); + ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); + touch_from_button_maps = Settings::values.touch_from_button_maps; + for (const auto& touch_map : touch_from_button_maps) { + ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); + } + ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index); + ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f)); + + min_x = touch_param.Get("min_x", 100); + min_y = touch_param.Get("min_y", 50); + max_x = touch_param.Get("max_x", 1800); + max_y = touch_param.Get("max_y", 850); + + ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address)); + ui->udp_port->setText(QString::number(Settings::values.udp_input_port)); + ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index); +} + +void ConfigureMotionTouch::UpdateUiDisplay() { + const QString motion_engine = ui->motion_provider->currentData().toString(); + const QString touch_engine = ui->touch_provider->currentData().toString(); + const QString cemuhook_udp = QStringLiteral("cemuhookudp"); + + if (motion_engine == QStringLiteral("motion_emu")) { + ui->motion_sensitivity_label->setVisible(true); + ui->motion_sensitivity->setVisible(true); + } else { + ui->motion_sensitivity_label->setVisible(false); + ui->motion_sensitivity->setVisible(false); + } + + if (touch_engine == cemuhook_udp) { + ui->touch_calibration->setVisible(true); + ui->touch_calibration_config->setVisible(true); + ui->touch_calibration_label->setVisible(true); + ui->touch_calibration->setText( + QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); + } else { + ui->touch_calibration->setVisible(false); + ui->touch_calibration_config->setVisible(false); + ui->touch_calibration_label->setVisible(false); + } + + if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) { + ui->udp_config_group_box->setVisible(true); + } else { + ui->udp_config_group_box->setVisible(false); + } +} + +void ConfigureMotionTouch::ConnectEvents() { + connect(ui->motion_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, + [this](int index) { UpdateUiDisplay(); }); + connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, + [this](int index) { UpdateUiDisplay(); }); + connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); + connect(ui->touch_calibration_config, &QPushButton::clicked, this, + &ConfigureMotionTouch::OnConfigureTouchCalibration); + connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this, + &ConfigureMotionTouch::OnConfigureTouchFromButton); + connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] { + if (CanCloseDialog()) { + reject(); + } + }); +} + +void ConfigureMotionTouch::OnCemuhookUDPTest() { + ui->udp_test->setEnabled(false); + ui->udp_test->setText(tr("Testing")); + udp_test_in_progress = true; + InputCommon::CemuhookUDP::TestCommunication( + ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), + static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872, + [this] { + LOG_INFO(Frontend, "UDP input test success"); + QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true)); + }, + [this] { + LOG_ERROR(Frontend, "UDP input test failed"); + QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false)); + }); +} + +void ConfigureMotionTouch::OnConfigureTouchCalibration() { + ui->touch_calibration_config->setEnabled(false); + ui->touch_calibration_config->setText(tr("Configuring")); + CalibrationConfigurationDialog dialog( + this, ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toUInt()), + static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872); + dialog.exec(); + if (dialog.completed) { + min_x = dialog.min_x; + min_y = dialog.min_y; + max_x = dialog.max_x; + max_y = dialog.max_y; + LOG_INFO(Frontend, + "UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}", + min_x, min_y, max_x, max_y); + UpdateUiDisplay(); + } else { + LOG_ERROR(Frontend, "UDP touchpad calibration config failed"); + } + ui->touch_calibration_config->setEnabled(true); + ui->touch_calibration_config->setText(tr("Configure")); +} + +void ConfigureMotionTouch::closeEvent(QCloseEvent* event) { + if (CanCloseDialog()) { + event->accept(); + } else { + event->ignore(); + } +} + +void ConfigureMotionTouch::ShowUDPTestResult(bool result) { + udp_test_in_progress = false; + if (result) { + QMessageBox::information(this, tr("Test Successful"), + tr("Successfully received data from the server.")); + } else { + QMessageBox::warning(this, tr("Test Failed"), + tr("Could not receive valid data from the server.<br>Please verify " + "that the server is set up correctly and " + "the address and port are correct.")); + } + ui->udp_test->setEnabled(true); + ui->udp_test->setText(tr("Test")); +} + +void ConfigureMotionTouch::OnConfigureTouchFromButton() { + ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem, + ui->touch_from_button_map->currentIndex()}; + if (dialog.exec() != QDialog::Accepted) { + return; + } + touch_from_button_maps = dialog.GetMaps(); + + while (ui->touch_from_button_map->count() > 0) { + ui->touch_from_button_map->removeItem(0); + } + for (const auto& touch_map : touch_from_button_maps) { + ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name)); + } + ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex()); +} + +bool ConfigureMotionTouch::CanCloseDialog() { + if (udp_test_in_progress) { + QMessageBox::warning(this, tr("Citra"), + tr("UDP Test or calibration configuration is in progress.<br>Please " + "wait for them to finish.")); + return false; + } + return true; +} + +void ConfigureMotionTouch::ApplyConfiguration() { + if (!CanCloseDialog()) { + return; + } + + std::string motion_engine = ui->motion_provider->currentData().toString().toStdString(); + std::string touch_engine = ui->touch_provider->currentData().toString().toStdString(); + + Common::ParamPackage motion_param{}, touch_param{}; + motion_param.Set("engine", std::move(motion_engine)); + touch_param.Set("engine", std::move(touch_engine)); + + if (motion_engine == "motion_emu") { + motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value())); + } + + if (touch_engine == "cemuhookudp") { + touch_param.Set("min_x", min_x); + touch_param.Set("min_y", min_y); + touch_param.Set("max_x", max_x); + touch_param.Set("max_y", max_y); + } + + Settings::values.motion_device = motion_param.Serialize(); + Settings::values.touch_device = touch_param.Serialize(); + Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); + Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex(); + Settings::values.touch_from_button_maps = touch_from_button_maps; + Settings::values.udp_input_address = ui->udp_server->text().toStdString(); + Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt()); + Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex()); + input_subsystem->ReloadInputDevices(); + + accept(); +} diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h new file mode 100644 index 000000000..3d4b5d659 --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.h @@ -0,0 +1,90 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "common/param_package.h" + +class QLabel; +class QPushButton; +class QVBoxLayout; + +namespace InputCommon { +class InputSubsystem; +} + +namespace InputCommon::CemuhookUDP { +class CalibrationConfigurationJob; +} + +namespace Ui { +class ConfigureMotionTouch; +} + +/// A dialog for touchpad calibration configuration. +class CalibrationConfigurationDialog : public QDialog { + Q_OBJECT +public: + explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port, + u8 pad_index, u16 client_id); + ~CalibrationConfigurationDialog() override; + +private: + Q_INVOKABLE void UpdateLabelText(const QString& text); + Q_INVOKABLE void UpdateButtonText(const QString& text); + + QVBoxLayout* layout; + QLabel* status_label; + QPushButton* cancel_button; + std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job; + + // Configuration results + bool completed{}; + u16 min_x{}; + u16 min_y{}; + u16 max_x{}; + u16 max_y{}; + + friend class ConfigureMotionTouch; +}; + +class ConfigureMotionTouch : public QDialog { + Q_OBJECT + +public: + explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_); + ~ConfigureMotionTouch() override; + +public slots: + void ApplyConfiguration(); + +private slots: + void OnCemuhookUDPTest(); + void OnConfigureTouchCalibration(); + void OnConfigureTouchFromButton(); + +private: + void closeEvent(QCloseEvent* event) override; + Q_INVOKABLE void ShowUDPTestResult(bool result); + void SetConfiguration(); + void UpdateUiDisplay(); + void ConnectEvents(); + bool CanCloseDialog(); + + InputCommon::InputSubsystem* input_subsystem; + + std::unique_ptr<Ui::ConfigureMotionTouch> ui; + + // Coordinate system of the CemuhookUDP touch provider + int min_x{}; + int min_y{}; + int max_x{}; + int max_y{}; + + bool udp_test_in_progress{}; + + std::vector<Settings::TouchFromButtonMap> touch_from_button_maps; +}; diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui new file mode 100644 index 000000000..602cf8cd8 --- /dev/null +++ b/src/yuzu/configuration/configure_motion_touch.ui @@ -0,0 +1,327 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureMotionTouch</class> + <widget class="QDialog" name="ConfigureMotionTouch"> + <property name="windowTitle"> + <string>Configure Motion / Touch</string> + </property> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>500</width> + <height>450</height> + </rect> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="motion_group_box"> + <property name="title"> + <string>Motion</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="motion_provider_label"> + <property name="text"> + <string>Motion Provider:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="motion_provider"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="motion_sensitivity_label"> + <property name="text"> + <string>Sensitivity:</string> + </property> + </widget> + </item> + <item> + <widget class="QDoubleSpinBox" name="motion_sensitivity"> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + <property name="decimals"> + <number>4</number> + </property> + <property name="minimum"> + <double>0.010000000000000</double> + </property> + <property name="maximum"> + <double>10.000000000000000</double> + </property> + <property name="singleStep"> + <double>0.001000000000000</double> + </property> + <property name="value"> + <double>0.010000000000000</double> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="touch_group_box"> + <property name="title"> + <string>Touch</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="touch_provider_label"> + <property name="text"> + <string>Touch Provider:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="touch_provider"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="touch_calibration_label"> + <property name="text"> + <string>Calibration:</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="touch_calibration"> + <property