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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp74
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h2
3 files changed, 43 insertions, 39 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 0c2bbf284..8718cc7ec 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -271,8 +271,7 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
"OPTION NV_shader_storage_buffer;"
"OPTION NV_gpu_program_fp64;"
"OPTION NV_bindless_texture;"
- "OPTION ARB_derivative_control;"
- "OPTION EXT_shader_image_load_formatted;";
+ "OPTION ARB_derivative_control;";
if (info.uses_int64_bit_atomics) {
header += "OPTION NV_shader_atomic_int64;";
}
@@ -297,6 +296,9 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
header += "OPTION NV_viewport_array2;";
}
}
+ if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) {
+ header += "OPTION EXT_shader_image_load_formatted;";
+ }
if (stage == Stage::Fragment && runtime_info.force_early_z != 0) {
header += "OPTION NV_early_fragment_tests;";
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 747a133fb..2c0510f11 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -36,42 +36,6 @@
namespace OpenGL {
namespace {
-// FIXME: Move this somewhere else
-const Shader::Profile profile{
- .supported_spirv = 0x00010000,
-
- .unified_descriptor_binding = false,
- .support_descriptor_aliasing = false,
- .support_int8 = false,
- .support_int16 = false,
- .support_vertex_instance_id = true,
- .support_float_controls = false,
- .support_separate_denorm_behavior = false,
- .support_separate_rounding_mode = false,
- .support_fp16_denorm_preserve = false,
- .support_fp32_denorm_preserve = false,
- .support_fp16_denorm_flush = false,
- .support_fp32_denorm_flush = false,
- .support_fp16_signed_zero_nan_preserve = false,
- .support_fp32_signed_zero_nan_preserve = false,
- .support_fp64_signed_zero_nan_preserve = false,
- .support_explicit_workgroup_layout = false,
- .support_vote = true,
- .support_viewport_index_layer_non_geometry = true,
- .support_viewport_mask = true,
- .support_typeless_image_loads = true,
- .support_demote_to_helper_invocation = false,
- .support_int64_atomics = false,
-
- .warp_size_potentially_larger_than_guest = true,
- .lower_left_origin_mode = true,
-
- .has_broken_spirv_clamp = true,
- .has_broken_unsigned_image_offsets = true,
- .has_broken_signed_operations = true,
- .ignore_nan_fp_comparisons = true,
-};
-
using Shader::Backend::GLASM::EmitGLASM;
using Shader::Backend::SPIRV::EmitSPIRV;
using Shader::Maxwell::TranslateProgram;
@@ -279,7 +243,43 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
: VideoCommon::ShaderCache{rasterizer_, gpu_memory_, maxwell3d_, kepler_compute_},
emu_window{emu_window_}, device{device_}, texture_cache{texture_cache_},
buffer_cache{buffer_cache_}, program_manager{program_manager_}, state_tracker{
- state_tracker_} {}
+ state_tracker_} {
+ profile = Shader::Profile{
+ .supported_spirv = 0x00010000,
+
+ .unified_descriptor_binding = false,
+ .support_descriptor_aliasing = false,
+ .support_int8 = false,
+ .support_int16 = false,
+ .support_vertex_instance_id = true,
+ .support_float_controls = false,
+ .support_separate_denorm_behavior = false,
+ .support_separate_rounding_mode = false,
+ .support_fp16_denorm_preserve = false,
+ .support_fp32_denorm_preserve = false,
+ .support_fp16_denorm_flush = false,
+ .support_fp32_denorm_flush = false,
+ .support_fp16_signed_zero_nan_preserve = false,
+ .support_fp32_signed_zero_nan_preserve = false,
+ .support_fp64_signed_zero_nan_preserve = false,
+ .support_explicit_workgroup_layout = false,
+ .support_vote = true,
+ .support_viewport_index_layer_non_geometry =
+ device.HasNvViewportArray2() || device.HasVertexViewportLayer(),
+ .support_viewport_mask = true,
+ .support_typeless_image_loads = device.HasImageLoadFormatted(),
+ .support_demote_to_helper_invocation = false,
+ .support_int64_atomics = false,
+
+ .warp_size_potentially_larger_than_guest = true,
+ .lower_left_origin_mode = true,
+
+ .has_broken_spirv_clamp = true,
+ .has_broken_unsigned_image_offsets = true,
+ .has_broken_signed_operations = true,
+ .ignore_nan_fp_comparisons = true,
+ };
+}
ShaderCache::~ShaderCache() = default;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index b479d073a..b49cd0ac7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -86,6 +86,8 @@ private:
ShaderPools main_pools;
std::unordered_map<GraphicsProgramKey, std::unique_ptr<GraphicsProgram>> graphics_cache;
std::unordered_map<ComputeProgramKey, std::unique_ptr<ComputeProgram>> compute_cache;
+
+ Shader::Profile profile;
};
} // namespace OpenGL