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-rw-r--r--src/common/assert.h8
-rw-r--r--src/common/hex_util.h2
-rw-r--r--src/common/settings.h1
-rw-r--r--src/common/uuid.cpp54
-rw-r--r--src/common/uuid.h19
-rw-r--r--src/core/hle/api_version.h14
-rw-r--r--src/core/hle/service/am/applets/applet_software_keyboard.cpp6
-rw-r--r--src/core/hle/service/ns/language.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp58
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h45
-rw-r--r--src/core/hle/service/set/set.cpp23
-rw-r--r--src/core/hle/service/set/set.h1
-rw-r--r--src/core/network/network.cpp2
-rw-r--r--src/video_core/CMakeLists.txt7
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp144
-rw-r--r--src/video_core/command_classes/codecs/codec.h4
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp134
-rw-r--r--src/video_core/command_classes/codecs/vp9.h14
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h6
-rw-r--r--src/video_core/command_classes/vic.cpp87
-rw-r--r--src/video_core/command_classes/vic.h7
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp271
-rw-r--r--src/video_core/renderer_base.cpp2
-rw-r--r--src/video_core/renderer_base.h4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp31
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h1
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.cpp100
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.h40
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp152
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp143
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h13
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp97
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp13
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp16
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp30
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp9
-rw-r--r--src/video_core/textures/astc.cpp156
-rw-r--r--src/video_core/textures/astc.h111
-rw-r--r--src/video_core/textures/decoders.cpp52
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp29
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h6
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp38
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h8
-rw-r--r--src/yuzu/bootmanager.cpp4
-rw-r--r--src/yuzu/configuration/config.cpp19
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui23
-rw-r--r--src/yuzu/configuration/configure_system.ui5
-rw-r--r--src/yuzu/configuration/configure_ui.cpp50
-rw-r--r--src/yuzu/configuration/configure_ui.ui22
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list_p.h13
-rw-r--r--src/yuzu/uisettings.h3
-rw-r--r--src/yuzu_cmd/config.cpp4
-rw-r--r--src/yuzu_cmd/default_ini.h6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h7
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h3
-rw-r--r--src/yuzu_cmd/yuzu.cpp4
68 files changed, 1297 insertions, 877 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index b3ba35c0f..33060d865 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -52,8 +52,12 @@ assert_noinline_call(const Fn& fn) {
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
#else // not debug
-#define DEBUG_ASSERT(_a_)
-#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
+#define DEBUG_ASSERT(_a_) \
+ do { \
+ } while (0)
+#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
+ do { \
+ } while (0)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
diff --git a/src/common/hex_util.h b/src/common/hex_util.h
index f5f9e4507..5e9b6ef8b 100644
--- a/src/common/hex_util.h
+++ b/src/common/hex_util.h
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
return out;
}
-[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) {
+[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
return HexStringToArray<16>(data);
}
diff --git a/src/common/settings.h b/src/common/settings.h
index cfc1ab46f..a88ee045d 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -319,6 +319,7 @@ struct Values {
// Renderer
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
+ BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
BasicSetting<bool> disable_shader_loop_safety_checks{false,
"disable_shader_loop_safety_checks"};
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 18303a1e3..d7435a6e9 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -6,10 +6,64 @@
#include <fmt/format.h>
+#include "common/assert.h"
#include "common/uuid.h"
namespace Common {
+namespace {
+
+bool IsHexDigit(char c) {
+ return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
+}
+
+u8 HexCharToByte(char c) {
+ if (c >= '0' && c <= '9') {
+ return static_cast<u8>(c - '0');
+ }
+ if (c >= 'a' && c <= 'f') {
+ return static_cast<u8>(c - 'a' + 10);
+ }
+ if (c >= 'A' && c <= 'F') {
+ return static_cast<u8>(c - 'A' + 10);
+ }
+ ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
+ return u8{0};
+}
+
+} // Anonymous namespace
+
+u128 HexStringToU128(std::string_view hex_string) {
+ const size_t length = hex_string.length();
+
+ // Detect "0x" prefix.
+ const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
+ const size_t offset = has_0x_prefix ? 2 : 0;
+
+ // Check length.
+ if (length > 32 + offset) {
+ ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
+ return INVALID_UUID;
+ }
+
+ u64 lo = 0;
+ u64 hi = 0;
+ for (size_t i = 0; i < length - offset; ++i) {
+ const char c = hex_string[length - 1 - i];
+ if (!IsHexDigit(c)) {
+ ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
+ return INVALID_UUID;
+ }
+ if (i < 16) {
+ lo |= u64{HexCharToByte(c)} << (i * 4);
+ }
+ if (i >= 16) {
+ hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
+ }
+ }
+ return u128{lo, hi};
+}
+
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 0ffa37e7c..aeb36939a 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -5,6 +5,7 @@
#pragma once
#include <string>
+#include <string_view>
#include "common/common_types.h"
@@ -12,12 +13,30 @@ namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
+/**
+ * Converts a hex string to a 128-bit unsigned integer.
+ *
+ * The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
+ *
+ * This function will assert and return INVALID_UUID under the following conditions:
+ * - If the hex string is more than 32 characters long
+ * - If the hex string contains non-hexadecimal characters
+ *
+ * @param hex_string Hexadecimal string
+ *
+ * @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
+ */
+[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
+
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
+ explicit UUID(std::string_view hex_string) {
+ uuid = HexStringToU128(hex_string);
+ }
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
diff --git a/src/core/hle/api_version.h b/src/core/hle/api_version.h
index 5e10a7ad9..43d5670a9 100644
--- a/src/core/hle/api_version.h
+++ b/src/core/hle/api_version.h
@@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
// Horizon OS version constants.
-constexpr u8 HOS_VERSION_MAJOR = 11;
-constexpr u8 HOS_VERSION_MINOR = 0;
-constexpr u8 HOS_VERSION_MICRO = 1;
+constexpr u8 HOS_VERSION_MAJOR = 12;
+constexpr u8 HOS_VERSION_MINOR = 1;
+constexpr u8 HOS_VERSION_MICRO = 0;
// NintendoSDK version constants.
@@ -22,15 +22,15 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
-constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
-constexpr char DISPLAY_VERSION[] = "11.0.1";
-constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
+constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
+constexpr char DISPLAY_VERSION[] = "12.1.0";
+constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
diff --git a/src/core/hle/service/am/applets/applet_software_keyboard.cpp b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
index 7cae90609..c89aa1bbf 100644
--- a/src/core/hle/service/am/applets/applet_software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
@@ -377,7 +377,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
if (swkbd_config_common.use_utf8) {
std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text);
- const u64 buffer_size = sizeof(u64) + utf8_submitted_text.size();
+ // Include the null terminator in the buffer size.
+ const u64 buffer_size = utf8_submitted_text.size() + 1;
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size,
utf8_submitted_text);
@@ -386,7 +387,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(),
utf8_submitted_text.size());
} else {
- const u64 buffer_size = sizeof(u64) + current_text.size() * sizeof(char16_t);
+ // Include the null terminator in the buffer size.
+ const u64 buffer_size = (current_text.size() + 1) * sizeof(char16_t);
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size,
Common::UTF16ToUTF8(current_text));
diff --git a/src/core/hle/service/ns/language.cpp b/src/core/hle/service/ns/language.cpp
index 54b644830..7d9e4a20b 100644
--- a/src/core/hle/service/ns/language.cpp
+++ b/src/core/hle/service/ns/language.cpp
@@ -339,6 +339,7 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
case Set::LanguageCode::FR_CA:
return ApplicationLanguage::CanadianFrench;
case Set::LanguageCode::PT:
+ case Set::LanguageCode::PT_BR:
return ApplicationLanguage::Portuguese;
case Set::LanguageCode::RU:
return ApplicationLanguage::Russian;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
index 1403a39d0..845de724d 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -166,8 +166,6 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmd_buffer.map_address = object->dma_map_addr;
- AddBufferMap(object->dma_map_addr, object->size, object->addr,
- object->status == nvmap::Object::Status::Allocated);
}
}
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
@@ -178,30 +176,11 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
}
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBuffer params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
- std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
- SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
-
- auto& gpu = system.GPU();
-
- for (auto& cmd_buffer : cmd_buffer_handles) {
- const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
- if (!object) {
- LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
- std::memcpy(output.data(), &params, output.size());
- return NvResult::InvalidState;
- }
- if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
- gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
- } else {
- // This occurs quite frequently, however does not seem to impact functionality
- LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
- object->dma_map_addr);
- }
- object->dma_map_addr = 0;
- }
+ // This is intntionally stubbed.
+ // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
+ // addresses, and risk invalidating data before the async GPU thread is done with it
std::memset(output.data(), 0, output.size());
+ LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
return NvResult::Success;
}
@@ -212,33 +191,4 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
return NvResult::Success;
}
-std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
- GPUVAddr gpu_addr) const {
- const auto it = std::find_if(
- buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
- return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
- });
-
- ASSERT(it != buffer_mappings.end());
- return it->second;
-}
-
-void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
- bool is_allocated) {
- buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
-}
-
-std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
- const auto iter{buffer_mappings.find(gpu_addr)};
- if (iter == buffer_mappings.end()) {
- return std::nullopt;
- }
- std::size_t size = 0;
- if (iter->second.IsAllocated()) {
- size = iter->second.Size();
- }
- buffer_mappings.erase(iter);
- return size;
-}
-
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
index da10f5f41..af59f00d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -23,45 +23,6 @@ public:
~nvhost_nvdec_common() override;
protected:
- class BufferMap final {
- public:
- constexpr BufferMap() = default;
-
- constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_)
- : start_addr{start_addr_}, end_addr{start_addr_ + size_} {}
-
- constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_, VAddr cpu_addr_,
- bool is_allocated_)
- : start_addr{start_addr_}, end_addr{start_addr_ + size_}, cpu_addr{cpu_addr_},
- is_allocated{is_allocated_} {}
-
- constexpr VAddr StartAddr() const {
- return start_addr;
- }
-
- constexpr VAddr EndAddr() const {
- return end_addr;
- }
-
- constexpr std::size_t Size() const {
- return end_addr - start_addr;
- }
-
- constexpr VAddr CpuAddr() const {
- return cpu_addr;
- }
-
- constexpr bool IsAllocated() const {
- return is_allocated;
- }
-
- private:
- GPUVAddr start_addr{};
- GPUVAddr end_addr{};
- VAddr cpu_addr{};
- bool is_allocated{};
- };
-
struct IoctlSetNvmapFD {
s32_le nvmap_fd{};
};
@@ -154,17 +115,11 @@ protected:
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
- std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
- void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
- std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
-
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;
SyncpointManager& syncpoint_manager;
std::array<u32, MaxSyncPoints> device_syncpoints{};
- // This is expected to be ordered, therefore we must use a map, not unordered_map
- std::map<GPUVAddr, BufferMap> buffer_mappings;
};
}; // namespace Devices
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index 522a604a5..8795eb6b7 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -12,7 +12,7 @@
namespace Service::Set {
namespace {
-constexpr std::array<LanguageCode, 17> available_language_codes = {{
+constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
@@ -30,6 +30,7 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
+ LanguageCode::PT_BR,
}};
enum class KeyboardLayout : u64 {
@@ -50,7 +51,7 @@ enum class KeyboardLayout : u64 {
ChineseTraditional = 14,
};
-constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{
+constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
@@ -68,10 +69,11 @@ constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_la
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
+ {LanguageCode::PT_BR, KeyboardLayout::Portuguese},
}};
-constexpr std::size_t pre4_0_0_max_entries = 15;
-constexpr std::size_t post4_0_0_max_entries = 17;
+constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
+constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
constexpr ResultCode ERR_INVALID_LANGUAGE{ErrorModule::Settings, 625};
@@ -81,9 +83,10 @@ void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, std::size_t num_la
rb.Push(static_cast<u32>(num_language_codes));
}
-void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_size) {
+void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_entries) {
const std::size_t requested_amount = ctx.GetWriteBufferSize() / sizeof(LanguageCode);
- const std::size_t copy_amount = std::min(requested_amount, max_size);
+ const std::size_t max_amount = std::min(requested_amount, max_entries);
+ const std::size_t copy_amount = std::min(available_language_codes.size(), max_amount);
const std::size_t copy_size = copy_amount * sizeof(LanguageCode);
ctx.WriteBuffer(available_language_codes.data(), copy_size);
@@ -118,7 +121,7 @@ LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetAvailableLanguageCodesImpl(ctx, pre4_0_0_max_entries);
+ GetAvailableLanguageCodesImpl(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
@@ -140,19 +143,19 @@ void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetAvailableLanguageCodesImpl(ctx, post4_0_0_max_entries);
+ GetAvailableLanguageCodesImpl(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
+ PushResponseLanguageCode(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- PushResponseLanguageCode(ctx, post4_0_0_max_entries);
+ PushResponseLanguageCode(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h
index d5bd7828d..acabebeaa 100644
--- a/src/core/hle/service/set/set.h
+++ b/src/core/hle/service/set/set.h
@@ -31,6 +31,7 @@ enum class LanguageCode : u64 {
ES_419 = 0x00003931342D7365,
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
+ PT_BR = 0x00000052422D7470,
};
LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 526bfa110..375bc79ec 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -570,7 +570,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
ASSERT(flags == 0);
const sockaddr* to = nullptr;
- const int tolen = addr ? 0 : sizeof(sockaddr);
+ const int tolen = addr ? sizeof(sockaddr) : 0;
sockaddr host_addr_in;
if (addr) {
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 007ecc13e..1eb67c051 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,5 +1,10 @@
add_subdirectory(host_shaders)
+if(LIBVA_FOUND)
+ set_source_files_properties(command_classes/codecs/codec.cpp
+ PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
+endif()
+
add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_cache.cpp
@@ -106,6 +111,8 @@ add_library(video_core STATIC
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/pipeline_helper.h
+ renderer_vulkan/pipeline_statistics.cpp
+ renderer_vulkan/pipeline_statistics.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 1b4bbc8ac..f798a0053 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
#include <fstream>
#include <vector>
#include "common/assert.h"
@@ -17,10 +16,47 @@ extern "C" {
}
namespace Tegra {
+#if defined(LIBVA_FOUND)
+// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
+namespace {
+constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
+ "i915",
+ "amdgpu",
+};
+
+AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
+ for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
+ if (*p == AV_PIX_FMT_VAAPI) {
+ return AV_PIX_FMT_VAAPI;
+ }
+ }
+ LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
+ return *pix_fmts;
+}
+
+bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
+ AVDictionary* hwdevice_options = nullptr;
+ av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
+ for (const auto& driver : VAAPI_DRIVERS) {
+ av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
+ const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
+ nullptr, hwdevice_options, 0);
+ if (hwdevice_error >= 0) {
+ LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
+ av_dict_free(&hwdevice_options);
+ return true;
+ }
+ LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
+ }
+ LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
+ av_dict_free(&hwdevice_options);
+ return false;
+}
+} // namespace
+#endif
void AVFrameDeleter(AVFrame* ptr) {
- av_frame_unref(ptr);
- av_free(ptr);
+ av_frame_free(&ptr);
}
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
@@ -32,19 +68,31 @@ Codec::~Codec() {
return;
}
// Free libav memory
- AVFrame* av_frame{nullptr};
avcodec_send_packet(av_codec_ctx, nullptr);
- av_frame = av_frame_alloc();
+ AVFrame* av_frame = av_frame_alloc();
avcodec_receive_frame(av_codec_ctx, av_frame);
avcodec_flush_buffers(av_codec_ctx);
-
- av_frame_unref(av_frame);
- av_free(av_frame);
+ av_frame_free(&av_frame);
avcodec_close(av_codec_ctx);
+ av_buffer_unref(&av_hw_device);
+}
+
+void Codec::InitializeHwdec() {
+ // Prioritize integrated GPU to mitigate bandwidth bottlenecks
+#if defined(LIBVA_FOUND)
+ if (CreateVaapiHwdevice(&av_hw_device)) {
+ const auto hw_device_ctx = av_buffer_ref(av_hw_device);
+ ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
+ av_codec_ctx->hw_device_ctx = hw_device_ctx;
+ av_codec_ctx->get_format = GetHwFormat;
+ return;
+ }
+#endif
+ // TODO more GPU accelerated decoders
}
void Codec::Initialize() {
- AVCodecID codec{AV_CODEC_ID_NONE};
+ AVCodecID codec;
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
codec = AV_CODEC_ID_H264;
@@ -53,22 +101,24 @@ void Codec::Initialize() {
codec = AV_CODEC_ID_VP9;
break;
default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return;
}
av_codec = avcodec_find_decoder(codec);
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
-
- // TODO(ameerj): libavcodec gpu hw acceleration
-
+ InitializeHwdec();
+ if (!av_codec_ctx->hw_device_ctx) {
+ LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
+ }
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
+ av_buffer_unref(&av_hw_device);
return;
}
initialized = true;
- return;
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
@@ -80,36 +130,64 @@ void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
void Codec::Decode() {
const bool is_first_frame = !initialized;
- if (!initialized) {
+ if (is_first_frame) {
Initialize();
}
-
bool vp9_hidden_frame = false;
- AVPacket packet{};
- av_init_packet(&packet);
std::vector<u8> frame_data;
-
if (current_codec == NvdecCommon::VideoCodec::H264) {
frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
-
+ AVPacket packet{};
+ av_init_packet(&packet);
packet.data = frame_data.data();
packet.size = static_cast<s32>(frame_data.size());
-
- avcodec_send_packet(av_codec_ctx, &packet);
-
- if (!vp9_hidden_frame) {
- // Only receive/store visible frames
- AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- avcodec_receive_frame(av_codec_ctx, frame.get());
- av_frames.push(std::move(frame));
- // Limit queue to 10 frames. Workaround for ZLA decode and queue spam
- if (av_frames.size() > 10) {
- av_frames.pop();
- }
+ if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
+ return;
+ }
+ // Only receive/store visible frames
+ if (vp9_hidden_frame) {
+ return;
+ }
+ AVFrame* hw_frame = av_frame_alloc();
+ AVFrame* sw_frame = hw_frame;
+ ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
+ if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
+ av_frame_free(&hw_frame);
+ return;
+ }
+ if (!hw_frame->width || !hw_frame->height) {
+ LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
+ av_frame_free(&hw_frame);
+ return;
+ }
+#if defined(LIBVA_FOUND)
+ // Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
+ if (hw_frame->format == AV_PIX_FMT_VAAPI) {
+ sw_frame = av_frame_alloc();
+ ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
+ // Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
+ // because Intel drivers crash unless using AV_PIX_FMT_NV12
+ sw_frame->format = AV_PIX_FMT_NV12;
+ const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
+ ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
+ av_frame_free(&hw_frame);
+ }
+#endif
+ if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
+ UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
+ av_frame_free(&sw_frame);
+ return;
+ }
+ av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
+ if (av_frames.size() > 10) {
+ LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
+ av_frames.pop();
}
}
@@ -119,7 +197,6 @@ AVFramePtr Codec::GetCurrentFrame() {
if (av_frames.empty()) {
return AVFramePtr{nullptr, AVFrameDeleter};
}
-
AVFramePtr frame = std::move(av_frames.front());
av_frames.pop();
return frame;
@@ -144,6 +221,5 @@ std::string_view Codec::GetCurrentCodecName() const {
default:
return "Unknown";
}
-};
-
+}
} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
index 96c823c76..71936203f 100644
--- a/src/video_core/command_classes/codecs/codec.h
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -22,7 +22,6 @@ extern "C" {
namespace Tegra {
class GPU;
-struct VicRegisters;
void AVFrameDeleter(AVFrame* ptr);
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
@@ -55,10 +54,13 @@ public:
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
+ void InitializeHwdec();
+
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
+ AVBufferRef* av_hw_device{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
GPU& gpu;
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
index 902bc2a98..7eecb3991 100644
--- a/src/video_core/command_classes/codecs/vp9.cpp
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -11,6 +11,9 @@
namespace Tegra::Decoder {
namespace {
+constexpr u32 diff_update_probability = 252;
+constexpr u32 frame_sync_code = 0x498342;
+
// Default compressed header probabilities once frame context resets
constexpr Vp9EntropyProbs default_probs{
.y_mode_prob{
@@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
- // order: last, golden, altref, current. It may be worthwhile to track the updates done here
- // to avoid buffering frame data needed for reference frame updating in the header composition.
+ // order: last, golden, altref, current.
std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
vp9_info.frame_offsets.begin());
@@ -384,33 +386,18 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
current_frame.info.bitstream_size);
}
- // Buffer two frames, saving the last show frame info
- if (!next_next_frame.bit_stream.empty()) {
+ if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp{
.info = current_frame.info,
.bit_stream = std::move(current_frame.bit_stream),
};
- next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
- current_frame.info = next_next_frame.info;
- current_frame.bit_stream = std::move(next_next_frame.bit_stream);
- next_next_frame = std::move(temp);
-
- if (!next_frame.bit_stream.empty()) {
- Vp9FrameContainer temp2{
- .info = current_frame.info,
- .bit_stream = std::move(current_frame.bit_stream),
- };
- next_frame.info.show_frame = current_frame.info.last_frame_shown;
- current_frame.info = next_frame.info;
- current_frame.bit_stream = std::move(next_frame.bit_stream);
- next_frame = std::move(temp2);
- } else {
- next_frame.info = current_frame.info;
- next_frame.bit_stream = std::move(current_frame.bit_stream);
- }
+ next_frame.info.show_frame = current_frame.info.last_frame_shown;
+ current_frame.info = next_frame.info;
+ current_frame.bit_stream = std::move(next_frame.bit_stream);
+ next_frame = std::move(temp);
} else {
- next_next_frame.info = current_frame.info;
- next_next_frame.bit_stream = std::move(current_frame.bit_stream);
+ next_frame.info = current_frame.info;
+ next_frame.bit_stream = std::move(current_frame.bit_stream);
}
return current_frame;
}
@@ -613,86 +600,64 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
// Reset context
prev_frame_probs = default_probs;
- swap_next_golden = false;
+ swap_ref_indices = false;
loop_filter_ref_deltas.fill(0);
loop_filter_mode_deltas.fill(0);
-
- // allow frames offsets to stabilize before checking for golden frames
- grace_period = 4;
-
- // On key frames, all frame slots are set to the current frame,
- // so the value of the selected slot doesn't really matter.
- frame_ctxs.fill({current_frame_number, false, default_probs});
+ frame_ctxs.fill(default_probs);
// intra only, meaning the frame can be recreated with no other references
current_frame_info.intra_only = true;
-
} else {
-
if (!current_frame_info.show_frame) {
uncomp_writer.WriteBit(current_frame_info.intra_only);
- if (!current_frame_info.last_frame_was_key) {
- swap_next_golden = !swap_next_golden;
- }
} else {
current_frame_info.intra_only = false;
}
if (!current_frame_info.error_resilient_mode) {
uncomp_writer.WriteU(0, 2); // Reset frame context.