name="text"> + <string>(100, 50) - (1800, 850)</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="touch_calibration_config"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QCheckBox" name="touch_from_button_checkbox"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Use button mapping:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="touch_from_button_map"/> + </item> + <item> + <widget class="QPushButton" name="touch_from_button_config_btn"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="udp_config_group_box"> + <property name="title"> + <string>CemuhookUDP Config</string> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QLabel" name="udp_help"> + <property name="text"> + <string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_server_label"> + <property name="text"> + <string>Server:</string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="udp_server"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_port_label"> + <property name="text"> + <string>Port:</string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="udp_port"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_pad_index_label"> + <property name="text"> + <string>Pad:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="udp_pad_index"> + <item> + <property name="text"> + <string>Pad 1</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 2</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 3</string> + </property> + </item> + <item> + <property name="text"> + <string>Pad 4</string> + </property> + </item> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="udp_learn_more"> + <property name="text"> + <string>Learn More</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="udp_test"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Test</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>167</width> + <height>55</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureMotionTouch</receiver> + <slot>ApplyConfiguration()</slot> + <hints> + <hint type="sourcelabel"> + <x>220</x> + <y>380</y> + </hint> + <hint type="destinationlabel"> + <x>220</x> + <y>200</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index e0647ea5b..2af3afda8 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -18,6 +18,16 @@ static QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -66,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), +ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), + ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -83,25 +95,29 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=] { + connect(button, &QPushButton::clicked, [=, this] { HandleClick( button_map[button_id], - [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + [=, this](const Common::ParamPackage& params) { + buttons_param[button_id] = params; + }, InputCommon::Polling::DeviceType::Button); }); - connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + connect(button, &QPushButton::customContextMenuRequested, + [=, this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = + Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_mouse_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); } connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); @@ -184,9 +200,9 @@ void ConfigureMouseAdvanced::HandleClick( button->setText(tr("[press key]")); button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { + // Keyboard keys or mouse buttons can only be used as button devices + want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button; + if (want_keyboard_mouse) { const auto iter = std::find(button_map.begin(), button_map.end(), button); ASSERT(iter != button_map.end()); const auto index = std::distance(button_map.begin(), iter); @@ -195,27 +211,29 @@ void ConfigureMouseAdvanced::HandleClick( input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + QWidget::grabMouse(); + QWidget::grabKeyboard(); + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + if (!abort) { (*input_setter)(params); } @@ -224,13 +242,29 @@ void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params input_setter = std::nullopt; } +void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h index 342b82412..65b6fca9a 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.h +++ b/src/yuzu/configuration/configure_mouse_advanced.h @@ -8,12 +8,14 @@ #include <optional> #include <QDialog> -#include "core/settings.h" - class QCheckBox; class QPushButton; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureMouseAdvanced; } @@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog { Q_OBJECT public: - explicit ConfigureMouseAdvanced(QWidget* parent); + explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_); ~ConfigureMouseAdvanced() override; void ApplyConfiguration(); @@ -49,11 +51,16 @@ private: /// Finish polling and configure input using the input_setter void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; std::unique_ptr<Ui::ConfigureMouseAdvanced> ui; + InputCommon::InputSubsystem* input_subsystem; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; @@ -67,5 +74,5 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; }; diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui index 08245ecf0..74552fdbd 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.ui +++ b/src/yuzu/configuration/configure_mouse_advanced.ui @@ -6,13 +6,18 @@ <rect> <x>0</x> <y>0</y> - <width>250</width> - <height>261</height> + <width>310</width> + <height>193</height> </rect> </property> <property name="windowTitle"> <string>Configure Mouse</string> </property> + <property name="styleSheet"> + <string notr="true">QPushButton { + min-width: 55px; +}</string> + </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QGroupBox" name="gridGroupBox"> @@ -20,81 +25,33 @@ <string>Mouse Buttons</string> </property> <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_4"> + <item row="3" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_6"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_3"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_5"> <property name="text"> - <string>Right:</string> + <string>Forward:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="right_button"> + <widget class="QPushButton" name="forward_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> - <property name="text"> - <string/> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="verticalLayout_3"> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QLabel" name="label_2"> - <property name="text"> - <string>Middle:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="middle_button"> <property name="text"> <string/> </property> @@ -123,6 +80,12 @@ </item> <item> <widget class="QPushButton" name="back_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> <property name="text"> <string/> </property> @@ -147,7 +110,7 @@ <widget class="QPushButton" name="left_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> @@ -158,21 +121,99 @@ </item> </layout> </item> - <item row="3" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_6"> + <item row="0" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_3"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> <item> - <widget class="QLabel" name="label_5"> + <widget class="QLabel" name="label_2"> <property name="text"> - <string>Forward:</string> + <string>Middle:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="forward_button"> + <widget class="QPushButton" name="middle_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="6"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="right_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> <string/> </property> @@ -180,6 +221,32 @@ </item> </layout> </item> + <item row="0" column="2"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="4"> + <spacer name="horizontalSpacer_5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> </layout> </widget> </item> @@ -187,15 +254,39 @@ <layout class="QHBoxLayout" name="horizontalLayout_6"> <item> <widget class="QPushButton" name="buttonClearAll"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Clear All</string> + <string>Clear</string> </property> </widget> </item> <item> <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Restore Defaults</string> + <string>Defaults</string> </property> </widget> </item> @@ -206,21 +297,24 @@ </property> <property name="sizeHint" stdset="0"> <size> - <width>40</width> + <width>0</width> <height>20</height> </size> </property> </spacer> </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> </layout> </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> </layout> </widget> <resources/> diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 478d5d3a1..793fd8975 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index f53423440..6334c4c50 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{ }; QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } @@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() { } const auto raw_path = QString::fromStdString( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010"); const QFileInfo raw_info{raw_path}; if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) { QMessageBox::warning(this, tr("Error deleting file"), diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 0c4daf147..9ad43ed8f 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() { &Settings::values.time_zone_index); ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); - ConfigurationShared::SetHighlight(ui->label_language, "label_language", + ConfigurationShared::SetHighlight(ui->label_language, !Settings::values.language_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_region, "label_region", + ConfigurationShared::SetHighlight(ui->label_region, !Settings::values.region_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone", + ConfigurationShared::SetHighlight(ui->label_timezone, !Settings::values.time_zone_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_sound, "label_sound", + ConfigurationShared::SetHighlight(ui->label_sound, !Settings::values.sound_index.UsingGlobal()); } } @@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() { } ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language, - "label_language", Settings::values.language_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region", + ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, Settings::values.region_index.GetValue(true)); ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone, - "label_timezone", Settings::values.time_zone_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound", + ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, Settings::values.sound_index.GetValue(true)); ConfigurationShared::SetColoredTristate( - ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(), + ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(), + ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), Settings::values.custom_rtc.GetValue().has_value(), Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); } diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp new file mode 100644 index 000000000..15557e4b8 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.cpp @@ -0,0 +1,623 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QInputDialog> +#include <QKeyEvent> +#include <QMessageBox> +#include <QMouseEvent> +#include <QResizeEvent> +#include <QStandardItemModel> +#include <QTimer> +#include "common/param_package.h" +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "ui_configure_touch_from_button.h" +#include "yuzu/configuration/configure_touch_from_button.h" +#include "yuzu/configuration/configure_touch_widget.h" + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return QString{}; + default: + return QKeySequence(key_code).toString(); + } +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } + + if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } + + if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + const QString hat_str = QString::fromStdString(param.Get("hat", "")); + const QString direction_str = QString::fromStdString(param.Get("direction", "")); + + return QObject::tr("Hat %1 %2").arg(hat_str, direction_str); + } + + if (param.Has("axis")) { + const QString axis_str = QString::fromStdString(param.Get("axis", "")); + const QString direction_str = QString::fromStdString(param.Get("direction", "")); + + return QObject::tr("Axis %1%2").arg(axis_str, direction_str); + } + + if (param.Has("button")) { + const QString button_str = QString::fromStdString(param.Get("button", "")); + + return QObject::tr("Button %1").arg(button_str); + } + + return {}; + } + + return QObject::tr("[unknown]"); +} + +ConfigureTouchFromButton::ConfigureTouchFromButton( + QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps, + InputCommon::InputSubsystem* input_subsystem_, const int default_index) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()), + touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + ui->setupUi(this); + binding_list_model = new QStandardItemModel(0, 3, this); + binding_list_model->setHorizontalHeaderLabels( + {tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")}); + ui->binding_list->setModel(binding_list_model); + ui->bottom_screen->SetCoordLabel(ui->coord_label); + + SetConfiguration(); + UpdateUiDisplay(); + ConnectEvents(); +} + +ConfigureTouchFromButton::~ConfigureTouchFromButton() = default; + +void ConfigureTouchFromButton::showEvent(QShowEvent* ev) { + QWidget::showEvent(ev); + + // width values are not valid in the constructor + const int w = + ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount(); + if (w <= 0) { + return; + } + ui->binding_list->setColumnWidth(0, w); + ui->binding_list->setColumnWidth(1, w); + ui->binding_list->setColumnWidth(2, w); +} + +void ConfigureTouchFromButton::SetConfiguration() { + for (const auto& touch_map : touch_maps) { + ui->mapping->addItem(QString::fromStdString(touch_map.name)); + } + + ui->mapping->setCurrentIndex(selected_index); +} + +void ConfigureTouchFromButton::UpdateUiDisplay() { + ui->button_delete->setEnabled(touch_maps.size() > 1); + ui->button_delete_bind->setEnabled(false); + + binding_list_model->removeRows(0, binding_list_model->rowCount()); + + for (const auto& button_str : touch_maps[selected_index].buttons) { + Common::ParamPackage package{button_str}; + QStandardItem* button = new QStandardItem(ButtonToText(package)); + button->setData(QString::fromStdString(button_str)); + button->setEditable(false); + QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0))); + QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0))); + binding_list_model->appendRow({button, xcoord, ycoord}); + + const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0)); + button->setData(dot, DataRoleDot); + } +} + +void ConfigureTouchFromButton::ConnectEvents() { + connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) { + SaveCurrentMapping(); + selected_index = index; + UpdateUiDisplay(); + }); + connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping); + connect(ui->button_delete, &QPushButton::clicked, this, + &ConfigureTouchFromButton::DeleteMapping); + connect(ui->button_rename, &QPushButton::clicked, this, + &ConfigureTouchFromButton::RenameMapping); + connect(ui->button_delete_bind, &QPushButton::clicked, this, + &ConfigureTouchFromButton::DeleteBinding); + connect(ui->binding_list, &QTreeView::doubleClicked, this, + &ConfigureTouchFromButton::EditBinding); + connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this, + &ConfigureTouchFromButton::OnBindingSelection); + connect(binding_list_model, &QStandardItemModel::itemChanged, this, + &ConfigureTouchFromButton::OnBindingChanged); + connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this, + &ConfigureTouchFromButton::OnBindingDeleted); + connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this, + &ConfigureTouchFromButton::NewBinding); + connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this, + &ConfigureTouchFromButton::SetActiveBinding); + connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this, + &ConfigureTouchFromButton::SetCoordinates); + connect(ui->buttonBox, &QDialogButtonBox::accepted, this, + &ConfigureTouchFromButton::ApplyConfiguration); + + connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + SetPollingResult(params, false); + return; + } + } + }); +} + +void ConfigureTouchFromButton::SaveCurrentMapping() { + auto& map = touch_maps[selected_index]; + map.buttons.clear(); + for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) { + const auto bind_str = binding_list_model->index(i, 0) + .data(Qt::ItemDataRole::UserRole + 1) + .toString() + .toStdString(); + if (bind_str.empty()) { + continue; + } + Common::ParamPackage params{bind_str}; + if (!params.Has("engine")) { + continue; + } + params.Set("x", binding_list_model->index(i, 1).data().toInt()); + params.Set("y", binding_list_model->index(i, 2).data().toInt()); + map.buttons.emplace_back(params.Serialize()); + } +} + +void ConfigureTouchFromButton::NewMapping() { + const QString name = + QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile.")); + if (name.isEmpty()) { + return; + } + touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}}); + ui->mapping->addItem(name); + ui->mapping->setCurrentIndex(ui->mapping->count() - 1); +} + +void ConfigureTouchFromButton::DeleteMapping() { + const auto answer = QMessageBox::question( + this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText())); + if (answer != QMessageBox::Yes) { + return; + } + const bool blocked = ui->mapping->blockSignals(true); + ui->mapping->removeItem(selected_index); + ui->mapping->blockSignals(blocked); + touch_maps.erase(touch_maps.begin() + selected_index); + selected_index = ui->mapping->currentIndex(); + UpdateUiDisplay(); +} + +void ConfigureTouchFromButton::RenameMapping() { + const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:")); + if (new_name.isEmpty()) { + return; + } + ui->mapping->setItemText(selected_index, new_name); + touch_maps[selected_index].name = new_name.toStdString(); +} + +void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) { + binding_list_model->item(row_index, 0)->setText(tr("[press key]")); + + input_setter = [this, row_index, is_new](const Common::ParamPackage& params, + const bool cancel) { + auto* cell = binding_list_model->item(row_index, 0); + if (cancel) { + if (is_new) { + binding_list_model->removeRow(row_index); + } else { + cell->setText( + ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()})); + } + } else { + cell->setText(ButtonToText(params)); + cell->setData(QString::fromStdString(params.Serialize())); + } + }; + + device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button); + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor)); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureTouchFromButton::NewBinding(const QPoint& pos) { + auto* button = new QStandardItem(); + button->setEditable(false); + auto* x_coord = new QStandardItem(QString::number(pos.x())); + auto* y_coord = new QStandardItem(QString::number(pos.y())); + + const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y()); + button->setData(dot_id, DataRoleDot); + + binding_list_model->appendRow({button, x_coord, y_coord}); + ui->binding_list->setFocus(); + ui->binding_list->setCurrentIndex(button->index()); + + GetButtonInput(binding_list_model->rowCount() - 1, true); +} + +void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) { + if (qi.row() >= 0 && qi.column() == 0) { + GetButtonInput(qi.row(), false); + } +} + +void ConfigureTouchFromButton::DeleteBinding() { + const int row_index = ui->binding_list->currentIndex().row(); + if (row_index < 0) { + return; + } + ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt()); + binding_list_model->removeRow(row_index); +} + +void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected, + const QItemSelection& deselected) { + ui->button_delete_bind->setEnabled(!selected.isEmpty()); + if (!selected.isEmpty()) { + const auto dot_data = selected.indexes().first().data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->HighlightDot(dot_data.toInt()); + } + } + if (!deselected.isEmpty()) { + const auto dot_data = deselected.indexes().first().data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->HighlightDot(dot_data.toInt(), false); + } + } +} + +void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) { + if (item->column() == 0) { + return; + } + + const bool blocked = binding_list_model->blockSignals(true); + item->setText(QString::number( + std::clamp(item->text().toInt(), 0, + static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width + : Layout::ScreenUndocked::Height) - + 1)))); + binding_list_model->blockSignals(blocked); + + const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->MoveDot(dot_data.toInt(), + binding_list_model->item(item->row(), 1)->text().toInt(), + binding_list_model->item(item->row(), 2)->text().toInt()); + } +} + +void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) { + for (int i = first; i <= last; ++i) { + const auto ix = binding_list_model->index(i, 0); + if (!ix.isValid()) { + return; + } + const auto dot_data = ix.data(DataRoleDot); + if (dot_data.isValid()) { + ui->bottom_screen->RemoveDot(dot_data.toInt()); + } + } +} + +void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) { + for (int i = 0; i < binding_list_model->rowCount(); ++i) { + if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) { + ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0)); + ui->binding_list->setFocus(); + return; + } + } +} + +void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) { + for (int i = 0; i < binding_list_model->rowCount(); ++i) { + if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) { + binding_list_model->item(i, 1)->setText(QString::number(pos.x())); + binding_list_model->item(i, 2)->setText(QString::number(pos.y())); + return; + } + } +} + +void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params, + const bool cancel) { + releaseKeyboard(); + releaseMouse(); + qApp->restoreOverrideCursor(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + if (input_setter) { + (*input_setter)(params, cancel); + input_setter.reset(); + } +} + +void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) { + if (!input_setter && event->key() == Qt::Key_Delete) { + DeleteBinding(); + return; + } + + if (!input_setter) { + return QDialog::keyPressEvent(event); + } + + if (event->key() != Qt::Key_Escape) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + SetPollingResult({}, true); + } +} + +void ConfigureTouchFromButton::ApplyConfiguration() { + SaveCurrentMapping(); + accept(); +} + +int ConfigureTouchFromButton::GetSelectedIndex() const { + return selected_index; +} + +std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const { + return touch_maps; +} + +TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) { + setBackgroundRole(QPalette::ColorRole::Base); +} + +TouchScreenPreview::~TouchScreenPreview() = default; + +void TouchScreenPreview::SetCoordLabel(QLabel* const label) { + coord_label = label; +} + +int TouchScreenPreview::AddDot(const int device_x, const int device_y) { + QFont dot_font{QStringLiteral("monospace")}; + dot_font.setStyleHint(QFont::Monospace); + dot_font.setPointSize(20); + + auto* dot = new QLabel(this); + dot->setAttribute(Qt::WA_TranslucentBackground); + dot->setFont(dot_font); + dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign + dot->setAlignment(Qt::AlignmentFlag::AlignCenter); + dot->setProperty(PropId, ++max_dot_id); + dot->setProperty(PropX, device_x); + dot->setProperty(PropY, device_y); + dot->setCursor(Qt::CursorShape::PointingHandCursor); + dot->setMouseTracking(true); + dot->installEventFilter(this); + dot->show(); + PositionDot(dot, device_x, device_y); + dots.emplace_back(max_dot_id, dot); + return max_dot_id; +} + +void TouchScreenPreview::RemoveDot(const int id) { + const auto iter = std::find_if(dots.begin(), dots.end(), + [id](const auto& entry) { return entry.first == id; }); + if (iter == dots.cend()) { + return; + } + + iter->second->deleteLater(); + dots.erase(iter); +} + +void TouchScreenPreview::HighlightDot(const int id, const bool active) const { + for (const auto& dot : dots) { + if (dot.first == id) { + // use color property from the stylesheet, or fall back to the default palette + if (dot_highlight_color.isValid()) { + dot.second->setStyleSheet( + active ? QStringLiteral("color: %1").arg(dot_highlight_color.name()) + : QString{}); + } else { + dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited + : QPalette::ColorRole::NoRole); + } + if (active) { + dot.second->raise(); + } + return; + } + } +} + +void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const { + const auto iter = std::find_if(dots.begin(), dots.end(), + [id](const auto& entry) { return entry.first == id; }); + if (iter == dots.cend()) { + return; + } + + iter->second->setProperty(PropX, device_x); + iter->second->setProperty(PropY, device_y); + PositionDot(iter->second, device_x, device_y); +} + +void TouchScreenPreview::resizeEvent(QResizeEvent* event) { + if (ignore_resize) { + return; + } + + const int target_width = std::min(width(), height() * 4 / 3); + const int target_height = std::min(height(), width() * 3 / 4); + if (target_width == width() && target_height == height()) { + return; + } + ignore_resize = true; + setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width, + target_height); + ignore_resize = false; + + if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) { + for (const auto& dot : dots) { + PositionDot(dot.second); + } + } +} + +void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) { + if (!coord_label) { + return; + } + const auto pos = MapToDeviceCoords(event->x(), event->y()); + if (pos) { + coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y())); + } else { + coord_label->clear(); + } +} + +void TouchScreenPreview::leaveEvent(QEvent* event) { + if (coord_label) { + coord_label->clear(); + } +} + +void TouchScreenPreview::mousePressEvent(QMouseEvent* event) { + if (event->button() != Qt::MouseButton::LeftButton) { + return; + } + const auto pos = MapToDeviceCoords(event->x(), event->y()); + if (pos) { + emit DotAdded(*pos); + } +} + +bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) { + switch (event->type()) { + case QEvent::Type::MouseButtonPress: { + const auto mouse_event = static_cast<QMouseEvent*>(event); + if (mouse_event->button() != Qt::MouseButton::LeftButton) { + break; + } + emit DotSelected(obj->property(PropId).toInt()); + + drag_state.dot = qobject_cast<QLabel*>(obj); + drag_state.start_pos = mouse_event->globalPos(); + return true; + } + case QEvent::Type::MouseMove: { + if (!drag_state.dot) { + break; + } + const auto mouse_event = static_cast<QMouseEvent*>(event); + if (!drag_state.active) { + drag_state.active = + (mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >= + QApplication::startDragDistance(); + if (!drag_state.active) { + break; + } + } + auto current_pos = mapFromGlobal(mouse_event->globalPos()); + current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(), + contentsMargins().left() + contentsRect().width() - 1)); + current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(), + contentsMargins().top() + contentsRect().height() - 1)); + const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y()); + if (device_coord) { + drag_state.dot->setProperty(PropX, device_coord->x()); + drag_state.dot->setProperty(PropY, device_coord->y()); + PositionDot(drag_state.dot, device_coord->x(), device_coord->y()); + emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord); + if (coord_label) { + coord_label->setText( + QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y())); + } + } + return true; + } + case QEvent::Type::MouseButtonRelease: { + drag_state.dot.clear(); + drag_state.active = false; + return true; + } + default: + break; + } + return obj->eventFilter(obj, event); +} + +std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x, + const int screen_y) const { + const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) * + (Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1); + const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) * + (Layout::ScreenUndocked::Height - 1) / + (contentsRect().height() - 1); + if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f && + t_y < Layout::ScreenUndocked::Height) { + + return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)}; + } + return std::nullopt; +} + +void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x, + const int device_y) const { + const float device_coord_x = + static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt()); + int x_coord = static_cast<int>( + device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) + + contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f); + + const float device_coord_y = + static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt()); + const int y_coord = static_cast<int>( + device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) + + contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f); + + dot->move(x_coord, y_coord); +} diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h new file mode 100644 index 000000000..d9513e3bc --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.h @@ -0,0 +1,92 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> +#include <memory> +#include <optional> +#include <vector> +#include <QDialog> + +class QItemSelection; +class QModelIndex; +class QStandardItemModel; +class QStandardItem; +class QTimer; + +namespace Common { +class ParamPackage; +} + +namespace InputCommon { +class InputSubsystem; +} + +namespace InputCommon::Polling { +class DevicePoller; +} + +namespace Settings { +struct TouchFromButtonMap; +} + +namespace Ui { +class ConfigureTouchFromButton; +} + +class ConfigureTouchFromButton : public QDialog { + Q_OBJECT + +public: + explicit ConfigureTouchFromButton(QWidget* parent, + const std::vector<Settings::TouchFromButtonMap>& touch_maps, + InputCommon::InputSubsystem* input_subsystem_, + int default_index = 0); + ~ConfigureTouchFromButton() override; + + int GetSelectedIndex() const; + std::vector<Settings::TouchFromButtonMap> GetMaps() const; + +public slots: + void ApplyConfiguration(); + void NewBinding(const QPoint& pos); + void SetActiveBinding(int dot_id); + void SetCoordinates(int dot_id, const QPoint& pos); + +protected: + void showEvent(QShowEvent* ev) override; + void keyPressEvent(QKeyEvent* event) override; + +private slots: + void NewMapping(); + void DeleteMapping(); + void RenameMapping(); + void EditBinding(const QModelIndex& qi); + void DeleteBinding(); + void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected); + void OnBindingChanged(QStandardItem* item); + void OnBindingDeleted(const QModelIndex& parent, int first, int last); + +private: + void SetConfiguration(); + void UpdateUiDisplay(); + void ConnectEvents(); + void GetButtonInput(int row_index, bool is_new); + void SetPollingResult(const Common::ParamPackage& params, bool cancel); + void SaveCurrentMapping(); + + std::unique_ptr<Ui::ConfigureTouchFromButton> ui; + std::vector<Settings::TouchFromButtonMap> touch_maps; + QStandardItemModel* binding_list_model; + InputCommon::InputSubsystem* input_subsystem; + int selected_index; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter; + + static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2; +}; diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui new file mode 100644 index 000000000..f581e27e0 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_from_button.ui @@ -0,0 +1,231 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureTouchFromButton</class> + <widget class="QDialog" name="ConfigureTouchFromButton"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>500</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Touchscreen Mappings</string> + </property> + <layout class="QVBoxLayout"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Mapping:</string> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="mapping"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_new"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>New</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_delete"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Delete</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="button_rename"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Rename</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="Line" name="line"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Click the bottom area to add a point, then press a button to bind. +Drag points to change position, or double-click table cells to edit values.