}
-
- // Last, Golden, Altref frames
- std::array<s32, 3> ref_frame_index{0, 1, 2};
-
- // Set when next frame is hidden
- // altref and golden references are swapped
- if (swap_next_golden) {
- ref_frame_index = std::array<s32, 3>{0, 2, 1};
+ const auto& curr_offsets = current_frame_info.frame_offsets;
+ const auto& next_offsets = next_frame.info.frame_offsets;
+ const bool ref_frames_different = curr_offsets[1] != curr_offsets[2];
+ const bool next_references_swap =
+ (next_offsets[1] == curr_offsets[2]) || (next_offsets[2] == curr_offsets[1]);
+ const bool needs_ref_swap = ref_frames_different && next_references_swap;
+ if (needs_ref_swap) {
+ swap_ref_indices = !swap_ref_indices;
}
-
- // update Last Frame
- u64 refresh_frame_flags = 1;
-
- // golden frame may refresh, determined if the next golden frame offset is changed
- bool golden_refresh = false;
- if (grace_period <= 0) {
- for (s32 index = 1; index < 3; ++index) {
- if (current_frame_info.frame_offsets[index] !=
- next_frame.info.frame_offsets[index]) {
- current_frame_info.refresh_frame[index] = true;
- golden_refresh = true;
- grace_period = 3;
- }
+ union {
+ u32 raw;
+ BitField<0, 1, u32> refresh_last;
+ BitField<1, 2, u32> refresh_golden;
+ BitField<2, 1, u32> refresh_alt;
+ } refresh_frame_flags;
+
+ refresh_frame_flags.raw = 0;
+ for (u32 index = 0; index < 3; ++index) {
+ // Refresh indices that use the current frame as an index
+ if (curr_offsets[3] == next_offsets[index]) {
+ refresh_frame_flags.raw |= 1u << index;
}
}
-
- if (current_frame_info.show_frame &&
- (!next_frame.info.show_frame || next_frame.info.is_key_frame)) {
- // Update golden frame
- refresh_frame_flags = swap_next_golden ? 2 : 4;
- }
-
- if (!current_frame_info.show_frame) {
- // Update altref
- refresh_frame_flags = swap_next_golden ? 2 : 4;
- } else if (golden_refresh) {
- refresh_frame_flags = 3;
+ if (swap_ref_indices) {
+ const u32 temp = refresh_frame_flags.refresh_golden;
+ refresh_frame_flags.refresh_golden.Assign(refresh_frame_flags.refresh_alt.Value());
+ refresh_frame_flags.refresh_alt.Assign(temp);
}
-
if (current_frame_info.intra_only) {
uncomp_writer.WriteU(frame_sync_code, 24);
- uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
+ uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
uncomp_writer.WriteBit(false); // Render and frame size different.
} else {
- uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
-
- for (s32 index = 1; index < 4; index++) {
+ const bool swap_indices = needs_ref_swap ^ swap_ref_indices;
+ const auto ref_frame_index = swap_indices ? std::array{0, 2, 1} : std::array{0, 1, 2};
+ uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
+ for (size_t index = 1; index < 4; index++) {
uncomp_writer.WriteU(ref_frame_index[index - 1], 3);
uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1);
}
-
uncomp_writer.WriteBit(true); // Frame size with refs.
uncomp_writer.WriteBit(false); // Render and frame size different.
uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv);
@@ -714,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
frame_ctx_idx = 1;
}
- uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
- prev_frame_probs =
- frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
- frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
+ uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
+ prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
+ frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
uncomp_writer.WriteU(current_frame_info.first_level, 6);
uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
@@ -812,7 +776,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
current_frame_info = curr_frame.info;
bitstream = std::move(curr_frame.bit_stream);
}
-
// The uncompressed header routine sets PrevProb parameters needed for the compressed header
auto uncomp_writer = ComposeUncompressedHeader();
std::vector<u8> compressed_header = ComposeCompressedHeader();
@@ -828,13 +791,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
frame.begin() + uncompressed_header.size());
std::copy(bitstream.begin(), bitstream.end(),
frame.begin() + uncompressed_header.size() + compressed_header.size());
-
- // keep track of frame number
- current_frame_number++;
- grace_period--;
-
- // don't display hidden frames
- hidden = !current_frame_info.show_frame;
return frame;
}
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
index 8396c8105..e6e9fc17e 100644
--- a/src/video_core/command_classes/codecs/vp9.h
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -14,7 +14,6 @@
namespace Tegra {
class GPU;
-enum class FrameType { KeyFrame = 0, InterFrame = 1 };
namespace Decoder {
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
@@ -124,7 +123,7 @@ public:
/// Returns true if the most recent frame was a hidden frame.
[[nodiscard]] bool WasFrameHidden() const {
- return hidden;
+ return !current_frame_info.show_frame;
}
private:
@@ -178,19 +177,12 @@ private:
std::array<s8, 4> loop_filter_ref_deltas{};
std::array<s8, 2> loop_filter_mode_deltas{};
- bool hidden = false;
- s64 current_frame_number = -2; // since we buffer 2 frames
- s32 grace_period = 6; // frame offsets need to stabilize
- std::array<FrameContexts, 4> frame_ctxs{};
Vp9FrameContainer next_frame{};
- Vp9FrameContainer next_next_frame{};
- bool swap_next_golden{};
+ std::array<Vp9EntropyProbs, 4> frame_ctxs{};
+ bool swap_ref_indices{};
Vp9PictureInfo current_frame_info{};
Vp9EntropyProbs prev_frame_probs{};
-
- s32 diff_update_probability = 252;
- s32 frame_sync_code = 0x498342;
};
} // namespace Decoder
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
index 2da14f3ca..6820afa26 100644
--- a/src/video_core/command_classes/codecs/vp9_types.h
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -296,12 +296,6 @@ struct RefPoolElement {
bool refresh{};
};
-struct FrameContexts {
- s64 from;
- bool adapted;
- Vp9EntropyProbs probs;
-};
-
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
"Field " #field_name " has invalid position")
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index ffb7c82a1..d5e77941c 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -46,11 +46,8 @@ void Vic::ProcessMethod(Method method, u32 argument) {
case Method::SetOutputSurfaceLumaOffset:
output_surface_luma_address = arg;
break;
- case Method::SetOutputSurfaceChromaUOffset:
- output_surface_chroma_u_address = arg;
- break;
- case Method::SetOutputSurfaceChromaVOffset:
- output_surface_chroma_v_address = arg;
+ case Method::SetOutputSurfaceChromaOffset:
+ output_surface_chroma_address = arg;
break;
default:
break;
@@ -65,11 +62,10 @@ void Vic::Execute() {
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
const auto* frame = frame_ptr.get();
- if (!frame || frame->width == 0 || frame->height == 0) {
+ if (!frame) {
return;
}
- const VideoPixelFormat pixel_format =
- static_cast<VideoPixelFormat>(config.pixel_format.Value());
+ const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
switch (pixel_format) {
case VideoPixelFormat::BGRA8:
case VideoPixelFormat::RGBA8: {
@@ -83,16 +79,18 @@ void Vic::Execute() {
sws_freeContext(scaler_ctx);
scaler_ctx = nullptr;
- // FFmpeg returns all frames in YUV420, convert it into expected format
- scaler_ctx =
- sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ // Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
+ scaler_ctx = sws_getContext(frame->width, frame->height,
+ static_cast<AVPixelFormat>(frame->format), frame->width,
+ frame->height, target_format, 0, nullptr, nullptr, nullptr);
scaler_width = frame->width;
scaler_height = frame->height;
}
// Get Converted frame
- const std::size_t linear_size = frame->width * frame->height * 4;
+ const u32 width = static_cast<u32>(frame->width);
+ const u32 height = static_cast<u32>(frame->height);
+ const std::size_t linear_size = width * height * 4;
// Only allocate frame_buffer once per stream, as the size is not expected to change
if (!converted_frame_buffer) {
@@ -109,11 +107,10 @@ void Vic::Execute() {
if (blk_kind != 0) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
- block_height, 0);
+ const auto size =
+ Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
luma_buffer.resize(size);
- Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
- frame->width, 4, luma_buffer.data(),
+ Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
@@ -131,41 +128,65 @@ void Vic::Execute() {
const std::size_t surface_height = config.surface_height_minus1 + 1;
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- const std::size_t half_width = frame_width / 2;
- const std::size_t half_height = frame_height / 2;
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
+ const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
- const auto* luma_ptr = frame->data[0];
- const auto* chroma_b_ptr = frame->data[1];
- const auto* chroma_r_ptr = frame->data[2];
const auto stride = static_cast<size_t>(frame->linesize[0]);
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
luma_buffer.resize(aligned_width * surface_height);
chroma_buffer.resize(aligned_width * surface_height / 2);
// Populate luma buffer
+ const u8* luma_src = frame->data[0];
for (std::size_t y = 0; y < frame_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
- luma_buffer[dst + x] = luma_ptr[src + x];
+ luma_buffer[dst + x] = luma_src[src + x];
}
}
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
luma_buffer.size());
- // Populate chroma buffer from both channels with interleaving.
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * half_stride;
- const std::size_t dst = y * aligned_width;
+ // Chroma
+ const std::size_t half_height = frame_height / 2;
+ const auto half_stride = static_cast<size_t>(frame->linesize[1]);
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
+ switch (frame->format) {
+ case AV_PIX_FMT_YUV420P: {
+ // Frame from FFmpeg software
+ // Populate chroma buffer from both channels with interleaving.
+ const std::size_t half_width = frame_width / 2;
+ const u8* chroma_b_src = frame->data[1];
+ const u8* chroma_r_src = frame->data[2];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
+
+ for (std::size_t x = 0; x < half_width; ++x) {
+ chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
+ chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
+ }
+ }
+ break;
+ }
+ case AV_PIX_FMT_NV12: {
+ // Frame from VA-API hardware
+ // This is already interleaved so just copy
+ const u8* chroma_src = frame->data[1];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
+ for (std::size_t x = 0; x < frame_width; ++x) {
+ chroma_buffer[dst + x] = chroma_src[src + x];
+ }
}
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
- gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
+ gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
chroma_buffer.size());
break;
}
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index f5a2ed100..74246e08c 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -22,8 +22,8 @@ public:
SetControlParams = 0x1c1,
SetConfigStructOffset = 0x1c2,
SetOutputSurfaceLumaOffset = 0x1c8,
- SetOutputSurfaceChromaUOffset = 0x1c9,
- SetOutputSurfaceChromaVOffset = 0x1ca
+ SetOutputSurfaceChromaOffset = 0x1c9,
+ SetOutputSurfaceChromaUnusedOffset = 0x1ca
};
explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
@@ -64,8 +64,7 @@ private:
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};
- GPUVAddr output_surface_chroma_u_address{};
- GPUVAddr output_surface_chroma_v_address{};
+ GPUVAddr output_surface_chroma_address{};
SwsContext* scaler_ctx{};
s32 scaler_width{};
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index c37f15bfd..f34c5f5d9 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -10,33 +10,27 @@
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
#define BINDING_INPUT_BUFFER 0
-#define BINDING_ENC_BUFFER 1
-#define BINDING_SWIZZLE_BUFFER 2
-#define BINDING_OUTPUT_IMAGE 3
+#define BINDING_OUTPUT_IMAGE 1
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
#define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS
#define UNIFORM(n) layout(location = n) uniform
-#define BINDING_SWIZZLE_BUFFER 0
-#define BINDING_INPUT_BUFFER 1
-#define BINDING_ENC_BUFFER 2
+#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 0
#endif
-layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
+layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
BEGIN_PUSH_CONSTANTS
UNIFORM(1) uvec2 block_dims;
-
-UNIFORM(2) uint bytes_per_block_log2;
-UNIFORM(3) uint layer_stride;
-UNIFORM(4) uint block_size;
-UNIFORM(5) uint x_shift;
-UNIFORM(6) uint block_height;
-UNIFORM(7) uint block_height_mask;
+UNIFORM(2) uint layer_stride;
+UNIFORM(3) uint block_size;
+UNIFORM(4) uint x_shift;
+UNIFORM(5) uint block_height;
+UNIFORM(6) uint block_height_mask;
END_PUSH_CONSTANTS
struct EncodingData {
@@ -55,45 +49,35 @@ struct TexelWeightParams {
bool void_extent_hdr;
};
-// Swizzle data
-layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
- uint swizzle_table[];
-};
-
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
- uint astc_data[];
-};
-
-// ASTC Encodings data
-layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
- EncodingData encoding_values[];
+ uvec4 astc_data[];
};
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
-const uint GOB_SIZE_X = 64;
-const uint GOB_SIZE_Y = 8;
-const uint GOB_SIZE_Z = 1;
-const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
-
const uint GOB_SIZE_X_SHIFT = 6;
const uint GOB_SIZE_Y_SHIFT = 3;
-const uint GOB_SIZE_Z_SHIFT = 0;
-const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
-
-const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
+const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
-const int BLOCK_SIZE_IN_BYTES = 16;
-
-const int BLOCK_INFO_ERROR = 0;
-const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
-const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
-const int BLOCK_INFO_NORMAL = 3;
+const uint BYTES_PER_BLOCK_LOG2 = 4;
const int JUST_BITS = 0;
const int QUINT = 1;
const int TRIT = 2;
+// ASTC Encodings data, sorted in ascending order based on their BitLength value
+// (see GetBitLength() function)
+EncodingData encoding_values[22] = EncodingData[](
+ EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
+ EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
+ EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
+ EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
+ EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
+ EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
+ EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
+ EncodingData(JUST_BITS, 8, 0, 0)
+);
+
// The following constants are expanded variants of the Replicate()
// function calls corresponding to the following arguments:
// value: index into the generated table
@@ -135,44 +119,37 @@ const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
// Input ASTC texture globals
uint current_index = 0;
int bitsread = 0;
-uint total_bitsread = 0;
-uint local_buff[16];
+int total_bitsread = 0;
+uvec4 local_buff;
// Color data globals
-uint color_endpoint_data[16];
+uvec4 color_endpoint_data;
int color_bitsread = 0;
-uint total_color_bitsread = 0;
-int color_index = 0;
// Four values, two endpoints, four maximum paritions
uint color_values[32];
int colvals_index = 0;
// Weight data globals
-uint texel_weight_data[16];
+uvec4 texel_weight_data;
int texel_bitsread = 0;
-uint total_texel_bitsread = 0;
-int texel_index = 0;
bool texel_flag = false;
// Global "vectors" to be pushed into when decoding
-EncodingData result_vector[100];
+EncodingData result_vector[144];
int result_index = 0;
-EncodingData texel_vector[100];
+EncodingData texel_vector[144];
int texel_vector_index = 0;
uint unquantized_texel_weights[2][144];
uint SwizzleOffset(uvec2 pos) {
- pos = pos & SWIZZLE_MASK;
- return swizzle_table[pos.y * 64 + pos.x];
-}
-
-uint ReadTexel(uint offset) {
- // extract the 8-bit value from the 32-bit packed data.