</string> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QPushButton" name="button_delete_bind"> + <property name="text"> + <string>Delete Point</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QTreeView" name="binding_list"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="rootIsDecorated"> + <bool>false</bool> + </property> + <property name="uniformRowHeights"> + <bool>true</bool> + </property> + <property name="itemsExpandable"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="TouchScreenPreview" name="bottom_screen"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>160</width> + <height>120</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>320</width> + <height>240</height> + </size> + </property> + <property name="cursor"> + <cursorShape>CrossCursor</cursorShape> + </property> + <property name="mouseTracking"> + <bool>true</bool> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="coord_label"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="textFormat"> + <enum>Qt::PlainText</enum> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <customwidgets> + <customwidget> + <class>TouchScreenPreview</class> + <extends>QFrame</extends> + <header>yuzu/configuration/configure_touch_widget.h</header> + <container>1</container> + </customwidget> + </customwidgets> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureTouchFromButton</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>249</x> + <y>428</y> + </hint> + <hint type="destinationlabel"> + <x>249</x> + <y>224</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h new file mode 100644 index 000000000..347b46583 --- /dev/null +++ b/src/yuzu/configuration/configure_touch_widget.h @@ -0,0 +1,62 @@ +// Copyright 2020 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <optional> +#include <utility> +#include <vector> +#include <QFrame> +#include <QPointer> + +class QLabel; + +// Widget for representing touchscreen coordinates +class TouchScreenPreview : public QFrame { + Q_OBJECT + Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color) + +public: + explicit TouchScreenPreview(QWidget* parent); + ~TouchScreenPreview() override; + + void SetCoordLabel(QLabel*); + int AddDot(int device_x, int device_y); + void RemoveDot(int id); + void HighlightDot(int id, bool active = true) const; + void MoveDot(int id, int device_x, int device_y) const; + +signals: + void DotAdded(const QPoint& pos); + void DotSelected(int dot_id); + void DotMoved(int dot_id, const QPoint& pos); + +protected: + void resizeEvent(QResizeEvent*) override; + void mouseMoveEvent(QMouseEvent*) override; + void leaveEvent(QEvent*) override; + void mousePressEvent(QMouseEvent*) override; + bool eventFilter(QObject*, QEvent*) override; + +private: + std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const; + void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const; + + bool ignore_resize = false; + QPointer<QLabel> coord_label; + + std::vector<std::pair<int, QLabel*>> dots; + int max_dot_id = 0; + QColor dot_highlight_color; + static constexpr char PropId[] = "dot_id"; + static constexpr char PropX[] = "device_x"; + static constexpr char PropY[] = "device_y"; + + struct DragState { + bool active = false; + QPointer<QLabel> dot; + QPoint start_pos; + }; + DragState drag_state; +}; diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 24b6c5b72..dbe3f78c8 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -4,9 +4,11 @@ #include <array> #include <utility> +#include <QFileDialog> #include <QDirIterator> #include "common/common_types.h" +#include "common/file_util.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -52,9 +54,21 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Update text ComboBoxes after user interaction. connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated), - [=]() { ConfigureUi::UpdateSecondRowComboBox(); }); + [this] { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated), - [=]() { ConfigureUi::UpdateFirstRowComboBox(); }); + [this] { ConfigureUi::UpdateFirstRowComboBox(); }); + + // Set screenshot path to user specification. + connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { + const QString& filename = + QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), + QString::fromStdString(Common::FS::GetUserPath( + Common::FS::UserPath::ScreenshotsDir))) + + QDir::separator(); + if (!filename.isEmpty()) { + ui->screenshot_path_edit->setText(filename); + } + }); } ConfigureUi::~ConfigureUi() = default; @@ -66,6 +80,10 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + + UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); + Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -80,6 +98,10 @@ void ConfigureUi::SetConfiguration() { ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); + + ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); + ui->screenshot_path_edit->setText( + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index 0b81747d7..d895b799f 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>300</width> - <height>377</height> + <width>363</width> + <height>391</height> </rect> </property> <property name="windowTitle"> @@ -128,6 +128,47 @@ </widget> </item> <item> + <widget class="QGroupBox" name="screenshots_GroupBox"> + <property name="title"> + <string>Screenshots</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QCheckBox" name="enable_screenshot_save_as"> + <property name="text"> + <string>Ask Where To Save Screenshots (Windows Only)</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Screenshots Path: </string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="screenshot_path_edit"/> + </item> + <item> + <widget class="QToolButton" name="screenshot_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 53049ffd6..0e26f765b 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -109,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { MicroProfileSetDisplayMode(1); // Timers screen MicroProfileInitUI(); - connect(&update_timer, &QTimer::timeout, this, - static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update)); + connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update)); } void MicroProfileWidget::paintEvent(QPaintEvent* ev) { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index ab7fc7a24..6a71d9644 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -406,7 +406,7 @@ bool GameList::isEmpty() const { type == GameListItemType::SysNandDir)) { item_model->invisibleRootItem()->removeRow(child->row()); i--; - }; + } } return !item_model->invisibleRootItem()->hasChildren(); } @@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); - QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_transferable_shader_cache = context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addSeparator(); + QMenu* remove_menu = context_menu.addMenu(tr("Remove")); + QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); + QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); + QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache")); + QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + remove_menu->addSeparator(); + QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); - open_save_location->setEnabled(program_id != 0); + open_save_location->setVisible(program_id != 0); + open_mod_location->setVisible(program_id != 0); + open_transferable_shader_cache->setVisible(program_id != 0); + remove_update->setVisible(program_id != 0); + remove_dlc->setVisible(program_id != 0); + remove_shader_cache->setVisible(program_id != 0); + remove_all_content->setVisible(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::SaveData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::ModData, path); + connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { + emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); + connect(remove_all_content, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game); + }); + connect(remove_update, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update); + }); + connect(remove_dlc, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent); + }); + connect(remove_shader_cache, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache); + }); + connect(remove_custom_config, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); connect(copy_tid, &QAction::triggered, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index a38cb2fc3..78e2ba169 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -39,6 +39,17 @@ enum class GameListOpenTarget { ModData, }; +enum class GameListRemoveTarget { + ShaderCache, + CustomConfiguration, +}; + +enum class InstalledEntryType { + Game, + Update, + AddOnContent, +}; + class GameList : public QWidget { Q_OBJECT @@ -73,8 +84,11 @@ public: signals: void GameChosen(QString game_path); void ShouldCancelWorker(); - void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); + void OpenFolderRequested(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); + void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); + void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); void DumpRomFSRequested(u64 program_id, const std::string& game_path); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, @@ -117,8 +131,6 @@ private: friend class GameListSearchField; }; -Q_DECLARE_METATYPE(GameListOpenTarget); - class GameListPlaceholder : public QWidget { Q_OBJECT public: diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 2018150db..e0ce45fd9 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string& return generator(); } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + '.' + ext; + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + '.' + ext; - FileUtil::CreateFullPath(path); + Common::FS::CreateFullPath(path); - if (!FileUtil::Exists(path)) { + if (!Common::FS::Exists(path)) { const auto str = generator(); QFile file{QString::fromStdString(path)}; @@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject( return generator(); } - const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".jpeg"; - const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".appname.txt"; + const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".jpeg"; + const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".appname.txt"; - FileUtil::CreateFullPath(path1); + Common::FS::CreateFullPath(path1); - if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) { + if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) { const auto [icon, nacp] = generator(); QFile file1{QString::fromStdString(path1)}; @@ -208,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri file_type_string, program_id), new GameListItemCompat(compatibility), new GameListItem(file_type_string), - new GameListItemSize(FileUtil::GetSize(path)), + new GameListItemSize(Common::FS::GetSize(path)), }; if (UISettings::values.show_add_ons) { @@ -289,7 +289,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } const std::string physical_name = directory + DIR_SEP + virtual_name; - const bool is_dir = FileUtil::IsDirectory(physical_name); + const bool is_dir = Common::FS::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read); @@ -345,11 +345,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa return true; }; - FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); + Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback); } void GameListWorker::run() { stop_processing = false; + provider->ClearAllEntries(); for (UISettings::GameDir& game_dir : game_dirs) { if (game_dir.path == QStringLiteral("SDMC")) { @@ -368,13 +369,12 @@ void GameListWorker::run() { watch_list.append(game_dir.path); auto* const game_list_dir = new GameListDir(game_dir); emit DirEntryReady(game_list_dir); - provider->ClearAllEntries(); - ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2, - game_list_dir); + ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), + game_dir.deep_scan ? 