- return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
+ uint x = pos.x;
+ uint y = pos.y;
+ return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
}
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
@@ -278,14 +255,10 @@ uint Hash52(uint p) {
return p;
}
-uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
- if (partition_count == 1) {
- return 0;
- }
+uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
if (small_block) {
x <<= 1;
y <<= 1;
- z <<= 1;
}
seed += (partition_count - 1) * 1024;
@@ -299,10 +272,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
uint seed6 = uint((rnum >> 20) & 0xF);
uint seed7 = uint((rnum >> 24) & 0xF);
uint seed8 = uint((rnum >> 28) & 0xF);
- uint seed9 = uint((rnum >> 18) & 0xF);
- uint seed10 = uint((rnum >> 22) & 0xF);
- uint seed11 = uint((rnum >> 26) & 0xF);
- uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
seed1 = (seed1 * seed1);
seed2 = (seed2 * seed2);
@@ -312,12 +281,8 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
seed6 = (seed6 * seed6);
seed7 = (seed7 * seed7);
seed8 = (seed8 * seed8);
- seed9 = (seed9 * seed9);
- seed10 = (seed10 * seed10);
- seed11 = (seed11 * seed11);
- seed12 = (seed12 * seed12);
- int sh1, sh2, sh3;
+ uint sh1, sh2;
if ((seed & 1) > 0) {
sh1 = (seed & 2) > 0 ? 4 : 5;
sh2 = (partition_count == 3) ? 6 : 5;
@@ -325,25 +290,19 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
sh1 = (partition_count == 3) ? 6 : 5;
sh2 = (seed & 2) > 0 ? 4 : 5;
}
- sh3 = (seed & 0x10) > 0 ? sh1 : sh2;
-
- seed1 = (seed1 >> sh1);
- seed2 = (seed2 >> sh2);
- seed3 = (seed3 >> sh1);
- seed4 = (seed4 >> sh2);
- seed5 = (seed5 >> sh1);
- seed6 = (seed6 >> sh2);
- seed7 = (seed7 >> sh1);
- seed8 = (seed8 >> sh2);
- seed9 = (seed9 >> sh3);
- seed10 = (seed10 >> sh3);
- seed11 = (seed11 >> sh3);
- seed12 = (seed12 >> sh3);
-
- uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
- uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
- uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
- uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
+ seed1 >>= sh1;
+ seed2 >>= sh2;
+ seed3 >>= sh1;
+ seed4 >>= sh2;
+ seed5 >>= sh1;
+ seed6 >>= sh2;
+ seed7 >>= sh1;
+ seed8 >>= sh2;
+
+ uint a = seed1 * x + seed2 * y + (rnum >> 14);
+ uint b = seed3 * x + seed4 * y + (rnum >> 10);
+ uint c = seed5 * x + seed6 * y + (rnum >> 6);
+ uint d = seed7 * x + seed8 * y + (rnum >> 2);
a &= 0x3F;
b &= 0x3F;
@@ -368,58 +327,37 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
}
}
-uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
- return SelectPartition(seed, x, y, 0, partition_count, small_block);
-}
-
-uint ReadBit() {
- if (current_index >= local_buff.length()) {
+uint ExtractBits(uvec4 payload, int offset, int bits) {
+ if (bits <= 0) {
return 0;
}
- uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
- ++bitsread;
- ++total_bitsread;
- if (bitsread == 8) {
- ++current_index;
- bitsread = 0;
+ int last_offset = offset + bits - 1;
+ int shifted_offset = offset >> 5;
+ if ((last_offset >> 5) == shifted_offset) {
+ return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
}
- return bit;
+ int first_bits = 32 - (offset & 31);
+ int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
+ int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
+ return result_first | (result_second << first_bits);
}
uint StreamBits(uint num_bits) {
- uint ret = 0;
- for (uint i = 0; i < num_bits; i++) {
- ret |= ((ReadBit() & 1) << i);
- }
+ int int_bits = int(num_bits);
+ uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
+ total_bitsread += int_bits;
return ret;
}
-uint ReadColorBit() {
- uint bit = 0;
- if (texel_flag) {
- bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
- ++texel_bitsread;
- ++total_texel_bitsread;
- if (texel_bitsread == 8) {
- ++texel_index;
- texel_bitsread = 0;
- }
- } else {
- bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
- ++color_bitsread;
- ++total_color_bitsread;
- if (color_bitsread == 8) {
- ++color_index;
- color_bitsread = 0;
- }
- }
- return bit;
-}
-
uint StreamColorBits(uint num_bits) {
uint ret = 0;
- for (uint i = 0; i < num_bits; i++) {
- ret |= ((ReadColorBit() & 1) << i);
+ int int_bits = int(num_bits);
+ if (texel_flag) {
+ ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
+ texel_bitsread += int_bits;
+ } else {
+ ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
+ color_bitsread += int_bits;
}
return ret;
}
@@ -596,22 +534,16 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
for (uint i = 0; i < num_partitions; i++) {
num_values += ((modes[i] >> 2) + 1) << 1;
}
- int range = 256;
- while (--range > 0) {
- EncodingData val = encoding_values[range];
+ // Find the largest encoding that's within color_data_bits
+ // TODO(ameerj): profile with binary search
+ int range = 0;
+ while (++range < encoding_values.length()) {
uint bit_length = GetBitLength(num_values, range);
- if (bit_length <= color_data_bits) {
- while (--range > 0) {
- EncodingData newval = encoding_values[range];
- if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
- break;
- }
- }
- ++range;
+ if (bit_length > color_data_bits) {
break;
}
}
- DecodeIntegerSequence(range, num_values);
+ DecodeIntegerSequence(range - 1, num_values);
uint out_index = 0;
for (int itr = 0; itr < result_index; ++itr) {
if (out_index >= num_values) {
@@ -1028,7 +960,7 @@ int FindLayout(uint mode) {
return 5;
}
-TexelWeightParams DecodeBlockInfo(uint block_index) {
+TexelWeightParams DecodeBlockInfo() {
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
uint mode = StreamBits(11);
if ((mode & 0x1ff) == 0x1fc) {
@@ -1110,10 +1042,10 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
}
weight_index -= 2;
if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
- const int max_weights[6] = int[6](9, 11, 15, 19, 23, 31);
+ const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
params.max_weight = max_weights[weight_index];
} else {
- const int max_weights[6] = int[6](1, 2, 3, 4, 5, 7);
+ const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
params.max_weight = max_weights[weight_index];
}
return params;
@@ -1144,8 +1076,8 @@ void FillVoidExtentLDR(ivec3 coord) {
}
}
-void DecompressBlock(ivec3 coord, uint block_index) {
- TexelWeightParams params = DecodeBlockInfo(block_index);
+void DecompressBlock(ivec3 coord) {
+ TexelWeightParams params = DecodeBlockInfo();
if (params.error_state) {
FillError(coord);
return;
@@ -1212,7 +1144,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
// Read color data...