256 : 0, game_list_dir); ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); } - }; + } emit Finished(watch_list); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 31a635176..a1b61d119 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -94,6 +94,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/gpu.h" #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" @@ -177,8 +178,8 @@ static void InitializeLogging() { log_filter.ParseFilterString(Settings::values.log_filter); Log::SetGlobalFilter(log_filter); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -186,9 +187,9 @@ static void InitializeLogging() { } GMainWindow::GMainWindow() - : config(new Config()), emu_thread(nullptr), - vfs(std::make_shared<FileSys::RealVfsFilesystem>()), - provider(std::make_unique<FileSys::ManualContentProvider>()) { + : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, + config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()}, + provider{std::make_unique<FileSys::ManualContentProvider>()} { InitializeLogging(); LoadTranslation(); @@ -473,7 +474,7 @@ void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); #endif - render_window = new GRenderWindow(this, emu_thread.get()); + render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem); render_window->hide(); game_list = new GameList(vfs, provider.get(), this); @@ -583,7 +584,7 @@ void GMainWindow::InitializeWidgets() { renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton")); renderer_status_button->setCheckable(true); renderer_status_button->setFocusPolicy(Qt::NoFocus); - connect(renderer_status_button, &QPushButton::toggled, [=](bool checked) { + connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) { renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL")); }); renderer_status_button->toggle(); @@ -595,7 +596,7 @@ void GMainWindow::InitializeWidgets() { #else renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); - connect(renderer_status_button, &QPushButton::clicked, [=] { + connect(renderer_status_button, &QPushButton::clicked, [this] { if (emulation_running) { return; } @@ -847,6 +848,9 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, &GMainWindow::OnTransferableShaderCacheOpenFile); + connect(game_list, &GameList::RemoveInstalledEntryRequested, this, + &GMainWindow::OnGameListRemoveInstalledEntry); + connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, @@ -891,6 +895,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + connect(ui.action_Configure_Current_Game, &QAction::triggered, this, + &GMainWindow::OnConfigurePerGame); // View connect(ui.action_Single_Window_Mode, &QAction::triggered, this, @@ -1036,7 +1042,7 @@ bool GMainWindow::LoadROM(const QString& filename) { } game_path = filename; - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); return true; } @@ -1118,7 +1124,7 @@ void GMainWindow::BootGame(const QString& filename) { title_name = metadata.first->GetApplicationName(); } if (res != Loader::ResultStatus::Success || title_name.empty()) { - title_name = FileUtil::GetFilename(filename.toStdString()); + title_name = Common::FS::GetFilename(filename.toStdString()); } LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); UpdateWindowTitle(title_name, title_version); @@ -1164,6 +1170,7 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); + ui.action_Configure_Current_Game->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); ui.action_Capture_Screenshot->setEnabled(false); @@ -1236,28 +1243,36 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { BootGame(game_path); } -void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) { +void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path) { std::string path; QString open_target; - const auto v_file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(v_file); - FileSys::NACP control{}; - u64 program_id{}; + const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { + FileSys::PatchManager pm{program_id}; + const auto control = pm.GetControlMetadata().first; + if (control != nullptr) { + return std::make_pair(control->GetDefaultNormalSaveSize(), + control->GetDeviceSaveDataSize()); + } else { + const auto file = Core::GetGameFileFromPath(vfs, game_path); + const auto loader = Loader::GetLoader(file); - loader->ReadControlData(control); - loader->ReadProgramId(program_id); + FileSys::NACP nacp{}; + loader->ReadControlData(nacp); + return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); + } + }(); - const bool has_user_save{control.GetDefaultNormalSaveSize() > 0}; - const bool has_device_save{control.GetDeviceSaveDataSize() > 0}; + const bool has_user_save{user_save_size > 0}; + const bool has_device_save{device_save_size > 0}; ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?"); switch (target) { case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); - const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); - ASSERT(program_id != 0); + const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir); if (has_user_save) { // User save data @@ -1292,16 +1307,16 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str FileSys::SaveDataType::SaveData, program_id, {}, 0); } - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path); - FileUtil::CreateDir(path); + if (!Common::FS::Exists(path)) { + Common::FS::CreateFullPath(path); + Common::FS::CreateDir(path); } break; } case GameListOpenTarget::ModData: { open_target = tr("Mod Data"); - const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir); + const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir); path = fmt::format("{}{:016X}", load_dir, program_id); break; } @@ -1322,14 +1337,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str } void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { - ASSERT(program_id != 0); - const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); - const QString tranferable_shader_cache_folder_path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); + const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = - tranferable_shader_cache_folder_path + QDir::separator() + + transferable_shader_cache_folder_path + QDir::separator() + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); if (!QFile::exists(transferable_shader_cache_file_path)) { @@ -1350,7 +1363,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { param << QDir::toNativeSeparators(transferable_shader_cache_file_path); QProcess::startDetached(explorer, param); #else - QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path)); + QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path)); #endif } @@ -1394,6 +1407,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src return true; } +void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { + const QString entry_type = [this, type] { + switch (type) { + case InstalledEntryType::Game: + return tr("Contents"); + case InstalledEntryType::Update: + return tr("Update"); + case InstalledEntryType::AddOnContent: + return tr("DLC"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question( + this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (type) { + case InstalledEntryType::Game: + RemoveBaseContent(program_id, entry_type); + [[fallthrough]]; + case InstalledEntryType::Update: + RemoveUpdateContent(program_id, entry_type); + if (type != InstalledEntryType::Game) { + break; + } + [[fallthrough]]; + case InstalledEntryType::AddOnContent: + RemoveAddOnContent(program_id, entry_type); + break; + } + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + +void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed base game.")); + } else { + QMessageBox::warning( + this, tr("Error Removing %1").arg(entry_type), + tr("The base game is not installed in the NAND and cannot be removed.")); + } +} + +void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) { + const auto update_id = program_id | 0x800; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed update.")); + } else { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There is no update installed for this title.")); + } +} + +void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) { + u32 count{}; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter( + FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + + for (const auto& entry : dlc_entries) { + if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) { + const auto res = + fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id); + if (res) { + ++count; + } + } + } + + if (count == 0) { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There are no DLC installed for this title.")); + return; + } + + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed %1 installed DLC.").arg(count)); +} + +void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) { + const QString question = [this, target] { + switch (target) { + case GameListRemoveTarget::ShaderCache: + return tr("Delete Transferable Shader Cache?"); + case GameListRemoveTarget::CustomConfiguration: + return tr("Remove Custom Game Configuration?"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (target) { + case GameListRemoveTarget::ShaderCache: + RemoveTransferableShaderCache(program_id); + break; + case GameListRemoveTarget::CustomConfiguration: + RemoveCustomConfiguration(program_id); + break; + } +} + +void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { + const QString shader_dir = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); + const QString transferable_shader_cache_folder_path = + shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); + const QString transferable_shader_cache_file_path = + transferable_shader_cache_folder_path + QDir::separator() + + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); + + if (!QFile::exists(transferable_shader_cache_file_path)) { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("A shader cache for this title does not exist.")); + return; + } + + if (QFile::remove(transferable_shader_cache_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the transferable shader cache.")); + } else { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("Failed to remove the transferable shader cache.")); + } +} + +void GMainWindow::RemoveCustomConfiguration(u64 program_id) { + const QString config_dir = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); + const QString custom_config_file_path = + config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); + + if (!QFile::exists(custom_config_file_path)) { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("A custom configuration for this title does not exist.")); + return; + } + + if (QFile::remove(custom_config_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the custom game configuration.")); + } else { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("Failed to remove the custom game configuration.")); + } +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), @@ -1422,7 +1603,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } const auto path = fmt::format( - "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id); + "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id); FileSys::VirtualFile romfs; @@ -1502,13 +1683,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, void GMainWindow::OnGameListOpenDirectory(const QString& directory) { QString path; if (directory == QStringLiteral("SDMC")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + "Nintendo/Contents/registered"); } else if (directory == QStringLiteral("UserNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "user/Contents/registered"); } else if (directory == QStringLiteral("SysNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "system/Contents/registered"); } else { path = directory; @@ -1522,8 +1703,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListAddDirectory() { const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); - if (dir_path.isEmpty()) + if (dir_path.isEmpty()) { return; + } + UISettings::GameDir game_dir{dir_path, false, true}; if (!UISettings::values.game_dirs.contains(game_dir)) { UISettings::values.game_dirs.append(game_dir); @@ -1550,26 +1733,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { return; } - ConfigurePerGame dialog(this, title_id); - dialog.LoadFromFile(v_file); - auto result = dialog.exec(); - if (result == QDialog::Accepted) { - dialog.ApplyConfiguration(); - - const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); - if (reload) { - game_list->PopulateAsync(UISettings::values.game_dirs); - } - - // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); - - if (!Core::System::GetInstance().IsPoweredOn()) { - config->Save(); - } - } else { - Settings::RestoreGlobalState(); - } + OpenPerGameConfiguration(title_id, file); } void GMainWindow::OnMenuLoadFile() { @@ -1655,7 +1819,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui.action_Install_File_NAND->setEnabled(false); - install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this); + install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); @@ -1705,18 +1869,18 @@ void GMainWindow::OnMenuInstallToNAND() { install_progress->close(); const QString install_results = - (new_files.isEmpty() ? QStringLiteral("") + (new_files.isEmpty() ? QString{} : tr("%n file(s) were newly installed\n", "", new_files.size())) + (overwritten_files.isEmpty() - ? QStringLiteral("") + ? QString{} : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) + - (failed_files.isEmpty() ? QStringLiteral("") + (failed_files.isEmpty() ? QString{} : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); ui.action_Install_File_NAND->setEnabled(true); } @@ -1898,6 +2062,7 @@ void GMainWindow::OnStartGame() { ui.action_Pause->setEnabled(true); ui.action_Stop->setEnabled(true); ui.action_Restart->setEnabled(true); + ui.action_Configure_Current_Game->setEnabled(true); ui.action_Report_Compatibility->setEnabled(true); discord_rpc->Update(); @@ -2049,7 +2214,7 @@ void GMainWindow::OnConfigure() { const auto old_theme = UISettings::values.theme; const bool old_discord_presence = UISettings::values.enable_discord_presence; - ConfigureDialog configure_dialog(this, hotkey_registry); + ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get()); connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, &GMainWindow::OnLanguageChanged); @@ -2087,6 +2252,36 @@ void GMainWindow::OnConfigure() { UpdateStatusButtons(); } +void GMainWindow::OnConfigurePerGame() { + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + OpenPerGameConfiguration(title_id, game_path.toStdString()); +} + +void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { + const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + + ConfigurePerGame dialog(this, title_id); + dialog.LoadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.ApplyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.game_dirs); + } + + // Do not cause the global config to write local settings into the config file + Settings::RestoreGlobalState(); + + if (!Core::System::GetInstance().IsPoweredOn()) { + config->Save(); + } + } else { + Settings::RestoreGlobalState(); + } +} + void GMainWindow::OnLoadAmiibo() { const QString extensions{QStringLiteral("*.bin")}; const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); @@ -2134,7 +2329,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) { void GMainWindow::OnOpenYuzuFolder() { QDesktopServices::openUrl(QUrl::fromLocalFile( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir)))); } void GMainWindow::OnAbout() { @@ -2153,17 +2348,28 @@ void GMainWindow::OnToggleFilterBar() { void GMainWindow::OnCaptureScreenshot() { OnPauseGame(); - QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path, - tr("PNG Image (*.png)")); - png_dialog.setAcceptMode(QFileDialog::AcceptSave); - png_dialog.setDefaultSuffix(QStringLiteral("png")); - if (png_dialog.exec()) { - const QString path = png_dialog.selectedFiles().first(); - if (!path.isEmpty()) { - UISettings::values.screenshot_path = QFileInfo(path).path(); - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + const auto screenshot_path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)); + const auto date = + QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); + QString filename = QStringLiteral("%1%2_%3.png") + .arg(screenshot_path) + .arg(title_id, 16, 16, QLatin1Char{'0'}) + .arg(date); + +#ifdef _WIN32 + if (UISettings::values.enable_screenshot_save_as) { + filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename, + tr("PNG Image (*.png)")); + if (filename.isEmpty()) { + OnStartGame(); + return; } } +#endif + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename); OnStartGame(); } @@ -2202,8 +2408,7 @@ void GMainWindow::UpdateStatusBar() { if (shaders_building != 0) { shader_building_label->setText( - tr("Building: %1 shader").arg(shaders_building) + - (shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString(""))); + tr("Building: %n shader(s)", "", static_cast<int>(shaders_building))); shader_building_label->setVisible(true); } else { shader_building_label->setVisible(false); @@ -2349,18 +2554,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (res == QMessageBox::Cancel) return; - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "prod.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "console.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "title.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "prod.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "console.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "title.keys_autogenerated"); } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)}; const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); @@ -2692,7 +2897,7 @@ int main(int argc, char* argv[]) { // If you start a bundle (binary) on OSX without the Terminal, the working directory is "/". // But since we require the working directory to be the executable path for the location of // the user folder in the Qt Frontend, we need to cd into that working directory - const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; + const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + ".."; chdir(bin_path.c_str()); #endif diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db573d606..0ce66a1ca 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -32,18 +32,28 @@ class QPushButton; class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; +enum class GameListRemoveTarget; +enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { struct SoftwareKeyboardParameters; } // namespace Core::Frontend +namespace DiscordRPC { +class DiscordInterface; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; class VfsFilesystem; } // namespace FileSys +namespace InputCommon { +class InputSubsystem; +} + enum class EmulatedDirectoryTarget { NAND, SDMC, @@ -60,10 +70,6 @@ enum class ReinitializeKeyBehavior { Warning, }; -namespace DiscordRPC { -class DiscordInterface; -} - class GMainWindow : public QMainWindow { Q_OBJECT @@ -84,8 +90,6 @@ public: GMainWindow(); ~GMainWindow() override; - std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; - bool DropAction(QDropEvent* event); void AcceptDropEvent(QDropEvent* event); @@ -196,8 +200,11 @@ private slots: void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); - void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); + void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); + void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); + void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, @@ -212,6 +219,7 @@ private slots: void OnMenuInstallToNAND(); void OnMenuRecentFile(); void OnConfigure(); + void OnConfigurePerGame(); void OnLoadAmiibo(); void OnOpenYuzuFolder(); void OnAbout(); @@ -229,6 +237,11 @@ private slots: void OnLanguageChanged(const QString& locale); private: + void RemoveBaseContent(u64 program_id, const QString& entry_type); + void RemoveUpdateContent(u64 program_id, const QString& entry_type); + void RemoveAddOnContent(u64 program_id, const QString& entry_type); + void RemoveTransferableShaderCache(u64 program_id); + void RemoveCustomConfiguration(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); @@ -240,9 +253,13 @@ private: void ShowMouseCursor(); void OpenURL(const QUrl& url); void LoadTranslation(); + void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); Ui::MainWindow ui; + std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; + GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index c3a1d715e..2f3792247 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -81,6 +81,7 @@ <addaction name="action_Restart"/> <addaction name="separator"/> <addaction name="action_Configure"/> + <addaction name="action_Configure_Current_Game"/> </widget> <widget class="QMenu" name="menu_View"> <property name="title"> @@ -287,6 +288,14 @@ <string>Capture Screenshot</string> </property> </action> + <action name="action_Configure_Current_Game"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Configure Current Game...