uint color_data_bits = remaining_bits;
while (remaining_bits > 0) {
- int nb = int(min(remaining_bits, 8U));
+ int nb = int(min(remaining_bits, 32U));
uint b = StreamBits(nb);
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
++ced_pointer;
@@ -1254,25 +1186,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
}
- for (uint i = 0; i < 16; i++) {
- texel_weight_data[i] = local_buff[i];
- }
- for (uint i = 0; i < 8; i++) {
-#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
- uint a = REVERSE_BYTE(texel_weight_data[i]);
- uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
-#undef REVERSE_BYTE
- texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
- texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
- }
+ texel_weight_data = local_buff;
+ texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
uint clear_byte_start =
(GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
- texel_weight_data[clear_byte_start - 1] =
- texel_weight_data[clear_byte_start - 1] &
+
+ uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
uint(
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
- for (uint i = 0; i < 16 - clear_byte_start; i++) {
- texel_weight_data[clear_byte_start + i] = 0U;
+ uint vec_index = (clear_byte_start - 1) >> 2;
+ texel_weight_data[vec_index] =
+ bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
+ for (uint i = clear_byte_start; i < 16; ++i) {
+ uint idx = i >> 2;
+ texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
}
texel_flag = true; // use texel "vector" and bit stream in integer decoding
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
@@ -1281,8 +1208,11 @@ void DecompressBlock(ivec3 coord, uint block_index) {
for (uint j = 0; j < block_dims.y; j++) {
for (uint i = 0; i < block_dims.x; i++) {
- uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
+ uint local_partition = 0;
+ if (num_partitions > 1) {
+ local_partition = Select2DPartition(partition_index, i, j, num_partitions,
(block_dims.y * block_dims.x) < 32);
+ }
vec4 p;
uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
@@ -1303,7 +1233,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
void main() {
uvec3 pos = gl_GlobalInvocationID;
- pos.x <<= bytes_per_block_log2;
+ pos.x <<= BYTES_PER_BLOCK_LOG2;
// Read as soon as possible due to its latency
const uint swizzle = SwizzleOffset(pos.xy);
@@ -1321,13 +1251,8 @@ void main() {
if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
return;
}
- uint block_index =
- pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
-
current_index = 0;
bitsread = 0;
- for (int i = 0; i < 16; i++) {
- local_buff[i] = ReadTexel(offset + i);
- }
- DecompressBlock(coord, block_index);
+ local_buff = astc_data[offset / 16];
+ DecompressBlock(coord);
}
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 3ea72fda9..a99c33c37 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -27,7 +27,7 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
-void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
+void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout) {
if (renderer_settings.screenshot_requested) {
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 22b80c328..bb204454e 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -24,7 +24,7 @@ struct RendererSettings {
// Screenshot
std::atomic<bool> screenshot_requested{false};
void* screenshot_bits{};
- std::function<void()> screenshot_complete_callback;
+ std::function<void(bool)> screenshot_complete_callback;
Layout::FramebufferLayout screenshot_framebuffer_layout;
};
@@ -80,7 +80,7 @@ public:
void RefreshBaseSettings();
/// Request a screenshot of the next frame
- void RequestScreenshot(void* data, std::function<void()> callback,
+ void RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout);
protected:
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f1b00c24c..7d7cba69c 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -486,7 +486,7 @@ void RendererOpenGL::RenderScreenshot() {
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
- renderer_settings.screenshot_complete_callback();
+ renderer_settings.screenshot_complete_callback(true);
renderer_settings.screenshot_requested = false;
}
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 37a4d1d9d..333f35a1c 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -60,19 +60,14 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
- astc_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
- glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES,
- 0);
}
UtilShaders::~UtilShaders() = default;
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
- static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
- static constexpr GLuint BINDING_INPUT_BUFFER = 1;
- static constexpr GLuint BINDING_ENC_BUFFER = 2;
+ static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
const Extent2D tile_size{
@@ -80,34 +75,32 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
};
program_manager.BindComputeProgram(astc_decoder_program.handle);
- glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
- glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle);
-
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
glUniform2ui(1, tile_size.width, tile_size.height);
+
// Ensure buffer data is valid before dispatching
glFlush();
for (const SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
- const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
- const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
+ const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
+ const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
+ ASSERT(params.bytes_per_block_log2 == 4);
- glUniform1ui(2, params.bytes_per_block_log2);
- glUniform1ui(3, params.layer_stride);
- glUniform1ui(4, params.block_size);
- glUniform1ui(5, params.x_shift);
- glUniform1ui(6, params.block_height);
- glUniform1ui(7, params.block_height_mask);
+ glUniform1ui(2, params.layer_stride);
+ glUniform1ui(3, params.block_size);
+ glUniform1ui(4, params.x_shift);
+ glUniform1ui(5, params.block_height);
+ glUniform1ui(6, params.block_height_mask);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
- GL_WRITE_ONLY, GL_RGBA8);
// ASTC texture data
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
+ GL_WRITE_ONLY, GL_RGBA8);
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
}
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 53d65f368..ef881e35f 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -62,7 +62,6 @@ private:
ProgramManager& program_manager;
OGLBuffer swizzle_table_buffer;
- OGLBuffer astc_buffer;
OGLProgram astc_decoder_program;
OGLProgram block_linear_unswizzle_2d_program;
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.cpp b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
new file mode 100644
index 000000000..bfec931a6
--- /dev/null
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
@@ -0,0 +1,100 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string_view>
+
+#include <fmt/format.h>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+using namespace std::string_view_literals;
+
+static u64 GetUint64(const VkPipelineExecutableStatisticKHR& statistic) {
+ switch (statistic.format) {
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR:
+ return static_cast<u64>(statistic.value.i64);
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR:
+ return statistic.value.u64;
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR:
+ return static_cast<u64>(statistic.value.f64);
+ default:
+ return 0;
+ }
+}
+
+PipelineStatistics::PipelineStatistics(const Device& device_) : device{device_} {}
+
+void PipelineStatistics::Collect(VkPipeline pipeline) {
+ const auto& dev{device.GetLogical()};
+ const std::vector properties{dev.GetPipelineExecutablePropertiesKHR(pipeline)};
+ const u32 num_executables{static_cast<u32>(properties.size())};
+ for (u32 executable = 0; executable < num_executables; ++executable) {
+ const auto statistics{dev.GetPipelineExecutableStatisticsKHR(pipeline, executable)};
+ if (statistics.empty()) {
+ continue;
+ }
+ Stats stage_stats;
+ for (const auto& statistic : statistics) {
+ const char* const name{statistic.name};
+ if (name == "Binary Size"sv || name == "Code size"sv || name == "Instruction Count"sv) {
+ stage_stats.code_size = GetUint64(statistic);
+ } else if (name == "Register Count"sv) {
+ stage_stats.register_count = GetUint64(statistic);
+ } else if (name == "SGPRs"sv || name == "numUsedSgprs"sv) {
+ stage_stats.sgpr_count = GetUint64(statistic);
+ } else if (name == "VGPRs"sv || name == "numUsedVgprs"sv) {
+ stage_stats.vgpr_count = GetUint64(statistic);
+ } else if (name == "Branches"sv) {
+ stage_stats.branches_count = GetUint64(statistic);
+ } else if (name == "Basic Block Count"sv) {
+ stage_stats.basic_block_count = GetUint64(statistic);
+ }
+ }
+ std::lock_guard lock{mutex};
+ collected_stats.push_back(stage_stats);
+ }
+}
+
+void PipelineStatistics::Report() const {
+ double num{};
+ Stats total;
+ {
+ std::lock_guard lock{mutex};
+ for (const Stats& stats : collected_stats) {
+ total.code_size += stats.code_size;
+ total.register_count += stats.register_count;
+ total.sgpr_count += stats.sgpr_count;
+ total.vgpr_count += stats.vgpr_count;
+ total.branches_count += stats.branches_count;
+ total.basic_block_count += stats.basic_block_count;
+ }
+ num = static_cast<double>(collected_stats.size());
+ }
+ std::string report;
+ const auto add = [&](const char* fmt, u64 value) {
+ if (value > 0) {
+ report += fmt::format(fmt::runtime(fmt), static_cast<double>(value) / num);
+ }
+ };
+ add("Code size: {:9.03f}\n", total.code_size);
+ add("Register count: {:9.03f}\n", total.register_count);
+ add("SGPRs: {:9.03f}\n", total.sgpr_count);
+ add("VGPRs: {:9.03f}\n", total.vgpr_count);
+ add("Branches count: {:9.03f}\n", total.branches_count);
+ add("Basic blocks: {:9.03f}\n", total.basic_block_count);
+
+ LOG_INFO(Render_Vulkan,
+ "\nAverage pipeline statistics\n"
+ "==========================================\n"
+ "{}\n",
+ report);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.h b/src/video_core/renderer_vulkan/pipeline_statistics.h
new file mode 100644
index 000000000..b61840107
--- /dev/null
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.h
@@ -0,0 +1,40 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+
+class PipelineStatistics {
+public:
+ explicit PipelineStatistics(const Device& device_);
+
+ void Collect(VkPipeline pipeline);
+
+ void Report() const;
+
+private:
+ struct Stats {
+ u64 code_size{};
+ u64 register_count{};
+ u64 sgpr_count{};
+ u64 vgpr_count{};
+ u64 branches_count{};
+ u64 basic_block_count{};
+ };
+
+ const Device& device;
+ mutable std::mutex mutex;
+ std::vector<Stats> collected_stats;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index a8d04dc61..7c9b0d6db 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -138,6 +138,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
+ RenderScreenshot(*framebuffer, use_accelerated);
bool has_been_recreated = false;
const auto recreate_swapchain = [&] {
@@ -162,7 +163,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (has_been_recreated) {
blit_screen.Recreate();
}
- const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
+ const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
scheduler.Flush(render_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);
@@ -193,4 +194,153 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
+void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ if (!renderer_settings.screenshot_requested) {
+ return;
+ }
+ const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
+ vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_B8G8R8A8_UNORM,
+ .extent =
+ {
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+ const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
+
+ const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *staging_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = screen_info.is_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM,
+ .components{
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ });
+ const VkExtent2D render_area{.width = layout.width, .height = layout.height};
+ const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
+ // Since we're not rendering to the screen, ignore the render semaphore.
+ void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
+
+ const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
+ const VkBufferCreateInfo dst_buffer_info{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = buffer_size,
+ .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+ const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
+ MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ const VkImageMemoryBarrier image_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ static constexpr VkMemoryBarrier memory_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ const VkBufferImageCopy copy{
+ .bufferOffset = 0,
+ .bufferRowLength = 0,
+ .bufferImageHeight = 0,
+ .imageSubresource{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .imageOffset{.x = 0, .y = 0, .z = 0},
+ .imageExtent{
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, read_barrier);
+ cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
+ copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, memory_write_barrier, nullptr, image_write_barrier);
+ });
+ // Ensure the copy is fully completed before saving the screenshot
+ scheduler.Finish();
+
+ // Copy backing image data to the QImage screenshot buffer
+ const auto dst_memory_map = dst_buffer_memory.Map();
+ std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
+ renderer_settings.screenshot_complete_callback(false);
+ renderer_settings.screenshot_requested = false;
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index d7d17e110..6dc985109 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -54,6 +54,8 @@ public:
private:
void Report() const;
+ void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
+
Core::TelemetrySession& telemetry_session;
Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 516f428e7..5c43b8acf 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -130,7 +130,10 @@ void VKBlitScreen::Recreate() {
CreateDynamicResources();
}
-VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
+VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer,
+ const Layout::FramebufferLayout layout, VkExtent2D render_area,
+ bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
@@ -145,8 +148,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
BufferData data;
- SetUniformData(data, framebuffer);
- SetVertexData(data, framebuffer);
+ SetUniformData(data, layout);
+ SetVertexData(data, framebuffer, layout);
const std::span<u8> mapped_span = buffer_commit.Map();
std::memcpy(mapped_span.data(), &data, sizeof(data));
@@ -220,52 +223,75 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
});
}
- scheduler.Record([this, image_index, size = swapchain.GetSize()](vk::CommandBuffer cmdbuf) {
- const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
- const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
- const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
- const VkClearValue clear_color{
- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
- };
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = *renderpass,
- .framebuffer = *framebuffers[image_index],
- .renderArea =
- {
- .offset = {0, 0},
- .extent = size,
- },
- .clearValueCount = 1,
- .pClearValues = &clear_color,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(size.width),
- .height = static_cast<float>(size.height),
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- };
- const VkRect2D scissor{
- .offset = {0, 0},
- .extent = size,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
-
- cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
- descriptor_sets[image_index], {});
- cmdbuf.Draw(4, 1, 0, 0);
- cmdbuf.EndRenderPass();
- });
+ scheduler.Record(
+ [this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ };
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = *renderpass,
+ .framebuffer = host_framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = size,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(size.width),
+ .height = static_cast<float>(size.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = size,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+
+ cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
+ descriptor_sets[image_index], {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
return *semaphores[image_index];
}
+VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ const std::size_t image_index = swapchain.GetImageIndex();
+ const VkExtent2D render_area = swapchain.GetSize();
+ const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
+ return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
+}
+
+vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
+ return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = *renderpass,
+ .attachmentCount = 1,
+ .pAttachments = &image_view,
+ .width = extent.width,
+ .height = extent.height,
+ .layers = 1,
+ });
+}
+
void VKBlitScreen::CreateStaticResources() {
CreateShaders();
CreateSemaphores();
@@ -609,22 +635,9 @@ void VKBlitScreen::CreateFramebuffers() {
const VkExtent2D size{swapchain.GetSize()};
framebuffers.resize(image_count);
- VkFramebufferCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .renderPass = *renderpass,
- .attachmentCount = 1,
- .pAttachments = nullptr,
- .width = size.width,
- .height = size.height,
- .layers = 1,
- };
-
for (std::size_t i = 0; i < image_count; ++i) {
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
- ci.pAttachments = &image_view;
- framebuffers[i] = device.GetLogical().CreateFramebuffer(ci);
+ framebuffers[i] = CreateFramebuffer(image_view, size);
}
}
@@ -752,15 +765,13 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
}
-void VKBlitScreen::SetUniformData(BufferData& data,
- const Tegra::FramebufferConfig& framebuffer) const {
- const auto& layout = render_window.GetFramebufferLayout();
+void VKBlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
data.uniform.modelview_matrix =
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
}
-void VKBlitScreen::SetVertexData(BufferData& data,
- const Tegra::FramebufferConfig& framebuffer) const {
+void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout layout) const {
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
@@ -798,7 +809,7 @@ void VKBlitScreen::SetVertexData(BufferData& data,
static_cast<f32>(screen_info.height);
}
- const auto& screen = render_window.GetFramebufferLayout().screen;
+ const auto& screen = layout.screen;
const auto x = static_cast<f32>(screen.left);
const auto y = static_cast<f32>(screen.top);
const auto w = static_cast<f32>(screen.GetWidth());
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 5e3177685..430bcfbca 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -56,8 +56,16 @@ public:
void Recreate();
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer,
+ const Layout::FramebufferLayout layout, VkExtent2D render_area,
bool use_accelerated);
+ [[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated);
+
+ [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
+ VkExtent2D extent);
+
private:
struct BufferData;
@@ -81,8 +89,9 @@ private:
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
- void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
- void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
+ void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
+ void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout layout) const;
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 561cf5e11..3e96c0f60 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -30,16 +30,12 @@
namespace Vulkan {
using Tegra::Texture::SWIZZLE_TABLE;
-using Tegra::Texture::ASTC::ASTC_ENCODINGS_VALUES;
-using namespace Tegra::Texture::ASTC;
namespace {
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
-constexpr u32 ASTC_BINDING_ENC_BUFFER = 1;
-constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 2;
-constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 3;
-constexpr size_t ASTC_NUM_BINDINGS = 4;
+constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1;
+constexpr size_t ASTC_NUM_BINDINGS = 2;
template <size_t size>
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
@@ -75,7 +71,7 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
.score = 2,
};
-constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDINGS{{
+constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
{
.binding = ASTC_BINDING_INPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
@@ -84,20 +80,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
.pImmutableSamplers = nullptr,
},
{
- .binding = ASTC_BINDING_ENC_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = ASTC_BINDING_SWIZZLE_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
.binding = ASTC_BINDING_OUTPUT_IMAGE,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
@@ -108,12 +90,12 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
constexpr DescriptorBankInfo ASTC_BANK_INFO{
.uniform_buffers = 0,
- .storage_buffers = 3,
+ .storage_buffers = 1,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 1,
- .score = 4,
+ .score = 2,
};
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
@@ -136,22 +118,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
.stride = sizeof(DescriptorUpdateEntry),
},
{
- .dstBinding = ASTC_BINDING_ENC_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_ENC_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
- .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
.dstArrayElement = 0,
.descriptorCount = 1,
@@ -163,7 +129,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
struct AstcPushConstants {
std::array<u32, 2> blocks_dims;
- u32 bytes_per_block_log2;
u32 layer_stride;
u32 block_size;
u32 x_shift;
@@ -354,46 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
ASTCDecoderPass::~ASTCDecoderPass() = default;
-void ASTCDecoderPass::MakeDataBuffer() {
- constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_ENCODINGS_VALUES) + sizeof(SWIZZLE_TABLE);
- data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .size = TOTAL_BUFFER_SIZE,
- .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- });
- data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
-
- const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
- std::memcpy(staging_ref.mapped_span.data(), &ASTC_ENCODINGS_VALUES,
- sizeof(ASTC_ENCODINGS_VALUES));
- // Tack on the swizzle table at the end of the buffer
- std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_ENCODINGS_VALUES), &SWIZZLE_TABLE,
- sizeof(SWIZZLE_TABLE));
-
- scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
- TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
- static constexpr VkMemoryBarrier write_barrier{
- .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
- .pNext = nullptr,
- .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
- .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
- };
- const VkBufferCopy copy{
- .srcOffset = offset,
- .dstOffset = 0,
- .size = TOTAL_BUFFER_SIZE,
- };
- cmdbuf.CopyBuffer(src, dst, copy);
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- 0, write_barrier);
- });
-}
-
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
using namespace VideoCommon::Accelerated;
@@ -402,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
VideoCore::Surface::DefaultBlockHeight(image.info.format),
};
scheduler.RequestOutsideRenderPassOperationContext();
- if (!data_buffer) {
- MakeDataBuffer();
- }
const VkPipeline vk_pipeline = *pipeline;
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
@@ -436,16 +358,13 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
});
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
- const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
- const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
+ const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
+ const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const u32 num_dispatches_z = image.info.resources.layers;
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
- update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(ASTC_ENCODINGS_VALUES));
- update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
- sizeof(SWIZZLE_TABLE));
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
@@ -453,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
+ ASSERT(params.bytes_per_block_log2 == 4);
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
params, descriptor_data](vk::CommandBuffer cmdbuf) {
const AstcPushConstants uniforms{
.blocks_dims = block_dims,
- .bytes_per_block_log2 = params.bytes_per_block_log2,
.layer_stride = params.layer_stride,
.block_size = params.block_size,
.x_shift = params.x_shift,
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 114aef2bd..c7b92cce0 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -96,15 +96,10 @@ public:
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
- void MakeDataBuffer();
-
VKScheduler& scheduler;
StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
MemoryAllocator& memory_allocator;
-
- vk::Buffer data_buffer;
- MemoryCommit data_buffer_commit;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 70b84c7a6..44faf626a 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -8,6 +8,7 @@
#include <boost/container/small_vector.hpp>
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
@@ -26,6 +27,7 @@ using Tegra::Texture::TexturePair;
ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker,
+ PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_)
: device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
@@ -36,7 +38,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
std::copy_n(info.constant_buffer_used_sizes.begin(), uniform_buffer_sizes.size(),
uniform_buffer_sizes.begin());
- auto func{[this, &descriptor_pool, shader_notify] {
+ auto func{[this, &descriptor_pool, shader_notify, pipeline_statistics] {
DescriptorLayoutBuilder builder{device};
builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
@@ -50,10 +52,14 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
.pNext = nullptr,
.requiredSubgroupSize = GuestWarpSize,
};
+ VkPipelineCreateFlags flags{};
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
+ }
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
- .flags = 0,
+ .flags = flags,
.stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
@@ -67,6 +73,9 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
.basePipelineHandle = 0,
.basePipelineIndex = 0,
});
+ if (pipeline_statistics) {
+ pipeline_statistics->Collect(*pipeline);
+ }
std::lock_guard lock{build_mutex};
is_built = true;
build_condvar.notify_one();
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index 52fec04d3..8c4b0a301 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -25,6 +25,7 @@ class ShaderNotify;
namespace Vulkan {
class Device;
+class PipelineStatistics;
class VKScheduler;
class ComputePipeline {
@@ -32,6 +33,7 @@ public:
explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker,
+ PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info,
vk::ShaderModule spv_module);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 18482e1d0..7c0f91007 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -11,6 +11,7 @@
#include "common/bit_field.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_render_pass_cache.h"
@@ -217,8 +218,8 @@ GraphicsPipeline::GraphicsPipeline(
VKScheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
- RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key_,
- std::array<vk::ShaderModule, NUM_STAGES> stages,
+ PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
+ const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
: key{key_}, maxwell3d{maxwell3d_}, gpu_memory{gpu_memory_}, device{device_},
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, scheduler{scheduler_},
@@ -235,7 +236,7 @@ GraphicsPipeline::GraphicsPipeline(
enabled_uniform_buffer_masks[stage] = info->constant_buffer_mask;
std::ranges::copy(info->constant_buffer_used_sizes, uniform_buffer_sizes[stage].begin());
}
- auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool] {
+ auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
uses_push_descriptor = builder.CanUsePushDescriptor();
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
@@ -250,6 +251,9 @@ GraphicsPipeline::GraphicsPipeline(
const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))};
Validate();
MakePipeline(render_pass);
+ if (pipeline_statistics) {
+ pipeline_statistics->Collect(*pipeline);
+ }
std::lock_guard lock{build_mutex};
is_built = true;
@@ -782,10 +786,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
}
*/
}
+ VkPipelineCreateFlags flags{};
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
+ }
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
- .flags = 0,
+ .flags = flags,
.stageCount = static_cast<u32>(shader_stages.size()),
.pStages = shader_stages.data(),
.pVertexInputState = &vertex_input_ci,
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 2bd48d697..1c780e944 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -60,6 +60,7 @@ struct hash<Vulkan::GraphicsPipelineCacheKey> {
namespace Vulkan {
class Device;
+class PipelineStatistics;
class RenderPassCache;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -73,8 +74,9 @@ public:
VKScheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
VideoCore::ShaderNotify* shader_notify, const Device& device,
DescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue,
- Common::ThreadWorker* worker_thread, RenderPassCache& render_pass_cache,
- const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
+ Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics,
+ RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key,
+ std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 57b163247..a37ca1fdf 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -29,6 +29,7 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
@@ -389,15 +390,19 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
size_t total{};
size_t built{};
bool has_loaded{};
+ std::unique_ptr<PipelineStatistics> statistics;
} state;
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ state.statistics = std::make_unique<PipelineStatistics>(device);
+ }
const auto load_compute{[&](std::ifstream& file, FileEnvironment env) {
ComputePipelineCacheKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
ShaderPools pools;
- auto pipeline{CreateComputePipeline(pools, key, env, false)};
+ auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
@@ -425,7 +430,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
for (auto& env : envs) {
env_ptrs.push_back(&env);
}
- auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs), false)};
+ auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
+ state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
@@ -445,6 +451,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
lock.unlock();
workers.WaitForRequests();
+
+ if (state.statistics) {
+ state.statistics->Report();
+ }
}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipelineSlowPath() {
@@ -486,7 +496,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const
std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
- std::span<Shader::Environment* const> envs, bool build_in_parallel) try {
+ std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
+ bool build_in_parallel) try {
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
size_t env_index{0};
std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs;
@@ -540,7 +551,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<GraphicsPipeline>(
maxwell3d, gpu_memory, scheduler, buffer_cache, texture_cache, &shader_notify, device,
- descriptor_pool, update_descriptor_queue, thread_worker, render_pass_cache, key,
+ descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
std::move(modules), infos);
} catch (const Shader::Exception& exception) {
@@ -553,7 +564,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
GetGraphicsEnvironments(environments, graphics_key.unique_hashes);
main_pools.ReleaseContents();
- auto pipeline{CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), true)};
+ auto pipeline{
+ CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), nullptr, true)};
if (!pipeline || pipeline_cache_filename.empty()) {
return pipeline;
}
@@ -578,7 +590,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
env.SetCachedSize(shader->size_bytes);
main_pools.ReleaseContents();
- auto pipeline{CreateComputePipeline(main_pools, key, env, true)};
+ auto pipeline{CreateComputePipeline(main_pools, key, env, nullptr, true)};
if (!pipeline || pipeline_cache_filename.empty()) {
return pipeline;
}
@@ -591,7 +603,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env,
- bool build_in_parallel) try {
+ PipelineStatistics* statistics, bool build_in_parallel) try {
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
@@ -605,8 +617,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
- thread_worker, &shader_notify, program.info,
- std::move(spv_module));
+ thread_worker, statistics, &shader_notify,
+ program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index efe5a7ed8..4c135b5dd 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -80,8 +80,9 @@ struct hash<Vulkan::ComputePipelineCacheKey> {
namespace Vulkan {
class ComputePipeline;
-class Device;
class DescriptorPool;
+class Device;
+class PipelineStatistics;
class RasterizerVulkan;
class RenderPassCache;
class VKScheduler;
@@ -128,7 +129,8 @@ private:
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
- std::span<Shader::Environment* const> envs, bool build_in_parallel);
+ std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
+ bool build_in_parallel);
std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineCacheKey& key,
const ShaderInfo* shader);
@@ -136,6 +138,7 @@ private:
std::unique_ptr<ComputePipeline> CreateComputePipeline(ShaderPools& pools,
const ComputePipelineCacheKey& key,
Shader::Environment& env,
+ PipelineStatistics* statistics,
bool build_in_parallel);
const Device& device;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index c7a07fdd8..23cef2996 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -61,11 +61,16 @@ struct DrawParams {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
const auto& src = regs.viewport_transform[index];
const float width = src.scale_x * 2.0f;
- const float height = src.scale_y * 2.0f;
+ float y = src.translate_y - src.scale_y;
+ float height = src.scale_y * 2.0f;
+ if (regs.screen_y_control.y_negate) {
+ y += height;
+ height = -height;
+ }
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
VkViewport viewport{
.x = src.translate_x - src.scale_x,
- .y = src.translate_y - src.scale_y,
+ .y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.minDepth = src.translate_z - src.scale_z * reduce_z,
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 3ab500760..25161df1f 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -151,6 +151,76 @@ private:
const IntType& m_Bits;
};
+enum class IntegerEncoding { JustBits, Quint, Trit };
+
+struct IntegerEncodedValue {
+ constexpr IntegerEncodedValue() = default;
+
+ constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
+ : encoding{encoding_}, num_bits{num_bits_} {}
+
+ constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
+ return encoding == other.encoding && num_bits == other.num_bits;
+ }
+
+ // Returns the number of bits required to encode num_vals values.