</string> + </property> + </action> </widget> <resources/> <connections/> diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp index a51175f36..37499fc85 100644 --- a/src/yuzu/uisettings.cpp +++ b/src/yuzu/uisettings.cpp @@ -16,4 +16,5 @@ const Themes themes{{ }}; Values values = {}; + } // namespace UISettings diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index ac7b9aef6..ce3945485 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -29,14 +29,14 @@ extern const Themes themes; struct GameDir { QString path; - bool deep_scan; - bool expanded; + bool deep_scan = false; + bool expanded = false; bool operator==(const GameDir& rhs) const { return path == rhs.path; - }; + } bool operator!=(const GameDir& rhs) const { return !operator==(rhs); - }; + } }; struct Values { @@ -66,11 +66,11 @@ struct Values { // Discord RPC bool enable_discord_presence; + bool enable_screenshot_save_as; u16 screenshot_resolution_factor; QString roms_path; QString symbols_path; - QString screenshot_path; QString game_dir_deprecated; bool game_dir_deprecated_deepscan; QVector<UISettings::GameDir> game_dirs; @@ -87,9 +87,6 @@ struct Values { // logging bool show_console; - // Controllers - int profile_index; - // Game List bool show_add_ons; uint32_t icon_size; @@ -100,6 +97,7 @@ struct Values { }; extern Values values; + } // namespace UISettings Q_DECLARE_METATYPE(UISettings::GameDir*); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index c2a2982fb..e9f1c6500 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -16,9 +16,11 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +33,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, location, default_contents); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, location, default_contents); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -286,6 +288,8 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = default_param; } + Settings::values.vibration_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true); Settings::values.touchscreen.enabled = sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); Settings::values.touchscreen.device = @@ -315,21 +319,21 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, - sdl2_config->Get("Data Storage", "load_directory", - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, - sdl2_config->Get("Data Storage", "dump_directory", - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - sdl2_config->Get("Data Storage", "cache_directory", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + FS::GetUserPath( + FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", FS::GetUserPath(FS::UserPath::NANDDir))); + FS::GetUserPath( + FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", FS::GetUserPath(FS::UserPath::SDMCDir))); + FS::GetUserPath( + FS::UserPath::LoadDir, + sdl2_config->Get("Data Storage", "load_directory", FS::GetUserPath(FS::UserPath::LoadDir))); + FS::GetUserPath( + FS::UserPath::DumpDir, + sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); + FS::GetUserPath(FS::UserPath::CacheDir, + sdl2_config->Get("Data Storage", "cache_directory", + FS::GetUserPath(FS::UserPath::CacheDir))); Settings::values.gamecard_inserted = sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); Settings::values.gamecard_current_game = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index e5e684206..a804d5185 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -13,23 +13,25 @@ #include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" -EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen) : system{system} { +EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem_) + : system{system}, input_subsystem{input_subsystem_} { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); } EmuWindow_SDL2::~EmuWindow_SDL2() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_Quit(); } void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - InputCommon::GetMotionEmu()->Tilt(x, y); + input_subsystem->GetMotionEmu()->Tilt(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { @@ -41,9 +43,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { - InputCommon::GetMotionEmu()->BeginTilt(x, y); + input_subsystem->GetMotionEmu()->BeginTilt(x, y); } else { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } } @@ -79,9 +81,9 @@ void EmuWindow_SDL2::OnFingerUp() { void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { - InputCommon::GetKeyboard()->PressKey(key); + input_subsystem->GetKeyboard()->PressKey(key); } else if (state == SDL_RELEASED) { - InputCommon::GetKeyboard()->ReleaseKey(key); + input_subsystem->GetKeyboard()->ReleaseKey(key); } } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index fffac4252..82750ffec 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -14,9 +14,14 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: - explicit EmuWindow_SDL2(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2(); /// Polls window events @@ -76,4 +81,7 @@ protected: /// Keeps track of how often to update the title bar during gameplay u32 last_time = 0; + + /// Input subsystem to use with this window. + InputCommon::InputSubsystem* input_subsystem; }; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index e78025737..881b67a76 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -87,8 +87,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { return unsupported_ext.empty(); } -EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem) + : EmuWindow_SDL2{system, fullscreen, input_subsystem} { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h index 48bb41683..732a64edd 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h @@ -8,9 +8,14 @@ #include "core/frontend/emu_window.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2_GL(); void Present() override; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index cb8e68a39..53491f86e 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -19,8 +19,9 @@ #include <SDL.h> #include <SDL_syswm.h> -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem) + : EmuWindow_SDL2{system, fullscreen, input_subsystem} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index 77a6ca72b..f99704d4c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -13,9 +13,14 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2_VK(); void Present() override; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 512b060a7..4f00c804d 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -23,12 +23,14 @@ #include "common/telemetry.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/renderer_base.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" @@ -37,8 +39,6 @@ #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #endif -#include "core/file_sys/registered_cache.h" - #ifdef _WIN32 // windows.h needs to be included before shellapi.h #include <windows.h> @@ -82,8 +82,8 @@ static void InitializeLogging() { Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -179,15 +179,16 @@ int main(int argc, char** argv) { Settings::Apply(); Core::System& system{Core::System::GetInstance()}; + InputCommon::InputSubsystem input_subsystem; std::unique_ptr<EmuWindow_SDL2> emu_window; switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, &input_subsystem); break; case Settings::RendererBackend::Vulkan: #ifdef HAS_VULKAN - emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, &input_subsystem); break; #else LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!"); @@ -229,7 +230,7 @@ int main(int argc, char** argv) { } } - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL"); // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index acb22885e..aaf59129a 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -15,10 +15,11 @@ #include "yuzu_tester/config.h" #include "yuzu_tester/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = - FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +32,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, default_contents, location); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, default_contents, location); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -74,6 +75,7 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = ""; } + Settings::values.vibration_enabled = true; Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; Settings::values.touchscreen.finger = 0; @@ -87,12 +89,12 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + FS::GetUserPath(Common::FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); + FS::GetUserPath(Common::FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); // System Settings::values.current_user = std::clamp<int>( diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp index 8584f6671..78f75fb38 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp @@ -13,7 +13,6 @@ #include <glad/glad.h> -#include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" #include "core/settings.h" @@ -53,7 +52,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); @@ -105,7 +104,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { } EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_GL_DeleteContext(gl_context); SDL_Quit(); } diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h index c13a82df2..a553b4b95 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h @@ -8,6 +8,10 @@ struct SDL_Window; +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow { public: explicit EmuWindow_SDL2_Hide(); @@ -25,6 +29,8 @@ private: /// Whether the GPU and driver supports the OpenGL extension required bool SupportsRequiredGLExtensions(); + std::unique_ptr<InputCommon::InputSubsystem> input_subsystem; + /// Internal SDL2 render window SDL_Window* render_window; diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 083667baf..7acf0caad 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -79,8 +79,8 @@ static void InitializeLogging(bool console) { if (console) Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -251,7 +251,8 @@ int main(int argc, char** argv) { Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback); - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", + "SDLHideTester"); system.GPU().Start(); system.Renderer().Rasterizer().LoadDiskResources(); |