+ u32 GetBitLength(u32 num_vals) const {
+ u32 total_bits = num_bits * num_vals;
+ if (encoding == IntegerEncoding::Trit) {
+ total_bits += (num_vals * 8 + 4) / 5;
+ } else if (encoding == IntegerEncoding::Quint) {
+ total_bits += (num_vals * 7 + 2) / 3;
+ }
+ return total_bits;
+ }
+
+ IntegerEncoding encoding{};
+ u32 num_bits = 0;
+ u32 bit_value = 0;
+ union {
+ u32 quint_value = 0;
+ u32 trit_value;
+ };
+};
+
+// Returns a new instance of this struct that corresponds to the
+// can take no more than mav_value values
+static constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
+ while (mav_value > 0) {
+ u32 check = mav_value + 1;
+
+ // Is mav_value a power of two?
+ if (!(check & (check - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
+ }
+
+ // Is mav_value of the type 3*2^n - 1?
+ if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
+ }
+
+ // Is mav_value of the type 5*2^n - 1?
+ if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
+ }
+
+ // Apparently it can't be represented with a bounded integer sequence...
+ // just iterate.
+ mav_value--;
+ }
+ return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
+}
+
+static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
+ std::array<IntegerEncodedValue, 256> encodings{};
+ for (std::size_t i = 0; i < encodings.size(); ++i) {
+ encodings[i] = CreateEncoding(static_cast<u32>(i));
+ }
+ return encodings;
+}
+
+static constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
+
namespace Tegra::Texture::ASTC {
using IntegerEncodedVector = boost::container::static_vector<
IntegerEncodedValue, 256,
@@ -521,35 +591,41 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
return params;
}
-static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
- u32 blockHeight) {
- // Don't actually care about the void extent, just read the bits...
- for (s32 i = 0; i < 4; ++i) {
- strm.ReadBits<13>();
+// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
+// is the same as [(num_bits - 1):0] and repeats all the way down.
+template <typename IntType>
+static constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
+ if (num_bits == 0 || to_bit == 0) {
+ return 0;
}
-
- // Decode the RGBA components and renormalize them to the range [0, 255]
- u16 r = static_cast<u16>(strm.ReadBits<16>());
- u16 g = static_cast<u16>(strm.ReadBits<16>());
- u16 b = static_cast<u16>(strm.ReadBits<16>());
- u16 a = static_cast<u16>(strm.ReadBits<16>());
-
- u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
- (static_cast<u32>(a) & 0xFF00) << 16;
-
- for (u32 j = 0; j < blockHeight; j++) {
- for (u32 i = 0; i < blockWidth; i++) {
- outBuf[j * blockWidth + i] = rgba;
+ const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
+ IntType res = v;
+ u32 reslen = num_bits;
+ while (reslen < to_bit) {
+ u32 comp = 0;
+ if (num_bits > to_bit - reslen) {
+ u32 newshift = to_bit - reslen;
+ comp = num_bits - newshift;
+ num_bits = newshift;
}
+ res = static_cast<IntType>(res << num_bits);
+ res = static_cast<IntType>(res | (v >> comp));
+ reslen += num_bits;
}
+ return res;
}
-static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
- for (u32 j = 0; j < blockHeight; j++) {
- for (u32 i = 0; i < blockWidth; i++) {
- outBuf[j * blockWidth + i] = 0xFFFF00FF;
- }
+static constexpr std::size_t NumReplicateEntries(u32 num_bits) {
+ return std::size_t(1) << num_bits;
+}
+
+template <typename IntType, u32 num_bits, u32 to_bit>
+static constexpr auto MakeReplicateTable() {
+ std::array<IntType, NumReplicateEntries(num_bits)> table{};
+ for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
+ table[value] = Replicate(value, num_bits, to_bit);
}
+ return table;
}
static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
@@ -572,6 +648,9 @@ static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>
static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
+static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
+static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
+static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
/// to the runtime implementation
static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
@@ -1316,6 +1395,37 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
#undef READ_INT_VALUES
}
+static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
+ u32 blockHeight) {
+ // Don't actually care about the void extent, just read the bits...
+ for (s32 i = 0; i < 4; ++i) {
+ strm.ReadBits<13>();
+ }
+
+ // Decode the RGBA components and renormalize them to the range [0, 255]
+ u16 r = static_cast<u16>(strm.ReadBits<16>());
+ u16 g = static_cast<u16>(strm.ReadBits<16>());
+ u16 b = static_cast<u16>(strm.ReadBits<16>());
+ u16 a = static_cast<u16>(strm.ReadBits<16>());
+
+ u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
+ (static_cast<u32>(a) & 0xFF00) << 16;
+
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = rgba;
+ }
+ }
+}
+
+static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = 0xFFFF00FF;
+ }
+ }
+}
+
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
InputBitStream strm(inBuf);
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index 0229ae122..14d2beec0 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -9,117 +9,6 @@
namespace Tegra::Texture::ASTC {
-enum class IntegerEncoding { JustBits, Quint, Trit };
-
-struct IntegerEncodedValue {
- constexpr IntegerEncodedValue() = default;
-
- constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
- : encoding{encoding_}, num_bits{num_bits_} {}
-
- constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
- return encoding == other.encoding && num_bits == other.num_bits;
- }
-
- // Returns the number of bits required to encode num_vals values.
- u32 GetBitLength(u32 num_vals) const {
- u32 total_bits = num_bits * num_vals;
- if (encoding == IntegerEncoding::Trit) {
- total_bits += (num_vals * 8 + 4) / 5;
- } else if (encoding == IntegerEncoding::Quint) {
- total_bits += (num_vals * 7 + 2) / 3;
- }
- return total_bits;
- }
-
- IntegerEncoding encoding{};
- u32 num_bits = 0;
- u32 bit_value = 0;
- union {
- u32 quint_value = 0;
- u32 trit_value;
- };
-};
-
-// Returns a new instance of this struct that corresponds to the
-// can take no more than mav_value values
-constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
- while (mav_value > 0) {
- u32 check = mav_value + 1;
-
- // Is mav_value a power of two?
- if (!(check & (check - 1))) {
- return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
- }
-
- // Is mav_value of the type 3*2^n - 1?
- if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
- return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
- }
-
- // Is mav_value of the type 5*2^n - 1?
- if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
- return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
- }
-
- // Apparently it can't be represented with a bounded integer sequence...
- // just iterate.
- mav_value--;
- }
- return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
-}
-
-constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
- std::array<IntegerEncodedValue, 256> encodings{};
- for (std::size_t i = 0; i < encodings.size(); ++i) {
- encodings[i] = CreateEncoding(static_cast<u32>(i));
- }
- return encodings;
-}
-
-constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
-
-// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
-// is the same as [(num_bits - 1):0] and repeats all the way down.
-template <typename IntType>
-constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
- if (num_bits == 0 || to_bit == 0) {
- return 0;
- }
- const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
- IntType res = v;
- u32 reslen = num_bits;
- while (reslen < to_bit) {
- u32 comp = 0;
- if (num_bits > to_bit - reslen) {
- u32 newshift = to_bit - reslen;
- comp = num_bits - newshift;
- num_bits = newshift;
- }
- res = static_cast<IntType>(res << num_bits);
- res = static_cast<IntType>(res | (v >> comp));
- reslen += num_bits;
- }
- return res;
-}
-
-constexpr std::size_t NumReplicateEntries(u32 num_bits) {
- return std::size_t(1) << num_bits;
-}
-
-template <typename IntType, u32 num_bits, u32 to_bit>
-constexpr auto MakeReplicateTable() {
- std::array<IntType, NumReplicateEntries(num_bits)> table{};
- for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
- table[value] = Replicate(value, num_bits, to_bit);
- }
- return table;
-}
-
-constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
-constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
-constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
-
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f1f523ad1..c32ae956a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -18,9 +18,9 @@
namespace Tegra::Texture {
namespace {
-template <bool TO_LINEAR>
-void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
+template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
+void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
+ u32 block_height, u32 block_depth, u32 stride_alignment) {
// The origin of the transformation can be configured here, leave it as zero as the current API
// doesn't expose it.
static constexpr u32 origin_x = 0;
@@ -28,9 +28,9 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
static constexpr u32 origin_z = 0;
// We can configure here a custom pitch
- // As it's not exposed 'width * bpp' will be the expected pitch.
- const u32 pitch = width * bytes_per_pixel;
- const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
+ // As it's not exposed 'width * BYTES_PER_PIXEL' will be the expected pitch.
+ const u32 pitch = width * BYTES_PER_PIXEL;
+ const u32 stride = Common::AlignUpLog2(width, stride_alignment) * BYTES_PER_PIXEL;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -54,14 +54,14 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < width; ++column) {
- const u32 x = (column + origin_x) * bytes_per_pixel;
+ const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
const u32 unswizzled_offset =
- slice * pitch * height + line * pitch + column * bytes_per_pixel;
+ slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
offset >= input.size()) {
@@ -73,11 +73,45 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
- std::memcpy(dst, src, bytes_per_pixel);
+
+ std::memcpy(dst, src, BYTES_PER_PIXEL);
}
}
}
}
+
+template <bool TO_LINEAR>
+void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
+ switch (bytes_per_pixel) {
+ case 1:
+ return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 2:
+ return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 3:
+ return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 4:
+ return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 6:
+ return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 8:
+ return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 12:
+ return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ case 16:
+ return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height,
+ block_depth, stride_alignment);
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
} // Anonymous namespace
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 44afdc1cd..8e56a89e1 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -526,6 +526,17 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
SetNext(next, workgroup_layout);
}
+ VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
+ if (khr_pipeline_executable_properties) {
+ LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times");
+ executable_properties = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR,
+ .pNext = nullptr,
+ .pipelineExecutableInfo = VK_TRUE,
+ };
+ SetNext(next, executable_properties);
+ }
+
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
@@ -824,6 +835,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_khr_shader_float16_int8{};
bool has_khr_workgroup_memory_explicit_layout{};
+ bool has_khr_pipeline_executable_properties{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
@@ -878,6 +890,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
true);
}
+ if (Settings::values.renderer_shader_feedback) {
+ test(has_khr_pipeline_executable_properties,
+ VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false);
+ }
}
VkPhysicalDeviceFeatures2KHR features{};
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
@@ -1033,6 +1049,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
khr_workgroup_memory_explicit_layout = true;
}
}
+ if (has_khr_pipeline_executable_properties) {
+ VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
+ executable_properties.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
+ executable_properties.pNext = nullptr;
+ features.pNext = &executable_properties;
+ physical.GetFeatures2KHR(features);
+
+ if (executable_properties.pipelineExecutableInfo) {
+ extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ khr_pipeline_executable_properties = true;
+ }
+ }
if (khr_push_descriptor) {
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index df394e384..c19f40746 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -214,6 +214,11 @@ public:
return khr_push_descriptor;
}
+ /// Returns true if VK_KHR_pipeline_executable_properties is enabled.
+ bool IsKhrPipelineEexecutablePropertiesEnabled() const {
+ return khr_pipeline_executable_properties;
+ }
+
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
return khr_workgroup_memory_explicit_layout;
@@ -378,6 +383,7 @@ private:
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
+ bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index 70898004a..a9faa4807 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -181,6 +181,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetMemoryWin32HandleKHR);
#endif
X(vkGetQueryPoolResults);
+ X(vkGetPipelineExecutablePropertiesKHR);
+ X(vkGetPipelineExecutableStatisticsKHR);
X(vkGetSemaphoreCounterValueKHR);
X(vkMapMemory);
X(vkQueueSubmit);
@@ -809,6 +811,42 @@ VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noe
return requirements;
}
+std::vector<VkPipelineExecutablePropertiesKHR> Device::GetPipelineExecutablePropertiesKHR(
+ VkPipeline pipeline) const {
+ const VkPipelineInfoKHR info{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR,
+ .pNext = nullptr,
+ .pipeline = pipeline,
+ };
+ u32 num{};
+ dld->vkGetPipelineExecutablePropertiesKHR(handle, &info, &num, nullptr);
+ std::vector<VkPipelineExecutablePropertiesKHR> properties(num);
+ for (auto& property : properties) {
+ property.sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR;
+ }
+ Check(dld->vkGetPipelineExecutablePropertiesKHR(handle, &info, &num, properties.data()));
+ return properties;
+}
+
+std::vector<VkPipelineExecutableStatisticKHR> Device::GetPipelineExecutableStatisticsKHR(
+ VkPipeline pipeline, u32 executable_index) const {
+ const VkPipelineExecutableInfoKHR executable_info{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR,
+ .pNext = nullptr,
+ .pipeline = pipeline,
+ .executableIndex = executable_index,
+ };
+ u32 num{};
+ dld->vkGetPipelineExecutableStatisticsKHR(handle, &executable_info, &num, nullptr);
+ std::vector<VkPipelineExecutableStatisticKHR> statistics(num);
+ for (auto& statistic : statistics) {
+ statistic.sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR;
+ }
+ Check(dld->vkGetPipelineExecutableStatisticsKHR(handle, &executable_info, &num,
+ statistics.data()));
+ return statistics;
+}
+
void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
Span<VkCopyDescriptorSet> copies) const noexcept {
dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index d76bb4324..b7ae01c6c 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -295,6 +295,8 @@ struct DeviceDispatch : InstanceDispatch {
#ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
#endif
+ PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
+ PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
PFN_vkMapMemory vkMapMemory{};
@@ -879,6 +881,12 @@ public:
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
+ std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
+ VkPipeline pipeline) const;
+
+ std::vector<VkPipelineExecutableStatisticKHR> GetPipelineExecutableStatisticsKHR(
+ VkPipeline pipeline, u32 executable_index) const;
+
void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
Span<VkCopyDescriptorSet> copies) const noexcept;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 25b658b2a..2e0ade815 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -632,9 +632,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),
- [=, this] {
+ [=, this](bool invert_y) {
const std::string std_screenshot_path = screenshot_path.toStdString();
- if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
+ if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
} else {
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index ecd5dfac1..380379eb4 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -825,6 +825,7 @@ void Config::ReadRendererValues() {
if (global) {
ReadBasicSetting(Settings::values.fps_cap);
ReadBasicSetting(Settings::values.renderer_debug);
+ ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -872,10 +873,6 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- ReadBasicSetting(Settings::values.current_user);
- Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
- Service::Account::MAX_USERS - 1);
-
ReadGlobalSetting(Settings::values.language_index);
ReadGlobalSetting(Settings::values.region_index);
@@ -896,6 +893,10 @@ void Config::ReadSystemValues() {
}
if (global) {
+ ReadBasicSetting(Settings::values.current_user);
+ Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
+ Service::Account::MAX_USERS - 1);
+
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
@@ -945,7 +946,8 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
- ReadBasicSetting(UISettings::values.icon_size);
+ ReadBasicSetting(UISettings::values.game_icon_size);
+ ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
ReadBasicSetting(UISettings::values.row_2_text_id);
ReadBasicSetting(UISettings::values.cache_game_list);
@@ -1363,6 +1365,7 @@ void Config::SaveRendererValues() {
if (global) {
WriteBasicSetting(Settings::values.fps_cap);
WriteBasicSetting(Settings::values.renderer_debug);
+ WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -1403,7 +1406,6 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- WriteBasicSetting(Settings::values.current_user);
WriteGlobalSetting(Settings::values.language_index);
WriteGlobalSetting(Settings::values.region_index);
WriteGlobalSetting(Settings::values.time_zone_index);
@@ -1415,6 +1417,8 @@ void Config::SaveSystemValues() {
0, Settings::values.rng_seed.UsingGlobal());
if (global) {
+ WriteBasicSetting(Settings::values.current_user);
+
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
@@ -1461,7 +1465,8 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
- WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.game_icon_size);
+ WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index f7e29dbd7..c0b240c1e 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -43,6 +43,8 @@ void ConfigureDebug::SetConfiguration() {
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
+ ui->enable_shader_feedback->setEnabled(runtime_lock);
+ ui->enable_shader_feedback->setChecked(Settings::values.renderer_shader_feedback.GetValue());
ui->enable_cpu_debugging->setEnabled(runtime_lock);
ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue());
ui->enable_nsight_aftermath->setEnabled(runtime_lock);
@@ -65,6 +67,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
+ Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
Settings::values.disable_shader_loop_safety_checks =
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index c8baf2921..3fe9ff7de 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -111,8 +111,8 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
<bool>true</bool>
@@ -125,7 +125,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="enable_nsight_aftermath">
<property name="toolTip">
<string>When checked, it enables Nsight Aftermath crash dumps</string>
@@ -135,7 +135,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -148,7 +148,17 @@
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="enable_shader_feedback">
+ <property name="toolTip">
+ <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
+ </property>
+ <property name="text">
+ <string>Enable Shader Feedback</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
<widget class="QCheckBox" name="disable_loop_safety_checks">
<property name="toolTip">
<string>When checked, it executes shaders without loop logic changes</string>
@@ -276,11 +286,14 @@
<tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop>
+ <tabstop>enable_shader_feedback</tabstop>
<tabstop>enable_nsight_aftermath</tabstop>
<tabstop>disable_macro_jit</tabstop>
<tabstop>disable_loop_safety_checks</tabstop>
+ <tabstop>fs_access_log</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop>
+ <tabstop>enable_cpu_debugging</tabstop>
<tabstop>use_debug_asserts</tabstop>
<tabstop>use_auto_stub</tabstop>
</tabstops>
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 53b95658b..27f552f59 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -401,6 +401,11 @@
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
+ <item>
+ <property name="text">
+ <string>Brazilian Portuguese (português do Brasil)</string>
+ </property>
+ </item>
</widget>
</item>
<item row="5" column="0">
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index e8f41bf65..9d7d51126 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -16,7 +16,7 @@
#include "yuzu/uisettings.h"
namespace {
-constexpr std::array default_icon_sizes{
+constexpr std::array default_game_icon_sizes{
std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
@@ -24,6 +24,13 @@ constexpr std::array default_icon_sizes{
std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
};
+constexpr std::array default_folder_icon_sizes{
+ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
+ std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")),
+ std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")),
+ std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")),
+};
+
// clang-format off
constexpr std::array row_text_names{
QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
@@ -34,8 +41,12 @@ constexpr std::array row_text_names{
};
// clang-format on
-QString GetTranslatedIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second);
+QString GetTranslatedGameIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second);
+}
+
+QString GetTranslatedFolderIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second);
}
QString GetTranslatedRowTextName(size_t index) {
@@ -60,8 +71,10 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
+ connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
+ this, &ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -95,7 +108,8 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
+ UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
@@ -114,8 +128,10 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
- ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
+ ui->game_icon_size_combobox->setCurrentIndex(
+ ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
+ ui->folder_icon_size_combobox->setCurrentIndex(
+ ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue()));
ui->enable_screenshot_save_as->setChecked(
UISettings::values.enable_screenshot_save_as.GetValue());
@@ -134,8 +150,14 @@ void ConfigureUi::changeEvent(QEvent* event) {
void ConfigureUi::RetranslateUI() {
ui->retranslateUi(this);
- for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i)));
+ for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) {
+ ui->game_icon_size_combobox->setItemText(i,
+ GetTranslatedGameIconSize(static_cast<size_t>(i)));
+ }
+
+ for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) {
+ ui->folder_icon_size_combobox->setItemText(
+ i, GetTranslatedFolderIconSize(static_cast<size_t>(i)));
}
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
@@ -166,9 +188,13 @@ void ConfigureUi::InitializeLanguageComboBox() {
}
void ConfigureUi::InitializeIconSizeComboBox() {
- for (size_t i = 0; i < default_icon_sizes.size(); i++) {
- const auto size = default_icon_sizes[i].first;
- ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size);
+ for (size_t i = 0; i < default_game_icon_sizes.size(); i++) {
+ const auto size = default_game_icon_sizes[i].first;
+ ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size);
+ }
+ for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) {
+ const auto size = default_folder_icon_sizes[i].first;
+ ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size);
}
}
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index d895b799f..394f9fe04 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -81,16 +81,30 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
- <widget class="QLabel" name="icon_size_label">
+ <widget class="QLabel" name="game_icon_size_label">
<property name="text">
- <string>Icon Size:</string>
+ <string>Game Icon Size:</string>
</property>
</widget>
</item>
<item>
- <widget class="QComboBox" name="icon_size_combobox"/>
+ <widget class="QComboBox" name="game_icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="folder_icon_size_label">
+ <property name="text">
+ <string>Folder Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="folder_icon_size_combobox"/>
</item>
</layout>
</item>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f746bd85d..e97804220 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,8 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 982c0789d..9dc3cc7c3 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
- const u32 size = UISettings::values.icon_size.GetValue();
+ const u32 size = UISettings::values.game_icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@@ -233,8 +233,7 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@@ -295,8 +294,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -318,8 +317,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 7b9d2dd53..81f741f20 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -91,7 +91,8 @@ struct Values {
// Game List
Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
- Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"};
+ Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
+ Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 5af1ee6a8..4f14be524 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -278,6 +278,9 @@ void Config::ReadValues() {
if (Settings::values.players.GetValue()[p].analogs[i].empty())
Settings::values.players.GetValue()[p].analogs[i] = default_param;
}
+
+ Settings::values.players.GetValue()[p].connected =
+ sdl2_config->GetBoolean(group, "connected", false);
}
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
@@ -444,6 +447,7 @@ void Config::ReadValues() {
// Renderer
ReadSetting("Renderer", Settings::values.renderer_backend);
ReadSetting("Renderer", Settings::values.renderer_debug);
+ ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
ReadSetting("Renderer", Settings::values.vulkan_device);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index e646e2d2f..e02eceb99 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -221,6 +221,10 @@ backend =
# 0 (default): Disabled, 1: Enabled
debug =
+# Enable shader feedback.
+# 0 (default): Disabled, 1: Enabled
+renderer_shader_feedback =
+
# Enable Nsight Aftermath crash dumps
# 0 (default): Disabled, 1: Enabled
nsight_aftermath =
@@ -363,7 +367,7 @@ custom_rtc =
# Sets the systems language index
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
+# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
language_index =
# The system region that yuzu will use during emulation
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index ea3e0ada4..f643a4b0b 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -16,8 +16,8 @@
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/yuzu_icon.h"
-EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
- : input_subsystem{input_subsystem_} {
+EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
+ : input_subsystem{input_subsystem_}, system{system_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
@@ -218,7 +218,7 @@ void EmuWindow_SDL2::WaitEvent() {
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
- const auto results = Core::System::GetInstance().GetAndResetPerfStats();
+ const auto results = system.GetAndResetPerfStats();
const auto title =
fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps,
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 1b9ab5b93..aa0d52ae4 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -24,7 +24,7 @@ enum class MouseButton;
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
- explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~EmuWindow_SDL2();
/// Whether the window is still open, and a close request hasn't yet been sent
@@ -87,4 +87,7 @@ protected:
/// Input subsystem to use with this window.
InputCommon::InputSubsystem* input_subsystem;
+
+ /// yuzu core instance
+ Core::System& system;
};
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index eadb41790..5b98c255b 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -76,8 +76,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
- : EmuWindow_SDL2{input_subsystem} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem, system_} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index 9e694d985..d7f2c83d8 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -8,13 +8,18 @@
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
+ explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
+ bool fullscreen);
~EmuWindow_SDL2_GL();
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index d1473dbab..cdda375d8 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -24,8 +24,9 @@
#include <SDL.h>
#include <SDL_syswm.h>
-EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
- : EmuWindow_SDL2{input_subsystem} {
+EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem, system_} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index de53844f0..3ea521b2a 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -19,7 +19,8 @@ class InputSubsystem;
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
+ explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system,
+ bool fullscreen);
~EmuWindow_SDL2_VK() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 35ce23696..c10093820 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -172,10 +172,10 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Vulkan:
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
}